Super Likes: Facebook for Superheroes

While Facebook is generally home to humans (and the occasional pet), Artist Jaime Calderón envisions a Facebook in which superheroes mingle with ordinary mortals.

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He created this series of clever designs which replace the regular Facebook “Like” icon with superhero versions.

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The series includes members of the Justice League and The Avengers. My personal favorite is Thing – because he’s really cooler than The Hulk, but never gets the same respect. Heck, the dude is made out of stone. How is that not cool?

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[Thanks, Kenny!]

Facebook and Waze: blending your worlds together one data point at a time

Word has it Facebook is looking to acquire crowdsource navigation app Waze for a hefty $1 billion. Such a move would provide the social network with an array of location-based data far more substantial than any it has had thus far, adding the information on top of what it already knows about consumers’ likes, check-ins, and social circles. There’s been a lot of talk about what Waze could do for Facebook, but the end result of that is more personal: what a Waze acquisition could mean for mobile users. Location data presents the ability to uniquely blend our real-world and digital worlds, mixing them together in such a way that one is always fueling the other.

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Imagine for a second that you’re out shopping, perhaps for a major holiday or to facilitate the demise of your latest paycheck. Perhaps, in this scenario, you’ve a tech item or two in mind, a camera maybe, and so you spend the day driving from one electronics store to the next in a spree of window shopping.

If you’re like a lot of Facebook users, you’ll probably pull out your smartphone at least a couple times to check up on the digital half of your social world. Imagine, in this scenario, that you notice something interesting – the sponsored ads are specific to your gadget-hunting activities of the day. They’re pointing you to nearby electronics stores and deals for items you might find at them.

Such could become the reality for many mobile users if Facebook acquires Waze.

Ads are only a small part of the larger picture, however, with the access to such data presenting opportunities for improved local searches, something Facebook has been working towards for a while now. Likewise, data from your Facebook could be used to provide recommendations when using the navigational elements, such as notifications of nearby deals around lunch time for restaurants you’ve liked on the social network.

As analyst Michael Boland told AdWeek: “It fits the paradigm of the real-time status, which is the lifeblood of the News Feed. [With a Waze acquisition], you add an additional dimension to not just what you’re doing or thinking but where you are and where you’re going.”

So the question is, then: is this good or bad? The answer to that will largely depend on who you’re talking to, and many will have an initial knee-jerk reaction that is negative to the idea of Facebook knowing even more than it already knows about you. When looked at in the grander scheme of our increasingly digital lives, however, it has some nice possibilities.

These are services many of us already use, albeit independent of each other. By merging them together, our habits, locations, friends, likes and more all become centralized in a single location, with the data working among a variety of services to tailor our digital lives as closely as possible to our real-world lives. Searches become more precise. Ads become eerily relevant. The information we need starts appearing just when we need it, a la Google Now.

Rather than having information thrown at us by advertisers who hope something will stick, the information will be more of the curated sort: carefully sorted and tailored and presented at the times we’re most likely to want it, helping us save money when we’re ready to spend it, find places when we’re ready to shop – all of it based on our own likes, preferences, habits, schedules, and routes.

Knowing that, perhaps the real question is: what happens when our physical and digital worlds become part of each other? Only time will tell, but the prospect is exciting.


Facebook and Waze: blending your worlds together one data point at a time is written by Brittany Hillen & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Facebook Home downloads reach seven digits, minor update incoming

Facebook has announced that its new Facebook Home app launcher for Android has reached one million downloads in just four weeks. The social network giant first launched the home screen app launcher almost a month ago, alongside the HTC First “Facebook phone.” This comes just a couple weeks after Facebook Home eclipsed 500,000 downloads late last month.

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Along with the download statistics, Facebook is also rolling out a minor update for Facebook Home as a part of the company’s efforts to release monthly updates for the app launcher. Today’s update isn’t anything special, however — merely just a handful of bug fixes and general performance improvements.

However, Facebook will be issuing more updates over the next few months that will add to the user experience, including the addition of a dock and what’s called a dash bar, which will be similar to an IM buddy list that will be used for Chat Heads. As for more supported devices for Facebook Home in the future, the company says that they’re working on it, but as it stands, only four devices officially support Facebook Home.

However, the company is aware that an unofficial APK of Facebook Home is roaming around on the internet, and they confirmed that over 10,000 users have installed the APK onto their phones, but it seems like the social network is okay with that, as they don’t seem to be doing anything to block or get rid of the hacked APK.

As for how Facebook Home changes the way people use Facebook, the company says that users are logging onto Facebook 25% more often than before, thanks to the quick and easy access that Home provides on enabled devices. Facebook also noticed also an increase in the number of daily comments and Likes someone leaves on their news feed, which is up by 25% as well. Furthermore, Chat Heads has increased use of Facebook messaging by 10%. Check out our review of Facebook Home to learn more about the new platform.

[via TechCrunch]


Facebook Home downloads reach seven digits, minor update incoming is written by Craig Lloyd & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

My Social Petwork is a Social Network for Your Pets

Even though it’s against Facebook’s policies to create profiles for pets on the site, people still do it anyway. The vast majority get away with it, while some people (or rather, some pets) have their accounts flagged, suspended, or taken down.

It can be pretty disheartening when you try to log in your dog’s account one day, only to be notified that you’ve violated Facebook’s policies and no longer have access to the plethora of videos and photos that you’ve posted of your beloved pet.

Then along came My Social Petwork.

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As the name of the site indicates, My Social Petwork is a social network for pets. It works a lot like Facebook, where users will be asked to set up profile pages for their pets, post pictures, and upload videos. The site’s administrators are hoping that aside from cat and dog profiles, owners of exotic pets will also sign up for an account to add a healthy mix to the site’s users.

My Social Petwork recently launched, and is accepting registrations from individuals, businesses, and charity organizations. Now all you need to do is teach Fido or Fifi how to use a mouse and keyboard.

[via Incredible Things]

Facebook buying Waze in $1bn social map deal tip insiders

Facebook could splash up to $1bn on social mapping app specialist Waze, new leaks suggest, potentially ramping up the social site’s mobile functionality. The imminent deal, tipped in Calcalist, Ynet, and The Market, comes after a claimed six months of negotiations between the firms, and would echo Facebook’s billion-dollar Instagram acquisition by falling somewhere in the $800m-$1bn range, sources claim.

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According to TechCrunch, the current hold up to closing the deal is where Waze will subsequently be based. Currently, the firm is predominantly located in Israel, though there have apparently been suggestions that it could move to the US, as per previous Facebook acquisitions of Israeli companies.

Waze was the subject of Apple acquisition rumors earlier this year, though if the reported Facebook timescales are true, that speculation was flourishing while Zuckerberg & Co. were already at the negotiating table. No Apple buy-out eventually occurred, though Waze functionality did end up baked into Apple Maps, the Cupertino firm’s homegrown alternative to Google Maps.

Neither Facebook nor Waze will comment on the deal rumors, though the two would make for a reasonable pairing. Waze offers turn-by-turn navigation on smartphones, using crowdsourced traffic and hold-up information to guide users around blocks and delays. Meanwhile, maps are updated by the community, and users share information like gas prices.

Waze already integrates with Facebook to help people find nearby friends, and given Facebook’s recent push – including Facebook Home – into making the most of its growing mobile audience, cementing that by baking Waze into its platform seems a realistic strategy. The social mapping service currently has more than 47m active users, it claims, more than doubling its userbase in less than a year.


Facebook buying Waze in $1bn social map deal tip insiders is written by Chris Davies & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Facebook video adverts tipped to autoplay in July

Facebook will add video adverts to its newsfeed in July, sources claim, with the short clips automatically playing, albeit without audio, when social networkers check the site. Each video will last for no more than fifteen seconds, and users will have the option to choose whether or not they hear the accompanying audio, the FT‘s [reg required] insiders familiar with the promo plans claim, with potential early adopters including Coca Cola, Ford, and American Express.

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The first of the adverts inserted into the news stream will automatically begin playback without the user having to click the play button, it’s said. However, if they choose to click to turn on audio, the clip will restart from the beginning.

Facebook will supposedly feature trial commercials from members of its advisory client council board, which also includes Unilver, Nestlé, and Diago. The social site established the group in mid-2011, with around twelve sitting members with which it experiments with potential monetization strategies.

In addition to defaulting to a volume-free experience, Facebook will also test the waters with a limited portfolio of ads. At least initially, the site will only show commercial video content from one advertiser in any one day; it will be charging brands “low $20s” per thousand views, whether or not audio was started, the insiders claim.

Although users may well be turned off by the new advertising content, the potential for strong returns may well prove too great for Facebook to resist. The company could see a $1.5m uptick in revenues each day when the system is rolled out, based on initial inventory, it’s said, on top of the existing income from standard image-based adverts.

[via The Inquirer]


Facebook video adverts tipped to autoplay in July is written by Chris Davies & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Google Glass to Facebook provides unofficial photo sharing

We’ve already seen a Twitter for Glass app, though it isn’t available for any Glass owner to use and has not been officially announced (there’s GlassTweet, though). Following not too long after, there’s now an unofficial Glass to Facebook app available to the public, allowing those who’ve scored a pair of Google’s frames to upload photos directly to their Facebook page.

Google Glass

Given the nature of Google Glass and the pervasive reality of Facebook in our daily lives, a Facebook app is a much-needed (if not much-wanted) addition to the device. Those who shelled out $1500 for an Explorer pair of the frames didn’t have to wait too long, with this third-party offering filling the gap until Facebook rolls out its own official app. You can get Glass to Facebook here.

Setup is very easy, with step-by-step instructions being provided. Users simply need to log-in to their Facebook account from the Glass to Facebook page, then enable under Sharing Contacts via MyGlass. From there, the Glass owner then takes a photograph with their device and shares that image with Glass to Facebook, which automatically shuttles it off to the attached Facebook account.

Much in the same way images taken and uploaded from a smartphone are added to a Mobile album, images taken and sent to Facebook with Glass are added to their own album called Glass to Facebook, with default text that says the device was used to post the image. Other than that, the photos show up the same way any other image shows up on Facebook through other uploading means.

[via Tech Crunch]


Google Glass to Facebook provides unofficial photo sharing is written by Brittany Hillen & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

PS4 Share button subject to game-dev block whims Sony admits

PlayStation 4 developers will be able to freeze out the “Share” button on the PS4′s new controller, Sony has revealed, in an attempt to lock down leaks and spoilers for players who haven’t finished yet. “There will be parts of a game that the maker does not want people to be able to see” Sony Worldwide Studios President Shuhei Yoshida told 4Gamer, EDGE translates, explaining that the company’s solution was to allow selective blocking of the Share key.

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The concept has already been experimented with on the PS Vita, which normally has the ability to take screenshots of gameplay. However, if developers wish, they can temporarily shut that off, meaning final puzzles, battles, or other details of gameplay can be kept more secret.

“For example, on Vita, developers can in certain scenes disable the feature that lets users take a screenshot, and (the Share function) will have a similar mechanism” Yoshido said. “The creator may not want to make video of the final boss sharable, for instance.”

It’s unclear to what extent game developers will be able to limit use of the Share functionality. Gamers are likely to accept the odd moment where the Share button does nothing, but that understanding might pale if the key is locked out for longer periods.

Sharing was, Yoshido explained, something of a serendipitous addition to the PS4. The team had been looking at different ways that gamers could share footage of their play online, and a dedicated button became the most popular solution. “I felt that sharing videos is a really important part of enjoying games” the exec says.

[via Ars Technica]


PS4 Share button subject to game-dev block whims Sony admits is written by Chris Davies & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Path in hot water as sharing blitz hits grandparents landline phones

This week the folks at Path are dealing with a bit of controversy surrounding a search strategists’ run-in with the social network aggregator. The story comes originally from user Branded3, who after testing the mobile app out, found several of his contacts – personal and professional – letting him know that they’d been getting more than a reasonable amount of “shares” from him via Path. In several cases it would seem landline phone numbers were called as Path’s search through Branded3′s Facebook friends contact info was shared to indiscriminately.

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At the moment it seems (according to PC Mag) that Branded3 has been contacted by Path and that his social life has been repaired, so to speak. But the resulting clash between Path and Facebook is still in a bit of a battle heat. Facebook’s current dealing with the situation includes blocking Path from using its full contact search abilities – this having never been true for Path up until this point.

At the moment it appears that Facebook is either limited or completely blocked from Path depending on the build you’ve got on your device. If you’d like to retain access to Facebook on Path, you may want to stick with the version you’ve got. We’re currently awaiting word from Path on the subject to confirm their side of the story while this situation remains in flux.

Dave Morin, CEO of Path also spoke with AllThingsD this week about the app ecosystem.

“Invites on Path are never sent without a user’s consent — any allegations to the contrary are false. … We certainly hope that Facebook allows users to connect with their friends on Path and with any other partner applications in the future.” – Morin for Path

If you’ve used Path in the past with Facebook onboard, please feel free to send in your comments and/or suggestions on how the two might live in harmony from this point on. As Facebook is not in the business of wanting to be associated with Spam in any way at all, it’s not like the big blue social network to bend over easily when it comes to negative press such as this. Path may be in for a big cut-off for the time being.


Path in hot water as sharing blitz hits grandparents landline phones is written by Chris Burns & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.

Reddit hits Google Glass in first 3rd party app

As a new platform rises, so too does a Reddit interface come with it – this being the way of things. With Google Glass sitting in front of the eye of the user and appearing in every moment of a user’s life, it exists as the perfect starting point for the community that calls itself The Front Pace of the Internet. This app was developed by Glass Explorer and futuristic developer of the future Malcolm Nguyen and goes by the name Reddit Timeline.

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Like Reddit’s existence on each other mobile and desktop platform its represented on, this app home will likely be one of many for Google Glass. Reddit does not have any truly official apps on any platform at the moment, relying instead of miniaturized versions of itself within the webpage in a web browser to tend to those without love for the numerous third party apps on the market. As a technology-friendly population of users makes up the bulk of Reddit, apps developed by the environment itself appear to have come naturally.

Nguyen’s app Reddit Timeline is a rather rudimentary portal into Reddit through Google Glass in which the top 25 stories posted to Reddit are shown in brief. The user is is able to see these posts in text form and with image previews, not including videos at the moment but pushing for comments and up or downvotes on the whole.

NOTE: For clarification – this isn’t the first 3rd party app developed for Glass. Instead the title is meant to imply that it is the first 3rd party Reddit app developed for Glass – no worries!

This app also allows you to have comments read aloud via Glass and is certainly not something you’re going to want to download if you ever plan on taking Glass off your head again. As Google Glass is said at the moment to only be able to stay powered up for 3.5 hours on average, we’ll have to stay close to a wall charger for the time being. Watch out for not safe for your work environment posts right up in your eyeball!

[via Mashable]


Reddit hits Google Glass in first 3rd party app is written by Chris Burns & originally posted on SlashGear.
© 2005 – 2012, SlashGear. All right reserved.