Google Fires at Apple, Integrates Flash Into Chrome Browser

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Google continues to stake out its territory online. The search-and-advertising giant announced Tuesday that it will bundle Adobe’s Flash player with downloads of the Chrome browser, putting Google in sharper opposition to Apple — and giving Adobe a powerful ally.

Google’s decision to throw its weight behind Flash is an attempt to protect its turf — the internet — and strengthen its Android and Chrome operating systems for mobile phones, tablets and notebooks. By contrast, Apple’s iPhone and upcoming iPad do not support Flash.

“Integrating Flash into Chrome is more of a signaling and partnership thing than anything else,” says Michael Coté, analyst at RedMonk, a research firm that focuses on strategy and developer-related issues. “After all, anyone who wants to get Flash can otherwise download it.”

A mere 5 percent of internet users run the Chrome browser today. But Google’s dominance as a search engine and advertising network gives it both money and clout. The company’s free, open source Android operating system is targeted at mobile phones and has already become popular with smartphone makers such as Motorola, HTC and Sony Ericsson. Separately, Google is planning to release Chrome OS, a new operating system for netbooks and tablets based on the Chrome browser.

In that context, Google’s embrace of Adobe Flash has far greater significance than the browser’s market share would indicate.

Once partners, now rivals, the competition between Apple and Google has intensified over the last few months. In January, Apple CEO Steve Jobs said Google’s “don’t be evil” mantra was “bullshit” and cast aspersions on Adobe Flash for being buggy. Earlier this month, Apple filed a lawsuit against smartphone maker HTC, a close partner of Google, alleging that HTC violated several patents related to the iPhone hardware and interface. Some industry watchers construe Apple’s lawsuit as an indirect attack on Google, whose Android OS powers HTC’s latest phone Nexus One.

But Jobs and Google CEO Eric Schmidt have recently been seen in public together, and the iPhone still utilizes Google services like Maps, indicating that the relationship between the two companies is not completely severed.

Flash will be the first plug-in that’s not from Google’s stable to be amalgamated into the browser, says a Google spokesperson. “This will make Flash on the browser a seamless experience,” says the spokesperson, “so you will see performance benefits and use of fewer resources. A lot of the controls and shortcuts will work better and Flash will truly feel like a part of the browser.”

Flash on Chrome

In winning Google’s support for Flash, Adobe has found a powerful godfather for its technology. Apple decision to not include Flash for the iPhone and the iPad tablet has set the stage for the rise of HTML5, an open standard that Apple backs.

Already, video distribution platforms like Brightcove are trying to offer choices to publishers who want to reach Flash-less viewers. Brightcove, which provides online video backend systems for many websites including Wired.com, has introduced a product based on HTML5 so websites can continue to serve video, even if a visitor’s browser doesn’t support Flash.

For Adobe, working with browser companies may be one way of preserving Flash’s dominance.

“Our goal is to make the Flash API platform-neutral,” says Paul Betlem, senior director for Flash player engineering at Adobe. “We want to pull in the participation of all browser vendors and even other API vendors.”

Adobe says it is talking to Firefox and IE but it seems unlikely to find any backing from them.

“We don’t have any current plans to bundle Flash with Firefox downloads,” says Chris Blizzard, open source evangelist for Mozilla. “We’ve always made it easy to install Flash via our automatic plugin finder service, which has been part of Firefox for years.”

Betlem says that may not be enough for developers. Integrating Flash into the browser makes both the browser and Flash more powerful, he says. “Some of the problems developers are identifying with the current plug-in system is that all the key events that browser has access to is shared with the plug-in,” he says. “This allows web developers and users a more powerful and consistent experience.”

Future of the Internet

Ultimately, the Apple-Google rivalry comes down to the future of the web and Google’s place in it, says Coté. Through the iPhone and iPad, Apple is increasingly creating a “walled garden” where content and games need to be approved by Apple and accessed through its app store. Meanwhile, it is trying to control how the internet develops by deciding which technologies it will support on its devices — yes to HTML5, no to Flash.

For Google, that’s a future that can directly threaten its revenue stream, since Google’s business model is built on the openness and anarchy of the public internet.

“Strategically, it is not in Google’s interest to supplant an existing platform with a new one,” says Coté. “The way Google makes its revenues is with the web completely open. If Apple starts controlling access to content then it would make it very difficult for Google to find ways to insert itself into the system.”

Google and Adobe say that decision to integrate Flash with Chrome is for now limited to the browser for PCs. But the duo are working together to offer the latest version of the Flash player on Android mobile phones.

At the Mobile World Congress, Adobe demonstrated the latest version of Flash on Android devices. It hasn’t said exactly when it will be offered to users, but Betlem says “Google is very supportive” of the technology.

“I don’t believe the plans are finalized on the exact distribution of Flash players on Android-based devices,” says Betlem. “But my expectation is that there will be a seamless experience for installing Flash players on smartphones, though it will ultimately be a device manufacturer’s choice rather than Google’s.”

It would help Google strengthen its position a pro-choice company and position itself as an alternative to Apple. After all, in the smartphone business, the lines are becoming increasingly clear. It’s the iPhone vs. other platforms.

“When it comes to Android, the idea is that you will have the complete web instead of the blue-box web that Apple is offering,” he says. “So, obviously Google is interested in having Flash around and increasing the access to it.”

Google’s Flash support also doesn’t mean that it will not back HTML5. “Google has never claimed to be an open source company,” he says. “What they have claimed to offer is choices and alternatives.”

Support for Flash in the Chrome browser will also help Google’s plans to put its operating system on tablets. Last month, mock-ups from Google showed the company is planning to partner with gadget manufacturers to introduce tablets that could potentially challenge the iPad.

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Photo: (BlubrNL/Flickr)


Chrome brings Flash Player into the fold, trains it to kill iPads?

If Apple had its way, we expect that the iPad would go down in history as the device that nearly single-handedly destroyed Adobe’s empire of Flash. While HTML5 has been in development for years, content providers like the Wall Street Journal, NPR, CBS and more have only begun transitioning video services to the new standard (and subsequently, away from Flash) now that it’s time for Cupertino’s big release. But this week, Adobe has found an ally in Google, which has just announced that the Chrome browser — and more importantly, Chrome OS — will not merely support but natively integrate the technology. In the short run, what this means is that the Chrome browser won’t require you to download Adobe Flash Player or spend time updating it before back-to-back YouTube viewings and marathon Newgrounds sessions. In the long run, Google explains that it intends Flash to become an integral, seamless part of web design up there with HTML and Javascript — and if we extrapolate, an integral part of its new Chrome OS as well. Pardon us for thinking out loud, but it sounds like Google’s found an exclusive feature to highly tout, when it inevitably brings a Chrome OS tablet to market.

[Thanks, Adam]

Chrome brings Flash Player into the fold, trains it to kill iPads? originally appeared on Engadget on Tue, 30 Mar 2010 20:19:00 EST. Please see our terms for use of feeds.

Permalink Electronista  |  sourceOfficial Chromium Blog  | Email this | Comments

Video: Adobe’s ‘Content-Aware Fill’ Is Photoshop Magic

Adobe this week demonstrated a new trick called “Content-Aware Fill” in a future version of Photoshop, an effect that uses a complex mathematical algorithm to automagically fill in areas when users remove undesired content. In short: Mindblowing. Check it out yourself in the video above. If you’re short on time, skip to the 2:50 mark for the most impressive stuff.

Sneak peek of Content-Aware Fill in Photoshop [Adobe]

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NPR and WSJ building ‘Flash-free’ pages for iPad, Apple quietly delays select iPad accessories

For awhile, we couldn’t decide what we were more angry at: the fact that select devices wouldn’t support Flash, or that Flash was simply too demanding on select devices. We still can’t say with any degree of certainty which side of the fence we’re on, but there’s no question that Apple’s refusal to play nice with Adobe on the iPhone, iPod touch and forthcoming iPad limits the abilities of those devices significantly. Curiously enough, it seems that Apple’s importance in the mobile (and media delivery) realm is coercing select portals to develop Flash-free websites for those who drop by on an iDevice. Both the National Public Radio and the Wall Street Journal are furiously working on iPad-friendly websites, which will be devoid of Flash for at least the first few pages down. What’s interesting is that we get the impression that this will soon become the rule rather than the exception, and it could be exactly what’s needed to launch HTML5 into stardom and put these Flash or no Flash debates behind us.

In related news, we’re also seeing that a couple of iPad accessories won’t actually be ready to ship when the device itself cuts loose on April 3rd. Yesterday, the iPad Keyboard Dock was listed with a “May” ship date, though today it has moved up to a marginally more palatable “Late April.” The iPad 10W USB Power Adapter also carries a “May” date, while the iPad Case is slated for “Mid April” and that elusive camera connection kit is still nowhere to be found. But hey, at least you’ll get your (overpriced) iPad Dock Connector to VGA Adapter and iPad dock by the first weekend of next month, right?

NPR and WSJ building ‘Flash-free’ pages for iPad, Apple quietly delays select iPad accessories originally appeared on Engadget on Thu, 18 Mar 2010 14:02:00 EST. Please see our terms for use of feeds.

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HTML5 vs. Flash comparison finds a few surprises, settles few debates

Think we’d all be better off if HTML5 could somehow instantly replace Flash overnight? Not necessarily, according to a set of comparisons from Jan Ozer of the Streaming Learning Center website, which found that while HTML5 did come out ahead in many respects, it wasn’t exactly a clear winner. The tests weren’t completely scientific, but they did find that HTML5 clearly performed better than Flash 10 or 10.1 in Safari on a Mac, although the differences were less clear cut in Google Chrome or Firefox. On the other hand, Flash more than held its own on Windows, and Flash Player 10.1 was actually 58% more efficient than HTML5 in Google Chrome on the Windows system tested. As you may have deduced, one of the big factors accounting for that discrepancy is that Flash is able to take advantage of GPU hardware acceleration in Windows, while Adobe is effectively cut out of the loop on Mac — something it has complained about quite publicly. According to Ozer, the differences between HTML5 and Flash playback on a Mac could be virtually eliminated if Flash could make use of GPU acceleration. Hit up the link below for all the numbers.

Update: Mike Chambers has performed some additional tests that he says shows that “does not perform consistently worse on Mac than on Windows.” Check out the complete results here.

HTML5 vs. Flash comparison finds a few surprises, settles few debates originally appeared on Engadget on Wed, 10 Mar 2010 23:36:00 EST. Please see our terms for use of feeds.

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HP Slate makes an appearance to show off Flash, stays for a rock concert

It shouldn’t be any surprise that the HP Slate supports Flash, since it runs Windows 7, but we’ve seen so little of the device since Steve Ballmer first waved it around at CES that we’re still totally intrigued by this video from Adobe showing it in action. Yep, there it is, playing video, running casual Flash games, and using AIR applications. We also get a quick shot of the on-screen keyboard, which looks like a mildly tweaked version of the standard Windows 7 keyboard. We can’t say until we use it, but it certainly doesn’t look like it’ll be fun to type on. Interestingly, Flash is said to be hardware-accelerated on the Slate, which suggests something other than a bone-stock Atom setup in there — we’d guess it’s an Atom plus a Broadcom Crystal HD Accelerator, but there’s a chance it’s something else entirely. HP’s also posted up a new marketing video, which bears a striking resemblance to last night’s iPad commercial — until the end, which frankly makes no sense. Check ’em both after the break.

[Thanks, Rick]

Continue reading HP Slate makes an appearance to show off Flash, stays for a rock concert

HP Slate makes an appearance to show off Flash, stays for a rock concert originally appeared on Engadget on Mon, 08 Mar 2010 13:18:00 EST. Please see our terms for use of feeds.

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Conde Nast stakes out ‘leadership position’ on iPad

This isn’t the 80s anymore. It’s not good enough to just pump out lusty hardware like the Walkman in order to drive generous profit streams. In the modern age of consumer electronics, it takes content and an entire ecosystem of software and services to keep customers locked in and buying your gear. That’s why we’re paying close attention to content deals for the suddenly hot tablet category of devices. Conde Nast has been teasing custom content for next generation tablets for months, lead by mock-ups of its Wired magazine property. So it’s no surprise to hear Charles H. Townsend, president and CEO of Conde Nast say he wants to “take a leadership position,” on Apple’s iPad. According to the New York Times, the company will announce plans today (via an internal company memo) for its first custom iPad digital pubs: the April issue of GQ (there’s already an iPhone app for that), followed by the June issues of Wired and Vanity Fair, and then The New Yorker and Glamour sometime in the summer. This first cut represents a broad swath of demographics as Conde Nast trials Apple’s newest platform in order to see what works. We should also expect a variety of prices and advertising models during the initial experimentation period. Also noteworthy is Conde Nast’s two-track development approach: the iPad version of Wired will be developed with Adobe (as we heard) but the others will be developed internally — all the digital mags will be available via iTunes although Wired will also be made available in “non-iTunes formats.” Assuming it finds a model that works, then Conde Nast plans to digitize other magazines in the fall.

Conde Nast stakes out ‘leadership position’ on iPad originally appeared on Engadget on Mon, 01 Mar 2010 04:06:00 EST. Please see our terms for use of feeds.

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Flash 10.1 snubbing non-ARMv7 Android devices, too? (update: yes)

The same Adobe employee who mentioned on Adobe’s official forums that Flash 10.1 would be blowing right past Windows Mobile 6.5 made another notable comment, too: on Android, they’ll be conveniently overlooking devices that aren’t based on an ARMv7 core like a Snapdragon or OMAP3 — in other words, pretty much every device of consequence except the Nexus One, HTC Desire, Acer Liquid, Motorola Droid / Milestone, and Sony Ericsson X10. At this point, we’re starting to get a little suspicious — this is the same company that proudly demoed the Hero’s custom-rolled Flash support last year, after all, and there’ll be no shortage of devices using Qualcomm’s MSM7x27 line of chipsets in 2010 — so we’re holding out for some additional verification on this. Granted, forum mod Jochem van Dieten refers to the commenter specifically as an Adobe employee and he’s got a Plaxo profile identifying him as a product manager, but this is pretty wild news if accurate. We’ll update you as we know more.

Update:
Indeed, PC Magazine points out that Adobe’s current verbiage is that Flash 10.1 is going to require Cortex A8 “or better.” So much for the “open” in Open Screen Project, eh?

Flash 10.1 snubbing non-ARMv7 Android devices, too? (update: yes) originally appeared on Engadget on Fri, 26 Feb 2010 15:49:00 EST. Please see our terms for use of feeds.

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Adobe taking a pass on Flash 10.1 for WinMo 6.5, will go straight to 7

An Adobe employee over in the company’s official forums dropped a bomb earlier this month that they’ve now decided to pass on releasing Flash 10.1 for Windows Mobile 6.5, instead moving straight to 7. The official explanation is that “WinMo6.5 does not support some of the critical APIs that we need,” but frankly, this sounds like a load of crap — since the project was announced last year, there’s no way it took them this long to figure out that an official cut for 6.5 wouldn’t be technically possible. If we had to guess, the real justification also explains why Adobe has been so quiet on the matter: 6.5’s now viewed as a dead-end platform since 7 represents a clean break for Microsoft, and the company feels like it can’t be bothered to invest the necessary time, energy, and money to see the project through. In all likelihood, Adobe was briefed on 7 prior to its official announcement at MWC, and that’s when the decision was made. Of course, that’s all pure speculation on our part — but regardless, don’t get your hopes up, HD2 owners (unless you get an upgrade, that is).

Adobe taking a pass on Flash 10.1 for WinMo 6.5, will go straight to 7 originally appeared on Engadget on Thu, 25 Feb 2010 12:22:00 EST. Please see our terms for use of feeds.

Permalink WMPoweruser, PocketNow  |  sourceAdobe Forums  | Email this | Comments

Flash 10.1 beta 3 released, adds support for Intel GMA 500 and Broadcom Crystal HD chips (Update: 1080p Flash on a netbook!)

Rejoice, owners of netbooks with Intel GMA 500 graphics: Flash Player 10.1 Beta 3 is here, complete with hardware video acceleration for your machines. That should make Hulu and YouTube HD usable on machines like the Sony VAIO P and VAIO X, the Nokia Booklet 3G, and the previous-generation Dell Mini 10. The new build also bring support for the Broadcom Crystal HD accelerator found in Pine Trail Atom machines like the newest Dell Mini 10 and HP Mini 210 — support we found sorely lacking when we reviewed the Dell. We just tried it out on our review HP Mini 210 and it managed 720p YouTube just fine, although 1080p was a no-go — we’re waiting on some updated Broadcom drivers though, so don’t take that as gospel quite yet. We’ll have much more on that in our full Mini 210 review; for now you should all get downloading and let us know how it’s going in comments.

Update: Success! We updated the Broadcom drivers on our Dell Mini 10 and downloaded the fresh Flash 10.1 Beta 3, and as you can see in the video below 1080p YouTube HD content plays smoothly. It’s almost everything we’ve ever dreamed of for our netbooks. We are still having issues with the HP Mini 210 which uses the older BCM70012 Crystal HD card, but will have an update on that in our full review soon.

Continue reading Flash 10.1 beta 3 released, adds support for Intel GMA 500 and Broadcom Crystal HD chips (Update: 1080p Flash on a netbook!)

Flash 10.1 beta 3 released, adds support for Intel GMA 500 and Broadcom Crystal HD chips (Update: 1080p Flash on a netbook!) originally appeared on Engadget on Wed, 24 Feb 2010 16:25:00 EST. Please see our terms for use of feeds.

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