10 Everyday Gadgets With Ties To The Space Program

Chances are you use a gadget touched by space technology each and every day. Here are 10 common gadgets and products with ties to space exploration that have improved our lives here on Earth.

Eating Like an Astronaut: Our Six-Course Space Food Taste Test

Eating is one of life’s most important activities, and the same applies in space. Every astronaut eats three times a day, and yesterday for lunch, Adam and I had space food. It was awesome.

So how did everything taste? On the whole, surprisingly good! But before we delve into our detailed taste test, a word about what we were eating. I spoke to Vickie Kloeris, the Subsystem Manager for Shuttle and ISS Food Systems—NASA’s head chef—and she walked me through exactly what goes into the vittles consumed in orbit by our astronauts.

Essentially, NASA does exactly what the army does with its MREs (Meals Ready to Eat), with a few exceptions: MREs are designed to keep an 18- to 22-year-old, extremely active soldier fueled and ready, whereas space food must be nutritionally tailored to older and less-active adults, so in general, space food is lower in fat, calories and salt.

For space food, the main criteria are spoilage resistance, easy preparation and consumption in microgravity (ie no potato chips), plus storage-space considerations. There are five classifications of space foods: rehydrateable (just add water), thermostabilized (already wet, heat in its metallic/plastic pouch and eat), irradiated (cooked irradiated meats ready to eat), intermediate moisture (meaning dried fruits, jerky, and such) and natural form (better known as junk food—ready to eat without any prep or storage concerns).

On the Space Station, there is a food prep area in the Russian half that has a fold-down dining table along with food package heaters. But soon, as the station is expanded to accommodate a crew of six later this month, a second, smaller food prep area will be added—this time equipped with a chiller, which is a first for the station—refrigeration specifically for food products. Cold drinks in space!

Vickie was kind enough to ship out a batch of goodies that didn’t make it into orbit from the last ISS mission, and we dined on them for lunch. We didn’t have a specialized thermostabilized pouch heater—and you can’t microwave these puppies—so we just dunked them in boiling water for a while until they heated through. We made it through six courses including dessert:



Here, our menu in detail:


First Course: Southwestern Corn, Potato Medley
While it may have looked a little rough in the thermostabilized packet, corn was actually pretty tasty, and had the correct consistency. The Southwest was apparently represented by flecks of red and green pepper and a mild spiciness.

But the potato medley—oh the potato medley. Don’t know what to say—there was a really strange chemical bitterness, from where it came I do not know. But not good.
Rating: Two Stars


Second Course: Breakfast Sausage Links, Curry Sauce w/ Vegetables
Awesome. Fingering pork sausage links inside a packet is not super pleasant, let me tell you, but out of the packet they were perfectly edible—fairly salty and a little stringy and dry, but with good taste. And dipped in the curry sauce? Yes. Sausages and curry go incredibly well together here on earth, and in space it’s no different.
Rating: Four Stars


Third Course: Beef Enchiladas, Baked Beans, Tortillas
Wow. Delicious. As the busted enchiladas slid out of the packet, we were scared. But the flavor was right on—equal to if not better than any frozen enchilada you can get at the store. And the baked beans—oh my—Adam had three helpings. Taste was great, consistency perfect—and wrapped in a tortilla, which Kloeris says is one of the most versatile space foods (understandable), the combination was fantastic. I could fuel my spacewalks with this combo for months.
Rating: Five Stars


Fourth Course: Chicken Teriyaki, Creamed Spinach
Yikes. As you saw in the video, the chicken teriyaki was nasty. I don’t know if we got a bad pouch or what, but the chicken was mushy to the point of being hardly recognizable as chicken. And the smell. Oh the smell. Not sure what went wrong here, but this was more akin to dog food than teriyaki. AVOID!

As for the creamed spinach, that was our only freeze-dried food item. In space, you would use the small tube opening to inject hot water with a syringe and smush it around in the package until it was done, but we reconstituted it in a bowl, and it came out alright. Kind of bland, but edible. We didn’t spend long on it though because we wanted that chicken teriyaki out of our sight as soon as possible.
Rating: Zero Stars


Fifth Course: Chicken w/ Peanut Sauce, Green Beans w/ Potatoes
Definitely an improvement. The chicken here was in more recognizable texture and shape, and the peanut sauce, while not particularly delicious, was certainly more edible than the teriyaki sauce. And the green beans and potatoes were pretty much the same as your typical canned fare, so not bad at all.
Rating: Three stars


Dessert: Brownies, Cocoa, Kona Coffee
The brownies were basically Little Debbie brownies—in fact, they may have been exactly that, as NASA does purchase off-the-shelf snacks to send up after they’re evaluated and repackaged. And the drinks were essentially the same as their earthly equivalents—only in space, you rehydrate with the same syringe-in-bag technique. Both were tasty.
Rating: Four Stars

You may be surprised to see no freeze-dried ice cream here for dessert—the item most commonly associated with “space food.” Well, that’s because actual freeze-dried ice cream was only eaten on one Apollo mission—its flavor is just too unlike ice cream to be enjoyed, and its excessive crumbliness made it especially difficult to eat and clean up in microgravity. Thus, its relegation to museum gift shops and novelty stores everywhere.

So in conclusion, I’d say our lunch was highly enjoyable. We went through what every astronaut does before their missions—a sampling of the available foods to see what they like. If Adam and I were going up, you can guess our containers would be full of beef enchiladas, baked beans, sausages and curry sauce, and there wouldn’t be any chicken teriyaki in sight.

Now I want to try everything on the menu:

Sony Product Timeline Is a Glorious Gadget History Lesson

They have been in coma lately but, through 53 years of history, Sony has created some of the most amazing gadget in history. Some of them changed the world forever. Here you have them all.

Click on the image above to access the full timeline in 2800 x 1188 pixels.

I look back in time and I can’t help but wonder what the hell is wrong with Sony. Sure, they have had they share of disasters, like Betamax, but overall they always were a company breaking new ground and opening new product categories.

Some of their products, like the Sony Trinitron or the Sony Walkman, changed the way we understood TV and music. Their professional U-Matic and Beta video series did the same, democratizing movie and video production. The Playstation introduced 3D graphics in the gaming world in a big way, destroying the status quo, which at the time had Nintendo as its king. Even their transistor radios were groundbreaking, not to talk about their stunning designs in the past.

Today, their product designs are bland. And their technology, except for a few exceptions that have their replica from other manufacturers, is just me-too. No spark, no true revolutionary innovation. Just a giant, surviving in a world where other brands now carry the torch they had for decades.

Look at the timeline and marvel at all the “world’s firsts” these people had. I’m sure you will have the same feeling.

[Odelia Lee and Andrea Wang collaborated in the creation of this timeline]

Confessions of a Space Camp Alum

In the summer of 1986, I spent a week at Space Camp in Huntsville, AL. Not only that, but in our final mission, I crashed our Space Shuttle.

I remember watching the very first Space Shuttle launch ever, in April 1981. We were sitting on the floor in the hallway of my school, gathered around a little TV that had been brought out for the purpose. It was amazing, the way the four-piece futureship—the Columbia with its then-all-white fuel tank and boosters—ripped through the sky, rotating and tilting a bit towards the earth as it reached escape velocity, as if to ensure all spectators would get sweaty palms and an elevated heart rate.

For five years, the Shuttle was the thing, and every kid worshiped it. By 1986, my friend Clint and I had finally ditched plans to become doctors like our dads, and were firmly set on joining the astronaut program when we were old enough. (This is before we decided to be rock musicians, which is what Clint actually is.) Space Camp had been started at Huntsville’s US Space and Rocket Center in 1982, and was picking up a rep as a healthy, educational kids summer activity, so it wasn’t hard for Clint and I to convince our parents to sign us up.

But before we made it to Space Camp, something happened that made a lot of kids think twice about becoming astronauts.

On January 28th, everyone at my school was gathered around a TV again, this time in the gymnasium. The Space Shuttle Challenger was about to send a teacher, Christa McAuliffe, into space, so it was a big deal. At the end of the countdown, we watched as the whole launch system lifted off of the gantry, until a little over a minute into the flight, when something went horribly wrong. The Challenger broke apart, exploding in all different directions in a nasty swirl of hot smoke. I don’t remember if anyone cried, but I do remember the feeling of utter emptiness, helplessness, in my gut as I watched.

We coped with our grief through the spring, with jokes like “What does NASA stand for? Need Another Seven Astronauts” and “How do you know Christa McAuliffe had dandruff? They found her head and shoulders on the beach.” Every kid lamented out loud that if they were going to have to pick a teacher to go on that particular ill-fated mission, why didn’t they pick mine. The humor was just a stage of mourning; we all loved our Space Shuttle. But the tragedy, and the fact that the Shuttle was grounded until further notice, made it a strange time to want to go to Space Camp.

It was also a strange time to release a film about Space Camp—and accidental shuttle launches—but that summer, before Clint and I arrived in Huntsville, that movie starring Lea Thompson and a young Joaquin Phoenix came out. We all saw it. Much of it was shot on the campus, though somehow, through movie magic, Huntsville became a suburb of Cape Canaveral. So when we got there, we knew sorta what to expect.

After bidding goodbye to our parents for the week, we were divided into groups, named after astral bodies, and issued visors. My team was the Sun—we had orange visors, and in true nerd form, referred to ourselves the Solarians. There were like eight of us, Clint and me, plus these cool guys from South Carolina named Sean and Comer (seriously, how can you not be cool with a name like “Comer”?), a couple of other geeks and two girls—bookworm types but hey, they still counted. We went to classes together: NASA trivia on Apple IIe’s with monochrome monitors, piece-by-piece walkthroughs of Mercury and Apollo capsules, demonstrations of rocket engines, even a spacesuit try-on.

In Space Camp: The Movie, there’s a piece of equipment made up of three rings attached to each other at different points, so that the human body in the middle could be spun in every direction. In the movie, it’s controlled with a stick, and whoever can use that stick to stabilize the machine technically has the skill to right a spacecraft that’s tumbling into the earth’s atmosphere during re-entry. Remember that thing? Well, it was 89% bullshit. The device existed, and a lucky few (I’m thinking the older kids) got to be strapped into it, but it’s just an orientation trainer, and has no stick, and can’t be controlled, except by spotters who spin it around manually.

The pool was for drills. The older kids in “Space Academy” got to do full spacewalk drills under water, like real astronauts do, with suits and everything. We youngins got some basic zero-buoyancy training. The most fun we had was emergency drills—a low-budget re-enactment of the scene where Gus Grissom is pulled out of the water in The Right Stuff.

Looking back, Space Camp was largely an opportunity for the US Space and Rocket Center to sell a bunch of crap (t-shirts, pins, flight suits, hats) and promote its more edutaining rides. The best by far was the centrifuge, that zoetrope-shaped spinning room whose floor would fall out once centrifugal force had successfully usurped gravity as the main force holding you to a surface.

There was an IMAX theater, and we were there every night, seeing The Dream Is Alive, the greatest Shuttle film ever (I think Christa McAuliffe and the other doomed astronauts are shown training in that movie), and a bunch of others, including some science stuff in 3D. It was a little bit like spending a week living at a museum—we even ate in the same cafeteria that visitors did. We lived on freeze-dried icecream that we bought from the concession stand, and one night we were fed an entire meal of freeze-dried or reconstituted foods. I remember the peas, preferable dry, but not much else.

Our counselor was a big handsome fighter pilot named Ty or something, who told us more than once that he was a) a graduate of Top Gun and b) that he’d hung out with Lea Thompson when they shot the movie. Because of this double cred, we obeyed everything he said, and adhered to the lights out.

The focal point of the week at Space Camp was the shuttle mission, but even there, like in the pool, the younger kids got screwed. Our “shuttle” was this half-assed wooden play set, more or less the size of a shuttle, with a ladder that carried you from the flight deck to the crew deck, and an “airlock” that led to the cargo bay. Up top there were screens switches, but mostly they were simple PC screens to show wireframe flight-simulator type visuals, and switches leading to little lightbulbs and not much else. Down below, we had computer screens, and we had jacks for the headset intercom, and not much else. It was good enough for make-believe, but the Space Academy kids had a real frickin’ shuttle.

We weren’t even allowed in it. It was a shuttle mockup that was, I think, used by the astronauts themselves, complete with all the same hardware. Everything about it was 100X more real than our plywood construct, and every glance we stole at it was one of jealousy. It was featured in every brochure on the camp, apparently without fine print that you had to be this old—or maybe this tall—to see its insides. Crashing that thing would be like crashing the shuttle for real, dangerous and scary and expensive. Good thing I only crashed the POS junior edition.

Yep. When we were assigned roles, I didn’t get any of the good gigs: One of the girls, Cathy I think her name was, got a freakin’ space walk. Either Sean or Comer got to be the pilot (naturally), Clint I think was somewhere on the flight deck too. Me? I was shoved down in the crew deck with a couple of paste-eaters, “mission specialists” with nothing to do but report on fake experiments—probably involving mice or plants germinating or something. Maybe it was out of resentment, then, that I caused the whole mission to fail, epically.

Remember I said we learned trivia on Apple IIe’s? Well, I guess I didn’t learn enough, which is ironic, cuz I’m usually an ace at Trivial Pursuit. The thing about our make-believe mission was that it wasn’t sophisticated enough to be a true flight sim—instead, our counselors told us what was going on, and hit us with multiple-choice decisions on the computer screens—kind of a realtime choose-your-own-adventure—that would guide our craft safely home or into flaming oblivion.

We’d made it through the whole mission and were about to re-enter when our window of opportunity somehow closed, and we needed to pick a new landing site. The multiple choice options included White Plains and White Sands. White Plains. White Sands. They sound similar, right? I mean, I grew up in Indiana, so they were equally distant from my geographic frame of reference, and I was the product of the American education system, so I probably didn’t even have a geographic frame of reference. I suggested that we go to White Plains. Stressed it, over the weak protests of my teammates. I was damn sure. I reasoned with them over the intercom: It was a plain, and if we were in trouble, hell, we’d at least be able to put this sucker down on flat land.

I was wrong. White Plains, being a densely populated NYC suburb, is not a good place to land the Space Shuttle. Not only that, it’s in the wrong direction, if you miss your window over Florida. White Sands, New Mexico, all you Yeager fans surely know, is a fine place to crash land just about anything.

It was a fun week, Space Camp, but needless to say, I never went back. And I never became an astronaut. [Space Camp]

Ricoh CX1 Review: A Photographer’s Compact Point and Shoot

Where most other camera companies are going for 720p video in their nicer point-and-shoots, Ricoh added more photo-centric features to the CX1: in-camera HDR, high-speed sequential shooting and razor-sharp macro. We’ve tested, and we like.

Granted, we also like shooting HD video with every possible thing we own, but it’s nice to see some fairly unique photography-focused features pop up here and there, like in-camera high dynamic range shooting for more balanced exposure in unevenly lit scenes, to remind us that we can use our cameras to take photos too; that’s exactly what Ricoh is going for, and even better, it’s all packed into a nice minimalistic camera body that feels solid and light at the same time and has great style. I like the black one even better than the silver, but the black review unit we received had a faulty lens cover.

Specs:
• 1/2.3″ CMOS Sensor, 9.29MP
• 28-200mm, f/3.3-f/5.2 optical zoom lens (7.1x)
• 1cm macro focusing distance
• 7fps continuous shooting, with 60fps and 120fps 1-second burst shooting modes
• “Dynamic Range Double Shot” mode for in-camera HDR, 12ev stops of coverage
• VGA movie mode
• ISO up to 1600

In-Camera High Dynamic Range
The major selling point of the CX1 is its ability to take two exposures of an unevenly lit scene and combine them into a single shot that more accurately captures what your human eye sees. We did a guide to doing the exact same thing with Photoshop, but the CX1 joins just a few other cameras that do it automatically. And it works.

Granted, you can get much more dramatic results (and way more exposure lee-way) by dumping 7 RAW files into Photoshop, and it won’t work perfectly in every situation (night shots don’t show much effect), but it’s a very cool feature to play around with. And keep in mind, this is HDR of the actually useful, exposure-enhancing variety—no clown vomit colors here.

Here’s an example shot of Matt hard at work making Gizmodo blog sausage:

As you can see, the shot in HDR mode captures detail from out the window above Matt’s head without greatly darkening the rest of the scene, like his face. HDR mode takes an additional second or so to capture and drops your shutter speed down a stop or two, but other than that, it’s indistinguishable from regular shooting. Very nicely done.

Image Quality/Sensitiviy
Overall I found it to be very good—nice colors with a bit of the video-y color palette many other point-and-shoots have but nothing extreme. ISO sensitivity is OK, but not great: ISO 800 is useable at small sizes, but you’ll want to stick to ISO 400 or below to keep the noise in check for most shots:

One thing that’s awesome is the CX1’s macro-mode, as is the case on lots of newer point-and-shoots. It focuses down to one centimeter, has a movable focus point (many macro modes get caught hunting if what you want in focus isn’t right in the middle of the frame) and is razor sharp. Check out this clementine peel:

Shooting With the CX1
It’s a pretty nice experience, due in large part to the wide range of custom functions available. A “Function” button, one of four on the camera’s back, can be assigned one of nine jobs, from locking exposure to bracketing to setting the macro focus point.

And in addition, four quick-access function buttons that pop up when you hit the main “OK” button can also be custom-defined to whatever you want for immediate access to exposure compensation, white balance, ISO, image size—10 possible options. Super-handy.

The 60fps and 120fps burst modes (limited to VGA resolution) are usable, but they’re not as smoothly implemented as other parts of the camera. It’s really hard to know exactly when recording starts, and the output is a practically useless .MPO file, which you have to open in Ricoh’s software, split the MPO out into 120 JPEGs, then, if you want a movie, link them back together in something like Quicktime. That’s what I did here; the results are nice (although limited to one second), but it’s a pain in the ass since even VLC can’t open these MPO files.


Conclusion
In-camera HDR is not a gimmick here—it’s both usable and useful. Which is awesome. At $370, the CX1 is in the same price ballpark as most higher-end compacts, so your choice is basically HD video or the CX1’s unique photo features. The CX1 implements the latter very nicely, in a classically sleek, compact metal body. It’s not a huge surprise that tons of Japanese pros carry a Ricoh P+S in their pocket to supplement their DSLRs.

In-camera HDR works well and is handy

Super-sharp macro mode

Deeply customizable interface

Great-looking body

Decent ISO sensitivity

High-speed burst kind of sucks

No HD video capture

No RAW shooting or manual exposure controls

[Ricoh]

Animal Astronauts: The Unsung Heroes of Space Travel

Astroblogger Leroy Chiao belongs to an elite, exclusive club of earthlings who have ventured into space. Also in that club? Animals. Lots of them. This is tribute to the world’s bravest “astronimals.”

The subject of nonhuman space travel is a bittersweet one. It was an obvious—if occasionally cruel—way to sort out many of our functional uncertainties about leaving earth. In order to help humans avoid future space tragedies, these animals sometimes burned up in fiery crashes, though they generally were not, as is the preconception, often left for dead in the cold reaches of space. The various space programs’ use of animals held another sort of tragedy as well: The first creatures to slip the surly bonds were sadly unable to fathom the pure awesomeness of what they were doing.

Here are some of the best, brightest, adorablest creatures never to know that they’d been to space.

Ham, Albert and Spacebat images courtesy of NASA and JamesDuncan. Laika images from the Guardian and Thinkquest. Felix images taken from Purr-n-Furr.

Airport Medical Checkpoints Can’t Save Us From Apocalypse

This border entry and exit checkpoint with thermoscan controls is how your airport will look in a few years. If you are lucky. Swine Flu or not, this is our future.

See, while the Swine Flu may have not been as bad as originally thought, the fact is that it’s better to be overly protective than sorry. Or at least, that’s what governments think.

It’s just like anti-terrorist airport controls. These were increased to stupid levels after September 11 with measures like arbitrary limits on liquids, “Please Remove Laptop From Bag” rules, and the now-classic “Please Remove Your Shoes and Coat”—measures that only add hassle without actually increasing security. Not only they have been bypassed and rendered useless in countless occasions, but there are dozens of security breakpoints around airports everywhere that can be used by the bad guys to do bad things, even now.

We got those measures and everyone gladly accepted them, getting back to sleep into this false dream of total safety, all thanks to this daily airport security show and tell. The machines above can tell if your body temperature is going up, but many contagious diseases don’t cause serious symptoms early enough to stop the spreading.

The same will happen with medical controls. Thermal scanners and cybersniffers capable of detecting viruses and germs designed to do the same thing: Give everyone a false sense of health safety.

It will be false because, until the technology is truly omniscient and really can detect the tiniest amount of any virus in any stage of development, the barrier will never be real. And even then, there will be other entry points for the virus. You just can put barriers in the air. You can try to contain, but at the end is a battle we are going to lose. At least for the time being.

Right now the fact is that, no matter how many controls we put in airports, if there’s a real outbreak of something really really nasty, with no cure whatsoever, we are fucked. Big time.

In the meantime, we will all get to re-enact that airport checkpoint scene from Total Recall every time we go on a trip. I can’t wait. [Boston.com]

How an Intern Stole NASA’s Moon Rocks

In 2002, rogue NASA interns stole millions of dollars in moon rocks. This is the untold story of how they did it.

Building 31 North’s white halls are empty, because it is the middle of the night. NASA interns Thad Roberts and Tiffany duck inside a bathroom, and tear off their clothing. Then they change into the contents of their duffel bags—2mm thick neoprene bodysuits. Like in a bad movie, the suits will help Thad and Tiffany avoid heat sensors armed to feel out threatening climate changes inside a vault. The adrenaline, their attraction, the smell of rubber suits and the fear of failure is almost overwhelming. After pulling on the thermally shielded gear, Tiffany and Thad step back into the corridor, moving toward the turnstile lock that guards their target: NASA’s prized stash of moon rocks.

********

Building 31 North, which sits on the grounds of Houston’s Johnson Space Center, is where NASA keeps all 600 pounds of the moon rocks it has secured. They are the sole property of the government, collected over six lunar missions and protected with the dramatic intensity of national treasures. Building 31 North is one of the few buildings on earth constructed under Class 100 standards—it is a structure that can withstand 1000 years of water submersion, among other durability metrics that should not be tested this side of Armageddon.

Breaking into it is designed to be impossible for normal people. But not harder than building a shuttle, or figuring out how to put a rover on Mars. The agency hires people with the ability to find solutions for intimidatingly large problems exactly like this one. In this regard, Roberts was your typical NASA intern. The 25-year-old was pursuing multiple degrees in Physics, Geology and Anthropology. But while Thad was school smart, he also has an almost unquencheable adrenaline-seeking side, and was consumed with a strange Excel spreadsheet of personal goals that read like he was trying to prove himself to Evel Knievel and a rocket scientist at the same time: Experience zero gravity, check; experience severe dehydration, check; find dinosaur tracks, no problem. The list was long, and as he checked off one after another, maybe Thad’s ego began to believe anything was possible.

But Thad wasn’t in this alone. He was on his way to a divorce fueled by an affair he was having with fellow intern Tiffany Fowler. Tiffany was equally dynamic—a firecracker and former cheerleader who spoke French in bed and conducted stem cell research on NASA’s behalf. Thad wanted her, so when Tiffany begged to hear his idea to liberate the moon rocks, he told her. And when she wanted to follow through with the plan, the romantic and exciting thing was to start hatching a plan as if it were yet another science problem at work. One that would could make them very rich, or ruin their lives.

Soon one more curious co-op, the 19-year-old Shae Saur, had joined in on the heist. After months of preparation, they found themselves embarking on their unauthorized mission, driving for Building 31 North after dark with intel on every security device—and plans to get around them.

********

When it comes to Thad’s story, it is worth noting several things. I was not allowed to quote him directly from my interviews, and the others involved in the crime declined to verify his facts. This is his story as he told it to me. And in the time since, he’s written a novel about the heist, which was “based on truth, but it’s embellished.” So, take the tale for what it’s worth.

The Space Center had been under 24-hour supervision since the 9/11 attacks, but the guards planted at each entryway are not in the habit of stopping NASA’s carefully selected interns—who are always working—from entering after hours.

The guard said, “You get a new car?”

Thad replied, “No, sir. Borrowed it to help a friend move.”

So with a wave of a hand, Shae, Tiffany and Thad were granted access. Thad guided the Jeep Cherokee on the short journey past Rocket Park—an open sky cemetery of former rockets and spacecraft—then parked near the entryway of Building 31.

Once they were in range, the three set about linking and looping the cameras inside Building 31, a system that they had previously taped between shifts of employees responsible for watching the cameras. It is unknown how Thad and company received the intel required to do such a thing, even if the idea itself is straight out of a heist flick. But Shae stayed in the car to monitor the rewired cameras, to warn Tiffany and Thad if anything went wrong. While they prepped, they watched for the presence of fellow late night co-workers, but Thad timed their arrival well and they are alone. So far so good. Thad and Tiffany crawled out of the Jeep, grabbed their duffel bags, and headed for the entryway. Getting inside the front door was easy—a former coworker had simply emailed Thad the code that would allow them access. Inside jobs are often like this, but NASA doesn’t make it easy to steal moon rocks—the puzzle was only starting to get complicated.

Inside the building, an unassuming university-like structure formed by blocks and filled with sterile white walls, Thad and Tiffany walked down well-lit hallways. The milky corridors, warmed by picture shrines to missions past, form the passageway between the offices of full time NASA employees, as well as the route to the inner sanctum of Building 31 North. They stopped to prepare.

In the bathroom, when Thad and Tiffany put on their wetsuits, they also stopped to check their breathing apparatus. The moon rocks were in a chamber devoid of oxygen in order to keep the rocks from rotting by oxidation. They would have 15 minutes of air supplied from their tanks once they entered the nitrogen-filled chamber, past the airlock.

If the interior of Building 31 can be described as white, then the interior of Building 31 North can be described as bleached—immaculate and bloodless in a wash of round-the-clock sterility. During the day, the single lab inside the pearly building buzzes with the movement of white jackets occupied by some of the biggest brains in the world. But at night, once the scientists have passed through the clean room that guards their entries and exits, the lab is nothing but white surfaces, cold metal, glass panels and the unearthly presence of nitrogen tanks. Thad and Tiffany’s path took them straight through clean room and across the empty laboratory, leaving them at the edge of a short hall that dead-ended at the door to the vault.

Breaking into the actual vault required a complex series of codes, some of which were cracked using a dusting of calcite, fluorite and gypsum powder. The mix of the three glows under blacklight, and by paying careful attention to the absorption of the powder it is possible to tell which finger came down first and so forth. It doesn’t quite make sense that Thad could use this trick to figure out the exact sequence for all the codes, based off such rudimentary information. But once Thad had eventually thrown his whole weight against the vault door, the two were inside.

The vault itself was much like the laboratory, a big room in which core samples and moon rocks are encased in glass and metal, numbered by mission. But they hadn’t the time to admire their surroundings. To stay on track—or more importantly, to stay alive—Thad and Tiffany had only 3 minutes to crack the safe, or they wouldn’t have enough air to get back outside.

As the seconds crept onward, Thad continued to struggle with the code, so he quickly moved to plan B, which involved unbolting the heavy safe from the ground, loading it on to a small dolly and carting it back out to the car. It wasn’t easy, but within the remaining time allotted to them, the two managed to slip out of the vault, through the laboratory, down the hallways, past the rooms, through the doors and out of the grounds undetected—all while dragging over a quarter ton of rocks and metal. No small feat, and I’m unsure of how, even on a dolly, a man and a woman could have moved it all.

NASA didn’t realize the safe was gone for two days. A list of suspects was slowly put together. There were no clues left behind—not a fingerprint, a piece of hair, nothing—so the resulting set of names (which was void of that of the actual culprits) looked more like a compiled NASA shitlist than anything else.

The samples they took were from every Apollo mission, ever. Sometime between the heist and its resolution, Tiffany and Thad arranged the moon rocks on a bed—and had sex amongst them.

********

Typically, the life of NASA terrestrial moon rocks is dull. After reams of paperwork get approved, a small fragment of the rock makes its way out of this building and into the hands of a researcher, who for a period of time can coax the moon to give up its secrets. However, when the researcher’s time is up, the rock must be returned to the safekeeping of its disaster-proof home, but now permanently compromised by the prods and chemical dousings that so rarely result in something worth talking about.

By this point, the rock is considered too tainted for further use, but is subjected nonetheless to the same eager security as the rest of the contents of 31 North. The rocks, never to be touched again, go in the safe that Thad stole, which is kept inside the same vault where the untested moon rocks rest behind glass panels in a heavily monitored, oxygen-free climate to simulate the moon.

It is worth noting that at any point in the vault, Thad or Tiffany could have used glasscutters to get to the untouched moon rocks behind a panel, but stole the much more difficult to carry safe instead. Why?

There is significant frustration among NASA employees regarding the tested rocks. Tainted as they may be, many feel they deserve to be at least on display. Perhaps most irritatingly, they present an obvious answer to NASA’s funding issues. Science’s trash can be a collector’s treasure, and the price on a piece of the moon, chemical-laden or otherwise, mirrors that of any other intergalactic relic. For these reasons, conversations about these stored rocks are as common on the grounds of the Johnson Space Center as the solving of more everyday astronautical problems. And NASA employees like to solve problems. To Thad Roberts, the problem of the underutilized-but-valuable moon rocks had a simple answer. He told me that if they were useless to science, he saw no harm in stealing them. And the fact he stole the safe, not the more easily taken fresh rocks, seems to back this up.

On the other hand, the FBI’s case files contradicts this notion:

…they also contaminated them—making them virtually useless to the scientific community. They also destroyed three decades worth of handwritten research notes by a NASA scientist that had been locked in the safe.

Who do you trust less, a convicted thief, or the US government?

The story, however, does not end here.

********

Gordon McWhorter, a friend of Thad’s who was largely unaware of the magnitude of the heist, had helped to find a buyer for the rocks, across the internet.

Greetings.

My name is Orb Robinson from Tampa, Fla. I have in my possession a rare and multi-karat moon rock I’m trying to find a buyer for. The laws surrounding this type of exchange are known, so I will be straightforward and nonchalant about wanting to find a private buyer. If you, or someone you know would be interested in such an exchange, please let me know.

Thanks.

A Belgian amateur mineralogist by the name of Axel Emmermann had been coveting moon rocks as an addition to his unusual collection. Emmermann wanted the rocks if the price was right, and Thad had priced a quarter pound of moon far, far under NASA’s post-crime estimate of over $30 million. The price was so right, in fact, that Emmermann grew suspicious, and worried that the deal might be less black and white than it seemed.

On July 20, 2002—exactly 33 years to the day after the day that Armstrong first stepped on the moon—”Emmermann” met Thad in a Florida restaurant. They chatted, then headed for a hotel where the official swap was to take place. They all stepped out of the car. The Orlando Sentinel reported that Roberts joked, “I’m just hoping you don’t have a wire on you.” He was. The person Thad thought was Emmermann was actually an FBI agent.
In moments, 40 agents, 40 guns and the sound of a helicopter overhead surrounded them. The freeway had even been shut down in case of escape. They’d been made.

Tiffany and Thad were in a holding cell together for 24 hours, but that was the last time they’d be together until the sentencing date.

In court, Thad looked back at her from his seat in the courtroom; Tiffany looked down at her feet.

The punishments were doled out in unfair, interesting packages. Both of the girls were simply handed probation, but the boys were both dealt several years. Gordon was served nearly as harshly as Thad, who received 100 months for his planning, execution of the crime (a sentence that was later reduced). As if all of this wasn’t enough, Thad was also brought up on charges of stealing dinosaur fossils from a dig site in Utah. The case was folded into this one.

Thad spent his time in prison doing things befitting of an ex-NASA co-op, like teaching his inmates about quantum physics, but also spent a good deal of time mourning the loss of Tiffany. On August 4th, 2008, when his sentence was finished, he was dismayed to learn she had moved on. By that point, however, he had another thing in his possession, a completed book entitled Einstein’s Intuition: Visualizing an Eleven-Dimensional Framework of Nature, An Introduction to Quantum Space Theory. That says that the book covers Einstein’s theories of truth, the rational complete form of nature, and the interplay of the seen and the unseen. It has yet to be published.

There are rumors of unsolved mysteries. Supposedly, two significant pieces of NASA history went missing during the time of the crime, and have not been recovered: The original video tapes of the 1969 Lunar Landing, and six folders of more mysterious content that were supposedly stored in the safe. Thad claims to have never seen them.

Carmel Hagen serves as editor at realtime search engine OneRiot, where she guzzles Bawls energy drink and chucks empty bottles at PCs. In her spare time she sleeps, explores San Francisco, and writes for a solid mix of urban culture, trendsetting and tech publications.

Windows 7 RC1: 10 Things You Need to Know

Windows 7‘s about ready to come out of the oven, and now everybody can shove their hands in the warm OS pie. And really, you should. Here’s everything you need to know to dive in.

1. Where Do I Get It?
Right here! If you’re at work, don’t worry, you have until July to download it. From there, you’ll need to burn the disc image to a DVD or copy it to a flash drive. From there, you can follow our guide to installing Windows 7 pain-free (or Lifehacker’s, though I hear they smell like nerd feet). There’s a guide for doing it on a Mac too.

2. Will It Run on My Computer?
Probably. It’s run fantastically on netbooks for us, if that tells you anything. But here are the hard minimum specs:

• 1 GHz processor (32- or 64-bit)
• 1 GB of RAM (32-bit); 2 GB of RAM (64-bit)
• 16 GB of available disk space (32-bit); 20 GB of available disk space (64-bit)
• DirectX 9 graphics device with WDDM 1.0 or higher driver

3. Wait, Can I Upgrade My Current Windows Install?
If you’re running Windows Vista, you sure can—it’s designed to be easy to go from Vista to Windows 7, actually. It’s a little more complicated with other types of Windows. You can upgrade your Windows 7 Beta install if you’ve got one, but it’s not recommended, and takes a bit of skunkwork. You’re out of luck with XP and any other older version of Windows, which is how it’s gonna be with the retail version of Windows 7 too—though Microsoft has some tools to make it less painful, or you could take the long way around, just to say you did it.

4. Is It Safe?
It’s very safe. Unlike Google, Microsoft seems to be using product cycle terms in their traditional sense, so the designation “release candidate” means it’s a version that’s got the potential to go final—as long as nothing majorly FUBAR is discovered—with just a few little bugs left for squishing. Besides, the Windows 7 Beta was pretty damn solid to begin with. And if you follow one of our guides to dual-booting it, then you’ve really got nothing to worry about.

All of your hardware should work just fine, especially if it worked alright on Vista, since we’re talking mostly the same OS guts here, and Microsoft bent over backward to make stuff backward compatible with Vista. It’s possible you’ll need to grab drivers for your hardware or gadget straight from the manufacturer—or in the case of graphics cards from Nvidia or ATI, you’ll want to for the best possible performance—but you should be able to just plug and play.

Still, back your stuff up! That’s just common sense.

5. How Long Can I Keep It?
Depends on what you mean by that! It goes completely poof on June 1, 2010. But on March 1, it becomes basically unusable—it starts automatically shutting down every two hours like a dbag.

6. How Is RC1 Better Than the Beta?
Lots of stuff, actually. Just for starters, Aero Peek is better, and works with Alt+Tab now when you’re flipping through programs. Windows Key shortcuts are more logical, so pressing Windows Key + [number key] switches between apps pinned to the taskbar, rather than just launching ’em. And things just feel smoother—more fade transition effects sprinkled throughout, for instance, and there seems to be a bit more snap to everything, like a carrot. If you like carrots.

7. What’s This I Hear About XP Mode?It’s true, Windows 7’s secret new feature is XP Mode. It’s a virtual Windows XP machine—complete with a fully licensed copy of Windows XP SP 3 installed on the virtual machine—that you can download which runs seamlessly in Windows 7, so you can do crazy things like run IE6 side-by-side with IE8. It’s meant for businesses who need compatibility for mission critical XP-only apps.

Really, don’t get too hung up on it—it’s only for the Enterprise, Professional and Ultimate versions of Windows 7, not the Home Premium version you’ll probably be running one day. (The release candidate is Ultimate, so you can toy around with it after downloading it here.) You also need a processor with either Intel Virtualization Technology or AMD-V and 2GB of RAM. And you can’t really do anything intense like gaming inside of it. Oh, and fair warning, it’s also probably one of the release candidate’s glitchiest features. Image via Wikipedia.

8. Holy Crap, Microsoft Is Tripping on Acid!Yes.

9. What’s Still Glitchy?
Uh, the aforementioned Windows XP Mode, for one. Some of our Steam games are still acting a little bit weird, notably with audio. Coming out of sleep can be wonky for OpenGL with UAC turned on. Occasional taskbar weirdness if you play around with the positioning. But all in all, fairly minor stuff, so far.

10. Why Should I Go Through All This Trouble?
Simply put, Windows 7 has been awesome. Whatever bad things you felt toward Vista—hate, fear, rage, apathy, bi-curiosity—Windows 7 probably solves your issue. The UI’s evolved more than it has in years, you don’t need to download a bunch of stupid codecs, it makes plugging in gadgets kind of fun, it’s more secure and generally, life’s just a lot better for anyone on a PC. While Microsoft says a pre-release shouldn’t be your main OS, we’re pretty sure it will be, almost instantly.

Kindle DX: What Works and What Amazon Still Needs To Do

I was an early believer in Kindle, but I thought it would evolve more quickly than this. Kindle DX is a step forward—more than the Kindle 2—but there’s still work to be done.

The larger screen isn’t just cosmetic. It helps Amazon add functionality without having to justify the screen’s inherent slowness. Today, we heard this a lot: “No panning, no zooming, no scrolling.” The E-Ink screen isn’t fast enough to support those actions smoothly, but now, at 9.7″, it doesn’t necessarily need to.

This opens the door for the long overdue PDF support, which is now native—teachers and colleagues can distribute reports the way they best know how, and it will look good on an easy-to read screen. Not only that, but they can distribute ridiculously unoptimized PDFs, because the Kindle now has 3.3GB of storage (though no more SD slot). Amazon’s Jeff Bezos says you can store 1,500 books, but the way I see it, medical professionals and engineers will store a few hundred PDFs. The $489 price is easy to justify in certain specialized fields. (It’s also going to allow easier access to pirated books, which may not be good for the book-publishing industry, but is certainly good for Kindle sales.)

The relationship with newspaper publishers is shaky at best. I can’t see how an industry that’s hemorrhaging money can subsidize a newfangled tech product in order to lure people (who exactly?) back to subscribing for something they are forced to publish for free online anyway. The early alliance is even more tenuous when you realize that special pricing is only offered to would-be subscribers outside of the reach of home delivery. (At least, it is for now.)

And as for maintaining the look and feel of an ink-stained broadsheet—or even a tabloid—a 9.7″ screen doesn’t do much to get closer to that than the current 6″ screen.

The rest of Bezos’ big bullet points—fast 3G network, 275,000 books and counting, $10 or less for bestsellers, no monthy fees—were all there more or less in the beginning, and are things that in no way distinguish the Kindle DX from the Kindle that came out in 2007.

So what does Amazon still need to work on?

An Alliance with Text Book Publishers UPDATED Forget NYT Bestsellers. The real way to move Kindles is to sell them to every college kid with the software equivalent of 200 backbreaking pounds of textbook. Bezos teased this in his speech, even named names but he didn’t do it with enough conviction to convince me a deal was in the works anywhere close to being hammered out. Believe me, when the Prentice Halls and Houghton Mifflins of the world come around to offering reasonably priced Kindle editions of their high school and university top sellers, you’re gonna hear about it.

iPhone App Updates The iPhone Kindle app was a good start, but we haven’t heard much about it since the beginning. It lacked the ability to shop, it had no search or dictionary. Many people still feel that the ebook trend will only take off when the smartphones (all of ’em)—plus netbooks and tablets—get with the Amazon book retail juggernaut and make sweet sweet DRM-infected love. Only then will demand for specialized easy-on-the-eyes devices like Kindle be super obvious to Ma and Pa.

Keep Improving the Screen, and Investigate LCD The New York Times started printing its front page in color in like 1997 or 1998, if I’m not mistaken. That’s over a decade of color for even the stodgiest of print pubs. (USA Today launched with color a decade before.) Pushing the E-Ink stuff is fine, but if you’re going to charge uberdollars, let’s see some color E-Ink. Not like they have larger customers than Amazon lined up. And while we’re on the subject, how about checking in with Mary Lou Jepsen and the ultralowpowered, super awesome LCD screens she says she’s working on? Blam wants touchscreens and backlighting, but that can backfire. I’d settle for something that’s fast enough to allow for true “leafing” through a book.

Upgrade Old Kindles, Or Make New Ones Upgradeable Simply put, don’t screw your loyal constituents. That’s something Steve Jobs is known to do from time to time, but even Apple knows that you have to give a little something something to the people who paid top dollar for last year’s product. PDF support would be a nice one, if only for that whole “No panning, no zooming, no scrolling” limitation. Seems the feature in the new device is a flaw in the old.

At the end, I have to applaud Amazon’s continued investment and exploration of ebook readers, and if I sound impatient, it’s only because I have the compressed hindsight of other product evolutions (MP3 players, movie discs, etc.) to compare this with. Two years isn’t a long time to revolutionize an entire industry, and this will take much longer than that, but we want to make sure that progress is being made, and that Bezos isn’t squandering Amazon’s natural advantage in this field. [Kindle DX on Gizmodo]