Mac OS X 10.6.4 now available

Mac OS X 10.6.4 just hit Software Update, people. It doesn’t have much in the way of additional features, but it addresses a number of outstanding bugs and glitches — and it includes Safari 5, in case you’re late to the party. We’re downloading it now, we’ll let you know if we discover anything crazy — won’t you return the favor?

Mac OS X 10.6.4 now available originally appeared on Engadget on Tue, 15 Jun 2010 18:12:00 EDT. Please see our terms for use of feeds.

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Microsoft responds to Google moving away from Windows, calls it ironic

Google made some waves earlier this week by reportedly moving employees off of Windows and onto Mac OS X and Linux machines — although the company wouldn’t confirm the switch, the move was said to be precipitated by security issues after Chinese hackers attacked the search giant back in January. Now, that wasn’t the only reason mentioned in the report — Google apparently also wants employees to use home-grown products like Chrome OS, and it’s sort of weird for Google to buy tons of software licenses from a major competitor — but the implication that Windows isn’t secure enough for Google seems to have raised Microsoft’s hackles: a new post on the Windows Team Blog says the irony of the move is “hard to overlook” as Gmail and Google Docs have privacy and security issues of their own, offers a point-by-point breakdown of all the ways Windows 7 is more secure than the competition, and goes on to suggest that a recent piece of shady Mac OS X malware is “a future sign of things to come for Apple and security.” Meow. Now, we honestly think the real story is as simple as Google not wanting to write Microsoft a really big check, but we’re not going to say no to a little fight here — Eric, Steve, you have anything to say?

Microsoft responds to Google moving away from Windows, calls it ironic originally appeared on Engadget on Wed, 02 Jun 2010 13:47:00 EDT. Please see our terms for use of feeds.

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7 Key Turning Points That Made Apple No. 1

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Apple has been through some extreme ups and downs, but today the corporation climbed to an all-time high. Apple surpassed longtime rival Microsoft in market capitalization, making the Cupertino, California, company the most valuable technology company in the world, for the moment, at least.

The milestone is even more remarkable given Apple’s single-digit share of the computer market. Microsoft, by contrast, runs on about 90 percent of the world’s PCs.

Steve Jobs should feel vindicated. After being fired from his own company in the 1980s, the company gradually became less and less relevant, its market share dwindling and its innovative edge dulled.

Now, over a decade after his return as Apple CEO, Jobs — once viewed as an opportunistic entrepreneur who would never have the chops to run a really big company — is the king of the tech industry.

From the first iMac to the revolutionary iPad, what follows is a list of key turning points that took Apple from an also-ran into a champion.

Above:

Jobs Returns, 1996

A nearly bankrupt Apple Computer welcomed back its ousted founder Jobs in 1996. Apple purchased Jobs’ startup, NeXT, to help build a new, Unix-based operating system — but the real prize was Jobs himself. A year later, Jobs replaced Gil Amelio as CEO to retake the helm. With the help of some financial backing from rival Bill Gates, the return of Jobs marked the beginning of Apple’s gradual recovery.

Photo: Gil Amelio, left, and Steve Jobs appear together at the MacWorld exposition in San Francisco on January 7, 1997
Associated Press/Eric Risberg


The mouse ain’t dead…yet: five of the best mice reviewed


For over thirty years the computer mouse ruled over the kingdom of computer navigation. Despite losing its rubber ball and cord over the years, the peripheral lived a long, full life of being pushed across desks and tables getting the cursor where it needed to go. It died today from neglect as it was abandoned en masse for touchpads and touch-based computers.

Many tech pundits have already started drafting an obituary of the computer mouse like the one above, but let’s be clear: we think the death of the mouse is greatly exaggerated. In fact, we’re so convinced the mouse isn’t dead that we’ve been testing some of the best on the market for the last couple of months. Click on below to find out why we think the lowly mouse has more than a few good years left, and which ones out there deserve your attention.

Continue reading The mouse ain’t dead…yet: five of the best mice reviewed

The mouse ain’t dead…yet: five of the best mice reviewed originally appeared on Engadget on Tue, 25 May 2010 14:44:00 EDT. Please see our terms for use of feeds.

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Ask Engadget: what’s the best 13-inch Core i5 / i7 Wintel ultraportable for running OS X?

We know you’ve got questions, and if you’re brave enough to ask the world for answers, here’s the outlet to do so. This week’s Ask Engadget question is coming to us from Dan Murphy [great name!], who needs to know which ultraportable on the market today is best equipped to roll both ways… if you know what we’re sayin’. If you’re looking to send in an inquiry of your own, drop us a line at ask [at] engadget [dawt] com.

“Real simple: what’s the best Core i5 or Core i7 13-inch laptop (with discrete graphics) for running both Windows 7 and Mac OS X? I’m a video and photo guy who does marketing work for a university, and while I’ve been using a Dell M1330 to operate on both sides of the fence, I’m in dire need of a hardware upgrade. I’m not fussed by the Windows vs. Mac debate and use both on a daily basis, but I need as much power as possible in an ultraportable form factor in order to handle both of these operating systems (sorry, 13-inch MacBook Pro, but you aren’t cutting it). Here’s hoping your readers can help out!”

We’d sure the master Hackintoshers out there would love to help out, and we’re sure Apple will weep when realizing they’d have a sale if they would’ve crammed a Core i5 into their 13-inch MBP while refreshing the other guys last month. Go on, folks — let this guy in on your secrets in comments below.

Ask Engadget: what’s the best 13-inch Core i5 / i7 Wintel ultraportable for running OS X? originally appeared on Engadget on Thu, 13 May 2010 23:09:00 EST. Please see our terms for use of feeds.

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Kin Media Sync for Mac syncs Kin media with Mac

Sync music, sync photos, sync too much money into a mediocre phone. Now that we’ve gotten the amateur comedy hour out of the way, it’s time to bring you the news that Kins and Macs will henceforth play very nicely together thanks to the just released Media Sync software from Mark/Space. Chosen by Microsoft as the exclusive provider of Mac syncing capabilities for Kin, the company is offering iTunes and iPhoto integration, whereby you’ll able to transfer playlists and image albums both to and from your Kin device, as well as a neat transcoding feature to make videos playable on it. The software’s free and can be found at the source link below, while the press announcement awaits after the break.

Continue reading Kin Media Sync for Mac syncs Kin media with Mac

Kin Media Sync for Mac syncs Kin media with Mac originally appeared on Engadget on Thu, 13 May 2010 03:59:00 EST. Please see our terms for use of feeds.

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Windows 7, Mac OS X, and Ubuntu 10.04 meet up for an OpenGL benchmarking session

So these three operating systems walk into a bar one night … alright, we’ll behave. With all the Steamy conversation about gaming on non-Windows desktop platforms going on, we thought you might care to peek at a little OpenGL performance comparison review. As the chief cross-platform API, it’s the only way we’re going to be seeing the latest games running natively on Mac OS and Linux, but how will that experience compare to the market leader? As it turned out, Windows maintains superiority in this field, with frame rates that were habitually above those on the latest Ubuntu and well ahead of what you might get on Mac OS 10.6.3. It’s still early days — after all, Steam’s non-DirectX cupboard is pretty bare right now — but at this point in time, OpenGL gaming is a crown that Microsoft retains with relative ease. Hit the source for all the line graph evidence, and let’s hope things improve for the rest of us in rapid fashion.

Windows 7, Mac OS X, and Ubuntu 10.04 meet up for an OpenGL benchmarking session originally appeared on Engadget on Wed, 12 May 2010 04:09:00 EST. Please see our terms for use of feeds.

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Steam on Mac preview roundup: all but identical to PC

With that hotly-anticipated May 12th release date just around the corner, you might be wondering how Steam on Mac will perform. You’re in luck, because some of our favorite Mac news sites have just finished testing the software’s closed beta. The verdict? It’s practically the exact same as the Windows version, except there’s almost nothing to buy. Save for the Growl-like notifications at the top of the screen, the UI is all but indistinguishable, and as promised,data and purchases (if playable) automatically carry over in their entirety from your Windows Steam account. Team Fortress 2 even has cross-platform capability, allowing Mac users to play online with their Windows counterparts, though several journalists noted you might want to invest in a two-button wheel mouse if you don’t want to be found out. Source Engine performance on Mac wasn’t quite as good as on Windows in tests using the exact same hardware (thanks, Boot Camp), but admirably comes close nonetheless; Electronista was able to maintain a similar framerate in Portal just by disabling two levels of anti-aliasing. Not all Mac users will be able to partake in these games, however; though a MacBook Pro with a discrete 512MB GeForce 8600M card could run them well and a GeForce 9400M laptop managed on low settings, those with only integrated Intel graphics chips might find themselves in for a painful surprise.

Read – Electronista
Read – MacRumors
Read – MacWorld
Read – AppleInsider

Steam on Mac preview roundup: all but identical to PC originally appeared on Engadget on Mon, 10 May 2010 18:59:00 EST. Please see our terms for use of feeds.

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Steam for Mac opens a portal to May 12, steps through

Valve promised that Steam on Mac would arrive in April. As you’re no doubt aware, April is nearly over. Does that make Steam… vaporware? Not quite. Put away the Caruso sunglasses for two more weeks, because our friends at Joystiq just received a one-line email reading: “Valve today announced the public release of Steam for the Mac is May 12. Please stay tuned for more information.” Oh well — at least you’re not waiting for Steam on Linux, and you can always stock up on Razer peripherals while you endure the delay.

Steam for Mac opens a portal to May 12, steps through originally appeared on Engadget on Thu, 29 Apr 2010 20:20:00 EST. Please see our terms for use of feeds.

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Adobe’s CEO: Jobs’ Flash letter is a ‘smokescreen’ for ‘cumbersome’ restrictions (update: video)

There’s no official transcript yet, but the Wall Street Journal just live-blogged an interview with Adobe CEO Shantanu Narayen, in which he responded to the Steve Jobs “Thoughts on Flash” letter posted this morning. Substantively, Narayen didn’t offer much we haven’t heard Adobe say before, but his frustration with Apple is palpable even in summary form: he called Jobs’ points a “smokescreen,” said Flash is an “open specification,” and further said Apple’s restrictions are “cumbersome” to developers and have “nothing to do with technology.” What’s more, he also said Jobs’ claims about Flash affecting battery life are “patently false,” and suggested that any Flash-related crashes on OS X have more to do with Apple’s operating system than Adobe’s software.

Perhaps most importantly, Narayen reiterated that Adobe is fundamentally about making it easier for devs to write multiplatform tools — a stance Jobs specifically took issue with in his letter, saying multiplatform tools lead to bad user experiences. Apple and Adobe and the rest of us can argue about battery life and performance all night, but that’s clearly the central philosophical difference between these two companies, and we doubt it’s ever going to change. That is, unless Adobe absolutely kills it with Flash 10.1 on Android 2.2 — and given our experiences with Flash on smartphones and netbooks thus far, we’ll be honest when we say that’s going to be a major challenge. We’ll link over to the full transcript when it goes up, but for now, hit the source link for the liveblog.

Update: We’ve now embedded video of the interview for you after the break. Much better than a transcript, don’t you think?

Continue reading Adobe’s CEO: Jobs’ Flash letter is a ‘smokescreen’ for ‘cumbersome’ restrictions (update: video)

Adobe’s CEO: Jobs’ Flash letter is a ‘smokescreen’ for ‘cumbersome’ restrictions (update: video) originally appeared on Engadget on Thu, 29 Apr 2010 16:11:00 EST. Please see our terms for use of feeds.

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