Xbox One launch cut to 13 markets: Remaining 8 must now wait

Microsoft has been forced to backtrack on its Xbox One launch roadmap, limiting day-one availability to 13 markets rather than the original 21 promised, and meaning gamers in Russia, Sweden, and other countries will now have to wait until 2014 for their console. Blaming localization delays, Microsoft says that the Xbox One will now arrive […]

Xbox One overheating not a problem with new self-regulation system

A big problem that plagued many early models of the Xbox 360 was the fact that they were easily vulnerable to overheating, which more often than not resulted in the infamous “red ring of death.” However, Microsoft has learned from this, and have included a self-regulating system in the Xbox One to prevent overheating. Speaking […]

Microsoft Making ‘Unique’ Xbox One Announcement During Gamescom

Microsoft Making Unique Xbox One Announcement During Gamescom

Microsoft recently performed another 180 as they had previously been adamant about the Xbox One requiring its Kinect sensor in addition to its bundle price of $499, to then announce the Xbox One will continue to function if it doesn’t have a Kinect sensor plugged in. This leaves those potential Xbox One owners to question what they’re going to do with their unused Kinect sensors. Well – Microsoft has announced they are planning to hold a “unique” Xbox One presentation at Gamescom this year that may answer that very question. (more…)

  • Follow: Gaming, gamescom, , , ,
  • Microsoft Making ‘Unique’ Xbox One Announcement During Gamescom original content from Ubergizmo.

        



    Peter Molyneux Thinks Backlash Against Microsoft Is Unfair

    Peter Molyneux Thinks Backlash Against Microsoft Is UnfairWhen the Microsoft Xbox One gaming console was first introduced, there were some gamers who were excited at all the new games and features that they would be getting if they were to buy it. On the other hand Microsoft’s policies regarding used games and internet connectivity left many gamers a little upset, especially when Microsoft pretty much told customers to get an Xbox 360 if they weren’t happy about it. After a tremendous amount of backlash, Microsoft announced that they would be rescinding some of their more unpopular policies, much to the delight of many.

    However Peter Molyneux, creator of games such as Dungeon Keeper, Black & White, and the Fable series just to name a few, seems to think that the backlash against Microsoft has been a little “unfair”. Speaking to the folks at TechRadar, Molyneux was quoted as saying, “But the world we live in now is that we have to realise, especially if you’re a big corporation, if you make one step wrong, the world will leap on you, and unfairly, very unfairly, they will judge you.” Molyneux also went on to state that he believes the future of gaming is online, although the adoption of it will depend largely on developers and whether or not they will be able to create the right experience.

    What do you guys think? Was the backlash against Microsoft unfair? Or did you think that had it been “fair”, Microsoft might not have changed their mind?

  • Follow: Gaming, ,
  • Peter Molyneux Thinks Backlash Against Microsoft Is Unfair original content from Ubergizmo.

        



    Xbox One Can Self-Regulate Its Power When It Begins To Overheat

    Xbox One Can Self Regulate Its Power When It Begins To Overheat

    Overheating is the bane of all electronic devices as not only does it cause performance to degrade, but keeping a device overheated without properly cooling it down could eventually lead to permanent damage. The good news for would-be Xbox One gamers is that if you were afraid of your console overheating, fret not because it seems that the console has a built-in feature in which it will be able to detect when it begins overheating and will then self-regulate its power to prevent shut-downs caused from overheating. (more…)

  • Follow: Gaming, , ,
  • Xbox One Can Self-Regulate Its Power When It Begins To Overheat original content from Ubergizmo.

        



    Xbox One Controller Almost Had Smell-O-Vision And An Integrated Display

    Xbox One Controller Almost Had Smell O Vision And An Integrated DisplayThe Microsoft Xbox One controller was recently detailed in a new video and one of its features that we know of is that it will play nice with PCs in 2014, but of course with every product, we expected the controller to have undergone several revisions during the course of its design and it seems that some of those features includes smell-o-vision and an integrated screen. This was revealed by Zulfi Alam, Microsoft’s head of Xbox accessories during an interview with Kotaku.

    According to Alam, the company had initially experimented with the idea of introducing smell-o-vision to the controller, allowing gamers to smell the environment their game was in, such as burning rubber from racing games, the smells of the forest in games like Crysis, and so on. However the smells turned out to be too overpowering and took a long time to leave the room which we guess is not a pleasant experience.

    Alam also revealed that Microsoft had toyed with the idea of introducing a small screen and tiny speakers embedded into the controller, but unfortunately due to battery drain, they decided against it. Pretty interesting concepts, but what do you guys think?

  • Follow: Gaming, ,
  • Xbox One Controller Almost Had Smell-O-Vision And An Integrated Display original content from Ubergizmo.

        



    The Xbox One Can Tell When It’s Overheating, and Adjusts to Fix It

    The Xbox One Can Tell When It's Overheating, and Adjusts to Fix It

    So here’s a cool thing the Xbox One can do: It automatically recognizes when it’s overheating—probably because you’re an idiot and left a pizza box on top of it—and can adjust on the fly. In fact, it’s designed with extra room to make those adjustments.

    Read more…


        



    How the Xbox One Console Was Designed to Be an Everything Machine

    How the Xbox One Console Was Designed to Be an Everything Machine

    As the dust settled over the new Xbox One this summer, one point that kept coming up—maybe predictably—was size: The console is surprisingly chunky. Just chunky enough to make you wonder whether its wide berth isn’t a hint at what Microsoft’s engineers were hiding in there—and what it could reveal about their intentions for future generations of Xbox. We put the question to Leo del Castillo, Xbox’s General Manager of Console Development, yesterday afternoon.

    Read more…


        



    Xbox One controller to gain PC compatibility next year says Microsoft

    Microsoft has posted a video showing off the new Xbox One controller, detailing the changes that have been made to it and design differences gamers will find over the Xbox 360 controller. In addition to the video detailing the design changes, a spokesperson for the company discussed PC support with the controller to the folks […]

    Xbox One Controller Plays Nice With PC In 2014

    Xbox One Controller Plays Nice With PC In 2014The next generation console from Microsoft, which is known as the Xbox One, has run into its fair share of controversies even before it has hit the market – mostly due to policy changes and what not. Well, here we are with word that the Xbox One controller will boast of a bunch of small improvements compared to the original Xbox 360 controller, but ultimately, as long as the newer controller is more comfortable to hold for long hours on end, easier to use, and boasts of the capability of delivering additional information to the player thanks to the expanded rumble capabilities, I guess gamers would be a satisfied lot. Apparently, the Xbox One controller will work on the PC via a wired connection – but that is set to happen only sometime in 2014. Bummer!

    A Microsoft representative shared, “As we’ve stated, the Xbox One controller, although it looks similar in many ways, shares no underlying technology with the current Xbox 360 controller. New wireless protocol, combined with the ability to work in ‘wired’ mode, and the addition of features like Impulse triggers, means that new software has to be written and optimized for the PC. There is also some work that we need to do to make sure that existing PC games that support the Xbox 360 controller, will work with the Xbox One controller,” they continued. “While it seems trivial, it’s actually quite a bit of dedicated work for all that to be seamless for the user. We know people want to use the Xbox One controller on their PC, and we do too – we expect to have the functionality available in 2014.”

    Considering how fast time flies these days, waiting for 2014 ain’t such a big deal after all, don’t you think so?

  • Follow: Gaming, , ,
  • Xbox One Controller Plays Nice With PC In 2014 original content from Ubergizmo.