Engadget Mobile Podcast 182 – 06.12.13

Engadget Mobile Podcast 179 - 05.09.13

While yesterday’s HD Podcast was the place to be to get away from Apple news, this week’s Mobile episode successfully evens the tides. Beyond all the iOS 7 talk, we try to figure out the difference between a camera phone and phone camera and Myriam goes on a topic-hunting adventure. Guide your pointer to the stream below to listen in and party-on — “Pump up the jams, pump it up.”

Hosts: Myriam Joire (tnkgrl), Brad Molen

Producer: Joe Pollicino

Music: TychoCoastal Brake (Ghostly International)

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Sony’s Shuhei Yoshida talks Remote Play ubiquity on PlayStation 4, not bundling the Eye with the console

With the PlayStation 4, unlike the PlayStation 3 before it, Remote Play functionality on Vita is handled on a system level. Though Sony’s asking developers to take into account the Vita’s different button setup and additional input mechanisms that the portable console has, the actual act of enabling Remote Play is handled by the PlayStation 4 itself. “On PlayStation4 , it just happens. You just make a PS4 game, it supports Remote Play,” Sony Worldwide Studios head Shuhei Yoshida told us in an interview at E3.

We’d asked whether Sony’s “mandating” Remote Play functionality from developers, and Yoshida first explained how it worked on the PlayStation 3 to offer some context. “The single biggest issue, why there are not many PlayStation 3 games that support Remote Play, was that it was optional — the system didn’t do much. The game has to set aside some memory or CPU to be able to do that, and usually, memory is the most precious resource that [development] teams fight amongst each other for. So when it comes down to the priorities, these are features that are very easy to drop,” he told us. The idea with PS4 is that, by offloading responsibility for Remote Play support to the console itself, developers are freed up to make the control tweaks necessary for a comfy experience playing a PS4 game remotely on Vita.

“Please make sure that when you play your games on Vita, the control is good. That’s the minimum thing we’re asking them to do,” he added. All that said, not every single PlayStation 4 game will work with Remote Play — “Maybe not Just Dance,” Yoshida offered with a laugh when we asked. That’s a pretty reasonable exception if you ask us, and it sounds like only games that require the PS4 Eye or Move (or some other such input method that’s impossible to emulate on Vita) are on that excepted list.

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Google Play Music for Android updated to address data usage complaints

Google Play Music for Android updated to address data usage complaints

Mobile data caps have been the enemy of Google Play Music for quite some time, but a new update, available in the Play Store today, might provide a quick fix. By default, the service streams music at the highest quality possible on a given connection, so it wasn’t always friendly to users dealing with data limits. With this update, Google is aiming to decrease the amount of overall data the app uses while providing more bandwidth usage settings. Additionally, the update boasts improved search quality and faster music downloads. Hopefully, Google will continue to work out the kinks before its forthcoming iOS All Access rollout. In the meantime, Google Play Music users can mosey on over to the source link below to download the latest version.

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Via: The Next Web

Source: Google Play Store

How to Survive The Upcoming Google Reader Apocalypse

I’ve been using Google Reader for about eight years, if memory serves me well. The service has never been perfect, but it allowed me to skim and read thousands of articles everyday for my job. It’s something that can become quite unmanageable if you don’t keep up to date with them every day. Just like many users, I was pretty shocked when Google announced that it was sunsetting the service. It had become a central part of the way that I read many articles, and I had trouble thinking of another way being able to accomplish the same thing.

google reader shutdown

In the last few years, I had noticed that performance had become an issue for Google Reader. Many times, it made my Firefox browser crash, repeatedly. Nevertheless, none of the other services of this kind accomplished its goal so effectively. Recently, about two years ago when I got an iPad, I started using Flipboard to access my feeds. I was able to cut down the time it took to read my feeds significantly, and Flipboard rarely crashed. The problem I have experienced with Flipboard is that it has trouble fetching large amounts of articles, let’s say 1,000+. I’d have to repeatedly fetch them a few times to get them all. Even then, I might miss a few.

Google Reader will shut down on July 1st, 2013. As such, I checked out a number of RSS reader alternatives. Naturally, I was procrastinating – it’s something that I do quite well. However, when I checked out Feedly, I was pleasantly surprised. It was quite fast, migration was seamless and there were a lot of nice, new features that made perusing feeds a lot better.

feedly google reader alternative

The day that Google announced that they were shutting down Google Reader, I opened a Feedly account. I didn’t really use it much until this week. I made the switch over from Google Reader to Feedly this week, using the mobile iOS and Android apps (there’s also a robust browser-based version).

feedly google reader alternative blurry

I noticed a few kinks, which will probably get addressed pretty soon, since Feedly’s dev team is frequently releasing updates. For example, when I’m looking through my feeds, from the welcome screen, or I look through the All tab, the app doesn’t mark these as read (This can be easily fixed by checking the Auto Mark Read option in the Advanced Settings tab). Also, whenever I move away from the app in Android, Feedly refreshes and boots me away from my current position, which is annoying. But otherwise, Feedly rocks. It’s really fast, the card view is what I prefer, but you can have different list views to quickly skim many articles on one page, which is easy to do on a large screen like many of the new Android phones.

So if you have been procrastinating, don’t do it anymore. In order to migrate painlessly from Google Reader to Feedly, just log into your Google Account on Feedly and it will do it for you. No fuss, no muss, it’s just very simple. After July 1st, it’s probably going to be more complicated, like exporting your data from Google Reader through Google Takeout and importing that file.

MTV iOS app relaunched with full-episode streaming, more video content

MTV iOS apps relaunched with fullepisode streaming, more video content

While MTV has had a presence on Apple’s mobile platform to some extent, its parent company, Viacom, is now approaching things differently by increasing and improving the video content found in its iOS apps. MTV is renaming its WatchWith app as, well, MTV, and it’s adding on some new functionality to go with the popular second-screen features. The most notable trait of the newfangled iOS app is the ability to stream episodes from select MTV shows in full, though, in order to do so, users will need to be subscribed to one of the participating cable providers — AT&T U-verse, DirecTV, Time Warner Cable and Verizon FiOS being among them. The Reality Television Music Television network says it’s also boosting the app’s on-demand repertoire, giving viewers access to a slew of sneak peaks, bonus clips and other original content. And, hey, we’ll take as much Awkward as we can get.

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Source: App Store

Google+ gets notification improvements across devices, new Android app

Google gets notification improvements across devices, new Android app

Today, Google announced it’s making some improvements to its social network, both on the web as well as on the Android and iOS apps. The company’s own Vic Gundotra has — appropriately — taken to Google+ to share that notifications have been improved all around, making them “much easier to use across mobile and desktop.” Additionally, these notifications now tout a new bell icon which lets users know when stuff is waiting to be glanced, plus there’s a tray that manages read and unread items — in other words, they’ve become a lot less obtrusive and cumbersome.

The Android application, meanwhile, has been updated with the option to delete pics from within the “Photos” view, while other under-the-hood improvements were added to the menu in order to make it “more consistent with other Google apps.” The rejuvenated notification system is expected to be rolling out over the next few days, however the Android app is available now at the Google Play link below.

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Source: Google Play, Google+

Nintendo’s Eiji Aonuma on the Wii U’s stumbles, Virtual Console support and a ‘need to evolve’

Nintendo's Eiji Aonuma on the future of Zelda, the Wii U's stumbles and a 'need to evolve'

It’s cool to be different. That’s the message we typically feed our children when they come up against peer opposition. It’s also an attitude Nintendo’s adopted time and time again when its penchant for innovation, aversion to hardcore gameplay and reliance on classic franchises have put the company in a perceived last place position. But, as it’s continually proven — and most successfully with the Wii — you can’t ever definitively count the Mario hitmaker out. There always seems to be an ace in the company’s IP sleeve that keeps bringing gamers and its diehard fanbase back to the fold. But we have to wonder: how long will that last? It’s a question we posed directly to Eiji Aonuma, Nintendo’s Most Valuable Player #2 and Zelda mastermind, this week at E3. And his answer might surprise you: “If we don’t change we might die. We need to evolve. Things need to change. Things need to grow.” It’s a sobering admission, especially considering the source.

“If we don’t change we might die. We need to evolve. Things need to change. Things need to grow.”

The IP ace this time around falls upon the Zelda franchises’ shoulders, except not in the way we’ve come to expect. The two newest titles in the series, headed to the 3DS and Wii U, also happen to be recycled efforts: a reimagining of A Link to the Past and an HD reboot of the Wind Waker, both headed up by Aonuma. Perhaps it’s just a consequence of franchise fatigue and player familiarity, but there’s something more alarming, more distressing about this back catalog mining; something Aonuma’s all too aware of. It’s also something he’s actively steering his production teams away from, while at the same time attempting to take it all in as a greater lesson for a company so tethered to video gaming past. So to catch some deeper perspective on Nintendo’s next-gen leanings, its level of self-awareness and the future of Zelda, we sat down with Aonuma for what turned out to be an honest and refreshing chat.

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Line for iOS gains browser, themes and three more languages

Line for iOS gains browser, themes and three more languages

Line is updating its iOS app with a trio of features designed to keep you nestled to the free messaging service for as long as it can. The biggest addition is an in-app browser, which negates the need to switch over to Safari (etc) when someone shares a link. Users will also discover German, Italian and Portuguese language support, not to mention a choice of themes — including a tasteful pink version that’ll sit well with your smartphone, game console and sports car.

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Via: The Next Web

Source: Line (App Store)

Microsoft Points from Xbox 360 transfer to Xbox One as real money, ‘equal or greater in Marketplace value’

With the Xbox One, Microsoft is killing off the virtual currency of Xbox Live — Microsoft Points are soon-to-be no more. But what of remaining balances? Apparently Microsoft’s taking care of transfers, and even turning those points back into real currency. “When the transition takes place, the balance of Microsoft Points in an account will be retired and the customer will be given an amount in local currency that is equal or greater in Marketplace value,” a Microsoft rep told our friends at Joystiq.

“That value will be stored in your account and can be used similar to Microsoft Points to make purchases in the Xbox Live Marketplace.” It sounds to us like you’ll be making a permanent move with your account’s currency from the Xbox 360 to the Xbox One — 80 MS Points are equal to $1, currently. Regardless, it sure is nice that those virtual bucks aren’t locked to a console that we’ll soon be retiring to the attic.

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Source: Joystiq

Android Key Lime Pie update tipped to expand device universe

The next generation in Google mobile OS has been suggested to be coming this October with the ability to run on a much wider variety of devices than Android 4.2 Jelly Bean currently does. This information comes from a source that speaks on how the Project Butter updates in Android 4.1 Jelly Bean will expand

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