Microsoft says Kinect won’t support sign language, downgraded cameras likely to blame

It was mentioned in the patent application, but it looks like Microsoft’s Kinect won’t be offering support for sign language after all. That’s now been confirmed by Microsoft itself, which told Kotaku that it “files lots of patent applications to protect our intellectual property, not all of which are brought to market right away,” before flatly stating that “Kinect that is shipping this holiday will not support sign language.” The reason? It seems to be the result of Kinect’s cameras, which Kotaku says were originally supposed to have a “much higher resolution,” but were eventually downgraded to 320 x 240 in an apparent cost-saving move. If you parse Microsoft’s, however, you’ll noticed that it doesn’t exactly rule out the possibility of Kinect ever supporting sign language; it simply says that the version launching this holiday season won’t support it.

Microsoft says Kinect won’t support sign language, downgraded cameras likely to blame originally appeared on Engadget on Wed, 11 Aug 2010 14:14:00 EDT. Please see our terms for use of feeds.

Permalink SlashGear  |  sourceKotaku  | Email this | Comments

Is Microsoft quietly opening up a Kinect beta program?

Well what do we have here? It appears our friends over at Joystiq have received word from diligent tipsters that Microsoft’s Connect customer feedback service is sending out Kinect beta program invites. Details are predictably sparse, but naming ironies aside, the note does specify that chat will be limited only to those involved in the preview program. While this isn’t really surprising given the context, Joystiq surmises that this choice clarification could hint invitees will have the chance to sample the video chat app available through the Kinect’s new dashboard, which was shown off at E3. Unfortunately, Ballmer and crew have yet to lend any official credence to these murmurs, though apparently the email address behind these notes is valid. It’s also not that outrageous to imagine Microsoft wanting to spin Kinect’s wheels in the wild before releasing it to the unwashed gaming masses on its official November 4th launch date. Considering the program would have to put hardware in the hands of testers though to pull something like this off, we’re counting on more than a few overly excited gamers shining additional light on the situation should things get serious.

Is Microsoft quietly opening up a Kinect beta program? originally appeared on Engadget on Tue, 10 Aug 2010 05:51:00 EDT. Please see our terms for use of feeds.

Permalink   |  sourceJoystiq  | Email this | Comments

Microsoft pulls apart a Kinect camera, tickles your non-gaming fetish

Tease as much as you want, Sony, but things get real serious when you flip to the other side and look at the magic behind Microsoft’s Kinect camera. Recently, T3 was able to get behind the scenes for a quick lesson on how this Xbox 360 peripheral works, and as part of the tour, it also saw the innocent sensor sitting bare naked in the lab. As pictured above, this little device actually has a lot to pack in — namely a RGB camera for facial recognition plus video capturing, a depth sensor (an infrared projector paired with a monochrome CMOS camera) for movement tracking, four downward-facing mics for voice recognition, a quiet motor in the bulky base for rotation, and all the circuitry components to link them up. Head over to the source link for a detailed briefing — but we all know you’re just gonna go straight to the gallery of Redmond’s naughty pics.

Microsoft pulls apart a Kinect camera, tickles your non-gaming fetish originally appeared on Engadget on Sat, 07 Aug 2010 15:41:00 EDT. Please see our terms for use of feeds.

Permalink SlashGear  |  sourceT3  | Email this | Comments

250GB Xbox 360 Kinect bundle tipped on 4GB packaging

Well, well — what have we here? We already knew that Microsoft was planning to ship a 4GB Xbox 360 bundle that included Kinect, and now it seems as if the Big M will also package its forthcoming motion sensor with the 250GB ‘box. Based on the packaging of a 4GB bundle over in Australia, it definitely looks as if consumers will have a more capacious option if buying an Xbox 360 for the first time with Kinect, but we’re all waiting with bated breath to hear the official confirmation (or denial, but mostly just confirmation) from Ballmer’s crew. Anytime now, folks….

250GB Xbox 360 Kinect bundle tipped on 4GB packaging originally appeared on Engadget on Fri, 06 Aug 2010 19:49:00 EDT. Please see our terms for use of feeds.

Permalink   |  sourceJoystiq  | Email this | Comments

Microsoft’s Kinect patent application goes public, reveals gobs of fine print

Not like it matters much now — after all, Project Natal has had time to incubate and come out as Kinect — but those wondering about the inner workings of the motion sensing system now have more one outlet to investigate. A patent application filed on February 23, 2009 was just made public today, describing a “gesture keyboarding” scenario where users can make gestures that are caught by a “depth camera” and then converted into in-game controls. Of course, those paying close attention could’ve read between the lines when we toyed with a camouflaged PrimeSense demo at GDC, but here’s the fully skinny in black and white. And a bit of blue, if you count the buttons. Give that source link a tap once you’re settled in.

Microsoft’s Kinect patent application goes public, reveals gobs of fine print originally appeared on Engadget on Thu, 05 Aug 2010 19:06:00 EDT. Please see our terms for use of feeds.

Permalink Electronista  |  sourceUSPTO  | Email this | Comments

Deep Inside Xbox 360 Kinect and Why It’s the Future of Microsoft [Kinect]

Kinect is more than an Xbox 360 peripheral, it’s the future of Microsoft, or at least a very possible one. It’s the beginning of Microsoft’s plans for natural user interfaces, the step beyond the thing you’re staring at right now. More »

The Engadget Show returns next Wednesday, August 4th with game designer Peter Molyneux, Windows Phone 7, and much more!

Well ladies and gentlemen, it’s that time again — the Engadget Show is back in a big way next Wednesday, August 4th at 8pm! This time around, we’ll have the inimitable Peter Molyneux, one of the world’s most forward-thinking game designers and creator of “Black & White” and the “Fable” franchise. What’s more, we’ll have a rousing roundtable with Josh, Paul, and Nilay, some fine, fine music from Zen Albatross, mind-bending visuals from invaderbacca, and a few other big surprises. As usual, we’ll be doing tons of giveaways at the live show only, so make the trek and join us at The Times Center in person. If you’re geographically incapable of joining us in New York City, just tune into the stream at right here on Engadget.

The Engadget Show is sponsored by Sprint, and will take place at the Times Center, part of The New York Times Building in the heart of New York City at 41st St. between 7th and 8th Avenues (see map after the break). Tickets are — as always — free to anyone who would like to attend, but seating is limited, and tickets will be first come, first served… so get there early! Here’s all the info you need:

  • There is no admission fee — tickets are completely free
  • The event is all ages
  • Ticketing will begin at the Times Center at 5:30PM on Wednesday, doors will open for seating at 7:30PM, and the show begins at 8PM
  • You cannot collect tickets for friends or family — anyone who would like to come must be present to get a ticket
  • Seating capacity in the Times Center is about 340, and once we’re full, we’re full
  • The venue is located at 41st St. between 7th and 8th Avenues in New York City (map after the break)
  • The show length is around an hour

If you’re a member of the media who wishes to attend, please contact us at: engadgetshowmedia [at] engadget [dot] com, and we’ll try to accommodate you. All other non-media questions can be sent to: engadgetshow [at] engadget [dot] com.

Subscribe to the Show:

[iTunes] Subscribe to the Show directly in iTunes (M4V).
[Zune] Subscribe to the Show directly in the Zune Marketplace (M4V).
[RSS M4V] Add the Engadget Show feed (M4V) to your RSS aggregator and have it delivered automatically.

Continue reading The Engadget Show returns next Wednesday, August 4th with game designer Peter Molyneux, Windows Phone 7, and much more!

The Engadget Show returns next Wednesday, August 4th with game designer Peter Molyneux, Windows Phone 7, and much more! originally appeared on Engadget on Mon, 26 Jul 2010 15:55:00 EDT. Please see our terms for use of feeds.

Permalink   |   | Email this | Comments

Microsoft says to expect non-casual, ‘hybrid’ Kinect games ‘over the coming 18 months’

Excited by some of the possibilities Kinect offers for non-casual games? Then it looks like you might have a bit of a wait in store. Speaking with GamesIndustry.biz, Microsoft’s VP for Interactive Entertainment in Europe, Chris Lewis, went to some length to point out that Microsoft isn’t ignoring core gamers, but would only go as far as to say that non-casual, “hybrid” games that use both Kinect and a standard controller would likely become available “over the coming 18 months or so.” Not many more details beyond that, unfortunately, but Lewis did divulge a bit of UK news, saying that sales went up “1,000 percent week-over-week with an 84 per cent market share” following the release of the new, redesigned Xbox 360.

Microsoft says to expect non-casual, ‘hybrid’ Kinect games ‘over the coming 18 months’ originally appeared on Engadget on Wed, 21 Jul 2010 15:34:00 EDT. Please see our terms for use of feeds.

Permalink PC World  |  sourceGamesIndustry.biz  | Email this | Comments

New Xbox 360 4GB ships August 3rd for $199, Kinect standalone priced at $149, bundle coming this holiday for $299

Amazon Germany just couldn’t keep a secret. Microsoft’s just announced that a shiny new Xbox 360 Arcade replacement — with 4GB internal flash memory, a matte finish, and built-in 802.11n WiFi — will be shipping August 3rd for $199.99. A stark difference in capacity to the current 250GB model, but at least it’s cheaper. Looking ahead to November, the standalone Kinect, it’s coming for (yeah, you guessed it) $149.99 with Kinect Adventures. Act surprised, Microsoft would really like you to. As for the pièce de résistance — that’d be the 4GB console, Kinect sensor, and game — that’s due out “this holiday” for $299.99. Press release after the break, pretty pictures just below.

Update: Looks like the Britons will be paying £129.99 for Kinect.

Continue reading New Xbox 360 4GB ships August 3rd for $199, Kinect standalone priced at $149, bundle coming this holiday for $299

New Xbox 360 4GB ships August 3rd for $199, Kinect standalone priced at $149, bundle coming this holiday for $299 originally appeared on Engadget on Tue, 20 Jul 2010 12:01:00 EDT. Please see our terms for use of feeds.

Permalink   |   | Email this | Comments

Kinect Is on the Move with U.S. Tour

XboxKinect.jpg

Curious about what you’ll get when Microsoft Kinect launches on November 4? You can try out Kinect for the Xbox 360 at a mall near you, because Microsoft has just announced the Kinect Experience mobile demo tour. Running from July 17 to October 24, the tour will stop in 32 cities across the U.S. You’ll be able to play Kinect games and control music and HD movies and videos with your voice of the wave of a hand.

It looks like there will be two branches of the tour, one for the east half of the country and one for the west. Those lucky Minnesotans, as if they didn’t have enough going for them, get two stops on the tour: one at the Minnesota State Fair and one at the Mall of America. To stay current on Kinect activities, check out the Facebook page.