Make it a Lemmings Weekend!

This article was written on April 11, 2008 by CyberNet.

lemmings

Here at CyberNet we love playing ourselves a good game of Lemmings. I’m sure most of you already know about the web-based version which includes many of the original levels. If you’ve finished all of those before then maybe it is time to move onto something bigger and better… Lemmins (download mirror)!

Lemmins (no, that’s not misspelled) is a near-perfect Lemmings clone that will keep you occupied for days. The download is a single executable file that doesn’t require any installation… so you have no excuse not to play it everywhere you go. Not only does it include all of the original levels, but it also has the “Oh No” levels as well. There are over 100 Oh No levels alone many of which are very difficult. So don’t expect to conquer them all overnight.

Lemmins also lets you slightly cheat by jumping to any level that you would like. Now you can avoid the frustration of not being able to complete a level by skipping it all together:

lemmins levels

Hopefully you’ll have some time this weekend to dedicate to Lemmings, but don’t get so involved that you forget to do important things like eating. Consider that a warning. ;)

Note: This is made for Windows XP, but I had no troubles running it on Vista.

Lemmins Homepage (Download Mirror)
Thanks a ton to Radu for the tip!

Copyright © 2010 CyberNet | CyberNet Forum | Learn Firefox

Related Posts:


Dell’s Hot Alienware Notebook Just $800

Alienware’s hot (literally) new gaming laptop,the M11X, is finally on Dell’s site for your personal configuration pleasure. When Dell announced the tiny, power-packed gaming rig last month at CES, the machine was promised to sell for “under $,1000″. Dell kept its promise, and then some: The base model can be had for just $800.

The M11X uses a low-power processor (1.3GHz Pentium SU4100) coupled with a 1GB NVIDIA GeForce GT335M graphics card, 2GB RAM and a 160GB hard drive. You can also pick which color the glowing, internal lights will be when you first switch it on (changeable at any time) and have a name-plate custom engraved (Dell tries to get hip by allowing you to pick your “full name, nickname or handle“).

If you want to spend a little more, you can pimp the rig with an Intel Core2 Duo SU7300 running at 1.3GHz ($100), 8GB RAM ($350) and a 256GB SSD ($570). You can also opt for a 3G data slot and antenna for $125. We like that upgrading the CPU still keeps it under a grand. Also, please excuse the hair in the video above: I’m no Danny Dumas.

Alienware M11X [Dell]


IPad Game Accessories Already Appearing

idrift

The idea behind Michael Greenberg’s iPad steering wheel accessory is a very good one, but his implementation is a little off.

We can expect to see a lot of accessories for the forthcoming iPad, at least as many plastic widgets as are available for the iPhone. A gamer’s steering wheel will doubtless be one of them, making the slim iPad easier to hold and also making it feel like you’re driving a read car (a real car with no seats, body work, or anything other than a steering wheel, but you get the point).

The trouble with Greenberg’s iDrift is that it is little more than a cheap plastic circle, with four cut-outs so the iPad can be slid inside. It looks more like the packaging a game accessory would come in than the product itself.

Still, Greenberg still seems pretty proud of the thing. Look at the picture and you’ll see he’s signed it.

No iPad Jokes Get The iDrift? [Yanko]


The Classic Wrist-Busting Atari Joystick is Back

classicusbstick-white

Remember the classic Atari joystick, a sure candidate for the least ergonomic game controller in history? Now you can buy a new one.

In case you have successfully blotted the memory from your brain, let me remind you how things were. The joystick, curiously named as it brought he very opposite of joy to your poor wrists, was a short, stiff stick wedged into a thick, hard to grip base. Moving the stick away from its center was akin to crushing a ball-bearing between your fingers: impossible, painful, and it resulted in bruising.

Now the folks at Retro Thing, a blog dedicated to the wonders of yesteryear, have re-fashioned this wrist-twisting classic, and brought it into the modern age. First, it uses USB, so you can hook it up to a new machine. Second, it is clear. Why make it clear, instead of classic black? Because today, every gadget has to have a blue, glowing blinkenlight inside. The Clear Classic USB Joystick has not been made exempt from this awful custom, and lights up as blue as a comedian in a working men’s club.

The stick will cost you $30, and once your hands have recovered from the mauling they’ll likely receive on first use, you can pop open the case and make a new housing for the fully removable controller board inside. Don’t have any old-school games to play? Fear not! The joystick ships with a CD full of old games and the Stella Atari 2600 Emulator for Mac or PC.

Clear Classic USB Joystick [Reflex Audio]


Nintendo said Ninten-no to Project Natal in 2007?

Great balls of console wars fire! A top-level Nintendo insider has revealed that the motion-controlled gaming setup we now know as Project Natal was offered to the Japanese company way back in 2007 and promptly turned down because it was considered too expensive. We’re told this decision came from supremo Satoru Iwata himself, who was worried about latency and the purported inability to sell it at “mass-market prices.” This implies, of course, that 3DV Systems was fully responsible for Natal — which Microsoft staunchly denies — but CVG seems to consider its informant’s words to be beyond suspicion. All we know for sure is that the stuff’s coming, and awkwardness at house parties is about to reach a whole new level.

Nintendo said Ninten-no to Project Natal in 2007? originally appeared on Engadget on Thu, 28 Jan 2010 07:19:00 EST. Please see our terms for use of feeds.

Permalink Electronista  |  sourceCVG  | Email this | Comments

50 Android games demonstrated in one video — who says Android can’t game?

50 seems to be a pretty trendy number right now, what with Palm’s Pre Plus and Samsung’s i8910 HD both showing off the ability to run more than 49 concurrent processes. Joining that number party, albeit in a different fashion, is this video demonstrating 50 games running smooth as butter on a Motorola Droid handset. If you thought you had to have a Zune HD, iPod touch or one of them webOS thingies to get your mobile gaming on, maybe this will serve as a competent dissuader. See it after the break.

Continue reading 50 Android games demonstrated in one video — who says Android can’t game?

50 Android games demonstrated in one video — who says Android can’t game? originally appeared on Engadget on Thu, 28 Jan 2010 05:27:00 EST. Please see our terms for use of feeds.

Permalink   |  sourceAndroidHD  | Email this | Comments

Touchgrind Multi Touch Skateboard Game Shown on Mac

Touchgrind, the iPhone skateboarding game I briefly loved last February, could be coming to the Mac. Normally Mac games are cause for disappointment, but this one has a new angle: multi touch.

The oversized MacBook trackpad can recognize up to eleven fingers at once (we’ll leave the precise positioning of those fingers to your imagination). So far we have seem little more than fancy swipes and pinch-to-zoom, but gaming seems an obvious use for all that detection power, especially as we’re far more willing to learn new input methods for games than we are for word processors.

The Touchgrind demo, like the iPhone game, lets you ollie and kickflip your way around a course using some very intuitive finger movements. The big advantage of the MacBook is that it has a much larger screen: the lack of warning of upcoming obstacles is what made the iPhone game get frustrating very quickly. Here’s the video, with the exact same music as the iPhone demo video of the game.

To be clear, this is just a tech demo at the moment, but we’d love to see it as a cheap pick-up-and-play title for the Mac. And you know where else this game would be welcome? The Apple Tablet.

Multi-Touch Trackpad Gaming Demonstrated on MacBook [Mac Rumors]

Touchgrind for iPhone [Touchgrind/Illusion Labs]


OnLive Beta gets a preview, lukewarm approval

We’ve now pretty much reached saturation point with OnLive demos, so it’s good to finally see an independent set of eyes poring over the service and giving us the lowdown on the actual user experience. Whether you call it on demand, streamed, or cloud gaming, the concept is remarkably simple — OnLive pumps games via a web browser onto your machine and gives you the full gaming experience without the need for all that pretty, but expensive hardware. PC Perspective‘s Ryan Shrout “found” a login to the Beta program and has put together a very thorough comparison between OnLive and playing the games locally on the same computer. His conclusion is that latency issues at present make an FPS like Unreal Tournament unplayable, but slower input games like Burnout Paradise or Mass Effect give pleasingly close renditions of the real thing. We encourage you to hit the source link to see side-by-side video comparisons and more in-depth analysis.

OnLive Beta gets a preview, lukewarm approval originally appeared on Engadget on Thu, 21 Jan 2010 06:47:00 EST. Please see our terms for use of feeds.

Permalink   |  sourcePC Perspective  | Email this | Comments

Palm suddenly means business with games, heading to GDC this year

That was a quick turnaround, wasn’t it? Palm wasted no time in retailing 3D games that are as visually engaging as the best the iPhone has to offer just as soon as it made the big announcement back at CES, and now it’s taking things to the next level by heading out to GDC in San Francisco this March. The Game Developers Conference is — as gaming goes, anyway — what you’d call a Big Deal, so the fact that Palm is leading a session there to educate interested parties in its Plug-in Development Kit is a promising sign that these guys are taking the concept of webOS as an entertainment platform very, very seriously. Of course, it would’ve been nice to see this kind of drive about a year ago — but better late than never.

Palm suddenly means business with games, heading to GDC this year originally appeared on Engadget on Wed, 20 Jan 2010 16:53:00 EST. Please see our terms for use of feeds.

Permalink PreCentral  |  sourceGDC  | Email this | Comments

Grand Theft Auto Cruises Onto The iPhone

gta-chinatown-wars

Grand Theft Auto, the pedestrian-punching, car-stealing, ho-beating video game, has arrived – cursing and swearing like a dock-worker with Tourette’s – on the iPhone.

The GTA franchise is best known, perhaps, for scandal and controversy. The infamous “Hot Coffee Mod”, for instance, saw the game enter a rather adult realm. But behind the whines of the do-gooder public moralists hides an excellent set of games, and at first look, GTA Chinatown Wars lives up to the reputation.

Chinatown Wars is pretty much a straight port of the Nintendo DS Lite version and, despite having had to pass the prudish App Store censors, survives with all of its gameplay (and f-bombs) intact. I had a quick play with it in bed this morning and I love it (and I’m no gamer). The controls consist of an on-screen virtual joystick, which works by moving a thumb around in the bottom left corner. The buttons for kick, punch and so on are also virtual, and while the joystick works great, the “buttons” are easier to miss in a panic. The DS’ mini-games also make it in, as the consoles share a touch-screen. You can break into a car by hitting the screen and start it by twisting a screwdriver in the ignition. Neat.

The animation is incredible, especially considering it is happening on an iPod. For those who haven’t seen the DS version, Chinatown Wars is a hybrid of the original top-down GTA and the full 3D environments of the console games: a camera flies above you and swoops around to follow the action. Ignore the jagged lines on the screenshot – you don’t see those in the game.

Chinatown Wars is $10. That’s a lot by App Store standards, but half the price of the DS cart. Watch out Nintendo.

GTA Chinatown Wars [iTunes]