The dreams of millions of high school students came true this week, with the release of what may well be the first-ever video adaptation of a work of F. Scott Fitzgerald. The Great Gatsby game is a Flash title that allows the player to assume the role of Nick Carraway, off in search of the titular character.
The game is a pretty faithful homage to 8-bit NES games–and, most shockingly of all, is pretty damn fun. A couple of screens, after the jump.
Turning Tetris into a board game seems like a bit of a no-brainer, doesn’t it(see also: Donkey Kong Jenga)? Techno Source finally managed to bring the perennial favorite puzzle game into the analog world with Tetris Link, a decidedly Connect Four-esque take on the title.
Up to four players can compete, each assigned a different color. The game progresses around the circle, with the players rolling a die that tells them what shaped piece to play. They can drop the piece anywhere on the board. Points are scored when players connect three pieces of the same color.
The game runs $20. It’s recommended for ages six and up (choking hazards being what they are).
EA Sports isn’t one to give things away, but that’s exactly what it’s doing on RIM’s BlackBerry PlayBook. We still haven’t heard a concrete ship date for this thing, but EA swears up and down that these two titles will be finalized by the time it goes to market. Both Tetris and Need For Speed: Undercover will come pre-loaded on the device, with both being full, unabridged versions; in fact, NFS will feature a new mode specifically designed for getting into the game quickly on this very tablet. Smartly, there’s even a “slo mo” mode which slows everything down to enable accurate control even during hectic rides on the subway. We’ve lauded the PlayBook before, but we were duly impressed with just how well this thing handled multitasking. Even with NFS running in the background, we were able to play back a video in the foreground with nary a bit of lag during the transition. Tetris was predictably Tetris, and it only works when holding the slate vertically. We’ve got to confess that the inclusion of these two titles is quite the gesture, and considering the first four letters of this product’s name, we’d say it’s more than fitting. Hop on down to see a demonstration video of both, showcased here at Mobile World Congress in Barcelona.
Have you driven all of your friends away with you ping-pong obsession? Good news, Joola has your back. The hourglass-shaped iPong will shoot 100 balls at you, so you can train for that table tennis tournament at work. The black tower features three different kinds of adjustable spins, including underspin, topspin, and heavy topspin. You can also adjust the frequency from easy to advanced.
According to the company, this version of the iPong is improved for 2011, though it doesn’t say how. The four pound device will run you about $600. Or you can, pick up an old one for less than $200 over at Amazon…
Check out video of the 2011 version in action, after the jump.
BARCELONA, Spain — Sony Ericsson’s Xperia Play is the phone we have wanted ever since Sony’s PSP was invented. It is, in any meaningful way, the first official PSP phone, and we got to play with it at the Mobile World Congress. How does it do?
Pretty well. With the gamepad tucked out of the way, the Play is a fairly humdrum Android phone, running 2.3 Gingerbread on a Snapdragon processor and equipped with a 5-MP camera. As a phone, it is perfectly fine.
But slide that pad out, and things get fun, fast. You get a D-pad, the four familiar PlayStation “shape” buttons, start and select buttons, and a home button that mimics the regular one next to the screen. There are also two touchpads and a pair of shoulder buttons — around back, behind the screen.
To drive the graphics, the Play has its own GPU, the 1-GHz Adreno 205. This allows the phone to push the polygons around and display them at 60 fps. Here you can see it in action, along with me getting my ass kicked in the preinstalled Bruce Lee game:
Holding it like this, you forget immediately that it is a phone. The buttons are fine, although if you were playing a Streetfighter-style game, those D-pad rolling special moves would be a little tricky. The shoulder buttons are easy to reach, even for my big hands, and the screen hinge is solid enough that things don’t flop around whilst playing.
Games will come from the Android Market, and there will be a separate PlayStation Store for buying old PS1 games, which will run on the Play.
It’s impressive, but I’m worried that it will be too expensive to be successful. Amazon.de lists it at 650 euro, which converts to $880. That’s a lot of cash, and even Sony Ericsson’s promise of 50 launch titles might not be enough to distract you from the sticker price. The launch date has yet to be announced, but could be as early as March.
Once again, technology might have just sucked the fun out of a beloved (or at least tolerated) past-time. Hasbro’s refresh of Monopoly — Monopoly Live — includes a ten-inch tower that sits in the center of the board, keeping an eye on it via IR technology. This bad boy rolls the dice, counts the money, and makes sure you don’t nudge your thimble someplace it shouldn’t be. Of course, the game’s basics remain intact: domination of your friends and loved ones with skill and greed — although we fail to see how kids are to properly learn about capitalism when they no longer have the ability to cheat. Coming soon for $50.
Guitar Hero had its time in the sun as one of the most successful franchises in musical gaming. Still, it’s been no secret that the once-respected brand, owned by Activision, has experienced pretty steep declines in the past few years, especially on the lackluster Guitar Hero 5. So, surprising or not, the announcement today that Activision would disband the Guitar Hero team and kill off development of the next title in the series is a sad bit of news to hear (though in fact, not as sad as hearing, say, Chinese Democracy). This announcement comes on the heels of larger-scaled layoffs at Activision, and more cuts are rumored in the DJ Hero division, as well. At least we still have Rock Band, right?
When it comes to technology, board games are usually blissfully outdated. People play board games to get away from the LCD inundation and computer overload. But Hasbro is releasing a fresh new version of Monopoly that brings it into the next generation and tries to appeal to technophiles.
Monopoly Live incorporates four electronic card swipes, special debit cards, and a towering computer in the middle of the board. The “smart” board game keeps track of everyone’s money and where their token is on the board, so cheating in this game is getting harder and harder.
The core of the game doesn’t really change, so the 108-year-old Monopoly legacy is still kicking, but it’s nice to see something new and fresh spicing things up. Monopoly Live will go on sale this fall for $50.
At long, long last the iControlPad – a hardware gamepad for the iPhone – can be bought. Well, almost. You can order today for a delivery next week, whereupon you can slot in your iPhone, iPod Touch or any other phone that will fit in the slot and play button-bashing titles like Street Fighter 4 as God intended.
We have followed the on-again-off-again history of the iControlPad here at Gadget Lab, right up until the last setback which saw the iControlpad team pulling the almost-ready design due to cold feet. The fear was that Apple wouldn’t approve of an accessory that hooked directly up to its phone, and would kill the project. The result was a switch to Bluetooth, which has the happy side-effect of making the gamepad compatible with any phone, console or computer that works with it.
The unit has its own 1500mAH battery, which can also charge your phone via USB should you decide that making a phone call is more important than a quick blast on Sonic the Hedgehog. It is also customizable. The main unit is flanked by two “side clamps”. These are plastic bars that clip on and provide a snug case for the following phones, pasted right in from the iControlPad product page:
While you’ll need to jailbreak your iPhone to get the most from the controller, it “does work on un-[jailbroken] iPhones in keyboard mode.” So you’ll have to wait for
The price? Well, you’d better be pretty serious about your gaming, as it’s $75 with sides, plus $15 for extra sides, or $60 naked. available “now”.
It’s no Bill Paxton Pinball, but Ben Heck’s portable Sega Genesis CDX is certainly up there in terms of superfluous gaming mods. As Heck points out, a lot of the console’s games were “FMV nonsense,” but, like most gaming systems, the 1994-released CDX had its ardent supporters. For those of you who fit the description, Heck’s combined the CD drive and motherboard from an old CDX with a chopped six-button Genesis controller, an old camcorder battery, and a four-inch LCD screen to bring you a bulky but portable console. Now you can enjoy a game of Snatcher at the laundromat while your Sonic the Hedgehog Underoos hit the spin cycle. Check out the video after the jump.
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