Technology Review ran an article this past week about a new app called PlaceAvoider that is being developed by computer scientists working at Indiana University. In a nutshell, PlaceAvoider allows the user of a first-person lifelogging device to essentially blacklist locations from visual storage and sharing by matching the visual signature of a location against images of locations the user has designated as off-limits, such as a bedroom, bathroom or boardroom. The app flags such images for manual review before they are passed on to associated apps, such as photo storage or sharing. The idea, say PlaceAvoider’s creators, is to both help device owners protect their own privacy and thwart visual malware, such as trojans that may be looking for precisely this material.
Last November we heard about VRcade, a virtual reality system that lets the user move around while wearing a VR headset, thanks to wireless wearable electronics and cameras. A company called Zero Latency is working on the Inversion Project, a very similar setup for VR poster child Oculus Rift.
Details are scarce about the Inversion Project, but I’m going to bet that it also requires cameras or motion sensors aside from the hardware that’s worn or carried by the user. The video below demonstrates the technology with the help of a simple zombie game disappointingly called Zombie Fort: Smackdown and not Rift 4 Dead.
Zero Latency will demo the Inversion Project on Feb. 16 at Melbourne Australia’s Pause Festival. Hopefully details will trickle out of the event soon after.
[via PSFK]
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Avegant Glyph Beta Head-Mounted Display Doubles as Headphones: Music & Graphics
Posted in: Today's ChiliWe first heard about Avegant’s Glyph retinal display a few months ago, which uses tiny mirrors and optics to reflect images directly to the user’s eyes instead of using conventional displays. Now in beta, the Glyph has a new trick: a headphone mode.
Glyph Beta has an equivalent resolution of 1280 x 720 for each eye, a 45º horizontal field of view and a 120Hz refresh rate.
It also has head-tracking capabilities, a microphone, an HDMI input and a 3.5mm TRRS input for audio. Its internal battery lasts up to 3 hours and is recharged over microUSB.
Pledge at least $499 (USD) on Kickstarter to get a Glyph beta unit as a reward. Without the benefit of a hands on experience, I’m finding it hard to get too excited about the Glyph. But I do hope that the headphone functionality is carried over into its final version.