Three-wheeled eRinGo car concept: no thanks

It’s hard to hold the designers of concept cars accountable — so few ever come close to seeing the light of day, and they are, after all — concepts. That said, the eRinGo car is one design we seriously hope never comes to fruition. A two-seater that’s capable of converting back and forth between one and three-wheeled driving, depending on the curves of the road ahead, the eRinGo looks like a half-crushed can of Heineken. Not a good thing, in our opinion. That said, we like the two steering wheel concept — wherein the passenger on either side can take over driving duties — great if your friends are the agreeable sort willing to hand over the keys at any moment. There isn’t much more meat as to how this dude would work, but that’s what your imagination is for, right? There’s one more shot of this bad, bad boy after the break.

Continue reading Three-wheeled eRinGo car concept: no thanks

Filed under:

Three-wheeled eRinGo car concept: no thanks originally appeared on Engadget on Wed, 21 Oct 2009 12:55:00 EST. Please see our terms for use of feeds.

Read | Permalink | Email this | Comments

Yanko Design opens store, oodles of concepts now on the market

Yanko Design is well known for digging up some of the most amazing, most commercializable concepts on the world wide web, and today the site has finally taken the next logical step. With every awesome mockup comes the inevitable question: “Yo, holmes — where can I buy this?” With the grand opening of the YD Store, you can now exchange your currency for such luxuries as the d°light Huggable Pillow, Magnetic Spice Stand, Sorapot and Cloud Chair. We couldn’t be happier to see some of these incredible designs ushered into the market place, and if you’re feeling the same, you can give that read link a tap to enter a deep, dark world that’s bound to drain your wallet dry. Have fun!

Update: Seems the site is getting battered at the moment, though we’re sure they’re buying more bandwidth as we speak. Right?

Filed under:

Yanko Design opens store, oodles of concepts now on the market originally appeared on Engadget on Mon, 19 Oct 2009 16:48:00 EST. Please see our terms for use of feeds.

Read | Permalink | Email this | Comments

Sony’s 360-degree 3D display prototype makes virtual pets more lifelike, expensive

In case you missed it, Sony’s got a thing for 3D with big plans to push the technology into your living room next year. While the first application will be applied to the flat screen TV, Sony’s obviously thinking about other displays judging by this tiny prototype set for reveal at Tokyo’s Digital Content EXP0 2009 on Thursday. The 13 x 27-cm device packs a stereoscopic, 24-bit color image measuring just 96 × 128 pixels viewable at 360-degrees without special glasses. If the prototype ever hits the assembly line then Sony envisions its commercial use in digital signage or medical imaging — or as a 3D photo frame, television, house for your virtual pet, or visualizer to assist with web shopping in the home. We’ll be on-hand for the unveil on Thursday with live coverage and hands-on, check back then for more.

[Via Impress]

Filed under:

Sony’s 360-degree 3D display prototype makes virtual pets more lifelike, expensive originally appeared on Engadget on Mon, 19 Oct 2009 03:19:00 EST. Please see our terms for use of feeds.

Read | Permalink | Email this | Comments

10/GUI interface looks to redefine the touch-enabled desktop

Redefining the way we interact with computers is a pretty ambitious task as far as things go, but that’s just what R. Clayton Miller is looking to do with his so-called 10/GUI project, and he may just be onto something. Miller begins with the notion that the traditional mouse-based interface lacks the “interaction bandwidth” afforded by multitouch interfaces, and that touch-enabled desktops (or laptops) are inherently problematic since they can’t be used for prolonged periods of time — even a flat surface will do a number on your neck if you use it all day. To solve that problem, Miller proposes separating the touch surface from the display and placing it below the keyboard in the form of a large, hybrid capacative / resistive touch panel. That’s just the beginning, however, and Miller has also devised a whole new interface that makes use of all your fingers, and a new linear means of displaying windows that strikes a balance ease of use and the ability to manage numerous applications. Of course, there are some drawbacks — you’d still likely pull out a mouse for Photoshop or a marathon Left 4 Dead session — but we’d certainly be curious to see how this would play out in practice. Head on past the break for a full video overview.

[Via Slashdot]

Continue reading 10/GUI interface looks to redefine the touch-enabled desktop

Filed under: ,

10/GUI interface looks to redefine the touch-enabled desktop originally appeared on Engadget on Thu, 15 Oct 2009 14:58:00 EST. Please see our terms for use of feeds.

Read | Permalink | Email this | Comments

Fujitsu’s Frame Zero concept knows no boundaries, no bezels

rame Zero concept knows no boundaries, no bezels

It’s always fun to see what big tech companies think the future will be like, and for Fujitsu the future is Frame Zero. It’s basically a system of bezel-free devices that can all wirelessly connect and share information, not at all unlike Microsoft’s Mobile Device Collaboration patent application we took a gander at last year. The concept video below shows both a sort of tiny mobile PC joining forces with an eminently breakable looking cellphone to share information cross-screens. But, it goes further, with talk of the larger of the two acting as a sort of alarm clock that, when you swat at it in the morning, checks your body temperature to determine how well you slept before barraging you with e-mails and financial reports. Just what you need first-thing in the morning.

Continue reading Fujitsu’s Frame Zero concept knows no boundaries, no bezels

Filed under: , ,

Fujitsu’s Frame Zero concept knows no boundaries, no bezels originally appeared on Engadget on Tue, 13 Oct 2009 07:30:00 EST. Please see our terms for use of feeds.

Read | Permalink | Email this | Comments

Maemo 6 UI concept revealed to include portrait mode, capacitive multitouch

Today at the Maemo Summit — which we like to imagine happens in a lavish, remote mountain fortress somewhere in Finland — Nokia dropped some interesting hints about what we can expect from Maemo 6. Look for both portrait and landscape support, multitouch, capacitive touchscreens, an “iconic user experience and integrated internet services in one aesthetic package” (as opposed to a user experience that lacks icons, integrated internet services, or aesthetics, we suppose), and a desktop significantly larger than the display, which can be navigated either vertically or horizontally: Nokia is calling this “the canvas principle,” although we’d call it “possibly quite confusing” unless the design is particularly well implemented. But the designers have plenty of time for that: Maemo 6 probably won’t see the light of day until late 2010. Hit the read link for plenty more mind-blowing slides.

[Via SlashGear]

Maemo 6 UI concept revealed to include portrait mode, capacitive multitouch originally appeared on Engadget on Fri, 09 Oct 2009 11:10:00 EST. Please see our terms for use of feeds.

Read | Permalink | Email this | Comments

ALPS Electric Field Communication model finds logical purpose in tactile human interaction (video)

Let’s face, most technology these days focus on enhancing our ability to converse without having to physically be near any one another in any way, shape, or form. So it’s a bit refreshing to see ALPS try to bring back the personal with its Electric Field Communication model, which essentially takes the TransferJet idea one step further by using the human body as a transference medium between two devices. In the example we saw on the CEATEC floor, one person held a mockup cellphone displaying one of three images. The user held the phone in one hand, picked one of those images, and then placed his or her other hand against a computer panel, whereby that image was displayed on an overhead machine. The use we’re really excited for, and one that was proposed in video form only, was two people having devices pocketed and sharing data between the two via hand touching, E.T. style. There isn’t any direct product that’s reaching consumers with the technology yet, giving us plenty of time to ponder if cybercriminals will figure out a way to hack your mobile simply by bumping into you at the subway, an interesting new spin on the idea of catching a computer virus. A bit confused by what we’re talking about? There’s a helpful video for you just past the break.

Continue reading ALPS Electric Field Communication model finds logical purpose in tactile human interaction (video)

ALPS Electric Field Communication model finds logical purpose in tactile human interaction (video) originally appeared on Engadget on Fri, 09 Oct 2009 03:33:00 EST. Please see our terms for use of feeds.

Permalink | Email this | Comments

Panasonic’s 1080p twin-lens P2 camcorder seen behind three-dee glass at CEATEC

We can’t say for certain how good it feels to hoist this big-faced behemoth onto one’s shoulder, but it’s the first time we’ve seen Panasonic’s 1080p twin-lens P2 3D camcorder out and about since its fabled introduction at NAB earlier this year. Strategically placed beside a 3D Avatar trailer demo, the camcorder looked exactly like the press shot we saw of the prototype before, though there’s still no formal word on when it’ll be used to film your friend’s Bar Mitzvah (or anything else half as cool). A boy can dream, yeah?

Filed under:

Panasonic’s 1080p twin-lens P2 camcorder seen behind three-dee glass at CEATEC originally appeared on Engadget on Tue, 06 Oct 2009 23:29:00 EST. Please see our terms for use of feeds.

Permalink | Email this | Comments

KDDI Polaris Robot concept — it’s like Rolly, but with a purpose

Being a Japanese carrier and all, it’s no shock to see KDDI with a large presence at CEATEC. What was surprising, however, was the cute little device you see pictured above. Showcased in an “early prototype” form, the recently introduced Polaris Robot looks eerily similar to Sony’s befuddling Rolly. Thankfully for KDDI (and all of humanity, really), this creature actually has a purpose. Packed with speakers, an array of wireless sensors and the ability to send video signals to your TV sans cables, the concept docking station is meant to stylishly hold your KDDI handset (lots of ’em will be compatible in due time) and beam a blown-up version of your phone’s UI onto your television or LCD monitor. The good news here is that the system actually displays a far more intuitive menu layout on the screen than what’s available on your dumbphone, enabling users to flip through schedules, photos, videos and playlists with ease. Technological details — as well as information surrounding price and release — were scant, but you can whet your appetite by peeking the video just past the break.

Continue reading KDDI Polaris Robot concept — it’s like Rolly, but with a purpose

Filed under: , ,

KDDI Polaris Robot concept — it’s like Rolly, but with a purpose originally appeared on Engadget on Tue, 06 Oct 2009 09:08:00 EST. Please see our terms for use of feeds.

Permalink | Email this | Comments

NTT DoCoMo’s Touch Wood concepts show their grains at CEATEC

We’ll spare you the obvious cheap jokes, but grabbing hold of NTT DoCoMo’s Touch Wood concepts at CEATEC was a true, honest-to-goodness pleasure. Engineered in cooperation with Sharp and Olympus, the kidney bean-esque touchscreen phone was accompanied by a TV tuning smartphone with a slide-out QWERTY keyboard. Both units were in the early prototype stage, with the bean shaped fellow being a mere mock-up that failed to do anything when pressed. The other guy is based around the SH-04A, and while the wood trim could’ve certainly encompassed more of the chassis than it did, we dig the direction DoCoMo is headed here. Have a look at Ma Earth’s favorite phone (next to the Reclaim, of course) in the gallery below (and video after the break, if you’re feeling extra saucy).

Continue reading NTT DoCoMo’s Touch Wood concepts show their grains at CEATEC

Filed under:

NTT DoCoMo’s Touch Wood concepts show their grains at CEATEC originally appeared on Engadget on Tue, 06 Oct 2009 08:42:00 EST. Please see our terms for use of feeds.

Permalink | Email this | Comments