Sonic Lost World Trailer Debuts
Posted in: Today's ChiliSonic the Hedgehog arrives on Android, headed exclusively to Nintendo on the console side
Posted in: Today's ChiliUSSR and the USA. Batman and Joker. Christoph Waltz and… well, everyone. It’s pretty tough to look at the world’s best-known rivalries and exclude one of history’s finest — that being, of course, Sonic and Mario. The gritty battle between Nintendo and Sega gave fans on both sides plenty to converse about over the years, and one might say that the video game industry as a whole benefited from the back-and-forth. Now that Sega is a shell of its former self, though, the company’s most iconic character is turning to its archrival in search of shelter. On the console side, Nintendo will be the exclusive home for Sonic games going forward, with the Wii U and 3DS set to become the homes for the next three titles — details of which should be revealed “in the coming weeks.” (Update: Looks as if Nintendo has outed a few more details. Sonic Lost World and Mario & Sonic at the Sochi 2014 Olympic Winter Games have been name-checked in particular.)
Meanwhile, Android users will be pleased to know that Sonic the Hedgehog was released today in the Google Play store. It’s available for $2.99, while iOS users are also being granted a free update to coincide.
Filed under: Gaming, Mobile, Nintendo
Via: Joystiq
Source: Nintendo, Google Play
Nintendo is aiming to democratize E3 2013 next week, partnering with Best Buy in the US and Canada to give access to unreleased games to those who can’t attend the annual gaming event. Nintendo of America president Reggie Fils-Aime revealed the plans at the tail-end of a Nintendo Direct presentation; “this year,” Fils-Aime said of E3, “it’s all about the games.” That will include an exclusive title with SEGA from the Sonic series.
Whereas previous E3 appearances have seen Nintendo show off new hardware, Fils-Aime said, the show this time around will be focused solely on new titles. Alongside the official announcements, Best Buy locations in the US and Canada will have demo stations set up in multiple stores so as to give gamers a chance to try well in advance of when they’ll be able to buy.
Exact details on which locations and which games will be participating are unknown at this stage. However, Nintendo’s focus on new titles hardly comes as a surprise, given the company has previously blamed a shortage of games for 3DS and Wii U for underwhelming sales.
What there won’t be is a big E3 press conference. It’s not the first time Nintendo has tried to whet appetites with some sneaky pre-release access. Back in November, ahead of sales of the Wii U, various US retailers offered experience kiosks where the new console could be tried out.
Still, developer confidence in the Wii U particularly is looking patchy. EA, for instance, confirmed this week that it has nothing in the pipeline for the console.
The Nintendo Direct also revealed some release dates for upcoming titles, including Donkey Kong and the Legend of Zelda. SEGA, meanwhile, has inked an exclusive deal with Nintendo for the next Sonic the Hedgehog title – Sonic Lost World – which will only be available on 3DS and Wii U.
Nintendo reveals E3 game demo Best Buy plans and SEGA Sonic exclusive is written by Chris Davies & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.
Aliens: Colonial Marines popped up in the news a few times last year, perhaps most notably last summer when word had it the game wouldn’t have any female characters, a rumor that was squashed a couple months later. Now that the game has finally released, gamers have discovered a different area that has proved disappointing: the differences between the game demos and the game itself, which is different enough to be false advertisement, according to a recently filed lawsuit.
When you watch a video game trailer and demonstrations, it is both reasonable and logical to expect that the video game will be akin to those demos. As with movies and their pre-release trailers, there might be some slight changes, but overall you expect to receive a product that is by and large what you were shown. This same idea applies to any product, whether it’s a used car or an app.
Such wasn’t the case with Aliens: Colonial Marines, according to gamers who joined forces to file a class action lawsuit against Sega and Gearbox. The difference between the product they received and the demonstrations they were shown were enough to constitute false advertisement, they said. Press embargos ensured that those who made the purchase before the game was released had no way of knowing the differences.
According to the lawsuit: “Each of the ‘actual gameplay’ demonstrations purported to show consumers exactly what they would be buying: a cutting edge video game with very specific features and qualities.” When questioned by gamers about the issue, Gearbox’s Randy Pitchford said that such a question is fair, and that they’re looking into it. The lawsuit is being handled by Edelson LLC.
[via Escapist Magazine]
Sega and Gearbox hit with lawsuit over false advertisement is written by Brittany Hillen & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.
Sega Pluto prototype console surfaces: the Saturn / NetLink mishmash that never was
Posted in: Today's ChiliSo, first things first. Sega actually shipped some pretty insane gear. A handheld console that used full-size Genesis cartridges? Check. A sophisticated Tamagotchi that our own editor-in-chief developed games for? Yessir. Something called a “32X” that stacked on top of an already sizable home console? Sure, why not? Given the outfit’s history, the item you’re peering at above doesn’t feel all that outlandish. According to one Super Magnetic — a self-proclaimed ex-employee of Sega — this is Pluto.
As the story goes, Sega was pondering the release of a Saturn variant that included an embedded NetLink device. At the time, online console gaming was in its earliest stages, and someone likely assumed that they could kickstart things by including an Ethernet jack from the get-go. Of course, Pluto never saw the light of day in the consumer world — thankfully, you can partake in a few more shots of what could’ve been at the source link below.
Filed under: Gaming
Via: Joystiq
Source: Assembler Games
Sega reportedly only built two prototypes of a console named Pluto, one of those prototypes has popped up on the internet through someone who claims to be a former Sega employee. This particular console was never mass produced, though it is revealed that this console is a variation of Sega Saturn and has a NetLink modem built in. This Sega Pluto prototype is said to be region locked and has hardware that is around 14 years old but still remains in working condition.
This Sega employee meticulously describes all of the details. The console has two controller ports on the front, a flip-top drive bay on the top, a Power button, a cart slot and the iconic Reset button. There are vents on the left and right sides, back is standard Saturn with NetLink ports. Though the logo says Saturn, it is believed Pluto codename was just that. Sega was supposedly going to brand it with the Saturn name. The console is basically a standard USA NTSC Saturn (NTSC-4-v1.00a) which is region locked. What do you think of this unreleased Sega console?
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