Minimalist Videogame Map Prints: You Were Here, and Here, and Here…

I don’t know which videogame first featured a map of its world, but whoever did that started a wonderful tradition. The in-game map can be one of the most useful and beautiful parts of a game. City Prints is now branching out, and is making minimalist prints of virtual locales as well.

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That of course is the map from The Legend of Zelda. Can you name the origins of the other maps in the gallery below?

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Pack your bags and head to City Prints to order these maps. They sell for $40 to $180 (USD) depending on the size of the print. If you’re more of a hardware geek, City Prints also has schematics of old computers and videogame consoles.

[via Fab]

Atari World Combines 8-Bit and Real Life

When I was growing up, the Atari 2600 was a staple in family rooms everywhere. But despite the countless hours of entertainment these gaming systems provided, there’s no question they had primitive graphics. Imagine though if the Atari 2600 could have had real-world backgrounds for its games. It might look something like this…

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For his Atari World series, digital artist Carlos Pérez combined idyllic real-world scenes with the rudimentary pixel graphics from an Atari 2600. The end result is both surreal and beautiful.

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It would be cool if somebody went back and remade classic Atari 2600 games with these backgrounds. While their gameplay still might lack depth, they’d certainly be a feast for they eyes.

[via it8bit]

Xbox One to get reputation system in Xbox Live to encourage good behavior

It’s no secret that Xbox Live is filled with all sorts of mean people. While many of these young, naive gamers are laughable at times, cyber-bullying has been proven to be a pretty serious matter. In order to get gamers to behave on Xbox Live, Microsoft is looking into a reputation system to add into Xbox Live with the Xbox One.

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Speaking with OXM, Microsoft’s senior product manager Mike Lavin said that the company has researched different reputation systems and have learned about what to do and what not to do when it comes to implementing their own system. Lavin says that the company is “trying to take it to the next level” with a reputation system of their own, and it seems pretty straightforward.

Lavin says that “there’ll be very good things that happen to people that just play their games and are good participants. And you’ll start to see some effects if you continue to play bad or, or harass other people en masse. You’ll probably end up starting to play more with other people that are more similar to you,” similar to match-making that we see in a lot of games, but this will be based on skill, as well as on reputation.

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Lavin also says that it’s a system that works “over a period of time.” For instance, he says that if gamers “don’t like playing with you, that you’re consistently blocked, that you’re the subject of enforcement actions,” then you will most likely see your reputation score go down. Plus, it’ll be play an “important role” in Xbox Live, with Lavin saying that your reputation score “will be as fully visible as Gamerscore in your profile.”

Some gamers might wonder, then, how they can get their reputation score back up if they’ve had a change of heart. Lavin says that you can participant in various Microsoft community programs, such as Xbox Live Rewards, and if you just haven’t been reported in a long time, your reputation score will begin to slowly go back up.

SOURCE: OXM


Xbox One to get reputation system in Xbox Live to encourage good behavior is written by Craig Lloyd & originally posted on SlashGear.
© 2005 – 2013, SlashGear. All right reserved.

Double Fine requests more money from fans for already-late Broken Age

After raking in over $3.3 million on Kickstarter for a new game from indie developing studio Double Fine, the company is coming back to its backers begging for more money to make an even-better game than originally pitched. The only problem is that the game is already late, so backers and gamers alike aren’t in the best mood to begin with.

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Broken Age, which was originally titled Double Fine Adventures, is taking a new approach, with the developing studio deciding to break the game up into two parts that will release separately. Game developer Tim Schafer and company think that this will create a better experience for gamers, but they need for money from backers, as well as more time to develop the game.

In a Kickstarter update to backers, Schafer said that “even though we received much more money from our Kickstarter than we, or anybody anticipated, that didn’t stop me from getting excited and designing a game so big that it would need even more money.” Of course, at that point, we guarantee that anyone reading rolled their eyes until they got stuck in the back of their heads.

The new plan is that Double Fine will release a refined version of the first half of Broken Age through Steam’s Early Access service at some point in January of 2014. This is expected to generate enough income to continue working on the second half of the game series, while sales from other Double Fine games will also contribute to production costs.

It’s definitely an odd situation to be in, especially for a company who raised $3.3 million when they really only wanted a measly $400,000, and they’re still asking for money and time to complete the game. Hopefully a mutiny doesn’t form over the changed plans, but we know how sensitive gamers can be. What are your thoughts?

VIA: Engadget

SOURCE: Kickstarter


Double Fine requests more money from fans for already-late Broken Age is written by Craig Lloyd & originally posted on SlashGear.
© 2005 – 2013, SlashGear. All right reserved.

I Wish I Could Have Ate a Bit of This 8-Bit Mario Cake

I always wondered how clean it was down in those pipes where Mario would duck into. I certainly wouldn’t want to jump into some green pipe sticking out of the sidewalk. While a real sewer pipe might not be so pleasant, this one is filled with nothing but tasty goodness.

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This delightful 8-bit Mario cake by I Am Ginger Pops features the pixelated likeness of the plumber peeping his head out of a green drain pipe, surrounded by some of the denizens of the Mushroom Kingdom. In all honesty, I don’t think gum paste and fondant taste all that good, but Toad looks so delicious, I want to pop him into my mouth and chomp him down this second. And forget about the cake on the inside of the pipe – it’s a dense vanilla fudge cake. Damn, that sounds so much better than lousy old 1up mushrooms.

Great job on the cake, Ginger Pops. Now how can I get one to put in my belly?

[via Neatorama]

Ubisoft hack spawns Watch Dog promo conspiracy theories

Yesterday, game publisher Ubisoft was hacked, leading to usernames and passwords on their ubi.com website being stolen. However, it seems that a lot of Ubisoft fans are wondering if it’s a serious situation or just a publicity stunt for a marketing campaign for Ubisoft’s upcoming game Watch Dogs, which is a game based on hacking into various computer systems.

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When Ubisoft posted about the hack on their Facebook page, many fans commented on and questioned whether or not the hack was actually legitimate, or just propaganda for Watch Dogs. Users asked questions like, “Are you sure its not just a watch dogs promotional stunt?” and commenting, “this is probably a Watch Dogs stunt,” and “hacked by Aiden Pearce.”

It seems the questionable hack was brought up after the fact that users received an email from Ubisoft, but noted that the email looked like spam with some users saying that the email was in German and full of grammatical mistakes. Other users noted that there was no signature attached to the email, so they couldn’t tell who it was from. Even the email address seemed a bit weird: email_ubi@email.ubi.com.

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However, Ubisoft clarified over and over that it was a real hack, giving users a link to change their passwords. While the game publisher says that passwords are encrypted, there’s still a chance that they could be cracked by the hackers, so they’re warning all users to change their passwords before the hackers end up cracking them to get access to further information.

Ubisoft also says that financial information is safe, as the publisher doesn’t host that information on their website or server, but rather through a third-party. Then again, if a hacker ended up logging into your account, they could eventually find their way to your financial information and other personal info. Hacked or not, it’s always a good idea to change your password every so often to prevent peeping eyes from gaining access to your info.


Ubisoft hack spawns Watch Dog promo conspiracy theories is written by Craig Lloyd & originally posted on SlashGear.
© 2005 – 2013, SlashGear. All right reserved.

Angry Birds updates with new game mode and 15 new levels

Rovio has outed a big update for its popular Angry Birds title. One of the most-downloaded games of all time now has a new gameplay mode, 15 new levels, and even 73 new “pig contraptions” taken straight from Rovio’s spinoff game Bad Piggies. If you’ve been finding yourself getting bored lately with the bird-flinging game, this could renew the lasting appeal for you.

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The new gameplay mode is called Egg Defender, and it gives the Red Bird special powers to attack the pigs. Of course, Rovio doesn’t want to spoil anything, so your only hope to find out all about it is to play the new mode for yourself to see what’s new.

Rovio also teased moving targets, which we get to see a little bit in the video below. Rovio says that the Red Bird “faces wave after wave of Bad Piggies in their crazy contraptions.” However, the Red Bird “now has some magic feathers from the Mighty Eagle himself – giving Red incredible new powers as he darts toward those pesky pigs at incredible speed!”

So it seems we’ll get treated with an Angry Birds/Bad Piggies crossover, which isn’t too surprising, but gamers will now be able to fling birds at the green pigs in their flying vehicles, which should definitely make for a unique experience for Angry Birds fans, as well as provide players with a little bit of a challenge. As for us, we’re still trying to keep up with all the new updates and levels that we have yet to get through.

SOURCE: iTunes App Store, Google Play


Angry Birds updates with new game mode and 15 new levels is written by Craig Lloyd & originally posted on SlashGear.
© 2005 – 2013, SlashGear. All right reserved.

Halo 4 Global Championships kick off as “biggest ever”

The Halo series for the Xbox is seen as one of the most popular video game series on the planet, so it makes sense that a global championship tournament would be based entirely on the newest game in the lineup. 343 Industries and Virgin Gaming are partnering up to bring the tournament to gamers, and it’s said to be the “biggest Halo 4 tournament ever.”

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There will be a total of $500,000 in prizes throughout the tournament, including a $200,000 grand prize for the gamers who can win it all. The tournament will span over five weeks with multiple live events over Xbox Live. It will all kick off this Friday, July 5, with Xbox Live head-to-heads starting on July 15.

The matches will be free-for-all and will consist of a series of qualifying rounds that will be based on average scores and elimination matches. Unlike a lot of the big competitions around the world, this tournament will take place over Xbox Live, and anyone can sign up for the chance to compete and win some big cash prizes.

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Each week, gamers will be challenged to complete at least 20 matches against 7 random players, and the game type will be changed weekly. The top four players from each week of competitions will be flown in to compete in the finals in Seattle, Washington from August 31 to September 1.

26 gamers total will be picked to compete in the finals. Of course, there will most likely be millions of gamers competing for prizes in the tournament, but that shouldn’t stop you from joining in on the fun if you think you’re decent with a controller. There’s no word on when registration will close, but the tournament starts in just a couple of days, so be sure to get your name in the hat before time’s up.


Halo 4 Global Championships kick off as “biggest ever” is written by Craig Lloyd & originally posted on SlashGear.
© 2005 – 2013, SlashGear. All right reserved.

Titanfall is first-ever game to receive six E3 Game Critics Awards

At the 2013 E3, Titanfall became the first-ever game to receive a half-dozen Game Critic Awards, winning in every nominated category. The game is slated for the PC, Xbox 360, and Xbox One, and was the brainchild of Jason West and Vince Zampella, both of whom previously worked with Infinity Wards, perhaps best known for the Call of Duty franchise.

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Titanfall – an online science-fiction multiplayer game – is Respawn Entertainment’s first title, making this a particularly notable achievement. The categories in which it was nominated (and thusly won) is comprised of Best of Show, Best Original Game, Best Console Game, Best Action Game, Best PC Game, and Best Online Multiplayer. The title is slated to hit shelves next year.

Other games that won GCAs include Need For Speed: Rivals as the best racing game, The Elder Scrolls Online as the best RPG, Tearaway as the best handheld/mobile game offering, Watch Dogs for the best action adventure game, NHL 14 for best sports game, Fantasia: Music Evolved for best social/casual game, Transistor for best downloadable game, and Total War: Rome 2 as the best strategy offering.

Breaking down the various awards, EA came out the biggest winner, taking 8 of the 15 awards for itself. The PC beat out console platforms with 11 awards, while the Microsoft’s Xbox consoles (360 and One) scored 10. Sony came in second with the PlayStation 3 and PlayStation 4 nabbing three and four awards, respectively, while the Wii U won one, as did the PS Vita.

And finally, the Best Hardware/Peripheral award went to Oculus Rift. The Game Critics Award is composed of 30 North American media companies that commonly cover the gaming industry, with the E3 Awards being an annual event. This event was held at the E3 Expo in LA last month on June 11 through 13.

SOURCE: Digital Trends


Titanfall is first-ever game to receive six E3 Game Critics Awards is written by Brittany Hillen & originally posted on SlashGear.
© 2005 – 2013, SlashGear. All right reserved.

Ubisoft hacked with usernames and passwords stolen, financial info safe

It’s been a bit of awhile since we’ve heard about a large online service hack, but we should’ve knocked on wood when we had the chance. Ubisoft has confirmed that some of its “online systems” were hacked, with only usernames, email addresses, and passwords stolen. The game publisher says that financial information is safe, since that info isn’t kept by Ubisoft.

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Obviously, Ubisoft is recommending that all account holders change their passwords on ubi.com, as well as on other websites where they use the same password. Of course, it’s good practice to not use the same password for everything, as that could start a chain reaction if your password gets stolen on one service.

However, Ubisoft says that the passwords are encrypted on their servers, so while the hackers didn’t have the passwords themselves at the time of the breach, Ubisoft says they “could be cracked, in particular if the password chosen is weak,” which is why the company is recommending that its users change their passwords as quickly as possible.

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Unfortunately, specifics about how the breach happened weren’t disclosed by Ubisoft “for security reasons,” but they said that the hack did not affect their Uplay gaming service. Currently, ubi.com is “under maintenance,” and isn’t accessible at this time because the publisher is working on solving the attack.

Ubisoft is just one of the multiple big game publishers that will be releasing games for the Xbox One and PlayStation 4 later this year. Watch Dogs seems to be one of the big games to hit the new consoles in the fall, and the publisher looks to go all-in on the next-generation of gaming.

SOURCE: Ubisoft Blog


Ubisoft hacked with usernames and passwords stolen, financial info safe is written by Craig Lloyd & originally posted on SlashGear.
© 2005 – 2013, SlashGear. All right reserved.