Digital games distribution earned $3.8 billion in 2010, a quarter of entire video game market

Alright, so technically all video games are digital, but what we’re talking about here is the stuff that you don’t buy on physical media — downloadable games, add-on content, mobile apps, subscriptions, and gaming on social networks. That market has grown to account for 24 percent of all video game revenues in 2010, or $3.8 billion, according to the Entertainment Software Association. The ESA is the body running the currently ongoing E3 shindig, and its data comes from the NPD Group, which likes to keep a cold robotic finger on the gaming industry’s pulse. Other findings in the latest ESA study include the average age of gamers (37!), the best-selling genres (action with 21.7 percent, followed by sports at 16.3 percent), and the highest-grossing games of 2010 (no prizes for guessing the warmongering winner of that one). Give the source link a bash to immerse yourself in even more gaming trivia from yesteryear.

Digital games distribution earned $3.8 billion in 2010, a quarter of entire video game market originally appeared on Engadget on Thu, 09 Jun 2011 03:52:00 EDT. Please see our terms for use of feeds.

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Clearwire posts Q1 loss amid record subscribers, decides not to sell spectrum after all

You know you’re having a wacky quarter when it involves a resigning CEO, lawsuits, and rumors that one of your wholesale partners is courting your potential replacement. But can you still come out on top? Clearwire answered this question during yesterday’s Q1 2011 earnings report to investors, and the answer is just as intriguing as the quarter itself. Though it posted a substantial revenue of $242 million, the company was also inflicted with a net loss of $227 million. Don’t worry, it gets crazier — Clearwire experienced record subscriber growth, seeing an increase of 533 percent year-over-year from Q1 2010. Sounds like a contradiction, right? A few factors led to the loss, such as higher costs from network expansion and writing off the “abandonment of projects that no longer fit within management’s strategic network plans.” A loss is a loss, but at least the future looks brighter; Clearwire predicts it will end the year with nearly a million more subs than originally forecasted (9.5 million, up from 8.8). Saving the best news for last, CEO John Stanton announced his company is no longer feeling the pressure to sell off some of its spectrum, primarily due to its recent $1 billion deal with Sprint. The deal will add enough cash flow to sustain network operations for the next year, so Clearwire just needs to make sure it uses some of the extra cash to buy us all something pretty. The full press release can be found after the break.

Continue reading Clearwire posts Q1 loss amid record subscribers, decides not to sell spectrum after all

Clearwire posts Q1 loss amid record subscribers, decides not to sell spectrum after all originally appeared on Engadget on Thu, 05 May 2011 07:20:00 EDT. Please see our terms for use of feeds.

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The Daily generated 800,000 downloads, $10 million loss in first quarter of operation

It’s still too early to pass judgment on News Corp’s daring venture into tablet-only newspapers, The Daily, but at least we now have an idea of how much it costs to get a project like this off the ground. Having spent $30 million developing the concept before launch, the company’s latest quarterly reports indicate another $10 million loss was incurred on the early operations of The Daily. That’s resulted in 800,000 total downloads of the iPad-only app, though a breakdown of how many of those were just trying out the free trial and how many have stuck around for the paid version hasn’t been forthcoming. News Corp stresses that The Daily is still a work in progress, one that we’ve heard may also be making its way onto Android tablets, and looks very much committed to seeing its plan through to the end. So if this digital-only, subscription-paid news idea fails, it won’t be for lack of trying.

The Daily generated 800,000 downloads, $10 million loss in first quarter of operation originally appeared on Engadget on Thu, 05 May 2011 04:52:00 EDT. Please see our terms for use of feeds.

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Microsoft announces record Q3 earnings: $16.43 billion revenue, $5.23 billion net income

Well, it looks like the record quarters from tech companies just keep on coming — this time it’s Microsoft, which just reported $16.43 billion in revenue in its third-quarter results, a jump of 13 percent from the previous year, and well ahead of analysts’ expectations. Net income clocked in at $5.23 billion, a whopping 31 percent increase from the previous year, with Microsoft citing strong sales of Office 2010, Xbox and Kinect as key driving factors. The company also reiterated that it’s sold a staggering 350 million Windows 7 licenses so far, and said that its Entertainment & Devices Division has grown a full 60 percent year-over-year — again, largely fueled by those record-setting sales of Kinect and continued strong sales of Xbox 360 consoles and Xbox Live.

As for Windows Phone, Microsoft unfortunately isn’t providing much in the way of specifics — on its earnings call, it only went as far as to say that “product reviews are good” and “customer satisfaction is high,” and that developer interest has increased following its announcement of the Nokia partnership. It was unsurprisingly a bit more eager to divulge specifics for its gaming business, though, and revealed that it sold 2.4 million Kinect sensors in Q3, along with 2.7 million Xbox 360 consoles — the latter of which is a new third quarter record for the company.

Continue reading Microsoft announces record Q3 earnings: $16.43 billion revenue, $5.23 billion net income

Microsoft announces record Q3 earnings: $16.43 billion revenue, $5.23 billion net income originally appeared on Engadget on Thu, 28 Apr 2011 16:25:00 EDT. Please see our terms for use of feeds.

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Nintendo sells 3.61 million 3DS handhelds, but sees 2010 net profit decline by 66 percent

It’s a “good news, bad news” kind of a day in Super Mario land, as Nintendo’s announcement of a Wii successor has been followed up with the delivery of the company’s financial results for fiscal year 2010, which don’t make for happy reading. Nintendo’s net sales of $12.4 billion for the period ending on March 31st 2011 was 29 percent less than it tallied during the previous year, while its $825 million of net profit was also a staggering 66 percent lower than it earned last year. The 3DS has sold well so far, reaching 3.61 million transactions worldwide, but the Wii is down to 15 million global sales, which marks a 25 percent contraction from its FY2009 total of 20 million. So the impetus for a hardware refresh of the Wii is clearly there, now it’s just a matter of waiting for E3 to find out exactly how Nintendo plans to go about it.

Nintendo sells 3.61 million 3DS handhelds, but sees 2010 net profit decline by 66 percent originally appeared on Engadget on Mon, 25 Apr 2011 04:53:00 EDT. Please see our terms for use of feeds.

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AMD collects half a billion in Q1 profit, Fusion APUs now account for half of its laptop shipments

AMD’s net income for the past quarter was $510 million, generated from $1.61 billion in total revenues. That should make happy reading for a company that’s been raising similar gross revenues previously but finding itself losing cash — though the more intriguing figures are a little deeper in its latest disclosure. CFO and interim CEO Thomas Seifert has noted that AMD “tripled” its Fusion APU shipments relative to last quarter — meaning that at least 3.9 million units have made their way out to OEM partners in Q1 — which now account for “roughly half” of the company’s notebook shipments. In less upbeat news, average selling prices in both the microprocessor and graphics divisions were down sequentially, with AMD having to react to pressure from its traditional foes Intel and NVIDIA. You might surmise that with the mainstream Llano APU out and shipping to computer makers, AMD might have a happier second quarter, but the company’s guidance is for revenues to be flat or slightly down. A final note of pride is reserved for the Radeon HD 6490M and HD 6750M GPUs, which figured prominently in Apple’s latest MacBook Pro refresh and mark a bit of a coup for AMD, who’s now responsible for all of Apple’s discrete graphics across the MacBook Pro and iMac computing lines. Click the links below for even more intel on Advanced Micro Devices.

Continue reading AMD collects half a billion in Q1 profit, Fusion APUs now account for half of its laptop shipments

AMD collects half a billion in Q1 profit, Fusion APUs now account for half of its laptop shipments originally appeared on Engadget on Fri, 22 Apr 2011 06:48:00 EDT. Please see our terms for use of feeds.

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Verizon reports ‘strong’ Q1 earnings: $27 billion revenue, 2.2 million iPhone activations

Yesterday was AT&T’s turn, and today it’s Verizon revealing its earnings for the first quarter of 2011. The company has reported $27 billion in consolidated revenue from its wireless and wireline businesses, which is up 5.3 percent year over year (on a non-GAAP basis), while profits rose to $1.4 billion. Fueling that growth was 1.8 million net additions to its wireless customer base, which now totals 88.4 million customers (and 104 million connections). It also saw 207,000 net additions to its FiOS internet business and 192,000 net additions to FiOS TV, which bring those total customer bases to 4.3 million and 3.7 million, respectively. As for that little iPhone 4 launch, Verizon says it’s resulted in 2.2 million activations — that’s quite a bit less that AT&T’s 3.6 million iPhone activations for the same quarter, as you’ve no doubt noticed, although it does also have the benefit of a much cheaper iPhone 3GS in addition to the iPhone 4. Verizon also said that demand was “strong” for its new LTE devices (including 260,000 HTC Thunderbolt activations), and that deployment of its LTE network remains on track, with it expected to be available in more than 175 markets by the end of the year — in fact, that’s actually up a bit from the 147 figure we last heard. Head on past the break for the company’s full earnings report.

Continue reading Verizon reports ‘strong’ Q1 earnings: $27 billion revenue, 2.2 million iPhone activations

Verizon reports ‘strong’ Q1 earnings: $27 billion revenue, 2.2 million iPhone activations originally appeared on Engadget on Thu, 21 Apr 2011 10:27:00 EDT. Please see our terms for use of feeds.

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Nokia’s Q1 2011: smartphone share down to 26 percent, ‘more challenging’ times ahead

Nokia has just published its first quarterly results in the era of its Microsoft partnership and things aren’t looking too bright. Smartphone market share, which had been at 41 percent this time last year and 31 percent in January, has now dipped to 26 percent, while operating profits have taken a 17 percent tumble relative to last year. The company managed to ship one percent more phones in Q1 2011 than in Q1 2010, but its 108.5 million units was an 18 percent drop from last quarter’s totals. CEO Stephen Elop describes the first quarter as solid, but warns that the second will be “more challenging.” The impact of Japan’s disaster earlier in the year will be felt more strongly in Q2, we’re warned, with respect to component supply and logistics, while new products won’t figure too strongly as Nokia intends to “start shipping the majority of our new products in the second half of the year.” Elop is, however, encouraged by the “roadmap of mobile phones and Symbian smartphones” that Nokia has in store for 2011, which sounds good on the surface, but we’d be more comforted if he’d have inserted the words “Windows Phone” or “MeeGo” in that sentence too. Hit the links below to see the full financial details.

Nokia’s Q1 2011: smartphone share down to 26 percent, ‘more challenging’ times ahead originally appeared on Engadget on Thu, 21 Apr 2011 06:15:00 EDT. Please see our terms for use of feeds.

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Qualcomm reports record quarterly revenues, boasts 100th Snapdragon device

Qualcomm’s back again with yet another set of impressive numbers. For the second quarter of this fiscal year, the chip giant saw record earnings of $3.88 billion, up 46 percent from the same quarter in the previous year, and collected $999 million of sweet profit which is a 29 percent jump from last year. This is no doubt to do with the 70 percent increase in the MSM7000- and MSM8000-series Snapdragon shipments in this half of the fiscal year (compared to 2H 2010), and it should be noted that this quarter also saw the 100th Snapdragon-powered device announced by a Qualcomm client. Additionally, EVP Steve Mollenkopf reassured us that the recent events in Japan won’t have any significant impact on upcoming shipments, so the 30 Snapdragon tablets in the pipeline should arrive as scheduled. Excerpts from the financial report can be found after the break.

Continue reading Qualcomm reports record quarterly revenues, boasts 100th Snapdragon device

Qualcomm reports record quarterly revenues, boasts 100th Snapdragon device originally appeared on Engadget on Thu, 21 Apr 2011 04:50:00 EDT. Please see our terms for use of feeds.

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Apple beats estimates with Q2 earnings: $24.67 billion revenue, $5.99 billion profit

Apple just announced its earnings for the second quarter of the year, and it’s once again beat estimates, with it reporting earnings of $6.40 a share, a total of $24.67 billion in revenue, and a net profit of $5.99 billion. As for the sales breakdown everyone’s waiting for, Apple says it sold a whopping 18.6 million iPhones in the quarter (up 113 percent over the previous year, and ahead of estimates of 16 million), plus 4.69 million iPads (actually less than the expected 6.29 million, apparently due to supply issues), and 3.76 million Macs, which represents a 28 percent jump over the same quarter a year ago. Not surprisingly, iPods are the one area that continues to slow, with sales of 9.02 million representing a 17 percent decline over the previous year — the iPod touch accounted for more than half of those sales. One other big bright spot for the company is the Asia Pacific region, where it saw revenue grow a staggering 151 percent year-over-year.

Interestingly, Apple isn’t providing any specific sales numbers for the iPad 2 — it’s only saying that it sold every iPad 2 it could make in the quarter, and that it’s working hard to get it into the hands of customers as fast as it can. It didn’t add much more when pressed on the issue later during its earnings call either, with it only going as far as to say that the iPad has the “mother of all backlogs.”

Update: The company’s press release is after the break.

Continue reading Apple beats estimates with Q2 earnings: $24.67 billion revenue, $5.99 billion profit

Apple beats estimates with Q2 earnings: $24.67 billion revenue, $5.99 billion profit originally appeared on Engadget on Wed, 20 Apr 2011 16:35:00 EDT. Please see our terms for use of feeds.

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