Netflix updates Player on PS3 with faster scanning and streamlined audio management

Netflix updates Player on PS3 with faster scanning and streamlined audio management

Look, we’re well aware that you’re already fantasizing about the PlayStation 4, but how do you think that makes your existing PS3 feel? (Hint: Not awesome.) For those still focused on remaining in the here and now, Netflix has issued an update for its PS3 Player that “is more consistent with the Netflix player on the web as well as [its] mobile and tablet applications.” The key feature in this update is the ability to easily manage your audio and subtitle selections; before, you had to hop out of whatever you were watching in order to tweak those elements, but now you can make said changes while the content is still on screen. There have also been improvements made in the “trickplay” mode mode when scanning forward or reverse in play mode — essentially, these images now load a lot faster, which ought to keep your blood pressure at a safe level. The update is out now for PS3 users, and should be hitting select Smart TVs and Blu-ray Disc players soon.

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Source: Netflix

Netflix for PS3 updated (and yes, you’ve seen this UI before)

Netflix has released an update for its PlayStation 3 app that brings a few minor features, yet they could prove incredibly useful for some users. First off, the UI received a makeover, although it simply looks like the web and mobile versions of Netflix in order to make the PS3 app more uniform with the rest of the app lineup. Also, the update comes with easier access to audio and subtitle settings, as well as increased performance.

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The audio and subtitle options can now be accessed from within the video player, meaning that you don’t have to return to the main menu in order to adjust these settings. Plus, accessing these options from within the video player while watching a show will bring up catered settings for that particular show, including available languages and surround sound options.

The video player has also been updated to look more like the web and mobile versions, although it keeps some of the same PS3 aesthetic. The video player will now be much more reminiscent of other platforms with Netflix, and PlayStation 3 users should be able to pick up another device without a huge learning curve getting in the way.

Today’s PS3 update also includes improvements for “trickplay” mode, which is that fancy series of screenshots you get when you want to skip ahead or backward in a show. This time around, the screenshots appear much quicker on the screen, allowing users to fast-forward or rewind a show at a much quicker pace than before, although we would still love the option to automatically skip opening credits for a TV show that happens after the cold open, but it seems we’ll still be dreaming about that.

Netflix streaming first hit the PlayStation 3 back in November 2009, and it recently became the number one streaming device for Netflix, where Sony’s gaming console had more Netflix users than any other platform that Netflix in on, including the Xbox 360, so it’s really no surprise that the streaming company is giving extra attention to the PS3.

SOURCE: Netflix Blog


Netflix for PS3 updated (and yes, you’ve seen this UI before) is written by Craig Lloyd & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Home Console Gaming May Suffer Death By A Thousand Cuts, Rather Than A Major Revolution

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The Ouya is making its way out to backers even now (though my shipping notification still hasn’t arrived. Grrr.) and judging by early impressions, it’s no silver bullet to take down behemoths like Sony and Microsoft. The $99, Android powered console still isn’t fully formed exactly, but it’s doubtful that between now and June 25 it’ll take on giant-killer proportions. Likewise the recently-announced BlueStacks Android gaming console, which features a subscription-based pricing model, probably won’t alone topple the giants.

But combined, these and a slew of other devices including the GameStick, smart TVs from manufacturers, Steam Boxes, and even Google and Apple hardware are eating away at what was once a fairly exclusive field. It seems a lot of people are waiting for a watershed moment to signal a significant shift away from traditional console gaming to a new paradigm, but increasingly, it looks likely that what we’ll see instead is an erosion that more closely resembles glacial shift, but on a less geological time scale.

There’s evidence to suggest that console gaming is already losing significant ground, like quarterly results from Nintendo that show a dramatic decline in consumer interest in the recently-launched Wii U console. And while Sony saw its first full-year profit in half a decade, most of the good news was on the smartphone side, and PlayStation sales fell for the year. Microsoft is still doing fairly well with the Xbox 360, but growth of key accessories like the Kinect have slowed with time.

Slower Kinect sales are a good bellwether for the industry’s overall health, if only because it and devices like it are where console makers are turning to try to inject some fresh life into a market that had recently started to look fairly stale. To some extent, Kinect, Move and other gimmicks like the screen of the 3DS are an answer to incursions by mobile gaming and other alternatives. Just like point-and-shoot cameras needed differentiating features like long zooms to prove themselves relative to smartphone cameras, video games needed something new to reel in new buyers.

The new crop of challengers to the console gaming market, including Ouya and the new BlueStacks GamePop console, risks getting discounted by critics as just another round of devices like the GP2X Wiz or the Gizmondo, which had limited appeal and then faded into the background of video games history as little more than a minor footnote. But that’s taking too short-term and dismissive a view on what’s currently happening in the video game space. It’s true that, as ardent console gamers continually remind me, there will always be a demand for that type of content.

Increasingly, however, there’s a growing contingent of players that are fine saying, “if I can get it on my phone, why do I need it anywhere else?” and that’s a market that’s ripe for a living room transition like the ones being attempted by Ouya and BlueStack. It’s easy to discount these ahead of their full consumer launch, and I don’t expect them to have an immediate impact on console sales, but they are signs of a sure shift, and one that won’t go away, even if doesn’t provide the sort of bomb shock disruption that we’re so fond of identifying and championing.

Sony PS4 to be more profitable than PS3, company claims

It took several years for Sony’s PlayStation 3 console to finally turn a profit, but the company says that the PlayStation 4 won’t be the same way. Sony CFO Masaru Kato said that the company won’t experience “a major loss” with the PS4 like they did with the previous-generation console, claiming that much of the work has already been done.

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Speaking with Eurogamer, Kato says that much of the chip development for the PS4 has already been in place, whereas the PS3 required all-new development processes for the console’s chip. The PS4 will still see a new chip (and development is still happening for that), but Kato says that many existing technologies will be implemented in the PS4, cutting down on R&D costs.

Sony turned its first profitable year since 2008, but its PlayStation division was down during the 12-month period. Sales were down 12.2%, with operating income down a staggering 94% to just $18 million for the year. However, Kato says that income is expected to “increase significantly” for the company, with the PS4′s launch coming later this year.

Operating income is another story, though, as Kato expects it to be stagnant year-over-year due to R&D and marketing costs for the new and upcoming console. However, the PS4 is expected to turn a profit in a shorter amount of time than the PS3, which took several years before the console was finally in the black for Sony.

[via Eurogamer]


Sony PS4 to be more profitable than PS3, company claims is written by Craig Lloyd & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Ouya Teardown Reveals Console Can Be Easily Repaired

Ouya Teardown Reveals Console Can Be Easily Repaired

The Ouya Android powered gaming console, which initially started off as a campaign on Kickstarter, is now being shipped out. The idea of this console was liked so much that the campaign raked in some $8 million in crowd sourced funding. It launched with some 481 titles and is available for a relatively nominal price tag of $99. Obviously one has to be real, the Ouya can not upstage consoles like the PS3 or Xbox 360, but it might just carve out a niche for itself.

Since Ouya is now being shipped, the fine folks at iFixit has got their hands on a unit. Their extensive teardown reveals that Ouya is actually very easy to repair, it gets a 9 out of 10 on their Repairability Meter. Only standard head screws are used to hold the unit together, and there’s no super glue or adhesive that has been used. The only moving and modular part inside this console is the fan. In fact, the SUNON MagLev HA40101V4 fan is actually an off-the-shelf part, so it can be easily replaced if it ever dies out on you. Have a look at the entire teardown in detail over at iFixit.

By Ubergizmo. Related articles: Wolfenstein: The New Order Is Single Player Only, World Of Warcraft Bleeds 1.3 Million Subscribers In Q1,

    

$299 PS3 Legacy Bundle

$299 PS3 Legacy BundleSince Sony has already confirmed that their upcoming next generation console, aptly called the Sony PS4, has been confirmed for a 2013 debut, it is a no brainer that the current PS3 stalwart is well on its way out. By no means is it going to be obsolete, since folks living in developing countries who are on the lookout for some video game entertainment might bite on the PS3 with the entry price point having dropped to reasonable levels now, and Sony knows that the PS3 is a cow that they can continue milking – at least for now, which is why there is word that Sony will be introducing a PS3 Legacy bundle which will cost $299.

It is interesting to note that the last $500 bundle that hit the market before this came with a 500GB PS3, Assassin’s Creed III, and 30 days of PlayStation Plus membership, so to know how much bang for your hard earned buck has gotten you, the Legacy bundle would have all of the mentioned in terms of hardware, accompanied by 30 days of PS Plus, Gran Turismo 5 XL and inFamous 2 – meaning you have one additional game to enjoy right out of the box. Some folks prefer to wait until the PS4 is released, hoping that this move would signal another round of price drops for the aged PS3.

By Ubergizmo. Related articles: Original 151 Pokemon Drawn Up By 151 Artists And Put On Auction, Sony Claims They Never Considered Always-On For The PS4,

    

Sony starts building PS3s in Brazil, The Last of Us and GTA V to get localized releases

Sony to start building PS3s in Brazil, The Last of Us and GTA V get localized releases

Even as we await next generation consoles, Sony is extending the battlefield for the current generation by focusing on Brazil. In an event today it announced that for the first time it will be building PlayStation 3s locally in Manaus, a move executives stated will inject $300 million into the local economy and drive “significant” price reductions in the region. Brazilian gamers can also expect more game release support, with news that The Last of Us will have a localized version available simultaneous with the worldwide launch, and GTA V will be the first game in the series to include Brazilian Portuguese localization. That’s a major shift for the area, especially considering the PlayStation 2 (yes, that’s a 2) only officially launched in Brazil in 2009. As the company extends its “Viva Em Estado Play” marketing campaign, it will also offer a 250GB PS3 bundled with God of War: Ascension for R$1,099, and is running a contest to win the first Brazilian-built PS3.

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Source: PlayStation.Blog Brazil

EA will debut Fuse shooter demo on May 7

A while back, EA and Insomniac Games announced that they were teaming up to create a new shooter franchise called Fuse. Fuse is a co-op shooter that will launch on May 28 in North America. Preparing for the games official launch later this month, EA and Insomniac Games have announced the date of availability for the games digital demo.

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Gamers will be able to download demo via the Xbox Line Marketplace and the PlayStation Network on May 7. Playing the demo, players will be able to cooperate with up to four other players online. Local players will also be able to fight using a two player screen system. The demo allows players to choose one of four elite operatives to play as.

The operatives include Dalton Brooks, Izzy Sinclair, Jacob Kimble and Naya Deveraux. During game players will attempt to protect the Earth from an alien energy source called Fuse. The energy source was stolen by a paramilitary organization called Raven.

Each of the characters players can take control of has their own unique weapon and specialized skills. The game will launch at the same time for the PlayStation 3 and the Xbox 360. While much of the game is centered on cooperative play, there will be single player aspects so gamers can play alone if they want.

[via Fuse]


EA will debut Fuse shooter demo on May 7 is written by Shane McGlaun & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

GTA 1 And 2 Rated For PS3, PS Vita And PSP

GTA 1 And 2 Rated For PS3, PS Vita And PSPRockstar knows that having a strong back catalog of solid video games which have stood the test of time is one surefire way of making a quick buck, as it is one cow that is worth milking many times over. Just take a look at Nintendo and their library of games and you will know what I mean. As gamers look forward to GTA 5, here we are with information that Rockstar will be making use of their Grand Theft Auto franchise, namely the first two Grand Theft Auto games, where they will release it to the general populace on the following platforms – the PSP, PS Vita and PS3, with the first GTA having picked up a Mature rating, while GTA2 was on the receiving end of a more lenient Teen rating.

Other than that, it seems that nothing definitive has been revealed from anyone at Rockstar concerning these ESRB ratings, as the ESRB themselves could be said to have jumped the gun considering neither game shows up any more. Perhaps Rockstar is waiting for a far better time to make an announcement with the recent GTA V trailer revealed, no?

By Ubergizmo. Related articles: Stinky Footboard Kickstarter Campaign A Success, Angry Birds Friends Now On iOS And Android,

    

Call of Duty: Ghosts Officially Announced To Be Released On November 5

Ever since the box art for what seemed to be the next Call of Duty game, Call of Duty: Ghosts, appeared on the Internet last week, we’ve been hearing little bits of info with an expected unveiling of the game happening today. It looks like that’s exactly what is happening as Activision is announcing Call of Duty: Ghosts today.

Call of Duty: Ghosts is being developed by long-time Call of Duty franchise developer, Infinity Ward, and is expected to be the first Call of Duty title that is being made available on next-generation consoles as well as the Xbox 360, PlayStation 3 and PC on November 5. According to the press release issued today, Call of Duty: Ghosts “ushers in the next generation of the franchise” by delivering “a riveting all-new gameplay experience built on an entirely new story, setting and cast of characters, all powered by a new, next generation Call of Duty engine.” (more…)

By Ubergizmo. Related articles: Capcom Creates Mega Man Nintendo 3DS, 3DS XL Case, Microsoft Sends Out Invites For Pre-E3 Xbox Press Event On June 10,