Ask Engadget: what’s the best 13-inch Core i5 / i7 Wintel ultraportable for running OS X?

We know you’ve got questions, and if you’re brave enough to ask the world for answers, here’s the outlet to do so. This week’s Ask Engadget question is coming to us from Dan Murphy [great name!], who needs to know which ultraportable on the market today is best equipped to roll both ways… if you know what we’re sayin’. If you’re looking to send in an inquiry of your own, drop us a line at ask [at] engadget [dawt] com.

“Real simple: what’s the best Core i5 or Core i7 13-inch laptop (with discrete graphics) for running both Windows 7 and Mac OS X? I’m a video and photo guy who does marketing work for a university, and while I’ve been using a Dell M1330 to operate on both sides of the fence, I’m in dire need of a hardware upgrade. I’m not fussed by the Windows vs. Mac debate and use both on a daily basis, but I need as much power as possible in an ultraportable form factor in order to handle both of these operating systems (sorry, 13-inch MacBook Pro, but you aren’t cutting it). Here’s hoping your readers can help out!”

We’d sure the master Hackintoshers out there would love to help out, and we’re sure Apple will weep when realizing they’d have a sale if they would’ve crammed a Core i5 into their 13-inch MBP while refreshing the other guys last month. Go on, folks — let this guy in on your secrets in comments below.

Ask Engadget: what’s the best 13-inch Core i5 / i7 Wintel ultraportable for running OS X? originally appeared on Engadget on Thu, 13 May 2010 23:09:00 EST. Please see our terms for use of feeds.

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Kin Media Sync for Mac syncs Kin media with Mac

Sync music, sync photos, sync too much money into a mediocre phone. Now that we’ve gotten the amateur comedy hour out of the way, it’s time to bring you the news that Kins and Macs will henceforth play very nicely together thanks to the just released Media Sync software from Mark/Space. Chosen by Microsoft as the exclusive provider of Mac syncing capabilities for Kin, the company is offering iTunes and iPhoto integration, whereby you’ll able to transfer playlists and image albums both to and from your Kin device, as well as a neat transcoding feature to make videos playable on it. The software’s free and can be found at the source link below, while the press announcement awaits after the break.

Continue reading Kin Media Sync for Mac syncs Kin media with Mac

Kin Media Sync for Mac syncs Kin media with Mac originally appeared on Engadget on Thu, 13 May 2010 03:59:00 EST. Please see our terms for use of feeds.

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Windows 7, Mac OS X, and Ubuntu 10.04 meet up for an OpenGL benchmarking session

So these three operating systems walk into a bar one night … alright, we’ll behave. With all the Steamy conversation about gaming on non-Windows desktop platforms going on, we thought you might care to peek at a little OpenGL performance comparison review. As the chief cross-platform API, it’s the only way we’re going to be seeing the latest games running natively on Mac OS and Linux, but how will that experience compare to the market leader? As it turned out, Windows maintains superiority in this field, with frame rates that were habitually above those on the latest Ubuntu and well ahead of what you might get on Mac OS 10.6.3. It’s still early days — after all, Steam’s non-DirectX cupboard is pretty bare right now — but at this point in time, OpenGL gaming is a crown that Microsoft retains with relative ease. Hit the source for all the line graph evidence, and let’s hope things improve for the rest of us in rapid fashion.

Windows 7, Mac OS X, and Ubuntu 10.04 meet up for an OpenGL benchmarking session originally appeared on Engadget on Wed, 12 May 2010 04:09:00 EST. Please see our terms for use of feeds.

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Steam on Mac preview roundup: all but identical to PC

With that hotly-anticipated May 12th release date just around the corner, you might be wondering how Steam on Mac will perform. You’re in luck, because some of our favorite Mac news sites have just finished testing the software’s closed beta. The verdict? It’s practically the exact same as the Windows version, except there’s almost nothing to buy. Save for the Growl-like notifications at the top of the screen, the UI is all but indistinguishable, and as promised,data and purchases (if playable) automatically carry over in their entirety from your Windows Steam account. Team Fortress 2 even has cross-platform capability, allowing Mac users to play online with their Windows counterparts, though several journalists noted you might want to invest in a two-button wheel mouse if you don’t want to be found out. Source Engine performance on Mac wasn’t quite as good as on Windows in tests using the exact same hardware (thanks, Boot Camp), but admirably comes close nonetheless; Electronista was able to maintain a similar framerate in Portal just by disabling two levels of anti-aliasing. Not all Mac users will be able to partake in these games, however; though a MacBook Pro with a discrete 512MB GeForce 8600M card could run them well and a GeForce 9400M laptop managed on low settings, those with only integrated Intel graphics chips might find themselves in for a painful surprise.

Read – Electronista
Read – MacRumors
Read – MacWorld
Read – AppleInsider

Steam on Mac preview roundup: all but identical to PC originally appeared on Engadget on Mon, 10 May 2010 18:59:00 EST. Please see our terms for use of feeds.

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Steam for Mac opens a portal to May 12, steps through

Valve promised that Steam on Mac would arrive in April. As you’re no doubt aware, April is nearly over. Does that make Steam… vaporware? Not quite. Put away the Caruso sunglasses for two more weeks, because our friends at Joystiq just received a one-line email reading: “Valve today announced the public release of Steam for the Mac is May 12. Please stay tuned for more information.” Oh well — at least you’re not waiting for Steam on Linux, and you can always stock up on Razer peripherals while you endure the delay.

Steam for Mac opens a portal to May 12, steps through originally appeared on Engadget on Thu, 29 Apr 2010 20:20:00 EST. Please see our terms for use of feeds.

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Adobe’s CEO: Jobs’ Flash letter is a ‘smokescreen’ for ‘cumbersome’ restrictions (update: video)

There’s no official transcript yet, but the Wall Street Journal just live-blogged an interview with Adobe CEO Shantanu Narayen, in which he responded to the Steve Jobs “Thoughts on Flash” letter posted this morning. Substantively, Narayen didn’t offer much we haven’t heard Adobe say before, but his frustration with Apple is palpable even in summary form: he called Jobs’ points a “smokescreen,” said Flash is an “open specification,” and further said Apple’s restrictions are “cumbersome” to developers and have “nothing to do with technology.” What’s more, he also said Jobs’ claims about Flash affecting battery life are “patently false,” and suggested that any Flash-related crashes on OS X have more to do with Apple’s operating system than Adobe’s software.

Perhaps most importantly, Narayen reiterated that Adobe is fundamentally about making it easier for devs to write multiplatform tools — a stance Jobs specifically took issue with in his letter, saying multiplatform tools lead to bad user experiences. Apple and Adobe and the rest of us can argue about battery life and performance all night, but that’s clearly the central philosophical difference between these two companies, and we doubt it’s ever going to change. That is, unless Adobe absolutely kills it with Flash 10.1 on Android 2.2 — and given our experiences with Flash on smartphones and netbooks thus far, we’ll be honest when we say that’s going to be a major challenge. We’ll link over to the full transcript when it goes up, but for now, hit the source link for the liveblog.

Update: We’ve now embedded video of the interview for you after the break. Much better than a transcript, don’t you think?

Continue reading Adobe’s CEO: Jobs’ Flash letter is a ‘smokescreen’ for ‘cumbersome’ restrictions (update: video)

Adobe’s CEO: Jobs’ Flash letter is a ‘smokescreen’ for ‘cumbersome’ restrictions (update: video) originally appeared on Engadget on Thu, 29 Apr 2010 16:11:00 EST. Please see our terms for use of feeds.

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Flash Player ‘Gala’ brings hardware decoding support to Mac OS X

Even amidst all their fighting, it appears Apple and Adobe can manage to lay down arms and work together every once in a while: Apple just enabled low-level access to NVIDIA GeForce 9400M, 320M and GT 330M H.264 GPU hardware in Mac OS X 10.6.3, and Adobe’s followed up six days later with a new preview version of Flash Player code-named “Gala” that takes advantage of it. That’s good news for anyone who’s ever heard their fans spin up while watching a YouTube video on a Mac (so, everyone) but we doubt it means there’s any détente on larger issues between these two coming — Apple remains committed to HTML5, while Adobe’s pulled all investment from iPhone-related Flash development, and the company’s relationship with Google seems to be heating up. We’ll take what we can get, we suppose — we’ll hit you with some benchmarks just as soon as we get things installed.

Flash Player ‘Gala’ brings hardware decoding support to Mac OS X originally appeared on Engadget on Wed, 28 Apr 2010 20:13:00 EST. Please see our terms for use of feeds.

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Steam for Mac beta reveals possible Linux compatibility in the pipeline, penguins rejoice

Gaming on Linux? That’s not something we hear every day just yet, but it looks like the good folks at Valve might be considering a penguin revolution. In one of the latest beta releases of Steam for Mac, Phoronix spotted a mention of the open-source platform in the launcher script, and we were also able to verify this code ourselves. Furthermore, the eagle-eyed Linux blog has previously seen a handful of evidence hinting Linux compatibility for Valve’s Source gaming engine. We’re probably still a ways off from any announcement (if ever) so for now, let’s just leave the guys alone — we don’t want to distract them from bringing the Portal goodness to our Macs now, do we?

Steam for Mac beta reveals possible Linux compatibility in the pipeline, penguins rejoice originally appeared on Engadget on Fri, 23 Apr 2010 14:03:00 EST. Please see our terms for use of feeds.

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Apple issues software update for new 15- and 17-inch MacBook Pros


Apple would seem to have been optimizing its code in the time between sending its latest MacBook Pro models into mass production and yesterday’s launch, as we’ve just come across a software update for the brand new 2010 laptop models. Specifically aimed at the 15- and 17-inch machines — which differ from the 13-incher with their Core 2010 CPUs and automatically switching graphics subsystem — the patch is aimed at improving “graphics stability for high-performance video and gaming applications” while also squashing a variety of bugs. That hardly sounds like you’d be in danger if you didn’t update, but we’d still advise swallowing the 258MB pill just to keep your aluminum-clad investment safe.

Apple issues software update for new 15- and 17-inch MacBook Pros originally appeared on Engadget on Wed, 14 Apr 2010 10:24:00 EST. Please see our terms for use of feeds.

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Apple updates Snow Leopard to 10.6.3, loads of minor quirks get patched


Nearly five months after OS X 10.6.2 hit the pipes (and just seven months after 10.6.1), Apple has updated its Snow Leopard operating system to v10.6.3. Weighing in rather heavily at 757.3MB (when you upgrade from 10.6.2, anyway), this mammoth update brings along a laundry list of fixes, including improved reliability and compatibility of QuickTime X, a resolution to an issue that prevented files from copying to Windows file servers and boosted reliability of third-party USB input devices. You can check the full changelog after the break, but in all honesty, we’re guessing that the unwritten change is integrated support for Intel’s mobile Core i5 / Core i7 chips, both of which should become options on the MacBook Pro line as early as tomorrow last week. Fire up Software Update to get the download rolling, but only if you’re kosher with subjecting yourself to all sorts of unknown application breaks. We’re installing it ourselves here at Engadget HQ, and we’ll update the post if anything catastrophic happens.

[Thanks to everyone who sent this in]

Continue reading Apple updates Snow Leopard to 10.6.3, loads of minor quirks get patched

Apple updates Snow Leopard to 10.6.3, loads of minor quirks get patched originally appeared on Engadget on Mon, 29 Mar 2010 12:37:00 EST. Please see our terms for use of feeds.

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