Crank That iPod: Hearing Loss Rates Lower Than Thought

By Jacqui Cheng

We all surely remember what our parents drilled into our brains about listening to loud music: Turn that sh*t down or you’ll go deaf! As it turns out, the prevalence of young people suffering from hearing loss thanks to loud music may be much lower than previously believed, according to a new report published in theJournal of Speech, Language, and Hearing Research. Although the latest findings go against recent research, the researchers warned that we should still be cautious of our exposure to loud noises over time.

The paper’s authors, from the University of Minnesota, believe that conventional hearing tests are producing false positives when measuring low levels of hearing loss in children and teenagers. According to U of M Department of Speech-Language-Hearing Sciences professor Bert Schlauch, who headed the study, 10 percent or more of children are falsely identified as having noise-related hearing loss this way.

The team also used computer simulations to estimate rates of false positives and determined that it’s still possible to get reasonable estimates of the prevalence of hearing loss. These results are consistent with the findings published in the Journal of the American Medical Association (JAMA) last month, which suggested that kids and teenagers do suffer higher rates of hearing loss as a result of exposure to loud noises.

They then demonstrated this in action via a study that doesn’t appear in the paper. Schlauch’s team tested the U of M marching band using the traditional methods, and diagnosed 15 percent of them with “apparent noise-induced hearing loss.” However, after following them for a year, more than half of the diagnosed hearing losses appeared to go away—a finding that the team says is consistent with measurement error.

Concerns about childhood hearing loss have been amplified in recent years thanks to the proliferation of personal music players. In 2006, Apple was sued for selling a device—the iPod—that could result in hearing loss, even though the plaintiff in that case did not claim to have suffered any kind of hearing loss of his own. That case was eventually dismissed because an iPod can be used in a manner that wouldn’t cause hearing loss, but debates about whether music players need lower default music settings have stayed strong.

Even though the real problem may be far lower than what the JAMA study claimed, the U of M researchers warn that we shouldn’t just start cranking our iPods back up again.

“Our findings do not mean that people should not be concerned about exposure to loud sounds, such as those from personal stereo devices, live music concerts or gun fire,” Schlauch said. “The damage may build up over time and not appear until a person is older. For all sounds, the risk increases the more intense the sound and the longer the exposure, particularly from sustained or continuous sounds.”

Photo: Thomas Hawk/Flickr


Apple Approves VLC Video Player for iPad

Well, color us surprised (and delighted). Apple has approved VLC Media Player for iPad, an app that plays a multitude of movie formats unsupported by the tablet’s built-in video player.

VLC has been a popular open-source app on the desktop, capable of playing a wide range of media formats at high resolutions, making Apple’s standard iTunes video player (which primarily plays .H264-encoded MPEG-4 videos) pale by comparison.

Wired.com’s Charlie Sorrel got an early sneak peek at VLC for iPad about two weeks ago and said it was one of the most polished video players he’d seen, despite a few bugs.

Why is this such an interesting decision? A lot of consumers get movies and TV shows through (cough) alternative means, and before if they wanted to load their videos on the iPad, they’d have to go through the trouble of converting files to be iTunes-compatible. Approving VLC eliminates such headaches and opens the door for some serious competition with iTunes video rentals. I’m personally more interested in what it means for the new iOS-based Apple TV, if it turns out that third-party apps can indeed use AirPlay, a new feature that enables iOS devices to wirelessly stream content to the Apple TV.

VLC Media Player is a free download in the iPad’s App Store.

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Intel Touts ‘WiDi’ for Connecting PCs, TVs

Intel has joined the parade of companies trying to beam video to your TV. The chipmaker is betting on “WiDi,” its technology for streaming media wirelessly from the PC to the TV.

Intel’s WiDi, which is short for “wireless display,” will remove the pain of stringing HDMI cables between the TV and the laptop.

“This display technology extends the laptop screen to the TV,” says Randy Stude, who handles gaming strategy for Intel. “You don’t need cables or to buy a single-purpose gadget to make the connection.”

Intel showed the WiDi technology at the company’s developer conference in San Francisco earlier this week.

The technology will come pre-loaded in new laptops. Already 44 models sold at Best Buy have the WiDi technology. But consumers will need to buy an additional $100 adapter from Netgear to complete the connection to the TV. Add a wireless remote such as Loop or Glide TV, and consumers can watch web content on a big screen 25 feet to 30 feet away.

Intel is just the latest in a long list of companies that are trying to make it easier for consumers to watch web video in their living room. Companies such as Apple, Boxee and Roku have offered streaming media players for web video enthusiasts.

In May, Google launched Google TV, a new set-top-box platform based on Google’s Android operating system that will combine cable programming with access to online photo sites, gaming and music.

Earlier this week, start-up Veebeam introduced a streaming media box that uses wireless USB to connect the laptop to the TV. Veebeam estimates 420 Mbps speeds for wireless USB and offers both 720p and 1080p high-definition video options.

Intel has chosen Wi-Fi to stream content wirelessly. Wi-Fi doesn’t require line of sight and it can reach about 9 Mbps speeds, says Stude. It is much slower than wireless HDMI that can offer speeds of upto 500 Mbps.

Intel’s software will work on all laptops using Arrendale based core i3, i5 and core i7 technologies.  But they will have to have Intel’s 802.11-n chips.

“It’s more flexible than a Boxee box or Apple TV,” says Stude. “You are not limited to just a few types of content and put in a walled garden.”

The wireless streaming is currently to limited to 720p resolution and it can’t handle Blu-ray content. Stude says Intel plans to support higher resolution video in the future.

But first, Intel will have to survive the extremely competitive and crowded market. It will have to steal consumers’ attention away from the soon to launch Google TV and the newly introduced $100 Apple TV.

Intel hopes its clout in the PC market will put it ahead of competitors. In bundling the software and chips into the laptop, Intel may have a distribution channel that few of its competitors can match.

But to get there, it will have to find a way to cut price and integrate the $100 Netgear adapter into the laptop.

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Photos: Priya Ganapati/Wired.com


iOS 4.2 First Look: iPad Gets Multitasking, Printing

Poor iPad customers. It feels like an eternity since the iPhone and iPod Touch gained multitasking with iOS 4, while owners of the tablet have been frozen in time with boring old iOS 3. 

Fortunately, Apple’s iOS 4.2 is due for launch in November, and we got an early look at the new OS on the iPad.

Based on our hands-on testing with an early beta release of iOS 4.2, there’s plenty for iPad users to look forward to. Multitasking is even better on the media-rich tablet than on its smaller siblings, grouping apps into folders makes the entire tablet experience feel less inundating, and finally, the iPad will get a feature many of us have been demanding: wireless printing.

We couldn’t test all the new features due to the unavailability of some necessary hardware, but here’s a quick first look of what you’ll get with iOS 4.2 in a few months.

Multitasking

Multitasking on the iPad works the same as it does on the iPhone or iPod Touch: Hit the Home button twice and an app drawer pops up at the bottom of the screen. In the drawer, the iPad displays apps running in the background, and you tap an app to switch to it immediately with a feature called Fast App Switching. (See our explainer on mobile multitasking if you’re curious.) When switching between apps, the iPad is noticeably faster than the iPhone or iPod Touch, and boy is it buttery smooth. It’s not a brand new feature to iOS 4, but it’s the most important addition that iPad customers should anticipate.

AirPrint

If you’re still into killing trees and wasting ink, iOS 4.2 will introduce wireless printing to the iPad, iPhone and iPod Touch. Apple claims that when this feature is fully working, you’ll be able to connect to a Wi-Fi network and wirelessly print from your device without installing any drivers. (Having wrestled with dozens of printers at my previous job, I am pessimistic about printing ever becoming this easy.) One major caveat: The printers have to be configured on your Mac or PC to share over a network, or the printer has to be compatible with AirPlay. Only HP so far has partnered with Apple to offer AirPrint-ready printers.

We weren’t able to test AirPrint because it requires a yet-to-be-released version of Mac OS X (10.6.5), and we don’t have one of those new HP printers. But we’ll keep you posted once we get a chance to try it out.

AirPlay

Perhaps the most intriguing new feature in iOS 4.2 will be AirPlay, a feature that allows you wirelessly stream media from your iOS device to an Apple TV or an AirPort Express. Picture this scenario: You’re watching Inlglourious Basterds on your iPad during your commute on the train, and mid-way through the movie you hop off and walk home. You want to finish the movie while you eat dinner, so you take your iPad, launch the movie, hit the AirPlay button and boom — you can stream it straight to your Apple TV and watch it on your big screen.

You can do the same with music and photos, so AirPlay basically turns your iOS device into a fancy multimedia remote. This feature has a lot of potential to become even more interesting if Apple eventually opens AirPlay to stream third-party content to your television. (Hulu or Pandora on my TV without adding more cables? Yes, please.)

Again, the new Apple TV ain’t out yet, so we can’t give you a hands-on verdict yet, but we will as soon as we get that gear.


How to Turn the iPod Nano Into a Wristwatch

Admit it: When you saw the puny touchscreen iPod Nano you thought, “That could make a cool watch.” Accessory makers thought so, too, and a handful of them are already selling fancy straps to turn your iPod Nano into a watch. The truth is you don’t really need to waste money on any of them, because you can do it yourself in two steps.

Really all you need is any fabric strap. The iPod Nano has a built-in clip on the back so you can just clip it on to the center of any thin strap. It’s a sturdy clip, too, so unless you go skydiving or regularly get in bar fights, it shouldn’t wiggle around much.

Check out our photos below to see how I converted my military watch (with a NATO watch band, which you can get for about $10) into an “iWatch” in two easy steps.

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Now the question is, when will we get FaceTime on a Nano? Then we’d really have that dream Dick Tracy or Jetsons watch.

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Photos: Brian X. Chen/Wired.com


Portable, Battery-Powered Turntable. For Playing Records

If a gadget is on sale in Urban Outfitters, it’s a fair bet that its a piece of junk. The curious combination of good clothes and crappy novelty gifts is obviously aimed at ironic impulse-buyers, but the Crosley Radio Revolution is possibly the weirdest thing yet.

The Revolution is a small, portable, battery-powered turntable. Yes, a turntable for playing records. It comes with the requisite retro-styling and 1950s colorways, but just who will buy it? At $180, it is too much to buy as a joke gift for a friend who maybe still has a couple of LPs on the shelves. But it’s doubtlessly tinny built-in stereo speaker and lightweight tonearm aren’t going to do it for the real vinyl junkie: if you’re still buying grooved disks then you’re probably an audiophile or luddite. Either way the Revolution is not for you.

The Revolution does at least come with a USB-cable and software for ripping records to a computer. I imagine scouring rare-record dealers’ stores with one of these and a netbook or even iPad and quietly copying tunes in the listening booths.

Even if you do want this, you should avoid Urban Outfitters anyway. They might have an exclusive on those muted colors, but they also have an exclusive on that price. Buy on the web or slip over to JC Penny and you can have the black one for $30 less, at $150. Coming “soon”.

Revolution product page [Crosley. Thanks, Jenny!]

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Google TV Likely to Launch at Best Buy on October 17

It’s been four months since Google first revealed its Android powered set-top box called Google TV at the company’s developer conference. Google had promised to make the box available in fall.

Now, a leaked internal document from Best Buy shows October 17 as the date when Google TV will hit retail shelves. A part of the document posted on Engadget also says the launch date has been pushed back from October 3.

The October 17 date would put Google TV a little behind Apple’s planned introduction of the new $100 Apple TV later this month.

Google’s attention to the streaming media signals a renewed interest in the category. Google TV combines access to Flickr, gaming sites, music sites and, most importantly, connects all this to traditional cable programming. Google has formed partnerships with Sony, Logitech and Intel to create hardware that will run this “smart TV” Android platform. Separately, Veebeam, a wireless USB-based streaming media player, launched Tuesday. Veebeam’s media player will cost $100 or $140 depending on the model.

While Logitech has offered a preview of the Google TV box, so far it hasn’t disclosed pricing for the product. That leaves the field clear for the bookmakers to place the odds.

Google TV will cost more than the Apple TV but will exceed Apple’s initial launch sales, predicts YouWager.com, a site that usually looks at odds in sports games.

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Photo: Logitech Google TV box/Logitech


Veebeam Uses Wireless USB to Stream Media From PC to TV

The streaming media player bubble isn’t over. A new contender called Veebeam hopes to make customers reconsider how they want to get their daily fix of web video.

Veebeam wirelessly hooks up your PC to your TV so you can watch The Daily Show, Hulu, Netflix movies and The Big Bang Theory on a giant screen rather than a 22-inch monitor. The Veebeam player streams media in high-definition–780p or 1080p resolution–at speeds that can be up to four times faster than Wi-Fi.

Veebeam is competitively priced against Apple TV and the Roku box. A SD version of Veebeam costs $100, a HD version comes for $140. But for that price, Veebeam can do more than many of its peers, says Patrick Cosson, vice-president of marketing for Veebeam. Veebeam showed its product at the DEMO Fall 2010 conference Tuesday.

“Apple TV is a walled garden,” he says. “Most people’s basket of entertainment media consumption is broader so they need a platform that gives them that,” says Cosson.

It’s not a new pitch. Companies such as Google, Boxee and Netgear have been trying to tap into the growing pool of users who are now turning to web video for their entertainment.  In May, Google launched Google TV, a new set-top-box platform based on Google’s Android operating system that will have access to Flickr, gaming sites such as Club Penguin, music sites such as Pandora and traditional cable programming.

Other companies such as Roku and Boxee have been slightly less ambitious, promising just an easy way to stream web content from the PC to the TV. Boxee, though, is available only as a software program but the company has said it’s partnership with D-Link will result in a Boxee box this year.

And there’s Apple TV. Though long characterized as a “hobby” by Apple CEO Steve Jobs, Apple launched a new version of the device earlier this month. Apple TV now integrates Flickr photos, allows rental of TV shows from ABC and Fox and lets users stream media from their iTunes library.

“Apple TV is a 720p solution,” says Cosson, “while we can stream at 1080p so you can advantage of that HD TV.”

Veebeam uses wireless USB to stream content from the PC to the TV. Wireless USB is more powerful for point-to-point connectivity than traditional Wi-Fi because it offers more bandwidth and less interference, says the company. Veebeam estimates 420 Mbps speeds for wireless USB.

Customers have to plug the Veebeam box to their TV and attach the USB antenna that comes with the device to their laptop.  Users can switch between the ’screencasting’ mode for sharing websites or photos and the ‘play-to’ mode for video.

Though services such as Boxee have had problems with Hulu–Hulu blocked Boxee at least thrice over two years–Veebeam is confident it can fly under the radar.

“It’s impossible for Hulu to block us,” says Cosson. “We take a series of little pictures of your computer and project it out to your TV so Hulu doesn’t know that the content is on the TV. They think its on the browser.”

That in a nutshell explains Veebeam. It’s a wireless USB hub in a pretty chassis. It doesn’t connect directly to the internet –it just streams what is on your laptop. Still, at its price it could be a cheap and painless way to get video from your notebook to your TV screen.

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Photos: Dylan Tweney/Wired.com


We Were Not Ready: The PlayStation Turns 15

By Ben Kuchera

There was a time when Sony’s entry into the world of gaming was far from assured. When the PlayStation One was announced many claimed it was a fool’s errand, and that only Nintendo and Sega could do well with gaming hardware.

In 1995, it stands to point out, it was a very different world.

After saving for almost a year I finally had enough for the PlayStation and a few games, along with one of these new-fangled memory cards. The PlayStation games would come on discs, you see, so you couldn’t save your game directly to the cart. Despite my friends’ laughter at the purchase, I felt like we were looking at the future. Looking back, we certainly were. The PlayStation was one of the most popular systems of all time, and helped usher in modern gaming. Happy Birthday.

This was supposed to be an SNES accessory

The Play Station (as it was originally called) started out as a CD add-on for the Super Nintendo, until the deal was broken in a very public way and Philips entered into a similar partnership with Nintendo. The Philips and Nintendo combination ended with some terrible licensed games on the CD-i platform and nothing else. Sadly for Nintendo, Sony was infuriated by the double-cross and vowed to enter the gaming market. Rarely has revenge tasted so sweet.

Sony made all the right moves. The system was powerful, and did 3-D very well. It was simple to code for. The CD media was inexpensive to mass produce, a stark contrast to Nintendo’s cart-based Super Nintendo and later Nintendo 64. It came in at a lower price point than its immediate rival, the Sega Saturn, which featured a tricky dual-processor design that made it difficult to program for. Sony was often accused of dissuading publishers from releasing 2D games in order to push the 3D aspects of the system. These restrictions were loosened over time, but the company made its point: the PlayStation became known for 3D games, and looked more advanced than its competitors

Sony began hyping the system with a brash, striking set of TV ads that ended with the now infamous “You are not [e]” tagline, with the “e” written in red. When you preordered your console you were given a disc filled with music. When the PlayStation One was released on Sept. 9, 1995, you could insert said disc into the system to view a number of videos, including the legendary T-Rex. This was mind-blowing stuff back in the day.

Who could forget the rest of the tricks? After you loaded upRidge Racer you could remove the disc and put in your own audio CD to race along to your own music. If you swapped out discs while using a pencil eraser to fool the system into thinking it wasn’t open, you could play imported games. Audio CDs could be played with an interesting visual program running in the background, and many audiophiles still believe the PlayStation is one of the best CD-players available.

The tide turned, and the medium helped become the message

Final Fantasy VII development began on the Nintendo 64, and there were even some screenshots and video available, but Square ended up taking the title to Sony to take advantage of the extra space the PlayStation’s CD-ROM drive gave developers. This was a major blow to Nintendo, especially when the gorgeous two-page print ads mocking cartridge-based systems began showing up in the gaming magazines. Final Fantasy VIIwas a massive hit, and helped to sell the gaming public on the PlayStation. Owning Sony’s hardware was no longer optional; these were the games to play.

What other games defined the PlayStation era? Too many to list, but some of our favorites were Jumping Flash, Parappa the Rapper, Einhander, Metal Gear Solid, Tomb Raider, Symphony of the Night, Soul Blade, Bushido Blade, Suikoden, Intelligent Qube, Gran Turismo… dear God, I’m going to go spelunking into my collection this afternoon to play these again.

The PlayStation One was the first console to ship over 100 million systems. It was redesigned with a smaller case later in its life. The fact its games could be played on the PlayStation 2 was a major selling point, giving Sony’s successor system a major boost. The secondary market for PlayStation games and hardware is still strong, with many collectible games.

The PlayStation One was an incredible system filled with wonderful games, and we invite you to share your own memories of the hardware and software in the comments. Happy Birthday, PlayStation One, PSOne, PS-X, or whatever you want to call it. We still love you.

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New iPod Touch Easiest to Open Yet, Says iFixit

With a blast from a heat gun and a quick twist of a plastic spudger, the iFixit team found themselves inside the new, slim iPod Touch. First, the question you’re all asking: how much RAM does it have? The new Touch has just 256MB, the same as the iPad and half that of the iPhone’s 512MB. That means a lot less can be held in memory at once, which in turn means that any apps running in the background will wink out of life much quicker.

The super-slim body is the reason the Touch has such a crappy camera: the iPhone’s 5MP cam is just too big to fit. There are some additions to the case, though: the Touch now has a real speaker-grill, presumably to make FaceTime calling possible, and it loses the little plastic RF window on the back which used to let the Wi-Fi in and out. Now the antenna is near the glass panel.

The vibrator, which was revealed in FCC photographs and also pimped as a FaceTime alert on Apple’s own site, has disappeared like an out-of-favor politician from a Stalin-era photo. My guess is that it was pulled to keep the price down to $229 in the base model.

The other big change is of course the retina-display, which quadruples the number of pixels on the screen. Right now it is unknown whether it shares IPS (in-plane-switching) tech with the other iDevices and recent iMacs. IPS is what gives a screen an almost 180-degree viewing-angle.

It looks like Apple has squeezed a lot inside, while simultaneously boosting battery-life and making the sliver of a iPod even thinner. I have a perfectly good last-gen Touch but, dammit, now I want one of these.

iPod Touch 4th Generation Teardown [iFixit]

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