Compal’s ‘Ultra Mobile’ Ultrabook eyes-on

Intel’s already teased Compal’s “Ultra Mobile” Ultrabook from afar, but when this Ivy Bridge laptop popped up on the show floor after the Computex keynote, we decided to give it a closer look. While this prototype isn’t quite in the same league as ASUS’ gorgeous UX21, do bear in mind that we’re still looking at a relatively slim package for a 14- to 15-inch Core i7 rig. Also visible around the machine are a couple of USB 3.0 ports, an HDMI-out port, a LAN socket, and an SD card reader. Until we hear more about this Ultra Mobile, enjoy our eyes-on photos below.

Compal’s ‘Ultra Mobile’ Ultrabook eyes-on originally appeared on Engadget on Sat, 04 Jun 2011 07:05:00 EDT. Please see our terms for use of feeds.

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uBeam wireless power startup shows prototype at D9 (video hands-on)

As seems to be the case each year, one or two stars show up to demonstrate new technology here at the All Things D ‘Science Fair,’ and it just so happens that a pair from the University of Pennsylvania are soaking up the limelight this go ’round. uBeam’s the company, and based on what we saw at D9, we’re guessing that you’ll be hearing an awful lot more from the duo in the coming months. The company’s mission is to provide wireless power — hardly a new concept, but it’s all sorts of refreshing to see what’s often thought of as a pipe dream get an injection of reality. The outfit is literally comprised of two people for the moment, with the prototype shown here concocted just a few weeks ago.

The goal? To get uBeam transmitters installed in as many locales as possible, and then to hit critical mass from a device standpoint. Imagine walking into a restaurant with uBeam transmitters in the ceiling, and watching your handset magically recharge as you await your appetizer. Granted, the outfit’s a long way from that — its first product will be a small charging puck that’ll connect to a bevy of USB devices. That’ll pair with an enterprise or consumer-level transmitter, a device that will ideally be situated in a ceiling. For now, things are strictly line-of-sight, but the shipping system will be able to detect a uBeam puck in the room and charge it if it’s anywhere within a 20 to 30 foot radius. We’re told that the consumer version will be suitable for piping power to just a handful of devices, whereas the enterprise build will be able to juice up an undisclosed amount more. Care to learn more? Head on past the break.

Continue reading uBeam wireless power startup shows prototype at D9 (video hands-on)

uBeam wireless power startup shows prototype at D9 (video hands-on) originally appeared on Engadget on Wed, 01 Jun 2011 08:00:00 EDT. Please see our terms for use of feeds.

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Intel shows off Oak Trail-based Android Honeycomb tablets, confirms Android Market support

At a time when ARM and Android are dominating the mobile computing world, Intel’s only just starting to catch up with some green robot-friendly prototypes, like these Oak Trail-based 10-inch tablets at Computex 2011. Starting from the left we have the Intel Green Ridge, Foxconn F150, Quanta QXZI, an unnamed Compal device, Intel Marco Polo 2, and Intel Carrot. Sadly, Intel wouldn’t give the names of the ODMs behind its own reference tablets, so your guess is just as good as ours.

With the exception of the Gingerbread-powered Foxconn slate, these were all running on Honeycomb 3.0.1 OS — well, we say running, but just barely. As you’ll see in our hands-on video after the break, most of the devices were struggling to keep up with the launcher animation, and needless to say, Intel wasn’t keen on letting us test video playback on them. We also noticed that Android Market was missing on the prototypes, but Intel assured us that it’ll be available on the final products, and that current Android apps are already supported by Oak Trail. In terms of build quality it left much to be desired, though this is forgivable at a trade show; it’s the software that we’re concerned with. From what we’ve seen here at Computex, Android on Oak Trail is far from ready, so it’ll be interesting to see if Acer can actually pull off a July launch for its rumored Oak Trail Honeycomb tablet.

Update: OK, our in-depth hands-on video is finally working. Check it out after the break.

Continue reading Intel shows off Oak Trail-based Android Honeycomb tablets, confirms Android Market support

Intel shows off Oak Trail-based Android Honeycomb tablets, confirms Android Market support originally appeared on Engadget on Tue, 31 May 2011 03:42:00 EDT. Please see our terms for use of feeds.

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NFC-enabled Angry Birds Magic gets demoed, dares you to find another C7 owner

Okay, so maybe it’s not that hard to find another Earthling with a C7, but let’s be honest — finding someone with a Nexus S is entirely more likely. For now, however, it seems as if Angry Birds Magic will be reserved for the aforementioned Nokia handset, and while we already heard of its NFC-enabled tricks, seeing it in action is another thing entirely. Our pals over at Netbook News were able to snag a quick demonstration at the MeeGo Conference, and it seemed to work exactly as advertised: tap two phones together, and five new levels are gained. Do it with another C7, and you’ll score another batch of never-before-seen trials and tribulations. Have a look for yourself above, won’t you?

NFC-enabled Angry Birds Magic gets demoed, dares you to find another C7 owner originally appeared on Engadget on Mon, 30 May 2011 08:20:00 EDT. Please see our terms for use of feeds.

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NVIDIA’s quad-core Kal-El used to demo next-gen mobile graphics, blow minds (video)

You might think yourself too grown-up to be wowed by shiny, glittery things, but we doubt many will be able to watch NVIDIA’s new Glow Ball tech demo without a smidgen of childlike glee. Built to run on the company’s quad-core Kal-El processor, it shows us the first example of true dynamic lighting on mobile devices and also throws in some impressive physics calculations like fully modeled cloth motion. Instead of the pre-canned, static lights that we see on mobile games today, NVIDIA’s new hardware will make it possible to create lighting that moves, fluctuates in intensity, and responds realistically to its environment — all rendered in real time. The titular glow ball can be skinned with different textures, each one allowing a different amount and hue of illumination to escape to surrounding objects, and is directed around the screen using the accelerometer in your tablet or smartphone.

NVIDIA demoed the new goodness on a Honeycomb slate with 1280 x 800 resolution and the frame rates remained smooth throughout. In order to emphasize the generational leap that we can expect with Kal-El, the company switched off two of the four cores momentarily, which plunged performance down to less than 10fps. That means the simulations we’re watching require a full quartet of processing cores on top of the 12-core GPU NVIDIA has in Kal-El. Mind-boggling stuff. Glow Ball will be available as a game on Android tablets once this crazy new chip makes its way into retail devices — which are still expected in the latter half of this year, August if everything goes perfectly to plan. One final note if you’re still feeling jaded: NVIDIA promises the production chip will be 25 to 30 percent faster than the one on display today. Full video demo follows after the break.

Continue reading NVIDIA’s quad-core Kal-El used to demo next-gen mobile graphics, blow minds (video)

NVIDIA’s quad-core Kal-El used to demo next-gen mobile graphics, blow minds (video) originally appeared on Engadget on Sun, 29 May 2011 23:00:00 EDT. Please see our terms for use of feeds.

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Windows tablet OS preview coming next week?

We’ve heard an awful lot about a Windows tablet OS this past year, with stirrings of a 2012 launch — heck, even Steve Ballmer’s fanned the flames of speculation — and now the rumor mill’s been set in motion with word of an impending preview expected next week. According to Bloomberg, three sources have confirmed Microsoft’s plan to flaunt the much-anticipated UI, possibly at upcoming appearances at AllThingsD and Computex. The showcase is supposedly set to run the touchscreen-enabled software on a Tegra-equipped machine. We’d previously reported on stirrings of a June demo. Considering all the evidence that’s stacked up over the past few months, we’d say 2012 is looking like a rather practical target.

Windows tablet OS preview coming next week? originally appeared on Engadget on Thu, 26 May 2011 20:17:00 EDT. Please see our terms for use of feeds.

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KDDI’s Swing navigation system helps you find your way around a store, avoid human interaction

GPS can help you get to your favorite bookstore, but once you’re there, it probably won’t find that Thomas Pynchon book you’re looking for. That’s where KDDI’s Swing navigation system comes in. Taking its cue from Nokia’s Kamppi and NAVTEQ’s Destination Maps services, the prototype is designed to help smartphone users find their way around malls, restaurants or any other indoor space, using only a red arrow as their compass. Just choose the section of the store you’re looking for, wave your phone in a circle and KDDI’s app will use a system of pre-installed sensors to find your location, before pointing you in the right direction. Seems intuitive enough, but Swing’s success will ultimately depend upon how many people and retail outlets decide to adopt it. Swing past the break for a demo video.

Continue reading KDDI’s Swing navigation system helps you find your way around a store, avoid human interaction

KDDI’s Swing navigation system helps you find your way around a store, avoid human interaction originally appeared on Engadget on Wed, 25 May 2011 09:51:00 EDT. Please see our terms for use of feeds.

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Sony’s SmartAR demoed live, raises the bar for augmented reality (video)




Remember Sony’s SmartAR? The markerless AR technology that promises reality augmentation without the need for unsightly tattoos? It’s back again, showing itself once more after an all-too-brief 48 hour layoff. A new live-demo shows Sony’s markerless object recognition system focusing on posters, tables, books, and coffee cups in lieu of the traditional AR card — allowing it recognize multiple objects at once. Focusing on objects rather than markers allow augmented entities to interact more naturally with their environment. For instance, bouncing AR balls plummet off the edge of a table, and realistically ricochet off of a book placed in their path. Objects don’t even need to remain on screen, as demonstrated by an AR pop-up menu that remained viewable even after the object-marker that spawned it left the viewer’s field of vision. Sony seems to have built the groundwork of an augmented reality system that might actually be useful — pair this up with a set of swank AR glasses (or better yet, holographic AR glasses), and we’ll have a vision of the future we can really look forward to.

Sony’s SmartAR demoed live, raises the bar for augmented reality (video) originally appeared on Engadget on Sun, 22 May 2011 17:24:00 EDT. Please see our terms for use of feeds.

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AT&T demos speedy LTE, calls 28.8Mbps downloads realistic for real people

GigaOM got to peek inside AT&T’s Foundry innovation center in Texas this week, and the tour came with a special treat — a first glimpse at how AT&T’s upcoming LTE network might perform when the carrier flips the switch later this year. Where Verizon’s existing network promises download speeds of between 5 and 12 megabits per second (though we’ve gotten far better and worse in practice), the publication witnessed a connection with 28.87Mbps download and 10.4Mbps upload speeds, using a MIMO antenna passing bits through both 700MHz and AWS frequencies. “But,” you protest, “isn’t LTE capable of more?” Sure, but an AT&T executive told the publication that these were meant to be real-world numbers. Still, considering all the factors and where the test was held, it’s probably best to break out the table salt for now.

AT&T demos speedy LTE, calls 28.8Mbps downloads realistic for real people originally appeared on Engadget on Thu, 19 May 2011 19:34:00 EDT. Please see our terms for use of feeds.

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LifeFitness exercise bike interfaces with Nexus S, makes fitness marginally enjoyable (video)

LifeFitness may have taken one too many creative liberties with its Cyberbike Wii accessory, but it did a laudable job of redeeming itself at Google I/O this week. The outfit brought a USB-equipped exercise bike to the show floor, where an Open Accessory-enabled Nexus S promptly stole the show. We were shown a demo of the CardioQuest app interfacing with the cycle over the aforementioned protocol; the bike itself had a heretofore unreleased firmware update installed that allowed it to interact with the phone, and we’re told that said update will be available free of charge to existing customers in the coming weeks.

As was announced yesterday during the opening keynote, the Android Open Accessory API is currently only capable of handling communications over USB, but that didn’t stop a clever game from keeping a booth representative mighty busy. The gist is pretty simple — pedal harder to move the Android up, and relax your stride to see him float down. The goal is to avoid the surrounding walls, while also keeping your mind from focusing on the fact that you’re actually burning calories. Mum’s the word on whether or not this particular app will ever make it into the Android Market, but there’s a video of the chaos waiting just after the break, regardless.

Continue reading LifeFitness exercise bike interfaces with Nexus S, makes fitness marginally enjoyable (video)

LifeFitness exercise bike interfaces with Nexus S, makes fitness marginally enjoyable (video) originally appeared on Engadget on Wed, 11 May 2011 11:53:00 EDT. Please see our terms for use of feeds.

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