Xperia Play commercial surfaces, makes back alley surgery fun again (video)

You know, it just wouldn’t be an ad campaign for a Sony game system without a suitableWTF?” moment. And why would Sony Ericsson’s Xperia Play (a.k.a. PlayStation phone, a.k.a. the Worst Kept Secret in the Business) be any different? There isn’t much to say about this ad, except that the fine folks at Droid NYTT got hold of a copy, and that we hope these back-alley thumb transplant goons know a thing or two about anesthetics. See for yourself after the break.

Continue reading Xperia Play commercial surfaces, makes back alley surgery fun again (video)

Xperia Play commercial surfaces, makes back alley surgery fun again (video) originally appeared on Engadget on Thu, 03 Feb 2011 09:56:00 EDT. Please see our terms for use of feeds.

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Android Honeycomb is Not for Smartphones – Google

android honeycomb bee.png

Google is taking a hard line on the latest version of Android. Honeycomb, it turns out, is not for phones. Asked when a version of Android 3.0 would launch for smartphones after the event, a Google spokesman told the crowd that the last version of the operating system is intended to be tablet-only. “Features will arrive on phones over time,” he told the press.

The answer isn’t entirely surprising. After all, Google insisted that Android 2.2 wasn’t optimized for tablets–not that everyone listened, of course. We saw a number of Android tablets flood the market prior to the soon-to-be unreleased Honeycomb.

Now, such a proclamation raises questions–for starters, what does that mean for the numbering system? Before Honeycomb, every Android upgrade was tailored for smartphones–now that 3.0 is tablet-only?

Google’s in a bit of a precarious position at the moment. The company is still preaching the openness of the software, but it’s beginning to insist on more concrete rules, to help avoid risking further potential fragmentation for the OS.

Skifta Android app nabs DLNA certification: tablets and smartphones now streaming to STBs and more

Using your Android phone as a remote is hardly new, but using it to actually send content to a TV-connected set-top box? Now that’s a novel concept. Skifta for Android has just become the first piece of software to be certified by the Digital Living Network Alliance (DLNA) under its new Software Certification program, enabling any Android-based smartphone or tablet to stream onboard media to any DLNA source, including TVs, stereos, PCs and Sony’s PS3. It’s hard to say what kind of phone (and what kind of bandwidth) will be needed for this to actually be an enjoyable experience, but those curious to find out can download the app for free in the Android Marketplace… provided you’re using a device with Android 2.2 (Froyo) or higher, of course. Head on past the break for a explanatory video.

Continue reading Skifta Android app nabs DLNA certification: tablets and smartphones now streaming to STBs and more

Skifta Android app nabs DLNA certification: tablets and smartphones now streaming to STBs and more originally appeared on Engadget on Thu, 03 Feb 2011 09:17:00 EDT. Please see our terms for use of feeds.

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EyeSight brings its gesture controls to Android tablets, Windows-based devices

EyeSight has been bringing its hand-waving UI to all sorts of mobile devices for some time now, and it’s now expanded things yet again. Following up its launch on Android last summer, the company has announced that its gesture recognition software has now also been tailored specifically for Android tablets and other “computer-based” Android platforms, and it’s announced that it’s now available for Windows-based devices as well. As before, the software is able to work with just about any built-in camera, and the company says that it has been “highly optimized” for mobile platforms, with low CPU and memory requirements. It’s not something available directly to users, though — it’s up to developers to license it and include the functionality in their applications. Head on past the break for an idea of how it works — just try to ignore that conspicuously out of place iPad at the beginning of the video.

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EyeSight brings its gesture controls to Android tablets, Windows-based devices originally appeared on Engadget on Thu, 03 Feb 2011 04:57:00 EDT. Please see our terms for use of feeds.

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Sony Ericsson’s Xperia Play retail booths exposed

We said it at the Show and we’ll say it again, Sony Ericsson just can’t keep a lid on (any) secret information. The Xperia Play, formerly and more poetically known as the PlayStation Phone, has been previewed, videoed, and loved (mostly by us), but today we can add even more to our foreknowledge about this still unannounced device in the form of its in-store booths. Yes, SE has planned out how resellers and carriers will pimp its gaming smartphone at retail, and yes, renders of that “brand experience” have leaked out. It’s nothing jaw-dropping, just some upright pedestals with the words “smart phone, smart gaming” on its side, but at least it signals that we’re at an advanced stage of preparations ahead of the handset’s launch. There is a T-Mobile logo on there too, but that could be just a placeholder or could refer to territories outside the US. Either way, spring does sound like the perfect time for some more Gingerbread in our lives.

Update: Although we’ve been assured that the layout above is genuine, the slim device pictured on top of the stands looks like the Xperia Arc. The device at the bottom looks more like a cross between a PSP Go and the Xperia Play. Of course,
we’re expecting to see a myriad of Android devices announced with PlayStation Suite support, so who knows.

Sony Ericsson’s Xperia Play retail booths exposed originally appeared on Engadget on Thu, 03 Feb 2011 03:59:00 EDT. Please see our terms for use of feeds.

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HTC Pyramid emerges from the mists of speculation with a 1.2GHz dual-core, 4.3-inch screen, T-Mobile 4G

First Sprint got a 4G-capable, 4.3-inch Android phone from HTC, then this January AT&T (Inspire 4G) and Verizon (Thunderbolt) received promises of the same. Is T-Mobile feeling left out? It might not be for long, as the rumor mill has just churned out a rather mighty 1.2GHz dual-core beast of a handset and is ascribing it to the Magenta network for a launch some time around May or June. We’re hearing it’ll come with qHD resolution (960 x 540, just like the Atrix 4G) and the SOC within will be that famed Snapdragon MSM8260 that Qualcomm teased briefly at CES a couple of weeks ago. Lending credence to this scuttlebutt is the fact that both TmoNews and Android and Me found sources affirming the Pyramid’s existence, leaving us only to wait and wonder about what we can do with a device of its kind.

{Image credit: Nina Aldin Thune]

HTC Pyramid emerges from the mists of speculation with a 1.2GHz dual-core, 4.3-inch screen, T-Mobile 4G originally appeared on Engadget on Thu, 03 Feb 2011 03:37:00 EDT. Please see our terms for use of feeds.

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What is Google Who? (updated)

You see what we’re seeing in the browser history? Google Who. Google Who? What’s that? It appears at the 32 minute mark from yesterday’s Android event video. Perhaps it’s just an internal directory lookup or maybe it’s something more, a 20 percent project possibly. Tommy, can you hear me?

Update: Aww, we just got word that it’s The Goog’s internal employee directory. Thanks for playing.

[Thanks, Joshua G.]

What is Google Who? (updated) originally appeared on Engadget on Thu, 03 Feb 2011 03:11:00 EDT. Please see our terms for use of feeds.

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Watch Google’s Android event in full: Honeycomb on the Xoom, Android Market website, in-app purchases, and Cee-Lo Green

There was plenty about yesterday’s Android event that didn’t make headlines but was worth noting. Hardware acceleration of both 2D and 3D UI elements — shown off to great effect by Google’s Hugo Barra, who managed to scroll through three lists simultaneously without inducing any lag on the Motorola Xoom — should make Honeycomb as delicious to look at as it sounds, while our personal favorite, the new tablet-specific email interface, should be part of Gmail yesterday. The email UI is built out of elements Google calls fragments, which will supposedly be easy to transition down to smartphones, so thumbs up all around. The video above also runs you through the big news of the day, namely that Android Market can now be accessed via a dedicated website and apps downloaded to your device remotely, along with the equally important (for devs) addition of in-app purchases. Finally, Cee-Lo Green pops in for a video chat session from wherever he is on the internets, and we’re all treated to an exhibition of lag-afflicted, awkward conversation. What’s not to love?

Watch Google’s Android event in full: Honeycomb on the Xoom, Android Market website, in-app purchases, and Cee-Lo Green originally appeared on Engadget on Thu, 03 Feb 2011 02:46:00 EDT. Please see our terms for use of feeds.

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Dropcam app comes to Android, lets you monitor your security cameras from afar

iPhone users have been able to keep watch on their Dropcam security cameras from the convenience of a dedicated app since the Dropcam Echo launched last summer, but Android users have unfortunately been left with no other option than to simply use the standard, less-than-mobile-friendly web interface. The company’s now finally corrected that oversight, however, and released a full-fledged app for Android smartphones running Android 2.2 or higher. The key advantage with a Dropcam setup — as we noted in our review of the camera itself — is that it’s entirely cloud-based, and doesn’t need to be connected to your home computer to record or share video (unfortunately, that convenience comes at quite a cost). As for the Android app, it will let you receive things like motion and audio alerts, and of course let you check in on a live stream or access recordings — those just looking try the service can also simply access some public webcams to test it out.

Continue reading Dropcam app comes to Android, lets you monitor your security cameras from afar

Dropcam app comes to Android, lets you monitor your security cameras from afar originally appeared on Engadget on Thu, 03 Feb 2011 01:30:00 EDT. Please see our terms for use of feeds.

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Google Launches Android Market Web Store, Improves Payment System

MOUNTAIN VIEW, California — Google is tired of Apple luring all the mobile developers away.

To fight back, the company is trying to make it easier for customers to purchase and install Android apps.

At company headquarters here this morning, Google unveiled its Android Market web store, a web portal that lets users browse and purchase apps from the Android Market without requiring a smartphone.

Google announced the new web site in an on-campus event showcasing the new Android version 3.0, aka Honeycomb, which is yet to be released.

Previously only accessible by using an Android smartphone, you can now access the Android Market site through a web browser on other devices, such as desktop computers, laptops, netbooks or — as we saw today on the Honeycomb-fueled Motorola Xoom — tablet. After accessing the site and signing in to your Google account, you can search the 200,000-plus apps featured on the official Android Market, and make app purchases on your browser.

After purchasing, apps will install directly to the specified smartphone device of your choosing via Wi-Fi or 3G connectivity.

In other words, you still need an Android device to run the apps, but you can “push” them to your device, using a browser.

Google also announced improved payment options as a supplement to the web-store launch. Credit card numbers and other personal payment information is stored in your individual Google account. After choosing an app, you can make a payment using a one-click purchase system.

Google is also giving developers more control on the backend. In the developer console, Android app developers will now be able to set the price of an app in different currencies specifically supported by the Android Market. So what may cost an American user $5, a developer can also specify the cost of the app to a European user paying with the euro.

Finally, in-app payments will soon be coming to the Android Market, letting users purchase things like virtual currency, additional levels or in-game consumables without leaving the app environment. The developer documentation for in-app payments is being released today. Google expects in-app payments to be available to Android users before the end of spring.

It’s a long overdue move by Google, as Apple has had app-store-directory access available to customers by browser since 2007. And Android Market users have complained about payment systems.

Apple’s app store contains 400,000-plus applications, over twice that of Android’s.

“I think Android has a history of performing well despite having a late start,” user interface director Matias Duarte told Wired.com in an interview. “We’re pretty excited about it.”

Although Google showed all the new Android Market developments on its new new Honeycomb Android update, the company gave no details as to when the update will be launched.

Photo: Andy Rubin, Google VP of Engineering (Mike Isaac/Wired.com)

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