When Valve revealed the specs for its Steam Machine prototypes last week, the name of one major chip manufacturer was absent, which undoubtedly led to many a speculation and discussion over the Internet. It seems, however, that such musings may have been premature as Valve is now confirming that come 2014, Steam Machines will also […]
Earlier this month, Valve released specs of its prototype Steam Box units and holy hell they were impressive
In Los Angeles, California, there’s a film location called YouTube Space, one where users are able to rent the floor for free – just so long as the product heads to YouTube. Here we’ve got one of a wide variety of videos shot at this lovely location, presented here by Colin and Connor McGuire and […]
The folks over at Valve have been pretty busy lately, and this time around, the gaming company did reveal that it will be hosting a Steam development conference sometime in January next year – and hopefully, it will not be able to clash with CES that happens before the second week of January is over. This particular Steam development conference has been titled “Steam Dev Days” where it will happen for a couple of days over at Seattle’s Washington State Convention Center. In this games developer conference, we will be treated to the likes of panels, instruction, and hands-on apart from other Steam products. There will also be talk of Virtual Reality, which is something that Valve has not stopped exploring in a myriad of ways.
It seems that the Steam Dev Days games developer conference will be different from the more expensive Game Developers Conference that is based in San Francisco, as it costs a mere $95 per head to attend. All of the events on-site are considered to be off the record, although the sessions are meant to be recorded and made available after the show is over. If you are a games developer, just which particular conference would you go for?
Steam Dev Days Games Developer Conference To Be Held Next January original content from Ubergizmo.
At the end of last month, we brought you word that Valve has announced their long awaited Steam Machines, and we are pleased to say that the company has also decided to roll out a detailed dossier on the hardware specifications for the 300-odd prototype Steam Machines that will be sent out to the 300 Steam users. According to the folks over at Valve, these Steam Machines have been described as “something special,” where they also threw in the customary “a high-end, high-performance box, built out of off-the-shelf PC parts” trumpet blowing bit.
The hardware right now happens to arrive in a form factor that is not too different from that of your average console, where it measures at approximately one foot long, and a foot wide. Do bear in mind that not all of the Steam Machine prototypes will be identical in terms of hardware specifications, since Vale is still testing the hardware to make sure that the right combination can be decided on eventually.
We do know that for its GPU, some units will feature the NVIDIA Titan, others the GTX780, with a mix of GTX760 and GTX660 as well. CPU-wise, we have the Intel i7-4770, i5-4570, and i3 while the RAM count stands at 16GB, with a GPU memory of 3GB. There will also be a 1TB/8GB Hybrid SSHD thrown into the mix. What do you think of such hardware specifications?
Valve Unveils Prototype Steam Machine Specifications original content from Ubergizmo.
Half-Life is the game that put Valve on the map. The last full game in the franchise was Half-Life 2 way back in October 2007. Ever since that launch, fans have been clamoring for the next installment in the franchise – presumably called Half-Life 3. Recently, a trademark filing surfaced at a European trademark registration site leading to jubilation among fans.
That filing put fans of the franchise in a tizzy thinking a new game was in the works. It turns out that the trademark filing was likely a hoax according to reports floating around the web. The original filing looked legitimate, but it is now nowhere to be found.
There are a couple theories circulating explaining what has happened with one being that Valve is trying to hide the trademark approval now that it’s been given. That does make a lot of sense considering that Valve US has reportedly held the trademark on Half-Life 3 for a while. Another equally plausible theory is that the original filing was simply a hoax. If that’s the case, I like to believe there’s a special place in hell for whoever tricked us.
Regardless of the state of the trademark, there’s a reasonable chance that Valve is working on the game for next-gen consoles – but they’ll only tell us when they’re good and ready,
[via Hot Hardware, image: EspionageDB7]
Valve made its name on the back of its very popular Half-Life video game franchise. It’s been a number of years since Half-Life 2 was launched back in 2007. That was the last video game in the franchise, launched about six years ago. Lots of fans of the franchise were understandably excited last week when […]
To usher in SteamOS to the gaming universe, Valve has let it be known that a total of 300 prototype machines in the Steam Machine category of devices will be issued to gamers of all types. These prototype machines will be rolling out in a variety of configurations, each of them appearing with the same […]
Here are the specs for the prototype Steam Box units that Valve will be sending out. Rather than just sending a single design to the lucky beta testers, they’ll be sending out a variety of units. And holy crap, the top-of-the-line will be spec’d to high heaven.
Half-Life 3: is it a myth, or is it a reality? With the previous Half-Life games enjoying massive success and having such a loyal following, it is only a question of when Valve decides to announce the game. So far the company has kept mum, but a recent trademark filing has sparked new interest and for those who are still a little uncertain as to whether the game exists for real or not, Valve’s project management system was accidentally made public for a brief moment, revealed several staff members who were reportedly working on the Half-Life 3 project.
According to the list, it appears to be genuine as the domain name could not have been registered by a third-party, not to mention the emails of the staff appear to be accurate as well. Assuming that this list is accurate, some of the people working on the project includes Adam Foster, a hobbyist modder who was responsible for the Minerva mod; Kelly Bailey, a sound engineer/musician/game designer who worked on the main Half-Life game back in the day; David Speyrer, the supervisor for Half-Life 2 and Half-Life 2: Episode Two; Jeff Lane, Jim Hughes, Jean Rochfort, Karl Whinnie, Segiy Migdalskiy, Michael Coupland, and Ken Banks.
While it looks like Valve is well on their way in terms of developing the game, there’s really no telling when it would be announced, but if previous rumors are to be believed, perhaps an announcement in 2014 is possible.
Half-Life 3 Development Team Revealed By Accident original content from Ubergizmo.