If you drooled at the PS Vita hack we saw last year that allowed for Remote Play via PS3, check this out. Sony may have found a solution to the PS Vita’s languishing hardware sales and intrigued more Sony faithful in one fell swoop. The company has acknowledged that they will require PS4 games to support Remote Play, with some exceptions. In other words, you’ll be able to stream most PS4 games from the console and play them on the PS Vita.
The feature was confirmed via Twitter by Shuhei Yoshida, the President of Sony’s Worldwide Studios. When asked if PS4 games will use the Remote Play feature, Yoshida responded, “Yes, it’s true unless the game requires specific hardware like the camera. It will be great to play PS4 games on PS Vita.”
This is awesome news. It’s so awesome that you have to wonder why Sony didn’t boast about it more during the announcement of the PlayStation 4. I’m pretty sure they mentioned it in passing, but remember, Nintendo boasted about this exact same feature on the Wii U, and rightfully so. Obviously PS4 gamers will have to buy a PS Vita to enjoy Remote Play, and the Vita’s rear touchscreen can’t fully make up for the lack of R2 and L2 buttons. But still, this is a blessing for gamers who have to share their TV or don’t have enough space for a TV in their room.
If this takes off and more people buy the PS Vita, perhaps that will help push more publishers to release games on the handheld. I’m not entirely sold on this feature; we obviously haven’t seen it in action, we don’t know how the PS Vita’s battery will hold up with Remote Play, etc. But it’s one that I personally have been hoping for ever since the PS Vita was released, so I guess we’ll just have to be hopeful and wait until its big brother comes out this Holiday.
[via Shuhei Yoshida via Siliconera]
We’ve spent a lot of time talking about the Xbox One‘s woes, but that doesn’t mean that the PlayStation 4 doesn’t have any of its own. It’s said that almost all PS4 games will be required to support Remote Play on the PS Vita handheld console. Essentially, games that don’t require the PS4 Eye camera will need to require Remote Play for the Vita.
The report comes from a “trusted PlayStation 4 developer source,” and if true, it could be Sony‘s attempt to try and get more people to use its handheld gaming device. The Vita hasn’t been a huge hit for Sony, as other mobile platforms, like iOS and Android, are growing in popularity in the games category.
If you’re not familiar with Remote Play, it’s a lot like Nintendo’s Wii U gamepad technology, where you can play a game on the Wii U gamepad that’s being played from the console. Sony’s Remote Play works by beaming the game’s video feed over WiFi to the Vita from the PS4, where the console downscales the stream to fit on the Vita’s display. It’s a lot like OnLive, where you can stream games to your device, but a remote server (or in this case, a PS4) is doing all the graphical grunt work.
Of course, the PSP and the PlayStation 3 had Remote Play as well, but it was far from being perfect, let alone great. It was slow and pretty laggy, making it nearly impossible to enjoy such a feature. However, Sony says that they’ve changed things around drastically in the PS4, and Remote Play should be a lot better this time around.
One of the problems, though, could be the limited number of controls on the Vita compared to the new DualShock 4 controller, but Sony has noted previously that game developers can create custom control schemes for the Vita that take advantage of the handheld’s touchscreen. It should be interesting how this plays out in a lot of games coming to the PS4 later this year.
Update: Shuhei Yoshida, President of Worldwide Studios, has confirmed this via a tweet, saying: “Yes, it’s true unless the game requires specific hardware like the camera. It will be great to play PS4 games on PS Vita.”
SOURCE: Eurogamer
PS4 said to demand mandatory PS Vita Remote Play [UPDATE] is written by Craig Lloyd & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.
It seems Sony really wants Minecraft on its PlayStation platform, all the way to the point that the company is bribing the game’s creator, Markus Persson, with a VIP E3 2013 invite and what looks to be a gold-plated PSone console, as well as an original copy of Dungeon Master 2. Persson seems to be laughing it off, though.
Persson tweeted this morning that he received a “VIP invitation to an E3 event from Sony in the form of a gold colored PSone.” He also tweeted that he was sent “an original copy of Dungeon Master 2″ that Sony apparently just “had lying around for some reason,” ending with a quip saying that the company “sure knows how to bribe nerds.”
However, Persson says that the PSone “came without video or power cables,” so there’s no way to know if it actually works or not, but apparently Sony just assumed that whoever received a gold-plated PSone wouldn’t actually play with the thing, but who wouldn’t? Persson says he’ll be digging through storage boxes to find some old cables to see the console actually works.
Persson has not been afraid to be outspoken on the platforms that he doesn’t like. He recently bashed Windows 8 for not being “open” enough, dashing all hopes that a Windows 8-compatible version of Minecraft would come to Microsoft’s new operating system. And while Minecraft has been on the Xbox 360 for a while, the PlayStation has yet to receive the same benefit.
Minecraft broke Xbox Live Arcade records with over six million copies of Minecraft sold on the console. However, that might be where the fun stops, as Persson didn’t seem too excited about the Xbox One, saying that it felt more like a television set-top box rather than a gaming console. Could this be the last we see of Persson making games for consoles? Then again, if he’s also not excited about Windows 8, he has a limited number of platforms to go to, other than mobile.
VIA: NeoGAF
Sony bribes Minecraft creator with gold PSone is written by Craig Lloyd & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.