Motorola teases the real Xoom Super Bowl ad: George Orwell, flowers, iPhone-using automatons in white hoodies all involved

We already got teased on this, but it turns out that the first teaser — which, let’s be honest, didn’t have the highest production value — was strictly a teaser. Now, Motorola’s sent us a fragment of the real commercial they’ll be debuting during the Super Bowl this Sunday, and it’s got pretty much everything you’d expect: a handsome gentleman with flowers reading 1984 on a Xoom, white headphones, and thousands of emotionless drones “enjoying” their Apple products. The whole thing is an obvious swipe at Apple for seemingly endorsing the very homogeny it waged war against in its Ridley Scott-directed Super Bowl commercial for the Macintosh back in 1984, and we suspect you good folks are going to have some very strong opinions about it. Follow the break for the first 15 seconds of the ad.

Continue reading Motorola teases the real Xoom Super Bowl ad: George Orwell, flowers, iPhone-using automatons in white hoodies all involved

Motorola teases the real Xoom Super Bowl ad: George Orwell, flowers, iPhone-using automatons in white hoodies all involved originally appeared on Engadget on Fri, 04 Feb 2011 12:23:00 EDT. Please see our terms for use of feeds.

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LG Optimus Pad (aka G-Slate) coming to MWC 2011 with Honeycomb, Tegra 2 and 3D display

The T-Mobile G-Slate may be fully official now, but the rest of the world needs love too, and LG’s just announced it intends to deliver said loving at Mobile World Congress in Barcelona a few days from now. The Optimus Pad, as this 8.9-inch tablet will be known outside the US, will offer Android Honeycomb as its OS, along with a 3D-capable 1280 x 768 display, dual-core Tegra 2 processor, a front-facing camera plus a pair of imagers on the back allowing for 3D picture-taking, 32GB of onboard storage, and a 6,400mAh battery. We should be getting to grips with the device at MWC in due course — look for it to launch alongside or shortly after its US twin hits retail in March.

LG Optimus Pad (aka G-Slate) coming to MWC 2011 with Honeycomb, Tegra 2 and 3D display originally appeared on Engadget on Fri, 04 Feb 2011 08:00:00 EDT. Please see our terms for use of feeds.

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Motorola Xoom coming to Best Buy on February 24th, HTC Thunderbolt on the 14th

We’re already fatigued of reporting launch dates for devices announced at this year’s CES — it seems like each one has had at least four different potential release points — but when you get one of Best Buy’s official Facebook pages blabbing about when the Moto Xoom and HTC Thunderbolt will be arriving… well, you sum up the strength to do it one more time. Contrary to earlier insider leaks pinning the Xoom to a February 17th launch, Best Buy is now promising to have the vanguard of the Honeycomb tablet revolution on February 24th. That’s exactly a week later than our earlier info, so perhaps somebody somewhere decided to push things back a bit. We have no doubt, however, that Motorola is nearly ready with its slate — there have been plenty of them spotted around the Super Bowl this week. In the meantime, HTC’s LTE-equipped 4.3-incher seems to have finally settled down on Valentine’s Day as its time of reckoning, a day after the similarly sized Inspire 4G hits AT&T.

Motorola Xoom coming to Best Buy on February 24th, HTC Thunderbolt on the 14th originally appeared on Engadget on Fri, 04 Feb 2011 03:19:00 EDT. Please see our terms for use of feeds.

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Scrabble-Like iOS App Crosses Platforms to Android

Before Angry Birds mania swept mobile device users everywhere, the masses were interested in words.

The Scrabble-like Words With Friends app, that is. An upcoming new platform release for the game may prove that while pigs may be dying in droves, words are still alive and well.

Previously exclusive to iOS mobile devices, the Scrabble-like Words is coming to the Android OS as soon as next week, says social game developer company Zynga. Playing the game on an Android device will be pretty much the same as if you played it on your iPhone, the company says.

Now, people will also be able to play in the same game across both platforms. That means no more Droid lovers feeling left out while their iOS-using pals are geeking out on triple-word scores.

Words With Friends on the iPhone/iPad platform has proven its immense popularity in the past. The app boasts 2.5 million daily active users, with over 10 million downloads since its creation. Currently supported by ads, the app is free for download from Apple’s app store. A paid version with no ads displayed will be coming soon to the Android Market and Apple app store.

But releasing the app on Android is not as simple as slapping a bunch of iOS code onto your Android phone.

“We wrote Words from the ground up with Android in mind,” Zynga Senior Engineer Jason Tomlinson told Wired.com in an interview. “For instance, because there’s so many different resolutions across Android devices, screen size compatibility is a serious issue.”

Leading a small team of three or four engineers, Tomlinson and his crew worked since October writing code in Java, the primary programming language for the Android OS. Knowing software update fragmentation across devices has been a serious issue for Android users, Tomlinson’s team made the Words app compatible with hardware running the most up to date 2.3 version (Gingerbread) all the way back to 1.6 (Donut). It will also run on Google’s yet to be released version 3.0 (Honeycomb), the version of Android optimized for tablets.

Some transitions to the Android OS environment were easier than others. “The art ports over mostly seamlessly,” Words co-founder Paul Bettner told Wired.com. “Same with the sounds we use. And the same set of servers on the back end are supporting both iOS and Android users,” Bettner said.

But when Bettner founded Newtoy Inc., the developer studio that created Words, in 2008, the whole studio was focused on iOS coding, and has continued to be until last year.

“When a relatively new platform like Android comes along,” Bettner said, “it’s difficult to find coders in the beginning. Even the most experienced Android developers in the world would have only a few months of experience doing it. Once Google’s OS started growing in popularity, the requests for an Android version of the app came flooding in. That’s when we started looking for help.”

Help came in the form of Tomlinson, who has worked with Google on Android since the open-source code’s inception. Tomlinson worked with the existing engineers to help acclimate them to coding in Java rather than the Apple-preferred language, Objective-C.

“Whichever platform an engineer begins programming for, there’s always going to be a few hurdles jumping from one to another,” Tomlinson told Wired.com. “Generally, however, the learning curve for switching from Objective-C to Java is much simpler, as Java is easier to pick up.”

With the success of the iOS version of the game in mind, Zynga is preparing its servers for “the most optimistic projections” of new user adoption rates, says Bettner.

If the game takes off for the Android OS, it’s probably not a stretch to expect other big cross-platform releases in 2011.

Photo: Words With Friends running on a Motorola Xoom tablet.
Mike Isaac/Wired.com

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What is Google Who? (updated)

You see what we’re seeing in the browser history? Google Who. Google Who? What’s that? It appears at the 32 minute mark from yesterday’s Android event video. Perhaps it’s just an internal directory lookup or maybe it’s something more, a 20 percent project possibly. Tommy, can you hear me?

Update: Aww, we just got word that it’s The Goog’s internal employee directory. Thanks for playing.

[Thanks, Joshua G.]

What is Google Who? (updated) originally appeared on Engadget on Thu, 03 Feb 2011 03:11:00 EDT. Please see our terms for use of feeds.

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Watch Google’s Android event in full: Honeycomb on the Xoom, Android Market website, in-app purchases, and Cee-Lo Green

There was plenty about yesterday’s Android event that didn’t make headlines but was worth noting. Hardware acceleration of both 2D and 3D UI elements — shown off to great effect by Google’s Hugo Barra, who managed to scroll through three lists simultaneously without inducing any lag on the Motorola Xoom — should make Honeycomb as delicious to look at as it sounds, while our personal favorite, the new tablet-specific email interface, should be part of Gmail yesterday. The email UI is built out of elements Google calls fragments, which will supposedly be easy to transition down to smartphones, so thumbs up all around. The video above also runs you through the big news of the day, namely that Android Market can now be accessed via a dedicated website and apps downloaded to your device remotely, along with the equally important (for devs) addition of in-app purchases. Finally, Cee-Lo Green pops in for a video chat session from wherever he is on the internets, and we’re all treated to an exhibition of lag-afflicted, awkward conversation. What’s not to love?

Watch Google’s Android event in full: Honeycomb on the Xoom, Android Market website, in-app purchases, and Cee-Lo Green originally appeared on Engadget on Thu, 03 Feb 2011 02:46:00 EDT. Please see our terms for use of feeds.

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Android 3.0 ‘Honeycomb’ can encrypt all your data, needs a full hour’s charge

Diving through the Motorola Xoom’s sweet, sweet blend of Android 3.0, we found an interesting perk — there’s an “Encrypt Tablet” option buried in the settings page, intended to secure all your personal data with a password or PIN. While a handy Google rep couldn’t tell us which cryptographic standards the OS uses, he did tell us the feature is part of Honeycomb as a whole, not a Motorola exclusive, so we’re sure to see the option in other business-minded Android slates to come. Oh, and Google asks that all you sysadmins stay tuned, as the company’s whipped up an API that lets you enforce policy restrictions upon your peons as far as encryption is concerned. Just make sure they remember to keep the tablet charged. See a close-up after the break.

Continue reading Android 3.0 ‘Honeycomb’ can encrypt all your data, needs a full hour’s charge

Android 3.0 ‘Honeycomb’ can encrypt all your data, needs a full hour’s charge originally appeared on Engadget on Wed, 02 Feb 2011 18:31:00 EDT. Please see our terms for use of feeds.

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Using Google’s Android 3.0 Tablet, the First Real iPad Fighter [Video]

This is how an Android tablet should feel. Android 3.0 running on Motorola’s Xoom tablet is almost iPad-like, a legitimate threat to the only successful tablet on the market right now. It’s about damn time! More »

Motorola Xoom first benchmark: 1823 in Quadrant

We’re unabashed spec junkies here at Engadget, and can you blame us? There are mountains of new devices every year, and it helps to have bullet points and numerical differentiators to cut through the fluff. That’s why we’re happy to say we got the chance to run the Quadrant benchmark on Motorola’s Tegra 2-powered Xoom, and have a number with which to compare it against the many competitors sure to breech Android’s bow soon. 1823 is the magic number — which doesn’t quite compare to the LG Optimus 2X — but that’s with a non-optimized smartphone version of Quadrant running the app on the tablet’s sizable 1280 x 800 display, no less. What’s more, Quadrant cleared up some of the codename confusion we’ve seen out of Moto as of late, as it turns out the Xoom also identifies itself as both Trygon and Stingray. Good to know!

Motorola Xoom first benchmark: 1823 in Quadrant originally appeared on Engadget on Wed, 02 Feb 2011 15:17:00 EDT. Please see our terms for use of feeds.

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Android Honeycomb / Motorola Xoom hands-ons: widgets, Grocery IQ, and Monster Madness (video)

Fully-functional Xooms with complete (or seemingly complete) builds of Honeycomb are out in force here at Google’s event in Mountain View today, and a bunch of partners are hanging out to demonstrate the tablet apps they’ve been working on. We checked out both Monster Madness — a game that’s been on Xbox 360 and PS3 for some time — and Grocery IQ, both of which obviously bring very different experiences to the table (unless you consider grocery shopping “a game,” which some of us admittedly do).

Though we thought we detected some stuttering and lag from Monster Madness when it was demoed on stage, the experience up close and in person was much smoother — definitely 100 percent playable. We double-checked and confirmed that the tablet game is a 100 percent content port from the console games, you’re not missing anything here. It features three control modes that let you toggle between two on-screen analog sticks, one stick, and a fully accelerometer-based mode that most users probably won’t consider practical because you’ve got to tilt the screen too much. Interestingly, the developer noted that there’s a low-res mode that he actually toggled in an area of the game with a lot of water because it tends to slow down, despite the fact that it’s running on Unreal Engine and is fully optimized for multiple cores. Could it be that game studios are already pushing the limits of this hardware from day one?

Moving onto Grocery IQ, it’s basically a fancy shopping list with coupons — it’s already on both iOS and Android phones, and odds are good you already know what it is. What was really interesting, though, was that we got a full demo of “application fragment” layout switching between landscape and portrait views (the app has a two-pane view for tablets) and the process of adding and removing widgets. As with some of the first-party widgets we’ve seen, Grocery IQ seems to have done a good job making its widgets visually rich and engaging — particularly the coupon browser, which appears as a stack of rotating coupons with color graphics. See videos of both products after the break!

Continue reading Android Honeycomb / Motorola Xoom hands-ons: widgets, Grocery IQ, and Monster Madness (video)

Android Honeycomb / Motorola Xoom hands-ons: widgets, Grocery IQ, and Monster Madness (video) originally appeared on Engadget on Wed, 02 Feb 2011 14:52:00 EDT. Please see our terms for use of feeds.

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