Rescape Augmented Reality Mobile FPS Platform: CountAR-Strike

If 13th Lab has its way, you could soon be playing first-person games using your surroundings as a battlefield. Or a space station, a temple and anything else you can imagine. The computer vision company is working on Rescape, an FPS platform for mobile devices that can scan and digitize your environment, turning it into a video game map.

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13th Lab uses a robotics technique called Simultaneous Localization and Mapping (SLAM). With the help of cameras and sensors, SLAM allows a device to make a map of its environment and place itself – i.e. know its location – within the map that it just made. The end result is shown in the image above. If you look closely you can see that the iPhone is showing a virtual equivalent of the player’s environment – everything from the structures, objects and even other players. 13th Lab calls this mix of augmented and virtual reality Reality Gaming.

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As of now, a Rescape package includes a 180º fisheye lens and an adjustable gun controller with a trigger and a d-pad. To drive costs down and make it easier for app developers to port their FPS games, Rescape will make use of your mobile device to map and digitize your environment, as well as track your position.

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The Rescape software development kit (SDK) handles the mapping feature, as well as the ability to digitally paint over a map and turn it into your battle ground of choice. I don’t know if the SDK will be simple enough for normal folks to understand and use though.  As I mentioned, mobile game developers can port existing FPS games into the Rescape platform, but that’s not as fun as turning your house or university into a game map.

Pledge at least $39 (USD) on Kickstarter to get the Rescape controller and Office Defender, the game shown in the video. Pledge at least $129 and you get the controller, the game and the Rescape SDK. When it launches Rescape will only support the iPhone 5, 5C and 5S, with “experimental support” for the iPhone 4S. 13th Lab promises that it will provide support for Android devices within a few months after the launch.

[via InStash]

Ubisoft Expresses Reserve Over Virtual Reality Gaming

Ubisoft Expresses Reserve Over Virtual Reality GamingVirtual reality gaming could be the next big thing, or won’t it? Well obviously there is plenty of interest for it because at GDC 2014, Sony unveiled Project Morpheus which is the company’s take on virtual reality gaming, and the folks at Oculus Rift have announced the pre-orders for the Oculus Rift Development Kit 2.

Heck, there are even rumors that suggests that Microsoft could be getting into the virtual reality gaming industry themselves, although no word on when Microsoft will be making that announcement yet. That being said, it seems the VR is gaining a fair amount of attention but Ubisoft still remains slightly skeptical. (more…)

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  • Ubisoft Expresses Reserve Over Virtual Reality Gaming original content from Ubergizmo.

        



    Oculus Rift Development Kit 2 Goes Up For Pre-Order For $350

    Not content with letting Sony steal the show with the announcement of Project Morpheus, Sony’s own take on virtual reality gaming, the folks at the Oculus Rift have announced that the Oculus Rift Development Kit 2 is up for pre-order where those interested will be able to get their hands on the device for $350 and where it is expected to begin shipping in July.

    The Oculus Rift Development Kit 2 is an upgrade over the original Oculus Rift from 2013. Instead the upgraded model will feature components from the Crystal Cove kit prototype that made its debut at CES 2014. (more…)

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  • Oculus Rift Development Kit 2 Goes Up For Pre-Order For $350 original content from Ubergizmo.

        



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    Sony Project Morpheus PlayStation 4 VR Headset: oVRture

    Dust off your PS Move controllers. At the 2014 Game Developers Conference (GDC), Sony unveiled Project Morpheus, a virtual reality headset accessory for the PlayStation 4. The headset will work in conjunction with the PlayStation Camera, the DualShock 4 and the PS Move to bring VR to PlayStation users.

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    The current prototype uses its built-in accelerometer and gyroscope as well as the PlayStation Camera to achieve 360º head tracking. It has a 5″ 1920 x 1080 LCD display with a 90º field of view. Sony also said that the headset will have stereoscopic audio to help with the immersion. Sadly, Gamasutra says the headset has to be connected to a PlayStation 4 by a cable, and Sony “currently has no plans to build a wireless version.”

    Sony hasn’t given a release date or price for the headset. According to Gamasutra, Sony is still struggling with the challenges presented by virtual reality, saying that the company is “…still actively working to figure out how to “solve” the problems of VR, and that many of those problems remain unsolved.” That said, the company claims it’s working with game engine makers like Unity, Epic Games and Crytek to help with the headset’s software.

    Sony set up a demo booth at GDC where attendees could test prototype units, so we should hear more about how it performs very soon.

    [via Sony, Gamasutra & IGN]