PS4 Sony Entertainment Network Has Login Errors

PS4 Sony Entertainment Network Has Login ErrorsSo, Sony’s PS4 has done pretty well for itself where sales figures are concerned, having moved more than a million units since launch easily. It would definitely be a tough act to follow for the Xbox One, don’t you think so? Still, we cannot wait for this coming Friday as that is when Microsoft’s next generation console will roll out, so it would be an interesting coming weekend as statisticians sit tight and wait for a new set of figures. Having said that, the PS4 did not come with a relatively smooth launch. Some folks have reported bricking issues, with Sony having made the move to investigate into the bricking problem, while others have reported the haunting “Blue light of Death” issue. Well, it seems that this is not all, since Sony’s Entertainment Network also has problems of its own to handle.

Apparently, PS4 owners who downloaded the 1.5 patch successfully realized that they were unable to login to their PlayStation account, while those who were already logged in stumbled across a slew of assorted errors to boot. It must be noted that the “Service Status” icon and the entire status page appears in red, which is more or less a logical and universal symbol that informs that the service is not up and running.

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    Sony Sells 1 Million PS4 Units In 24 Hours

    Sony Sells 1 Million PS4 Units In 24 Hours

    Earlier this year, Sony said that it plans to sell a total of five million PS4 units by the end of its fiscal year. It also said that it would like to sell three million units worldwide by the end of 2013. The console finally hit shelves in North America on November 15th and Sony took out a substantial chunk from its three million unit target. Sony has announced that it sold one million PlayStation 4 units in U.S. and Canada in the first 24 hours alone. However, it did not reveal exactly how much do pre-orders account for in this figure.

    Andrew House, President and Group CEO of Sony Computer Entertainment says that sales remain “very strong” in North America and that the company expects “continued enthusiasm” as it gears up to launch the much awaited console in Europe and Latin America on November 29th. Despite the strong start, the PS4 launch hasn’t exactly been smooth sailing all the way. Early customers complained of bricked consoles to which Sony said that it was investigating the hardware issues. A number of customers have also been complaining about the Blue Light of Death which renders the console effectively useless. Sony is on top of these issues though and they shouldn’t hamper sales in any major way. Given the fact that sales continue to be strong in North America and are likely to be strong in Europe and Latin America as well, Sony just might reach its target of selling three million units in 2013, and then some.

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    Sony PlayStation 4 sells 1m on day one

    Sony sold more than one million PlayStation 4 units in North America in the first 24 hours, the company has confirmed today. The console hit shelves along with the doorsteps of preorder customers from Friday, November 15th, and are described as still being “very strong” ahead of broader availability in Europe and Latin America in […]

    Sony sells over 1 million PlayStation 4 consoles in first 24 hours

    PlayStation 4 and DualShock 4

    There was little doubt that the PlayStation 4 would sell well on launch given the sheer amount of hype, but we now have proof: Sony has revealed that it sold over one million PS4s in North America during the console’s first 24 hours of availability. While that figure pales in comparison to the sales numbers we see for smartphones, it gets the company a long way toward its goal of moving five million units before the end of its fiscal year in March. It also suggests that Sony won’t face the same lackluster response that greeted Nintendo, which took a week to sell its first 400,000 Wii U systems in the US. The real question is whether or not the PS4 will preserve its sales momentum — with the Xbox One launch just five days away, Sony won’t keep the high end of the console market to itself for much longer.

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    Via: Joystiq

    Source: PR Newswire

    Should Next-Gen Games Get Shorter?

    With the PlayStation 4 officially on store shelves and the Xbox One just a week away, the next-generation console war is on. Sure, Nintendo kicked things off with the Wii U, but for the hard-core segment of gamers, the real fighting begins this month. The next-generation console war is set against a far different backdrop […]

    PS4 ‘Blue Light Of Death’ Haunts Customers

    PS4 Blue Light Of Death Haunts Customers

    PS4 launch hasn’t gone off smoothly for a few launch customers. We have already heard about bricked consoles and Sony has assured customers that it is looking into these hardware issues. Another issue that seems to be troubling a few customers is the PS4 “Blue Light of Death.” Basically what’s happening is that the light that runs along the side of the PS4 keeps pulsing blue which means that the console isn’t sending a single to the TV its connected to. Normally when the console isn’t facing such an issue, the light should pulse blue first but then switch to white as the PS4 sends a signal to the TV. No signal to the TV means that gamers are left with a blank screen and an obviously nonfunctional console.

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    PS4 consoles reported non-functioning by some customers

    One day into the PlayStation 4′s (hopefully long and fruitful) life as Sony’s next-gen gaming console, reports of faulty systems are starting to pour in. Mashable has tabulated a slew of negative reviews pertaining to the basic hardware. Namely, there is a pulsing blue light on some consoles, and some aren’t even sending a signal […]

    Watch Dogs fan film brings game to life ahead of 2014 launch

    Video game fan filmmaker Infectious Designer has posted a fan film based on the upcoming game Watch Dogs. The six-minute short features Watch Dogs protagonist hacker Aiden Pearce moving about the open-world environment taking on random objectives as he sees fit. It also features “Hacker Girl,” representing another game player. Together the two cooperate–and then […]

    All 24 Of The PS4’s Launch Games, Reviewed

    All 24 Of The PS4's Launch Games, Reviewed

    On day one of Sony’s console launch, there are 24 games you can pick up to play on it. We’ve either reviewed or spent time with all of them. So here are our thoughts, in micro-review form.

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    The PS4 Is Sony’s First Shot In The Next-Gen Console Wars

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    If you listen closely, you can hear it: the eye of the console storm. We are between technologies and the big hardware makers know it. It’s a move from an optical-disk-based, high-heat standalone device. To paraphrase William Gibson: the future is here, it’s just unevenly distributed and its on that uneasy plane the new $399 PS4 firmly sits.

    This new console is, arguably, the last console to be released before a number of massive shifts in the industry will force sweeping changes to hardware and software. Onlive, though a failure, offered the promise of a cloud-based graphics system that could entertain without heavy hardware. Steam has convinced gamers they don’t need disks. 4K, while still a whimsical feature, is the future, and toys like the Ouya and Oculus Rift point to a leaner gaming business model and new interfaces. In short, the PS4 is the best of last generation’s consoles and, as such, deserves to be looked at as Sony’s last stand and the doorway to an amazing future.


    At first glance you can see a certain PC pedigree in the angular lines and large case. There are two hidden buttons – touch-sensitive shards of plastic, really – that turn the console on and eject the well-hidden Blu-ray disk drive.

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    It has 8GB of GDDR5 RAM and a 500GB hard drive that will store games and video content. There is no external storage – presumably 500GB will be enough and if it isn’t you’re going to be juggling the 30+GB games that you download. There is a single HDMI port on the back next to an optical audio port as well as an “AUX” port for the optional $60 PS4 camera.

    The controller is rounder and I’d say a bit more comfortable than the PS3 controller and puts it more in line with the soft edges of the 360/Xbox One controller. There is no power brick and you can, if you wish, simply swap out the HDMI and power cable from the PS3 and plug it into the PS4.

    The controller itself includes a number of interesting features. First there is a built-in gyroscope and Eye-compatible light that allows for some very Wii-like interaction features. It also includes dual rumble motors and a small speaker that can transmit audio as necessary. Battery life has been strong although I haven’t fully tested the controllers in the short time I’ve had the console. The PS4 itself includes a wired headset for in-game chat and cables to charge the controllers.

    You will notice a Share button on the controller which represents Sony’s move to grab a more social gamer. The console records the last fifteen minutes of gameplay and clicking share lets you post screenshots to Facebook or Twitter or edit and upload video to Facebook. This active social interaction comes into play on the dashboard where you find shared snippets by your friends. This is an amazing discovery engine and will probably drive the further adoption of downloaded content.

    If you have a PS Vita you can use it as a remote screen, playing games right on the small screen while you use the TV for other purposes. It worked fine but I’d worry that relegating a Vita to a second screen isn’t a good use of the PS4′s resources. The PS4 iOS and Android apps, designed to allow you to control various aspects of gameplay as well as social networking – were also barely baked.

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      Pairing the Vita
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      The Vita Mirroring the PS4
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    Sadly my initial experience was marred by some problems. Long load and install times were common. Major parts of the interface – the store, for example, are actually rendered WebGL – and sometimes slows down in graphically rich environments. Application switching, especially out of games and into the dashboard, is far quicker than the previous generation but you still sometimes need to quit games to perform other actions.

    This is a brand new device and, for the most part, I’m very optimistic. The games are gorgeous (if a bit trite) and everything is surprisingly smooth. One of the best features, especially for parents like myself, is an option to play any game without a lengthy update. The PS4 disables online play if you don’t update, but you can at least get a few licks in before you wait 45 minutes for the server to respond.

    PlayStation Plus is another improvement to the experience. For $49 a year this feature enables many of the online-gaming features including multiplayer gaming and special game discounts. It’s an obvious play to create an Xbox Live-like feature but it definitely improves on the catch-as-catch-can attitude towards online gaming of the previous generation.

    Does the PS4 need a video store, music service (called Music Unlimited), and a web browser? Not really, but they don’t hurt. I suspect there are so many places people go to get video and music now that the PS4 is not a dedicated source anymore. However, the PS4 does not support DLNA streaming which should give folks with large audio and video collections pause. Sony could improve this in the future but as it stands it’s an inconvenience.

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      Full screen browser
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    The launch titles available for PS4, including Call Of Duty: Ghosts, Battlefield 4, and the unique platformer called Knack, all look amazing on the PS4′s hardware. Previous gen consoles, while smooth and detail rich, are no match for the amazingly life-like lighting effects, motion, and environment details. Make no mistake: this is really next-gen stuff.

    The included title, Playroom, shows off many of the PS4′s capabilities but is more a demo than a full game. To play it you waggle the controller around, flicking little augmented-reality characters in an on-screen representation of your living room. It’s very cute, but not a serious contender for game of the year.

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      Playroom
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      Knack
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      Knack

    This isn’t a game review so I’ll reserve passing detailed judgment on the titles. Sadly the introductory titles are interesting at best and poor at worst. Knack is a cute game featuring a Rayman-esque robot that grows as he battles trolls. The story is odd and not particularly compelling but the gameplay is smooth and the graphics are whimsical yet surprisingly detailed. All of these games are proofs of concept, titles that offer promise of things ahead. Are they the enough to amuse the casual fan? No, and there is no reason to update unless you’re looking for console-agnostic titles like Battlefield. These titles look great on the PS4 but they also look fine on the PS3 (and Xbox 360 and PC).


    My list of PS4 negatives is very short. The fact that DNLA is now missing is a big deal. The launch titles are poor. The store is bogged down and installation isn’t nearly as fast as it needs to be. These can and will be remedied and if they’re not then Sony will have to decide how to react to the backlash.

    You also can’t play PS3 games on the PS4, a sad state of affairs for many who don’t want to spend $60 updating their collections. There is some hope, however, for owners of very recent PS3 games. For $10 you can download “updates” to these titles on the PS4 that require the PS3 disk to run. So far few major games – most notably GTA V are compatible with this service. There is also some talk of live streaming of PS3 games but there is no promise that ownership of a PS3 disk will get you access to the stream. In short, this console slams an iron curtain on the past.

    You’re also going to be disappointed in the pricing. The $60 PS4 camera adds quite a bit to the $399 price tag as will another controller and a few games. While the console is $100 less than the Xbox One, the price is deceiving especially given the previous problem of backwards compatibility. In short, you can’t open the box and play without dropping at least another $60 for a launch title.

    None of these bad points are particularly egregious but they add up to one clear thing – the PS4 isn’t quite ready and won’t be until some of the standout titles like Watch Dogs and Infamous: Second Son reach stores. That’s no reason to avoid this console, just a reason to wait a few weeks (or months) for the platform to mature.


    In the same way that the PS3 massively improved on the PS2 so does the PS4 improve upon the last generation. The graphics are stellar, the media offerings quite complete thanks to Sony’s partnerships, and the controls and hardware are quite usable. PC gamers will definitely see plenty to love on this powerful platform.

    Sony knows how to make a nice console. The design is understated and lacks the glossy bulbosity of the PS3. It is almost completely quiet and dissipates heat nicely, even in a confined space. It is the closest you’re going to get to a powerful PC in your living room and until devices like the Steambox hit the shelves I dare say this is about as good as it gets.


    My prediction is that the PS4 (and the Xbox One) will go strong for about five years and peter out – and be replaced by the turn of the decade. This console has to tide over the console gamer for years and it will be a tough slog. 4K TV will become commercially popular and, because the console doesn’t support 60fps 4K playback, there will be another console after this one. The PS4 will also be the last console with an optical drive (much to the chagrin of GameStop execs, I’m sure). The console will sell well once the titles match its capabilities.

    As it stands, today, however, it’s inherently difficult to recommend that you rush out and purchase a PS4 this season – but that shouldn’t stop you. It’s a solid platform that is dedicated primarily to gaming. There are few distractions – no TV interaction, few voice controls – and the entire device shows a dedication to gaming that isn’t present in competing consoles. The graphics, thanks to a powerful graphics processor, are stunning and everything looks better. The potential for greatness is right there in that angular black box. Sony and its partners just have to fulfill it.

    Who is the PS4 for? It’s for die-hard Sony gamers. It’s for fans of major franchises who want PC-quality graphics in the living room. It’s for first-time PlayStation users who are looking for the state of the art. It’s not for the casual gamer – yet – and it’s not for the title-specific gamer who is, say, looking for something massively engrossing not available elsewhere. In that respect even a well-stocked iPad or Android tablet beats the PS4, at least in terms of game selection and playability. Sony has polished the PlayStation experience to a high shine and it’s clear that they knew exactly where to tweak the PS3 to make a true next-gen console. Now they have to figure out how to make it a compelling game platform in a world where most gaming is done on a 4-inch screen and not a 4-foot TV.

    We are at the eye of a storm. It took a decade for the console to reach this quiet place and I suspect the next generation will bring us back into a storm of wild change. Until then, the release of the PS4 is a breather on the road to the next-next-gen and it’s a welcome one.