Pandora ditches Flash, opens up the HTML5 box for redesign

Looks like Adobe has lost yet another ally to the silky smooth allure of HTML5. Internet radio service Pandora has traded in the once ubiquitous Flash for the increasingly adopted web standard, citing, among other things, the ability to lop precious seconds off the site’s load time. The upgrade is part of a major redesign for the service, said to have been inspired by the company’s own iPad app. The old features are largely intact, but many, like Twitter and Facebook integration, have been revamped. The update will be rolled out to Pandora One subscribers soon, in something of a limited testing mode, with other users following later. Those with browsers that aren’t fully HTML5-friendly will still be able to access Flash features as backup.

Pandora ditches Flash, opens up the HTML5 box for redesign originally appeared on Engadget on Wed, 13 Jul 2011 13:09:00 EDT. Please see our terms for use of feeds.

Permalink Electronista  |  sourceTechCrunch  | Email this | Comments

Adobe lures unhappy Final Cut Pro X users with half-price video editing tools

Adobe lures unhappy Final Cut Pro X users with half-price video editing toolsTo say the latest version of Final Cut Pro wasn’t well received, would be a major understatement. Well, Adobe hasn’t wasted any time taking advantage of consumer discontent, and is now offering dissatisfied users of Apple’s video editing software a 50 percent discount to make the switch to its alternatives, Adobe Premiere Pro CS5.5 and CS5.5 Production Premium. If you’re not feeling the latest iteration (or any version) of Final Cut Pro or Avid’s Media Composer, the offer stands through September 30th. And here we thought Apple and Adobe had buried the hatchet. Full PR after the break.

Continue reading Adobe lures unhappy Final Cut Pro X users with half-price video editing tools

Adobe lures unhappy Final Cut Pro X users with half-price video editing tools originally appeared on Engadget on Fri, 01 Jul 2011 16:10:00 EDT. Please see our terms for use of feeds.

Permalink Pocket-lint  |  sourceAdobe  | Email this | Comments

BlackBerry Tablet OS v1.0.6 update brings Flash 10.3 and AIR 2.7 to PlayBook

Nah, it ain’t the update that’ll bring a standalone email client to your BlackBerry PlayBook, but at least it’s some positive news in an otherwise gloomy arena surrounding RIM. Version 1.0.6 of the BlackBerry Tablet OS was just cut loose today, bringing support for Adobe’s Flash 10.3 and AIR 2.7 software. In other words, users should see improved Flash performance, and they’ll also be able to tap into a new array of apps crafted with AIR 2.7. Oh, and for the security mavens? There’s a few built-in updates to safeguard you and yours. It’s available over-the-air right now, and if you don’t see an update just yet, be patient — it’s en route, we swear.

BlackBerry Tablet OS v1.0.6 update brings Flash 10.3 and AIR 2.7 to PlayBook originally appeared on Engadget on Tue, 21 Jun 2011 16:56:00 EDT. Please see our terms for use of feeds.

Permalink   |  sourceBlackBerry  | Email this | Comments

Some Mobile Programmers Skeptical About Adobe’s Flash Utopia

The BlackBerry PlayBook, which launched April 19, supports Adobe Flash. (Photo: Jon Snyder/Wired.com)

It’s no secret: Adobe wants to see Flash everywhere. The company wants everyone to write programs with Flash, and for all customers to rely on Flash for their software needs.

With a set of new tools launched this week, the company continues to make an aggressive push in that direction — though it may have a tough time convincing developers to buy into its vision of a Flash utopia.

Monday’s release of two software tools for mobile developers, Adobe Flash Builder and Adobe Flex 4.5, creates a single platform programmers can use to make applications that work across three major mobile platforms: Android, iOS and the BlackBerry PlayBook.

Both of these tools allow a developer to write software in Adobe Flash, then automatically recompile their creations into native apps that can be sold on three major mobile platforms.

According to Matthew Fabb, senior mobile developer at StickerYou.com, cross-platform tools like Adobe’s, and another popular one called PhoneGap, serve a need.

“Companies want to reduce their costs in creating mobile apps across platforms, rather than making them all natively,” Fabb says. “I know some companies have outsourced a lot of their mobile development,” he says, as a result of needing external talent to handle code with which in-house developers may not be as familiar.

But such tools come with their own set of problems. Some critics say using tools like these result in decreased performance, compatibility problems and generally mediocre software. So, as convenient as the idea of “write once, run anywhere” sounds, it’s just not that simple.

Poor performance is the most often-cited problem with cross-platform development tools.

When you create an application using code that’s not native to the device you’re targeting, the authoring software you’re using sometimes needs to tack on an additional layer of code called a runtime. The runtime enables the device to interact with your non-native code, but a common side-effect is a more sluggish app.

“Generally, the additional runtime is a performance hit, and it’s another layer to worry about,” says Mike Novak, Android engineer for Group.me. “I prefer native environments for the lack of a middle man.”

Also, cross-platform tools may miss some of the intricacies of each mobile OS, says mobile developer James Eberhardt.

“The biggest complaint that I have with third-party tools like these is that they’re focused on lowest common denominator features,” Eberhardt says. “The iOS SDK has a feature that allows in-app purchases, while some of the third-party tools don’t support that.”

Problems with performance and compatibility aside, Adobe has been pushing to get its software on all mobile platforms, especially the iPhone. In 2010, Adobe added the ability to create Flash apps for iOS in its Creative Suite 5 Professional software.

The company trumpets the fact that its software helps developers get their creations into multiple app marketplaces more quickly.

“If you’re deploying a mobile app, you want to reach every one of your customers on whatever device they’re on,” Greg DeMichillie, director of product management for Flash Platform tools at Adobe, tells Wired.com. For companies building everything in native code, that can take “up to three times longer to bring the apps to market,” according to DeMichillie.

Flash, along with the companion technology AIR, has long been Adobe’s flagship cross-platform environment for application development, but Adobe has struggled to implement the software consistently across different computing platforms. Most famously, Apple CEO Steve Jobs blamed Flash for frequent crashing and battery drain on Macs, and he says similar limitations have kept Apple from supporting Flash on its iOS platform entirely. On other smartphones and tablets, Adobe continues to face challenges in getting the technology to work consistently across different devices, including Research In Motion’s PlayBook tablet, which runs QNX and the Motorola Xoom tablet, which runs Android.

There’s also an entirely different snag that’s tied to device compatibility: Each class of devices has its own app store.

Unlike the centralized marketplaces like Apple’s App Store and the Android Market, there isn’t an efficient app distribution channel for applications built in Flash or AIR.

“For small guys peddling smaller web apps or services it’s a lot harder,” says Phillip Ryu, developer of the best-selling iOS game The Heist. “And there aren’t many turnkey monetization services or effective sales channels to just tap into.”

This is the problem Adobe’s new tools are effectively trying to solve, by giving Flash developers an easier way to get their creations into the multiple app marketplaces rather than rely on ad hoc distribution.

Another issue: Adobe may not be able to keep up with continuous feature updates from the different mobile platforms. Android, for instance, currently maintains a six-month release cycle, on average. Just like hardware manufacturers struggling to keep up with the platform developers, Adobe may not be able to keep its tools updated at the same pace.

That’s a non-issue for native coders. “If you go right to the source you’ll always have the option to be cutting edge,” says Group.me’s Mike Novak.

Developer James Eberhardt echoes this sentiment.

“It doesn’t matter how good the technology is,” he says. “If it doesn’t support some of these important features, it’s dead in the water.”

See Also:


Adobe Air bids adieu to Linux, shifts focus to mobile

Adobe Flash Platform and Linux

Well, Linux users, say goodbye to Air. Adobe has announced that version 2.7 will be your last official release and, going forward, you’ll have to rely on kind-hearted souls willing to fire up the Linux porting kit the company will be providing. Development teams will instead be focusing on the growing realm of mobile and improving Air support on iOS and Android, and likely bringing the browser-plus-flash app environment to webOS. With the world’s favorite open-source operating system holding steady at roughly one-percent of the desktop market it’s hard to take issue with the choice. Of course, it probably doesn’t help that Adobe has had trouble getting it to play nice with *nix — especially the 64-bit flavors. Besides, with Tweetdeck prepping a proper web-app, what do you need Air for anyway?

Adobe Air bids adieu to Linux, shifts focus to mobile originally appeared on Engadget on Thu, 16 Jun 2011 13:40:00 EDT. Please see our terms for use of feeds.

Permalink Electronista  |  sourceAdobe  | Email this | Comments

Adobe’s CEO trains to become The Most Interesting Man in the World (video)

Could Adobe CEO Shantanu Narayen seriously go toe to toe with the Dos Equis guy? Don’t laugh… well, until you watch his training video just after the break. Something tells us he’s got quite a few lessons to go before getting the Ari Gold seal of approval.

Continue reading Adobe’s CEO trains to become The Most Interesting Man in the World (video)

Adobe’s CEO trains to become The Most Interesting Man in the World (video) originally appeared on Engadget on Sun, 05 Jun 2011 21:11:00 EDT. Please see our terms for use of feeds.

Permalink   |  sourceAll Things D  | Email this | Comments

Adobe CEO has no beef with Apple, no answer for poor Flash performance on Android (video)

The Adobe-Apple Flash war used to be one of the juiciest catfights around, but, much like two aging boxers, both sides now appear willing to act like adults put it all behind them. Speaking at yesterday’s D9 conference in Palos Verdes, California, Adobe head Shantanu Narayen confirmed that he and Steve Jobs have reached an unofficial armistice, bringing an end to their prolonged war of words. According to the CEO, Apple’s Flash issues stemmed from the company’s “business model,” rather than any legitimate concerns over quality. “It’s control over the app store that’s at issue here,” Narayen said, implying that Flash’s wide-ranging platform compatibility may not have jibed with the Cupertino ethos. He went on to remind moderator Walt Mossberg that developers can still use Adobe’s AIR software to get their products to the App Store, adding that his company is looking forward to the rise of HTML5 and “actively contributing” to its development.

Mossberg, meanwhile, seemed to blindside Narayen when he brought up Flash’s poor performance on Android devices. “I have yet to test a single one where Flash tests really well,” the columnist claimed. “I’m sorry, but it’s true.” Narayen sputtered a bit, before pointing to the BlackBerry PlayBook as an example of the progress that Flash has made. When Mossberg reminded him that the PlayBook doesn’t run on Android, the CEO not-so-subtly sidestepped the question by emptily declaring that Adobe’s mission is simply to provide people with the best tools to create content. Apparently satisfied with this non-answer, Mossberg changed the subject back to Apple, allowing Narayen to wax poetic about their new Pax Romana — and, perhaps, to breathe a sigh of relief. See the full interview after the break.

Continue reading Adobe CEO has no beef with Apple, no answer for poor Flash performance on Android (video)

Adobe CEO has no beef with Apple, no answer for poor Flash performance on Android (video) originally appeared on Engadget on Fri, 03 Jun 2011 06:06:00 EDT. Please see our terms for use of feeds.

Permalink Huffington Post  |  sourceAllThingsD  | Email this | Comments

Adobe dominates Kaspersky Lab’s top ten PC vulnerabilites list

Being number one is usually an honor, but not when it comes to Kaspersky Lab’s top ten PC vulnerabilities list. Unfortunately for the software giant, Adobe took top dishonors for Q1 this year, pulling in five total spots on the list, including the top three. According to the security firm, all of the vulnerabilities appearing on the list allowed cyber-criminals to control computers at the system level. The number one spot was occupied by a vulnerability in Acrobat Reader that was reportedly detected on 40 percent of machines running the application, while Flash Player flaws took second and third. Other dishonorees included the Java Virtual Machine, coming in at fourth and fifth place, Apple QuickTime, Winamp, and Microsoft Office. That ain’t bad, considering Microsoft ruled the vulnerabilities roost in 2010.

Adobe dominates Kaspersky Lab’s top ten PC vulnerabilites list originally appeared on Engadget on Thu, 19 May 2011 21:19:00 EDT. Please see our terms for use of feeds.

Permalink The Inquirer  |  sourceKaspersky Lab  | Email this | Comments

Adobe dominates Kaspersky Lab’s top ten PC vulnerabilities list

Being number one is usually an honor, but not when it comes to Kaspersky Lab’s top ten PC vulnerabilities list. Unfortunately for the software giant, Adobe took top dishonors for Q1 this year, pulling in five total spots on the list, including the top three. According to the security firm, all of the vulnerabilities appearing on the list allowed cyber-criminals to control computers at the system level. The number one spot was occupied by a vulnerability in Adobe Reader that was reportedly detected on 40 percent of machines running the application, while Flash Player flaws took second and third. Other dishonorees included the Java Virtual Machine, coming in at fourth and fifth place, Apple QuickTime, Winamp, and Microsoft Office. That ain’t bad, considering Microsoft ruled the vulnerabilities roost in 2010.

Adobe dominates Kaspersky Lab’s top ten PC vulnerabilities list originally appeared on Engadget on Thu, 19 May 2011 21:19:00 EDT. Please see our terms for use of feeds.

Permalink The Inquirer  |  sourceKaspersky Lab  | Email this | Comments

Flash Player 10.3 hits Android with optimizations, bug fixes aplenty (update: desktops too)

It’s been saying that it was coming “soon” since March, and Adobe has now finally delivered Flash Player 10.3 to compatible Android devices. As expected, it brings mostly bug fixes and optimizations, the biggest of which appears to be NEON optimizations for OMAP4 (or Cortex A-9) processors, which should be good news for BlackBerry PlayBook owners (and those that eventually get their hands on an Optimus 3D). Otherwise, you can expect to find the usual batch of security improvements, and a few fixes for specific problems on Galaxy S phones, the HTC Evo, and various Motorola devices.

[Thanks to everyone who sent this in]

Update: Adobe’s also now brought the desktop version of Flash Player 10.3 out of beta for Windows, Mac and Linux, and it’s confirmed that the Android update does indeed include support for Android 3.1. Hit up the links below for the complete details.

Flash Player 10.3 hits Android with optimizations, bug fixes aplenty (update: desktops too) originally appeared on Engadget on Thu, 12 May 2011 16:48:00 EDT. Please see our terms for use of feeds.

Permalink   |  sourceAdobe , Flash Platform Blog  | Email this | Comments