Shocker! GameStop expects Kinect and Move to be in short supply this holiday season

Are you prepared to be blown away? Have your mind flipped inside-out? Experience a revelation to end all revelations? Tough luck, bubs. During an earnings call yesterday, GameStop president Tony Bartel was cited as saying that both Microsoft’s Kinect and Sony’s PlayStation Move would both be difficult to find this holiday season, noting that the Kinect would be “a hot item through the holiday season and the key opportunity will be just to continue to keep them in stock.” He also stated that the Move would be “in short supply,” and even went so far as to predict that consumers would be “following the UPS truck to our stores to pick up that product as soon as they can find it.” Naturally, GameStop’s in-stock guarantee won’t apply to the two things it actually should (read: Kinect and Move), and Tony stopped short of providing hard evidence that this so-called shortage would in fact occur. But hey, no one ever said that drumming up demand for a product your store hawks was a bad business move, you know? And on the real, we’re guessing that Santa will actually have the hots for these things, and if you’re considering one, it’s always wise to be proactive. Or spend countless nights attempting to snipe Johnny Doe on eBay — your call.

[Image courtesy of Geek In Heels]

Shocker! GameStop expects Kinect and Move to be in short supply this holiday season originally appeared on Engadget on Sat, 20 Nov 2010 01:34:00 EDT. Please see our terms for use of feeds.

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Kinect hack creates world’s greatest shadow puppet (video)

Hey Xbox 360 Kinect owners, want to spice up those family shadow puppet shows? Then check out the installation prototype created by Emily Gobeille and Theo Watson using an Xbox Kinect connected to a laptop using the libfreenect Kinect drivers and ofxKinect. The openFrameworks system tracks the elbow, wrist, thumb, and tips of the fingers to map a skeleton onto the movement and posture of an animated puppet. And get this: it was made in a day. So just imagine the Kinect homebrew we’ll have around this time next year. See it in action after the break.

[Thanks, Pradeep]

Continue reading Kinect hack creates world’s greatest shadow puppet (video)

Kinect hack creates world’s greatest shadow puppet (video) originally appeared on Engadget on Fri, 19 Nov 2010 03:59:00 EDT. Please see our terms for use of feeds.

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Control a 3-D–Mapping Robot With Gestures? Just Add Kinect

Philipp Robbel, a student at MIT’s Personal Robotics Group, has used a hacked Xbox Kinect camera and an iRobot Create kit to make a Roomba-esque KinectBot that can recognize human beings and respond to their gestural commands.

In an interview with SingularityHub, Robbel discussed how KinectBot grew out of his research in robots that could locate trapped or missing people in a disaster. The Kinect’s ability to map terrain in 3-D and to recognize and respond to human gestures could eventually be teamed up with aerial drones and rapid-response teams to launch rescue operations.

This video shows how KinectBot was assembled and what it can do.

Bear in mind, this is just what Robbel calls a “weekend hacking project.” Imagine what Microsoft’s Robotics team — who’ve had a lot longer to play with the tech behind Kinect than the rest of us — might be cooking up in their labs.

Still a $150 off-the-shelf sensor like Kinect opens up the option box for everybody. Add the right mix of boops and beeps, a computer-hacking interface, jet packs and the ability to serve drinks and fix starships, and we’re just a few iterations away from a full-fledged R2-D2 unit. We’re living in the future.

See Also:


Kinect sensor bolted to an iRobot Create, starts looking for trouble

While there have already been a lot of great proof-of-concepts for the Kinect, what we’re really excited for are the actual applications that will come from it. On the top of our list? Robots. The Personal Robots Group at MIT has put a battery-powered Kinect sensor on top of the iRobot Create platform, and is beaming the camera and depth sensor data to a remote computer for processing into a 3D map — which in turn can be used for navigation by the bot. They’re also using the data for human recognition, which allows for controlling the bot using natural gestures. Looking to do something similar with your own robot? Well, the ROS folks have a Kinect driver in the works that will presumably allow you to feed all that great Kinect data into ROS’s already impressive libraries for machine vision. Tie in the Kinect’s multi-array microphones, accelerometer, and tilt motor and you’ve got a highly aware, semi-anthropomorphic “three-eyed” robot just waiting to happen. We hope it will be friends with us. Video of the ROS experimentation is after the break.

Continue reading Kinect sensor bolted to an iRobot Create, starts looking for trouble

Kinect sensor bolted to an iRobot Create, starts looking for trouble originally appeared on Engadget on Wed, 17 Nov 2010 21:38:00 EDT. Please see our terms for use of feeds.

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Kinect data massaged into retro-futuristic ‘Box Cloud,’ iPad tilts its way into the action

We’re sorry if you’re like, so over Kinect hacks, but with a million tinkerers just getting warmed up on the thing, we recommend you just get comfortable and try to enjoy it. A new processing app by Chris Rojas takes the distance data and renders objects in neon cubes, with the size of the cube based on the object’s distance from the sensor. Sure, it won’t cure world hunger, but it looks pretty sweet. Of course, that wasn’t good enough, so Chris hooked his app up to TouchOSC on the iPad, which gives him sliders to define and adjust different “planes of interest,” along with the accelerometer input of the iPad to control zoom and pan of the virtual camera. Just don’t get too close to that sensor, Chris, or the MCP might decide to digitize you entirely! Check out the original, iPad-less Box Cloud video after the break.

Continue reading Kinect data massaged into retro-futuristic ‘Box Cloud,’ iPad tilts its way into the action

Kinect data massaged into retro-futuristic ‘Box Cloud,’ iPad tilts its way into the action originally appeared on Engadget on Wed, 17 Nov 2010 16:32:00 EDT. Please see our terms for use of feeds.

Permalink Adafruit Industries Blog  |  sourcecruxphotography (YouTube)  | Email this | Comments

Kinect hack explained: follow-along-at-home guide lets you reverse engineer USB, impress your friends

So, there’s already an open source driver for the Kinect — who needs to learn how to reverse engineer USB all over again? Well, ladyada of Adafruit Industries, the folks responsible for the Kinect hack bounty and the USB logs used by the bounty winner to get a jump on his hack, has published a detailed guide on exactly how she sniffed the Kinect’s USB chatter. The guide isn’t for the faint of heart, but it’s not completely unintelligible to someone with a bit of time and determination. If anything it serves as an excellent bit of how-the-Kinect-was-won history. We’re not expecting Microsoft to reconsider its “Microsoft does not condone the modification of its products” stance on this issue, or its petty threat of law enforcement “to keep Kinect tamper-resistant,” but we do hope they’ve learned one thing by now: they’re fighting a losing battle.

Kinect hack explained: follow-along-at-home guide lets you reverse engineer USB, impress your friends originally appeared on Engadget on Tue, 16 Nov 2010 22:05:00 EDT. Please see our terms for use of feeds.

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Hack: Use Xbox Kinect as a Real-Time 3D Video Camera

kinectcamera.png

As soon as a novel piece of tech makes it to the masses, it never takes long until hackers start appropriating it for all manner of unintended uses. And that’s exactly what’s starting to happen now with Xbox’s recently-released controller-free gaming system, Kinect.

One such techno-tinkerer is Oliver Kreylos who has developed a method to create 3D rendering based on video collected from the Kinect–in real-time.

This technique allows users to create a fairly impressive 3D rendering of themselves and the surrounding environment (with the one exception that the single vantage point of the Kinect creates some holes or “shadows” in the rendering). The rendered environment can be explored as any digital 3D space, allowing viewers to virtually walk through any area within the Kinect’s view.

The tech works off of C++ code which Oliver has made available on his site under a General Public Use license. This cheap and accessible tech could have various applications down the road–everything from communications to security/surveillance to new forms of social gaming.

Be sure to watch the whole video after the jump to get a full appreciation of the possibilities.

via Hack a Day 

Microsoft sold one million Kinect sensors in 10 days, will be watching you sleep for a lifetime

Now that Microsoft’s real motivations for building the Kinect are crystal clear, it’s impossible not to find a sinister tone in Microsoft’s latest press release: a proud proclamation of one million Kinects sold worldwide in 10 days. Microsoft says it’s on pace to sell a previously projected five million sensors by year’s end, but reading in between the lines we’re positive they’re implying some sort of nefarious partnership with the TSA to ruin your holiday travel plans. You heard it here first, folks. On the Kinect vs. Move front, comparisons are a little difficult because Sony’s numbers (around 3 million worldwide as of last month) were of “shipped” units, not “sold.” We’ll see who the real winner is after the holidays are over and the dust settles, but for now we wish all three motion-sensing consoles the best of luck. You know, except for the two we don’t own because they suck.

Continue reading Microsoft sold one million Kinect sensors in 10 days, will be watching you sleep for a lifetime

Microsoft sold one million Kinect sensors in 10 days, will be watching you sleep for a lifetime originally appeared on Engadget on Mon, 15 Nov 2010 19:07:00 EDT. Please see our terms for use of feeds.

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Microsoft exec caught in privacy snafu, says Kinect might tailor ads to you

Microsoft’s Dennis Durkin voiced an interesting idea at an investment summit last week — the idea that the company’s Kinect camera might pass data to advertisers about the way you look, play and speak. “We can cater what content gets presented to you based on who you are,” he told investors, suggesting that the Kinect offered business opportunities that weren’t possible “in a controller-based world.”

And over time that will help us be more targeted about what content choices we present, what advertising we present, how we get better feedback. And data about how many people are in a room when an advertisement is shown, how many people are in a room when a game is being played, how are those people engaged with the game? How are they engaged with a sporting event? Are they standing up? Are they excited? Are they wearing Seahawks jerseys?

Needless to say, sharing this level of photographic detail with advertisers presents some major privacy concerns — though it’s nothing we haven’t heard before — but moreover it’s explicitly against the privacy policy Microsoft presents Kinect users. “Third party partners use aggregated data to deliver Kinect experiences (games or applications), to understand how customers use their Kinect experiences, and to improve performance or even to help plan new experiences,” the Kinect Privacy and Online Safety FAQ reads, but also “They are not permitted to use the information for marketing purposes such as selling you games or services, or for personalizing advertising” (bolding ours).

In an email to the Wall Street Journal, Microsoft flatly denied that the Kinect would do anything of the sort, whether via third-party partners or otherwise. “Xbox 360 and Xbox LIVE do not use any information captured by Kinect for advertising targeting purposes,” representatives wrote. Honestly, some of us at Engadget still think targeted advertising is kind of neat, but we know how seriously you take this stuff.

Microsoft exec caught in privacy snafu, says Kinect might tailor ads to you originally appeared on Engadget on Mon, 15 Nov 2010 08:54:00 EDT. Please see our terms for use of feeds.

Permalink Digital Trends  |  sourceWall Street Journal, BMO Transcript (docx)  | Email this | Comments

Hack turns Kinect into 3D video capture tool

We all knew this would inevitably happen, but seeing it in action is something else — the Kinect transformed by the power of open-source drivers into a true 3D video camera for capturing oneself. UC Davis visualization researcher Oliver Kreylos fed the streams from his peripheral’s infrared and color cameras into a custom program that interpolated and reconstructed the result, generating a mildly mindblowing 3D virtual reality environment he can manipulate at will. And if it makes him look a little bit like the proficiently penciled protagonists in Take On Me, that’s just the cherry on top. Don’t miss the videos after the break to see what we’re talking about.

Continue reading Hack turns Kinect into 3D video capture tool

Hack turns Kinect into 3D video capture tool originally appeared on Engadget on Sun, 14 Nov 2010 20:06:00 EDT. Please see our terms for use of feeds.

Permalink CrunchGear  |  sourceOliver Kreylos  | Email this | Comments