2013 Mac Pro Review: Apple’s New Desktop Boasts Dramatic Redesign, Dramatic Performance

Another angle. This is one of the FirePro AMD workstation GPUs.

Apple’s new Mac Pro is a sight to behold: In black aluminum with an eye-catching cylindrical design, there’s little chance you’ll ever mistake it for any other computer. The previous Mac Pro was iconic too, of course, but this one is also just slightly larger than a football and dimpled on the top with a recess like a jet engine. But the true power lies under the hood, and what’s contained therein will satisfy even the most pressing need for speed.

Video Review

Basics (as reviewed)

  • 3.7 GHz Quad-Core Intel Xeon E5 processor
  • 16GB 1897 MHz DDR3 RAM
  • Dual AMD FirePro D300 graphics cards with 2GB of RAM each
  • 256GB SSD
  • 6 Thunderbolt 2.0 Ports, 4 USB 3.0
  • 802.11ac + Bluetooth 4.0
  • MSRP: $2,999
  • Product info page

Pros

  • No faster Mac exists under the sun.
  • It’s like having an exhibit from an industrial design museum in your house.

Cons

  • It’s super expensive.
  • Bring your own screen/everything.

Design

Few would argue that Apple’s design for the Mac Pro isn’t unique. It’s been compared to Darth Vader’s iconic look from the original Star Wars movies, and in a less flattering light, called the “trash can” Mac. But when you actually have one sitting on your desk, it’s a very different story. The aluminum surface is cool to the touch, reflective without being shiny, and – somehow – astoundingly reassuring.

  1. Mac Pro With Case

    The new Mac Pro with its case removed, side by side with said case.
  2. The Mac Pro Without Case

    Underneath, the Mac Pro lays bare its circuit boards for all to see.
  3. Mac Pro Without Case

    Another angle. This is one of the FirePro AMD workstation GPUs.
  4. Mac Pro SSD

    Here you see the SSD module for the Mac Pro.
  5. Mac Pro Case

    This is the case, which is a solid piece of rigid aluminum.
  6. Mac Pro Vs. Mac Mini

    Here's the Mac Pro compared to the latest model Mac mini design.
  7. Mac Pro Ports

    This is a close-up of the I/O for the Mac Pro.
  8. Mac Pro Rear Panel

    Here's the locking switch mechanism that allows you to remove the lid.
  9. Mac Pro Rear

    Here's what the Mac Pro looks like when viewed from behind.
  10. Mac Pro Vents

    Here are the top vents on the Mac Pro, which channel air away from the "thermal core."

It’s the modern monolith of desktop computing, and indeed it does harken forward to a future age where the amazing engineering contained within is required for your everyday computing needs.

As it stands, of course, the computer housed within that sleek black shell will obliterate any task thrown at it by all but the most extreme and demanding of professionals. Apple might not be as fond of the so-called ‘moonshot’ as competitors like Google, but it gives great immediate futurism with the Mac Pro in terms of both design and performance.

The modularity of the new Mac Pro is not the same as it was with the older versions. You won’t be swapping 3.5mm HDDs out of bays, for instance. But the outer shell slides off easily once you’ve unlocked it, and you get full access to the RAM bays (upgradeable to a maximum of 64GB via four 16GB modules), as well as to the SSD units (which, while Apple-specific, are upgradeable too) and the GPUs (also theoretically replaceable with future Apple-specific hardware). But the real modularity comes via the external I/O: Thunderbolt 2 can theoretically display 4K video while simultaneously transferring it thanks to a unified 20 Gbit/s throughput rate, and there are six ports on the back, combined with four for USB 3.0.

This, combined with the unique thermal core Apple has created, makes for an incredibly small, quiet professional workstation machine. In testing, I couldn’t hear it unless I put my ear up close, and even then it’s a relatively quiet hum, not even close to the fracas my Retina MacBook Pro makes when it’s doing heavy lifting. It breathes a light exhaust of air through the top, too, which is actually a nice refresher if you’ve been slaving away in Final Cut Pro all day.

Performance

For the layperson or everyday computer user, the new Mac Pro will seem like a thought-based computer, where virtually every input action you can think of results in immediate response. Whether it’s the Xeon processor or the super-fast PCIe-based SSD or those dual workstation GPUs, everything seems slightly but impossibly faster than on any other Mac, even the most recent iMac and Retina MacBook Pros. To be honest, it’ll be hard to go back even for everyday tasks like browsing the web and importing pics to iPhoto.

But that’s not what the Mac Pro is for: It’s a professional machine designed to help filmmakers create elaborate graphics, 3D animations and feature-length films. It’s aimed at the most demanding photographers, working in extreme resolutions and doing batch processing on huge files. It’s for audio producers, creating the next hit album using Logic Pro X and low latency, high bandwidth I/O external devices.

For me, Final Cut Pro was bound to be the wrench that would otherwise throw my existing Mac setup some trouble. On the Mac Pro, FCP X ran like a dream, rendering and publishing in the blink of an eye. I had to pinch myself to prove that I wasn’t dreaming after it took fewer than 10 seconds to render and publish the final edit of a 1080p video a little over two minutes long. And again, nary a peep from the Mac Pro itself.

For the super nerdy, you can check out the Geekbench scores of the new Mac Pro we tested here and here. Remember, this is the baseline, entry-level version without any customization options, so it’s the bottom of what you can expect in terms of performance.

Features

The Mac Pro has some unique abilities that you won’t find in any other Mac, including the ability to power up to six Thunderbolt displays at once. I ran two Thunderbolt Displays plus a 21-inch iMac, as well as a Wacom 13HD through the HDMI port, and Apple’s premium machine didn’t even break a sweat. This is definitely the computer for the video producer who wants to be able to monitor output in real time while working on some raw video at the same time, or the information addict who feels they just aren’t getting enough with the two or three displays that represent the maximum possible output with a MacBook Pro or iMac.

Another great feature is the upgradeability, which ensures that, as futuristic and ahead-of-the-curve as this Mac already is, it’ll be even more future-proof thanks to the ability to swap out components down the road. Apple hasn’t revealed any details about later upgrade kits, but it’s reasonable to expect that RAM, SSDs and even GPUs will be available for those who feel they need even more out of their maxi Mac.

mac-pro-lit-portsOne final subtle but very nice feature is the auto-illumination of the ports that happens when you move the Mac tower itself. It’s extremely useful for helping you plug the right device into the right port when you’re looking to add new devices, and likewise when you’re looking to unplug something. This kind of attention to detail only reinforces that if you have $3K to spend on a Mac, your money’s in good hands with Apple.

Bottom Line

The Mac Pro is almost absurd in terms of its abilities. It’ll blow away any ordinary computer user, including one with even slightly advanced demands like myself (occasional video editing, plenty of Photoshop, some digital graphics and podcast production). But in reality, my Retina MacBook Pro wasn’t straining under the demand of my needs, either – the Mac Pro merely makes it all seem effortless.

That said, it’s rare that a computer is an investment; mostly these days, you buy one with the expectation that you’ll probably need another in two years’ time. The Mac Pro, somewhat like the iPhone 5s, is designed with the future in mind, so that video producers who aren’t working on 4K but will be expected to in a few years don’t have to reinvest.

For anyone who’s been looking forward to a replacement for their aging gray tower Mac Pro, and for anyone who has the money and is willing to spend it, the Mac Pro is a no-brainer, but for the rest of us, we needn’t reach quite so high to touch the sky when it comes to Apple’s line of OS X hardware.

Apple Slapped With $667K Fine For Trying To Influence Taiwanese iPhone Prices

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Chances are that if you’re reading this, you didn’t recently buy an iPhone in Taiwan. As it happens, that may be for the best — according to a Wall Street Journal report published earlier today, Apple has been fined NT$20,000,000 by Taiwan’s Fair Trade Commission for attempting to influence iPhone sale prices. That may sound like a lot, but the reality is considerably less dramatic — that figure only works out to about $667,000. The price tag for further noncompliance raises the stakes a bit more though, as Apple would have to shell out an additional NT$50 million (~$1.6 million).

Pretty soon we’ll be talking about real money.

As the story goes, Apple insisted on signing off on iPhone pricing plans for three of Taiwan’s largest telecom companies — Chunghwa Telecom (far and away the biggest of the lot), FarEasTone Telecommunications, and Taiwan Mobile. Under Taiwanese law, those companies should be free from any sort of corporate interference once they have purchased the rights to distribute said iDevices from Apple, which sadly doesn’t appear to be the case.

The WSJ’s report goes on to note that Apple has the option to appeal the commission’s decision, but at this point there’s no word if the company plans to avail itself of that option. I’ve reached out to Apple for comment, but seeing as how it’s Christmas, I’m not holding my breath for a speedy response.

Now if we’re being honest, this isn’t the first time a major smartphone player has been caught playing hard and fast with Taiwanese law. Samsung has also been party to its share of legal imbroglios in Taiwan in 2013, as it kicked off the year by getting slapped with a NT$300,000 (roughly US$10,389) fine for running ads claiming that its Galaxy Y Duos smartphone had an autofocusing camera with a flash. It didn’t. Samsung also came under fire later that year for crafting a astroturfing campaign that saw paid flacks attack Taiwanese competitor HTC’s products online.

And the kicker? The campaign probably wasn’t even necessary. I’ll gladly admit to being a fan of HTC’s wares, but there’s no denying that company is still facing its share of financial woes.

If we’re being totally honest, the sorts of fines that get levied on these tech titans are unlikely to cause any lasting shift in behavior. Let’s not forget that Apple has something like $150 billion (probably much more) tucked away neatly in its cash reserves. Naturally, Samsung too is well-equipped to absorb regulatory fines as it gets hit with them — revenues for the chaebol as a whole continue to account for nearly a fifth of South Korea’s GDP, with a considerable chunk of that coming from its lucrative (and prolific) consumer electronics division. Let’s consider that Samsung astroturfing case again. As Fortune’s Philip Elmer-DeWitt adroitly pointed out when this all went down, the NT$10 million fine doesn’t amount to much more than a rounding error when you consider that Samsung’s 2012 marketing budget weighed in at a whopping $5.3 billion.

Did the whole rigmarole actually work? Who knows. What is clear though is that some very prominent companies seem to think it’s easier — and perhaps more lucrative — to say sorry and take a (very) mild financial drubbing than it is to play by the rules in the first place. They might not be wrong.

I’ve Learned To Love (Wearables) Again

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As a dedicated watch nerd, I felt that smartwatches were, on the whole, awful. A watch was a watch – if made correctly and correctly handled it’s a miracle of technology in its own right. The movement, the face, the metals, the design – all of these came together in a beautiful whole. There was nothing extraneous in a good watch, and most watch nerds know this.

So when watches like the Pebble, the Galaxy Gear, and the Omate came out, I was skeptical at best. Who needed these little wrist computers. Am I Dick Tracy in need of constant contact with base? I have enough screens in my face, I don’t need my watch to ping me with new emails.

I was wrong.

What changed? The Pebble got so much better. Before the Pebble could bring you text messages and had intermittent connectivity to your email account. I have a huge email box and I get about 400 emails a day. I needed more email notifications like I needed a hole in the head. In fact I turned off my notifications on my iPhone and even removed the unread badge from the mail icons. I just couldn’t handle the crush.

So a watch that reminded me that I had 1,000 unread emails was not something I wanted.

Then the new PebbleOS appeared in November. People raved. I almost didn’t upgrade. I had put the Pebble on my desk, uncharged, and figured it would join my SPOT watches and Palm Pilot watch in the box o’ dead smartwatches. Then, on a whim, I plugged it in and updated. I went to the Pebble app to find out how to add my email inboxes again and found nothing there – just a tutorial on how to update my notifications to make them appear on the Pebble. While I was busy grump using about how stupid wearables were, these guys had made some major changes.

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Suddenly all the notifications I cared about appeared on the watch screen. Things I wanted to see I could see, things I didn’t want to see were hidden. This very basic change – from firehose to à la carte – was immensely valuable. I wear the Pebble regularly now. Sometimes I wear the Pebble on one wrist or one of my mechanical watches on the other. I’ve learned to depend on the Pebble in a way that I never have with other wearables. It is at once exhilarating and freeing.

That’s when wearables get good: when they become part of our lives. Google Glass, as charming as it is, is still too wonky for daily use by non-die-hards. Wrist computers and phones – devices that have been with us for years – are still too big and battery-hungry. The Pebble, like the Fitbit before it, is just right.

I always counted wearables out. I never thought they’d become useful. But now, when facing a brave new era in notification technology, I’m cowed. Smartwatches make perfect sense, and they will only get better.

I want something that can do it all. I want the Pebble to measure my heart rate, my sleep patterns, and my steps. I also want a more vibrant notifications system, with different methods for different people. I want more standalone features – maybe world time – and I want the battery to last a little longer. But, in the end, I’m really pleased. Pebble has finally turned the corner and I think competitors aren’t far behind. In the immortal words of Farmer Hoggart, “That’ll do, Pebble. That’ll do.”

The Consumer Electronics Startup Show

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The size and scope of the Consumer Electronics Show is unfathomable for the uninitiated. CES has been called a cesspool. It’s been called a shitshow. And those descriptions are accurate. It’s a clusterfuck of consumer electronics companies, big and small, vying for attention. That’s why TechCrunch attends.

For the 2014 show, which is just two short weeks away, TechCrunch is, for the first time, breaking out its Startup Battlefield event from Disrupt. Called Hardware Battlefield, this startup competition has been tweaked and reworked to focus on, and celebrate, the brightest and most promising unlaunched hardware startups. And what better place to host it than CES?

CES is the largest startup show in the world, and to say that it takes over Las Vegas is not hyperbolic. The city is consumed by CES: Nearly every hotel room is booked; almost every conference room is used. For every Samsung and Microsoft, there are at least 100 smaller companies — the best and brightest of which often do not have an official spot on the CES show floor.

For years, CES has been held at the Las Vegas Convention Center. This massive facility has four exhibition halls nearly large enough to hold air shows within. But in recent years, with the LVCC bursting at its seams, the show expanded next door to the Hilton, The Venetian and Palazzo. If that’s not enough, companies and startups often save a bunch of cash, forgoing the traditional CES experience and rent suites in other casinos. Then there are hackathons, press events, and more lame parties than one can possibly attend.

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CES is not for us, the press or the average consumer. It’s a show for buyers and exhibitors. It’s a show for innovators and salespeople. It’s a show for the consumer electronics industry. Yet, year after year, the tech press shows up with trailers and broadcast booths, attempting to boil down this overly complex show to a consumable morsel.

TechCrunch attends CES not to reblog press releases and help Samsung announce its latest tablet. We attend the show to find the next big thing. For 2014′s show, we’re sending more writers, editors and video personnel than ever before. Our broadcast booth is bigger than last year’s. And I’ve created more CES planning spreadsheets than I would like to admit.

We’re even holding a startup competition this year.

Just like its Startup Battlefield counterpart, our Hardware Battlefield will pit startups against each other for a chance at a $50,000 cash prize. We have amazing judges and 16 companies from around the world. This happens twice a day at our broadcast booth. Show up to watch it in person (here’s our booth) or follow along live thanks to Ustream.

I predicted 2013′s show to be the year of the gadget startup. And I was dead-on. It was the first CES of the modern era without Microsoft. Nokia, Dell and HP were skipping the show. The year before that was the noisiest CES in recent memory. CES was headed into a wall. But startups saved the show.

Over the last few years gadget startups have risen in prominence. Once hampered by long development cycles and poor designs, thanks to crowdfunding and understanding venture capitalists, hardware startups can now operate nearly as lean as web-based companies.

Best yet, countless startups have risen out of the ashes of the consumer electronic wasteland to help consumers turn ideas into companies. As John explained, 2014′s CES will be the year of the maker.

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Planning this year’s CES was a daunting task. There are just so many companies within TechCrunch’s scope of coverage attending the show. Best of all was scanning the map of the show floor and spotting companies like GoPro and Parrot, once tiny companies, doing the show big with sizable booths in prominent locations.

If you or your company are headed to CES, we would love to talk. Stop by our booth in the LVCC Central Plaza to watch the live interviews, shows and competitions. We’re the booth circled in red here.

The folks behind CES, the CEA, fully understand that the show is on the cusp of turning into something different. They have made moves to make the show more accessible to smaller companies, creating special venues to better suit the needs of the startup. Of course adding more exhibit space does not address the bloated feeling of CES. As before, it will seem overwhelming and excessive but still exciting and magical in its own special way — especially to the startup attending CES for the first time.

[Photos via International CES]

Fly Or Die: Singtrix

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Singtrix is the personal karaoke machine of the future.

Instead of being limited by karaoke-friendly, vocal-free tunes, Singtrix lets you erase the vocal track from any song in your phone or tablet, effectively expanding your library from a few songs to anything you can download.

And that’s not the best part.

Singtrix uses special audio technology to filter your voice with a number of different special effects. You can sound like you’re singing in a choir or drop your voice down to match Barry White’s.

When you hit the “hit” button, Singtrix automatically harmonizes your voice with four copies of your voice, making you sound a lot like a rock god.

We had a total blast playing around with this thing, which is a really great option for the kid who doesn’t want an Xbox or is too young for an iPhone.

Two flies.

Fly Or Die: Nokia Lumia 1520

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Nokia is now basically the defacto Windows Phone handset manufacturer, and the Lumia 1520 is its latest effort. The big, big full HD 6-inch display sets it apart from any previous Windows Phone device, and puts it into a rare class of device even among Android phones, whose screens can also get pretty darn huge.

The screen is great, but the phone is a crime against nature. Or at least, that’s my side of the story. Chris predictably sees it differently, because he’s blind. Of course, there are some arguments in favor of the gargantuan device, but they melt away when you try to wrangle one in a human-sized hand.

You can probably predict how the chips fall given that description, but watch for the Christmas sweaters, and stay for the verdict.

Apple’s New Mac Pro In Pictures: Beauty And The Beast

Like looking into a jet engine turbine.

Apple has a brand new Mac Pro with an all-new, bold design that’s assembled at home in the U.S. in a facility in Texas. It’s easily among the most bold and unique designs of a Mac in recent memory, bringing to mind equally mould-busting creations like the G4 Cube and the original ‘flowerpot’ iMac. It’s also got a distinctly Darth Vader vibe, and with its unique removable outer casing, that impression comes across even stronger.

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    The high-gloss surface makes it impossible to photograph without an unintended selfie.
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    Mac Pro, top exhaust port visible, case intact.
  3. Mac Pro

    Like looking into a jet engine turbine.
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    Mac Pro ports, case intact.
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    Mac Pro with lid removed.
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    Mac Pro with lid removed.
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    Mac Pro ports, lid removed.
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    Mac Pro with case.
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    Circuit board detail, Mac Pro with lid removed.
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    Circuit board detail, Mac Pro with lid removed. One of the two standard workstation GPUs.
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    Circuit board detail, Mac Pro with lid removed. Flash memory unit on the right, both GPUs underneath.
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    Mac Pro ports light up when you turn the computer.
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    Mac Pro ports, rear.
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    The vents on the top of the Mac Pro, only visible without the lid.
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    Wide angle shot of the Mac Pro with keyboard and monitor.

We still have to take the new Mac Pro through more testing before we can deliver our full review, but first impressions are that this thing absolutely leaves any other current Macs in the dust in terms of loading, rendering and processing speed. It’s also extremely quiet, and actually produces a small amount of updraft from that exhaust port in the top, which is funneling air from its ‘unified thermal core.’

It’s a futuristic machine with futuristic good looks, and while I wouldn’t advise using it in the conditions pictured above, the currently frozen wastes of Toronto make an excellent backdrop for this demon machine. Stay tuned for our full review and more thoughts about Apple’s first new Pro desktop computer in many years.

Analysts Expect 3D Printer Shipments To Grow Ten Times Before 2017

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Hardware analysts at IDC are estimating that 3D printer shipments will grow 10 times in the period between now and 2017. Printers, once the provenance of hackers and engineers, will soon be household commodities.

“Print is extending beyond output on media to the creation of an actual object, and that presents incredible opportunity,” quoth Keith Kmetz, VP at IDC. “While traditional print technologies are facing maturity, 3D printers will see worldwide unit shipments grow by 10 times over the forecast period, and worldwide hardware value will more than double in the short term.”

IDC cites the move by HP to enter the 3D printing market in 2014 as well as Konica Minolta’s agreement to distribute higher-end 3D printers. Add in the mid-level players like Makerbot and upstarts like Afinia and Lulzbot and you have a robust market. Furthermore, patents controlling the process of laser sintering are set to expire in 2014, thereby opening up new possibilities for the new home 3D printer. Because patents often discourage the small manufacturer from exploring a particular technology, this patent expiration should improve things considerably in the metal and plastic printing front. O brave new world, That has such printers in’t!

via 3Ders

The BeatBuddy Pedal Lets You Build Beats With Your Feet

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This is something I never knew I wanted: it’s called BeatBuddy and it’s basically a crowdfunded guitar stomp box that allows you to cue up and play drumbeats through your amplifier. That means you can run this in line with your guitar effects and add some undistorted, funky fresh breakbeatery, making yourself into a formidable and frightening Voltron-like all-electronic band. And who doesn’t want that?

It’s essentially a drum machine in a pedal and is, according to the team, the first of its kind. You activate various fills and patterns with your foot and you can do a lot of offline editing on your computer. A knob turns the tempo up and down. The team has blown past its goal of $75,000 and is now hovering at $111,000. The early bird pledge is $150 for a pedal, and they expect to ship by April.

It’s a fairly simple system. You can trigger drumbeats by tapping the pedal to the tempo you want and you can also tap the pedal to add fills and alternate between verse and chorus. You can prepare MIDI beats that you can then load onto the device or just use the pedal’s 200+ built-in sounds.

1. Press pedal to start beat2. Press again to add a fill. Different fills are played each time to create a live drummer sound

3. Hold pedal down to begin transition beat

4. Release pedal to end transition and go to next song part (e.g. verse to chorus)

5. Use footswitch to add accent hits. Accent hits are customized to the song part (e.g. hand claps for verse, cymbal crashes for chorus)

6. Press pedal twice to stop beat with ending fill (or 3 times to stop immediately)

It also comes with GoranGrooves Studio, a drum-tracking program. The Miami-based team is led by David Packouz, a guitarist and songwriter. While there are plenty of ways to get drums onto your red hot rock-and-roll tracks, this one looks to be the most fun and it would be great if Union Square buskers used this to drown out their endless caterwauling of Brown Eyed Girl. Just sayin’.


MaxStone Kickstarts A Remote iPhone Shutter For Digital Cameras That’s Also A Bluetooth Tracker

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A new Kickstarter project is hoping to combine some popular recent gadget trends with commonly sought after DSLR and pro photography features for a Bluetooth gadget that’s unique and more versatile than most in the same category. It’s called the MaxStone, and it’s a smartphone controlled camera shutter, Bluetooth device locator and remote smartphone shutter trigger all in one.

The MaxStone is a small device powered by a single watch battery that you affix to your camera via a simple loop strap. It attaches in touch a way that it covers the camera’s shutter button, and hands down a small, pebble-like main body in front of your camera’s IR sensor. This actually contains an IR blaster that connects to your smartphone via Bluetooth, so that you can remotely trigger the camera’s shutter from your device. It’s a lot more low-tech than using Wi-Fi or something like that, but it means MaxStone is much more broadly compatible with a range of camera brands and models.

You can use the MaxStone apps to either trigger the camera’s shutter instantly or via time delay, or program it to take photos at intervals for time-lapse photography spanning nearly a full year, according to MaxStone’s Kickstarter page, and maintaining operation even if your phone is powered down or loses connection. It can also handle video start/stop recording on some models of camera.

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That alone would be pretty impressive in a device that’s priced at a $29 pledge to start for backers, but it also offers a Bluetooth proximity alarm sensor, which makes it possible to set a location gate so that you can receive alerts if you move away from your camera, or whatever else it’s attached to. It can also be used the other way, to located your phone, thanks to functionality that allows it to trigger an alert on your device when you press the MaxStone button. Finally, it can operate as a remote shutter for your iPhone camera, too, which is crucially important for the selfie generation.

The MaxStone was created by Will E and Lia Zhang, a husband and wife team who did the original prototyping and design. Radio engineer Will Griffith helped refine RF communications, and Shawn Han developed and continues to build the MaxStone iOS app. The New York-based team is seeking $50,000, and has raised around $6,500 already, with 59 days left in their campaign. Should everything go as planned, they plan to ship the MaxStone by March, 2014.

I have yet to plunk down any cash for a lost-and-found style Bluetooth tracker, but MaxStone’s versatility and price point might make it the first such device I do back, and yet that’s not even its main function. The team here has the right idea though: bundle a number of smart device features that make sense together, and suddenly people have more than one reason not to look elsewhere or pass on the idea altogether.