LG Curved OLED HDTV rolling out in the US

The curved television era has officially begun, with LG announcing US availability for their new Curved OLED HDTV, which is the first of its kind to reach the US. LG’s 55-inch class model is going on sale starting today at select Best Buy locations. However, you’ll want to save up and go through your piggy bank to make sure you have enough cash, because these things aren’t cheap.

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The new television from LG will cost you $15,000, a price that isn’t too surprising and one that we were expecting, but it’s certainly not in the category of an impulse buy. The curved OLED TV was initially put on sale in Korea, but Americans are now finally getting their chance to own one of the newest pieces of technology.

The TV is exclusively launching at Best Buy’s flagship store in Minneapolis, but availability will begin to spread over the coming weeks, including locations in Los Angeles, New York, Miami, Houston, Dallas, San Francisco, Chicago, Seattle, and San Antonio. Availability at all Best Buy locations is expected to hit later this summer at some point.

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The new TV is only 0.17 inches thin at the edges, and it weighs just 38 pounds. On top of the OLED technology (which is known for better image quality and low-power state), LG’s proprietary WRGB technology is being used in this new model, which features white sub-pixels on top of the traditional RGB color scheme. It’s also the world’s first OLED TV to achieve THX Display Certification, but we’ll let the buyers be the judge of the television’s quality, if anyone is up for buying it, that is.


LG Curved OLED HDTV rolling out in the US is written by Craig Lloyd & originally posted on SlashGear.
© 2005 – 2013, SlashGear. All right reserved.

Netflix Is the New Premium-Channel Standard

Netflix Is the New Premium-Channel Standard

With the entertainment industry recognizing what Netflix is doing, it’s time we realized that the streaming service is the new standard in premium channels.

    

Firefly returns as a cross-platform cross-device multiplayer game

In “Firefly Online”, those of you crossing your fingers and your toes hoping for Joss Whedon to reveal a Firefly TV show revival at this years’ SCDD get a half-treat this afternoon. Those in charge of holding the torch for the long-lost cult classic science fiction show have found the developers and backing they need to create none other than a high-flying mobile video game, appearing in 2014 for both Android and iOS devices.

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This game will allow you to fly Serenity through space, creating your own adventures as you do so. It’ll be up to you to create the ship from the show – or whatever ship you do so desire to create, while you “explore the Verse”, as they say. This game will feature “cross platform, cross device” support, meaning we’ll be able to pick up where we left off from one device to the other, too.

It’s Fox Digital Entertainment that’s footing the bill on this one, working with mobile game developer QMX Interactive behind the scenes. Those aiming to roll with the game in either mobile or desktop web browser format are able to access updates from the development crew through their official “Keep Flying” website. Upon signing up, the following message is delivered:

“On behalf of QMx Interactive and Spark Plug Games, we want to say thank you.

Together with you, our fellow Browncoats from around the world, we’re about to do the impossible. And that makes us mighty.

FIREFLY ONLINE is going to be a game unlike any other and 99.9% of that will be due to fans like you who are already making it so incredibly special. As a registered FIREFLY ONLINE player, you will receive exciting news updates and be entitled to future discounts and exclusive offers. You’ll be the first to know when our new website features are unveiled, such as the blog, where you’ll be able to track live progress of the game and ask questions of the developers, and the FFO store, which will be absolutely chock-full of shiny virtual loot (and real loot, too).

It’s going to be one mighty fine shindig, if we do say so ourselves.

Again, we humbly thank you for your support. Keep flying!”

– Andy Gore (QMx) and John O’Neill (SPG)

Stick around as we follow the creation of this game and see how it fares in the ever-expanding world of MMORPGs and the like. Until then – Find a Crew. Find a Job. Keep Flying.

NOTE: This game will be out for smartphone and tables initially, but the crew has made it clear that “we’ll see how things go :)”. They followed up to an off-hand question on if the game will appear for Windows RT, Windows 8, and Windows Phone 8 with a “just ’cause you asked 🙂 We’ll make it so.”

The PR team behind this game is clearly underestimating the interest they’re about to have with half-announcements such as these, bless them. They’ll wise up quick!

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Firefly returns as a cross-platform cross-device multiplayer game is written by Chris Burns & originally posted on SlashGear.
© 2005 – 2013, SlashGear. All right reserved.

BBC teams up with British universities to research new TV interfaces and systems

BBC teams up with British universities to research new TV interfaces and systems

When the BBC asked “Where next?” most of us assumed that online-only programming and all-HD channels would be the extent of the broadcaster’s ambition. Not so, now that the corporation has signed a deal with six British universities to research new ways that TV can be created, distributed and navigated. Buzzwords like “content” and “audience focused innovation” seem to mask an initiative to develop a new IP broadcasting system, work on user interfaces beyond gestures and research into how elderly, young and disabled viewers can get around 999-channel TV guides. The project will initially last for four years, by which time we’re hoping that the BBC can just beam episodes of Doctor Who straight into our brains — that’s not too much to ask, is it?

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Source: BBC

Netflix’s House of Cards Got an Emmy Nomination

Hey now! This year’s Emmy nominations were just announced, and House of Cards is up for Best Drama. Which is fairly good news for everyone hoping for streamed, original shows take off.

Read more…

    

Microsoft and Polar demo Companion Web concept through a TV app (video)

Polar Companion Web app

Second screen experiences on mobile devices are nothing new — just ask many TV viewers — but two-way interaction is frequently limited to completely in-house efforts like SmartGlass. Microsoft wants that kind of integration to spread, so it’s teaming up with Polar on a web app that demonstrates the Companion Web, where pages on one device control and complement pages on another. Polar’s app lets viewers register their opinions of a TV show from their phones, and watch as a matching site on their tablet or TV reflects both the vote and the page position. The Companion Web demo isn’t as elaborate as experiments like Google’s Map Dive, but it does show that browsers don’t have to be novelties in the living room — especially once features like the Xbox One’s Snap Mode come into play.

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Via: Exploring IE

Source: Polar

Hands-On With LG’s 100-Inch Laser TV

Hands-On With LG’s 100-Inch Laser TV

Technically, LG’s 100-inch laser TV is not really a TV. It’s a short-throw projector, and something pretty far from the design of today’s LED or plasma displays. But because of it performs surprisingly well in rooms with even a significant …

    

Apple TV taking over the living room, claims over half of streaming box market

As the company stands now, Apple may not seem too invested in the television space. All they have is the Apple TV to show for it, compared to a slew of mobile products like the iPhone, iPad, and iPod. Obviously, this seems to be changing, as CEO Tim Cook has said himself that Apple is interested in television, but seeing as how they only have the Apple TV, the company owns 56% of the streaming box market.

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That’s a pretty impressive number considering that the Apple TV isn’t the company’s main focus. As for other streaming boxes that have taken a piece of the pie, Roku comes in as the second most-popular streaming box at 21.5% and the “Other” category (which Google TV is most likely a part of) owns 15.9%. TiVo comes in at a measly 6.5%.

While the Apple TV isn’t the company’s main focus, they’ve been consistently adding new content and updating the device with new features in order to keep it up to date and relevant when competing against other streaming set-top boxes.

Of course, it certainly helps that the Apple TV comes with AirPlay, which allows Apple users to stream content from their iOS device or Mac directly to a television wirelessly through the Apple TV. This is one of the most popular features on the Apple TV. If you’re not using Netflix or Hulu Plus on the device, then you’re most likely using AirPlay, and this is a huge selling point.

Back in December, Tim Cook noted that the television space is “an area of intense interest” for the company. It’s been several months since that statement, and an Apple event has passed without any mention of television from Apple, but we’re guessing it’ll be a little while longer until we see something from them that lives up to Cook’s “intense interest” quote.

VIA: GigaOM


Apple TV taking over the living room, claims over half of streaming box market is written by Craig Lloyd & originally posted on SlashGear.
© 2005 – 2013, SlashGear. All right reserved.

Dish opens Hopper DVR to handful of third-party mobile app developers

Dish offers Hopper DVR API access to handful of thirdparty developers

As powerful as the Hopper DVR can be, it largely exists in an app vacuum: to date, only official releases like Dish Explorer and Dish Social have had access. Dish is giving its set-top box some much needed flexibility, however, by offering the Hopper’s APIs to third-party developers. The expansion lets non-Dish mobile apps control the Hopper directly, whether it’s switching to a live show or scheduling a recording. Thuuz Sports (shown above) is the first app to take advantage of the APIs, although we wouldn’t expect a flood of releases afterwards — Dish is screening developers for privacy issues and “other considerations.” Still, the move represents a rare level of openness in an industry that frequently insists on self-branded software.

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Source: Dish, Thuuz

Cable companies may lower bills by getting rid of sports

Many people have been cutting their cable thanks to streaming services like Netflix, Hulu, and Amazon Prime Instant Video, but the reason many people are still glued to their cable subscription is that live sports are hard to find on anything other than cable, but that may change slightly, as cable providers are looking into cutting sports from their lineup in order to provide lower monthly cable bills.

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You may have experienced your cable bill rising ever so slightly recently, and it’s a running joke that our cable bills keep getting more and more expensive, but that actually has mostly to do with sports programming. The fees that cable operators pay to offer sports networks have risen a whopping 113% over the last 10 years or so.

In 2012, cable providers paid regional sports networks an average of $2.47 per subscriber to carry their channels as part of their digital basic programming, which is up from $1.12 in 2002. This means that you’re paying almost $2.50 every month for a sports channel that you may or may not be using (fees for ESPN and ESPN2 was a combined $5.71 in 2012), and the odds are, you aren’t watching sports.

TV ratings company Nielsen found that only a measely 4% of households watch sports on average, but in order to offer an attractive lineup of channels to consumers, cable providers are still having to pay these fees that are being passed along to the consumer. However, cable providers are considering cutting down on sports networks in order to offer lower monthly bills for customers. Both AT&T and DirecTV have already begun doing this.

However, this could spell bad news for sports fans, as the cheapest cable plan may no longer consist of favorite sports channels, leaving these people to upgrade to a higher-tier plan and pay more money to get the sports channel they want. Of course, we talked in the past about how great of an idea it would be to have an a la carte option for channels, but we don’t see that happening anytime soon, if ever.

SOURCE: Wall Street Journal


Cable companies may lower bills by getting rid of sports is written by Craig Lloyd & originally posted on SlashGear.
© 2005 – 2013, SlashGear. All right reserved.