Smell Your Video Games with Sensory Acumen and Scent Science’s New Gaming Gear

Scent Gaming

Smell-o-vision has been a long-standing joke about television technology: something that in the early days of television every futurist thought would come true, but simply never made it into reality, partially because it’s a ridiculous idea. Still, that hasn’t stopped two companies, Scent Science and Sensory Acumen, from showcasing their new devices that both use atomizers and a connection to your computer or game console to spray specific smells into the air that correspond with the games that you’re playing. 
For example, if you’re playing a racing game, the gadgets will spray the scent of burning rubber into the air so you feel like you’re at the racetrack. In fact, this was the example both companies used at the Game Developer’s Conference last week when showcasing their devices. 
Both devices would allow users to load cartridges that contain the essential oils required to create smells for specific games. This way game publishers could sell the newest Gran Turismo game, for example, with a scent pack that smells like rubber and gasoline. 
As interesting an idea as this is, it’s doubtful if it will ever catch on. Both companies claim their devices would retail for between $60 and $70, but cartridges will have to be sold separately. Also, racing games are great, but I don’t know too many people who would want to buy the cartridge for a game like Dragon Age or Duke Nukem Forever. Still, the cartridge for Cooking Mama would probably be a treat. 
[via DVice]

Nintendo 3DS review (Japanese)

Nintendo 3DS review (Japanese)

It’s been almost a year since Nintendo revealed the 3DS to the world, trotted it out at E3, held proudly by a flotilla of genetically-cloned and identically-dressed ladies. Of course we knew about it long before that, but when it comes to glasses-free 3D screens seeing is believing. After that first glimpse we were left intrigued by the technology, but we wouldn’t say we were exactly believers. Now, after spending about a week living with one of Nintendo’s $250 consoles, working with one, gaming with one, and practicing kana with one, we’ve seen the light. The fancy-pants screen works, but it only does so with a lot of caveats.

Continue reading Nintendo 3DS review (Japanese)

Nintendo 3DS review (Japanese) originally appeared on Engadget on Tue, 08 Mar 2011 12:21:00 EDT. Please see our terms for use of feeds.

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Microsoft goes on a hiring spree for new Xbox hardware devs, staffing up for next console push?

Before you go leaping to any conclusions, do remember that Microsoft plans on keeping the Xbox 360 going until at least 2015 so we’re not really talking imminent changes here. Nonetheless, the software giant has listed a plethora of new job openings, with the most interesting ones being at its Mountain View research campus, where a team responsible for “defining and delivering next generation console architectures” is looking for fresh blood. A graphics hardware architect is sought to ensure that the next Xbox strikes the optimal balance between the awesome and affordable, while a design verification engineer and a few others will be hired to test and help develop prototypes. This bolstering of numbers seems to indicate Microsoft is starting to ramp up research and development on its next-gen home entertainment linchpin, and while nothing’s likely to emerge from those Mountain View labs in the short term, the mere sound of clanking tools and buzzing electrons is getting us excited already.

Microsoft goes on a hiring spree for new Xbox hardware devs, staffing up for next console push? originally appeared on Engadget on Tue, 08 Mar 2011 04:50:00 EDT. Please see our terms for use of feeds.

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AMD launches Radeon HD 6990 powerhouse for $699, maintains ‘world’s fastest’ title

If you’re scoring at home, NVIDIA currently holds the lead in single-GPU graphics cards with its GeForce GTX 580, but ATI’s dual-chip Radeon HD 5970 has been holding down the absolute speed crown for a good long while. Now, bearing the name of AMD Radeon HD 6990, its successor sidles up to the throne and demands attention as the fastest single expansion board you can plug into your shiny new motherboard. The 6990 boasts a massive 4GB of GDDR5, 3,072 Stream Processors, 64 ROPs, and an 830MHz core clock speed. A dual-BIOS switch will let you crank that clock up to 880MHz with a corresponding increase in voltage, but don’t expect to see much overclocking headroom above that.

Reviewers note, alongside their fawning assessment of the world’s best performance, that the HD 6990 is a massively power-hungry card (375W TDP) and one that makes quite a bit of noise while going through its herculean tasks. That’s in spite of a new vapor chamber cooling system that allegedly supports up to 450W of thermal output. If all this strikes you as a somewhat flawed execution, maybe you’ll join us in hoping NVIDIA’s imminently upcoming response, dubbed the GTX 590, will be able to offer a neater, more efficient assault on the extreme peaks of graphical performance.

Read – HardOCP
Read – AnandTech
Read – Tech Report
Read – PC Perspective
Read – techPowerUp!
Read – Hot Hardware
Read – Hexus

AMD launches Radeon HD 6990 powerhouse for $699, maintains ‘world’s fastest’ title originally appeared on Engadget on Tue, 08 Mar 2011 00:02:00 EDT. Please see our terms for use of feeds.

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N64Boy Advance is one fine lookin’ Nintendo 64 handheld

If you head on over to the Modded By Bacteria message boards you’ll find that forum member Hailrazer has put together a little somethin’ that he likes to call the N64Boy Advance. And like all successful mods, not only does the thing look good, it also boasts tweaks suited to the builder’s tastes: he uses a Gamecube joystick instead of one from a Nintendo 64 controller, he’s decreased the smaller trigger buttons (which our man hardly ever uses), and done away with the d-pad altogether (ditto). The case itself is an old Game Boy Advance carrying case (with the N64 board cut down to fit) and speakers, a 4.3-inch display, and a couple camcorder batteries thrown in for good measure. Of all the modes we’ve seen from Hailrazer, this might be out favorite yet! See for yourself after the break.

[Thanks, Jonathan]

Continue reading N64Boy Advance is one fine lookin’ Nintendo 64 handheld

N64Boy Advance is one fine lookin’ Nintendo 64 handheld originally appeared on Engadget on Mon, 07 Mar 2011 16:02:00 EDT. Please see our terms for use of feeds.

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SteelSeries Unveils Siberia v2 Headsets for Gaming and Mobile Devices

SteelSeries Siberia v2 Headset

At CeBit this week, SteelSeries took the wraps off of the Siberia v2 Gaming Headset for the PS3, which is compatible with the PSN chat service, but also works with the XBox 360, Mac OS, and Windows. 
The all-black headset features completely closed earphones for immersive sound and passive noise reduction, a retractable microphone that extends out from the bottom of the left earcup, and a suspended headband that allows you to adjust the shape of the headset to fit your head. It also comes with in-line volume and mix controls so you can quickly mute your microphone, adjust the volume, boost the bass, or tweak your audio settings. 
The new Siberia v2 for PS3 compliments SteelSeries’ release of the Siberia v2 Headset for iPod, iPhone, and iPad – an all-white model with many of the same features, but features microphone support through a single 3.5mm jack instead of the separate cables used on the console and PC version. This version of the Siberia v2 works with any mobile device, not just iOS gadgets – and also features in-line volume and mute controls so you can listen to music on your mobile device or take calls with the retractable microphone. 
The console version of the Siberia v2 headset will be available in Q3 of 2011 for $119.99 retail price. The mobile version will hit store shelves around the same time, and retail for $99.99.

Liquid Cool Your Xbox 360

This article was written on June 20, 2006 by CyberNet.

Liquid Cool Your Xbox 360

A lot of people aren’t brave enough to take apart their Xbox 360 which means most people wouldn’t dare to try sending liquid through it! One man did it with careful planning and documented it with pictures along the way. Here is what he thought of the project after finishing it:

It has prooven to be quite a challenge doing a complete interal watercooling build with such space restrictions, the whole project was well thought through before being started, and as can be seen through the progress photos it shows quite clearly the steps I took so it may be possible for some people to replicate a simillar modification as the parts are mentioned in my thread.

If the liquid cooling isn’t daring enough for you then he has a long list of other things that he has done to his Xbox 360. Two of the coolest things that he did visually is he custom painted the case blue and he stuck blue LED lights all around the case to give it a glowing effect. The lights can also be turned on or off by a simple flick of a switch.

Copyright © 2011 CyberNetNews.com

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Microsoft Kills SideWinder Gaming Brand

SideWinder Gaming Peripherals

The Microsoft SideWinder series of gaming and high-end keyboards and mice have been around for a while, and made waves when they were introduced as an alternative to bigger names in the gaming peripheral market like Logitech and Saitek (now owned by MadCatz.) Now, Microsoft is expected to kill off the brand entirely and end the peripheral line that brought us solid keyboards like the SideWinder X6 and the original SideWinder gaming mouse. 
According to a post at VR Zone, Microsoft is citing a far too crowded field in the PC peripheral market to keep up with the high-end brand, specifically from companies that specialize in peripherals like Logitech, Razer, and even SteelSeries. 
It’s not the first time Microsoft has tried to wind down the SideWinder brand – back in 2003 the company stopped making new SideWinder peripherals due to flagging sales, but thanks to an agreement with Razer they brought the brand back in 2007. This time however, it doesn’t look like there’ll be anyone to save the peripheral line, and Microsoft hasn’t indicated they want it saved.

Imagination Technologies’ PowerVR SGX543MP2 really is faster, better, stronger (video)

You may have heard of the PowerVR SGX543MP — you know, the GPU behind Sony’s NGP and possibly on its way to the iPad 2 and iPhone 5 — but chances are, you’ve yet to see it working up close. Well, feast your graphics-hungry eyes on this: that’s Futuremark’s Tai Chi benchmark running on a tellingly sheathed device at GDC 2011, working the MP2 (dual-core) iteration of the processor, and that fine smartphone to its right is the Nexus S, sporting the PowerVR SGX540 you’ve come to know and love. As you can tell, Imagination Technologies’ promises of 4X the performance aren’t just baseless boasts — the lady on the left moves with grace and fluidity, while her counterpart on the right is all sorts of herky-jerky. Think that’s fast? Check out what the GPU can do with two more cores.

Sean Hollister contributed to this report.

Imagination Technologies’ PowerVR SGX543MP2 really is faster, better, stronger (video) originally appeared on Engadget on Thu, 03 Mar 2011 09:39:00 EDT. Please see our terms for use of feeds.

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CE-Oh no he didn’t!: NGP will be ‘dead on arrival,’ says ngmoco boss

In all honesty, you would expect the leader of a team concerned exclusively with producing games for smartphone platforms like iOS and Android to be dismissive of a new dedicated handheld console’s chances, but it’s still jarring to hear such a strident dismissal of the Sony NGP‘s chances. In an interview at GDC this year — yes, the same place where we were treated to some very impressive demos of the NGP’s performance — ngmoco CEO Neil Young has expressed his belief that Sony’s next PSP will be “dead on arrival.” Claiming that the new portable will be incapable of competing with the rich ecosystems and affordable pricing models that smartphones now offer, Young says not even the crazy specs or PS3-like gaming will help the NGP survive. This echoes comments from Satoru Iwata last year saying that Apple, not Sony, is the “enemy of the future” for handheld consoles, though Young does close off on a positive note, saying that he sees brighter prospects for the 3DS thanks to Nintendo’s rich collection of own-brand franchises and reserves of fan loyalty. So that’s it, folks, better start selling those Sony shares while they’re still worth something! Or not, it’s up to you.

[Thanks, Dominick]

CE-Oh no he didn’t!: NGP will be ‘dead on arrival,’ says ngmoco boss originally appeared on Engadget on Thu, 03 Mar 2011 03:10:00 EDT. Please see our terms for use of feeds.

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