Nyko Announces Xbox One, PS4 Accessories At E3

Nyko has announced some new accessories for the Xbox One, Xbox 360 and PlayStation 4 at E3.

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Nyko’s Xbox One and PlayStation 4 Charge Base peripherals (eyes-on)

Nyko's Xbox One and PlayStation 4 Charge Base peripherals eyeson

All right, all right, so it’s not the sexiest thing in the world, but let’s face it, those wireless controllers need to be charged. Nyko’s got the jump on the next generation of battery drainers, rolling out out new Charge Bases for the Xbox One and PlayStation 4. The two peripherals look fairly similar: strips with two charging ports. The Xbox One version comes packed with two batteries, and the PS4 edition uses a little dongle for charging. In both cases, the systems are just drop and go. Once they’re in place, a little display will illuminate an image of the controller to let you know that it’s doing its job. No word on pricing on either, but you can treat yourself to a gallery of both below.

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Nyko Xbox One, PlayStation 4 Charge Bases eyes-on with NVIDIA SHIELD bonus

If you were wondering how it is that Nyko is bringing charger bases for both the Xbox One and the PlayStation 4‘s controllers – look no further. We had a quick chat with the folks at Nyko at E3 2013 this afternoon and got the quick once-over on how their unique technology works. Here well

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PS4 used games policy to be determined by publishers

Last night, Sony announced during their E3 2013 press conference that the PlayStation 4 would whole-heartedly support used games, but it seems like the company won’t be dictating that with all games. It turns out that third-party publishers will decide for themselves if they want their PS4 games to include some kind of DRM to

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PlayStation 4 DRM policies clarified by Sony (updated)

PlayStation 4 DRM policies get a bit more complex thirdparty publishers can dictate terms

Not so fast, vaquero. While Sony was cheered in heroic fashion for proclaiming that used games would be free and clear to operate on the PlayStation 4, it appears that the reality is actually a bit more complicated. Sony America CEO Jack Tretton has made clear today that while first-party titles will fit in with yesterday’s “hands-off” approach, third-party publishers will be allowed to throw some curveballs.

“There’s gonna be free-to-play, there’s gonna be every potential business model on there, and again, that’s up to their relationship with the consumer, what do they think is going to put them in the best fit. We’re not going to dictate that, we’re gonna give them a platform to publish on. The DRM decision is going to have to be answered by the third parties, it’s not something we’re going to control, or dictate, or mandate, or implement.”

That’s the new word out of Tretton’s mouth, which seems to indicate that players like Electronic Arts, Ubisoft, Treyarch and pretty much any PS4 game maker outside of Sony’s own umbrella can cobble together any combination of policies they want. You could say that it’s not too different from how the PS3 operates today, but there’s still plenty of room for clarifications across the industry. Hit up the source link for the full spiel.

Update: Sony itself has responded with the following: “Similar to PS3, we will not dictate the online used game strategy (the ability to play used games online) of its publishing partners. As announced last night, PS4 will not have any gating restrictions for used disc-based games. When a gamer buys a PS4 disc they have right to use that copy of the game, so they can trade-in the game at retail, sell it to another person, lend it to a friend, or keep it forever.”

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Source: Polygon

PlayStation 4 DRM policies get a bit more complex: third-party publishers can dictate terms

PlayStation 4 DRM policies get a bit more complex thirdparty publishers can dictate terms

Not so fast, vaquero. While Sony was cheered in heroic fashion for proclaiming that used games would be free and clear to operate on the PlayStation 4, it appears that the reality is actually a bit more complicated. Sony America CEO Jack Tretton has made clear today that while first-party titles will fit in with yesterday’s “hands-off” approach, third-party publishers will be allowed to throw some curveballs.

“There’s gonna be free-to-play, there’s gonna be every potential business model on there, and again, that’s up to their relationship with the consumer, what do they think is going to put them in the best fit. We’re not going to dictate that, we’re gonna give them a platform to publish on. The DRM decision is going to have to be answered by the third parties, it’s not something we’re going to control, or dictate, or mandate, or implement.”

That’s the new word out of Tretton’s mouth, which seems to indicate that players like Electronic Arts, Ubisoft, Treyarch and pretty much any PS4 game maker outside of Sony’s own umbrella can cobble together any combination of policies they want. You could say that it’s not too different from how the PS3 operates today, but there’s still plenty of room for clarifications across the industry. Hit up the source link for the full spiel.

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Source: Polygon

The Elder Scrolls Online Headed To PS4, Xbox One In Spring 2014

Bethesda Softworks announced The Elder Scrolls Online will be made available on Xbox One and PlayStation 4 in spring 2014.

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PS4 Will Require PlayStation Plus Membership For Online Multiplayer

Sony sneakily revealed PlayStation 4 owners will need PS Plus in order to play online multiplayer.

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Playstation 4 Starts E3 And Console Race In Pole Position

E3 has started in a big way and this year, Microsoft and Sony are getting all the attention since the battle lines for the next-generation game console have been drawn in a clear way since pricing, features and the first […]

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Destiny PS4 E3 Demo Shows Classes, Public Events, Gun Customization

Bungie took center stage at Sony’s E3 event yesterday to show Destiny off for the first time.

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