NTT Docomo Osaifu Keitai Celebrates a Milestone

ntt docomo osaifu keitai

When NTT Docomo launched the “osaifu keitai” service in July of 2004, it revolutionized the way people thought about their mobile phones: using Sony’s contact-less FeliCa technology, these communication devices could now function like e-money cards and train passes. Five years later, exactly who and how many are actually using the service?

According to statistics released by Docomo, about 60% of Docomo users were signed up for osaifu keitai as of the end of May. This translates into about 34,800,000 handsets. That number first hit 10,000,000 in January of 2006, reached 20,000,000 in March of 2007, and passed the 30,000,000 mark this time last year. Take users of all mobile platforms into account (AU, Softbank, and Willcom now all offer osaifu keitai too), however, and the number drops to 26.1%. The highest user rates in general are for men, in their teens through 40s, and women in their 30s.

How do brands get in on the action? It’s not as complicated as you may think, but it takes some creativity and innovative spirit…for which we can help!

iPhone to be sold by Tesco in the UK, hemorrhages cachet

So we know the iPhone has been slumming it and selling itself on Walmart shelves in the US for a while now, but it’s retained a somewhat more dignified cachet over here in Europe. Until today, that is. Just “in time for Christmas,” British retailer Tesco will make it possible for you to buy your socks, no-frills groceries, and shiny smartphone all in the same place. You’ll still be riding O2’s network, thanks to the Tesco Mobile service, but the department store chain is likely to price its contracts more aggressively, as it already has a £30 per month plan that includes unlimited calls, texts, and web surfing. Maybe there’s something to this whole “competition” thing after all then, eh?

[Thanks to everyone who sent this in]

iPhone to be sold by Tesco in the UK, hemorrhages cachet originally appeared on Engadget on Wed, 25 Nov 2009 06:30:00 EST. Please see our terms for use of feeds.

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Telefork Merges Phones with Dinner

Japanese innovation in telephony is clearly ahead of the rest of the world, but did you know about the coming convergence between phones and silverware that was predicted years ago? Tsubame-Sanjo station in Niigata prefecture is home to an early prototype .

tsubame-sanjo-telefork

In case you can’t tell, the rest of the final sentence should say “a knife”. Get ready world.

Dell Mini 3i unboxed in China, capacitive stylus included

One lucky Chinese blogger was kind enough to share his Dell Mini 3i unboxing experience beyond the Great Firewall, just a tad before Dell officially announced their first-ever smartphone. What’s interesting is that the China Mobile version comes with a special stylus for the capacitive touchscreen — a very handy tool for writing Chinese — but there’s been no mention of this accessory for the Brazilian 3iX. Dell’s also bundled a 3.5mm adapter for the mini-USB port in case their handsfree isn’t good enough for your audiophilic ears. Yeah, too bad about the missing headphone jack, but don’t let this deter you from checking out the Mini 3i’s full glory after the break.

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Dell Mini 3i unboxed in China, capacitive stylus included originally appeared on Engadget on Fri, 13 Nov 2009 08:39:00 EST. Please see our terms for use of feeds.

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Samsung announces Bada mobile OS, SDK sets sail in December

Because what the world needs now is yet another mobile operating system, Samsung has announced its foray into the field with Bada. Not much to reveal at this point other than some key PR speak: the name means “ocean” in Korean, the company’s committed to “a variety of open platforms” in mobile industry and it plans this to be easy to integrate / customize based on carrier’s experience. All real news should be coming sometime in December, when Sammy is saying it’ll have a London launch event and reveal the SDK. Full presser after the break.

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Samsung announces Bada mobile OS, SDK sets sail in December originally appeared on Engadget on Tue, 10 Nov 2009 00:21:00 EST. Please see our terms for use of feeds.

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Ears-on with Sony Ericsson MH907 Motion Activated Headphones

What we have here today isn’t just another pair of ordinary headphones: Sony Ericsson‘s MH907s are button-free, minimalistic headphones that activate upon the magical touch of your skin. Well, your ears to be precise. You must bear in mind that the MH907s are exclusive to Fast port-equipped Sony Ericsson phones thus excluding the forthcoming XPERIA X10 — so chances are you’re already not interested. That said, we shall see if Sony Ericsson is really going to change things forever with these gleaming buds featuring SE’s SensMe Control technology, or by just stopping everyone from using their 3.5mm headphone jacks. Read on to find out how these €39 ($57) headphones fared.

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Ears-on with Sony Ericsson MH907 Motion Activated Headphones originally appeared on Engadget on Wed, 04 Nov 2009 11:25:00 EST. Please see our terms for use of feeds.

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Android Army Pumped for All-Out Attack on iPhone

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Soon, you’ll need more than two hands to count the number of Android phones on the market. At this rate, it seems inevitable that the number of phones running Google’s open source operating system will eventually outnumber the number of iPhones, which run Apple’s proprietary (and closed) operating system.


It’s a situation that has many observers thinking back to the 1980s, when IBM introduced its PC and eclipsed Apple in market share by betting on open platforms. In the end, Apple was left with a respectable business, but a single-digit morsel of the PC market share. (The Mac has since crept up to 9.4 percent, according to IDC.)

How could Google draft more customers into the Android army and diminish the iPhone’s market share? Focus on the iPhone’s weaknesses, of course. The iPhone’s lack of background-processing capability (i.e., the ability to run multiple third-party apps at once) could push multitasking professionals toward Android. And the notoriety of iPhone’s exclusive carrier in the United States, AT&T, could compel consumers to embrace Android phones carried by Verizon, which has a bigger network and a better reputation for service.

Then there’s the App Store. Despite harboring upward of 90,000 apps, and letting a few developers earn hundreds of thousands of dollars, the Apple’s App Store approval process has been roundly criticized for being opaque. Apple has rejected some apps submitted by third-party developers for unclear reasons. Programmers complain it’s difficult or impossible to communicate with the secretive Cupertino, California, company.

Did we mention the App Store is overcrowded? In a way, that’s a plus for consumers: the more choices, the better. But it can be a headache for third-party programmers, who have difficulty getting exposure for their apps in an increasingly cluttered space. The flaws of the App Store could drive away the people who create the element that makes the iPhone so appealing — its wealth of apps furthering the capabilities of the handset.

There’s a lot at stake. Research firm Gartner this week stated that worldwide smartphone shipments would grow 29 percent year over year to 180 million units, exceeding notebook shipments. That would suggest smartphones are shaping up to become the next major computing platform — and the companies who control the dominant platforms stand to gain billions in revenue.

Still, most analysts and developers polled by Wired.com aren’t too worried about Apple’s prospects in the smartphone space.

“This is not going to be a space with two giants,” said Raven Zachary, a technology analyst and owner of iPhone app-development house Small Society. “It’s going to be a healthy competitive environment for some time to come.”

Relatively young, the mobile platform ecosystem is a new kind of beast in the technology world. Unlike the PC industry — where Microsoft conquered the operating system market, claiming roughly 90 percent market share to date — the mobile space has multiple companies fighting for their fair share of the pie. Some of those players include Research In Motion, Palm, Symbian and Microsoft.

With an early start, Microsoft did have a chance to dominate the mobile landscape. The software titan launched its first mobile OS back in 1996: Windows CE, which served as the foundation for the Windows Mobile OS shipping with some smartphones today. However, in terms of market share, Windows Mobile has been in steady decline. In 2008, its market share dropped to 14 percent — down from 23 percent in 2004.

With 49 percent market share, Symbian is currently the dominant force in the smartphone platform space, according to Gartner. Gartner predicts Symbian will retain its dominance, and the firm is especially optimistic about Android: Gartner predicts Android will leap to 18 percent market share (up from 1.6 percent to date). Meanwhile, the firm has a less optimistic outlook for Apple: 2.9 percent growth by 2012, giving the company 13.6 percent market share.

These numbers lead Joe Wilcox of BetaNews to declare that “iPhone cannot win the smartphone wars,” in an article that has sparked much debate in the tech community this week. He argues that Android, which is expanding onto other mobiles devices in addition to smartphones (such as Barnes and Noble’s “Nook” e-book reader) is poised to conquer this space.

“Another ‘everyone else against Apple battle’ is coming, with Android looking to be the better OS around which an ecosystem grows and thrives,” Wilcox wrote. “There’s a Star Wars metaphor here somewhere. Apple lost out to DOS/Windows because of the attack of the PC clones. Now the droids are coming for iPhone.”

Tero Kuittinen, an MKM Partners telecom analyst, disagrees, and he isn’t as optimistic about Android because of its bumpy start.

“The key point about Android is the first few models haven’t really been doing great,” Kuittinen said in a phone interview. “Based on that there’s no real evidence that the demand of Android phones is rampant.”

Kuittinen noted that European customers already seem “cautious” about Android because of the sluggish, buggy experience of the earliest Google phones.

Other than technical issues, Google has many areas to address before posing a serious threat, such as offering a compelling music substitute for Android smartphones to battle iTunes, Kuittinen said. Google is just getting started with a music solution: The search giant on Wednesday launched a new music-search feature, which automatically searches for playable music tracks.

Andreas Schobel, co-founder of Snaptic, which develops apps for both Android and the iPhone, said the Android OS has a lot of catching up to do in terms of user interface.

“The UI still sucks; it’s just not being able to pinch, not being able to use gestures, that makes it rough,” Schobel said. “It’s getting better, but it’s still not there yet.”

However, Schobel foresees a division occurring between consumers who opt for Android and those who stick with an iPhone. He noted that Android stands a chance to win over productivity-focused users due to its ability to handle multiple apps simultaneously, which the iPhone cannot do. He added that Android’s open API enables developers to easily create “mash-up” apps that can seamlessly integrate social networking services such as Facebook and Twitter into any app.

Though Android might become a popular platform for productivity, the iPhone will still be the primary handset for gaming, Schobel predicted. Game developers are more attracted to coding a game for the iPhone, because they’re programming a game to work with a specific piece of hardware and take full advantage of its graphic chip — an effort that would not be easy with an open platform like Android, an OS designed for multiple phones using different types of hardware.

In any case, Schobel said Android is gaining momentum fast, and Apple must continue to innovate in order to stay ahead of the smartphone OS curve.

“People on Android are going to be pushing forward in such a feverish pace, and Apple is going to have to start doing stuff really soon,” Schobel said.

Just what determines who “wins” a smartphone platform war? That’s subjective. Wilcox bases his argument purely on market-share numbers; whoever gets the biggest slice of the pie wins by his definition.

But Zachary said the iPhone is still a winner at its current size, and he’d be happy if it one day grew to grab 25 percent of the mobile-platform market share — not a dominating number.

In a space that’s crowded with several players, a definitive loss would be the complete failure and disappearance of a company. Zachary and Schobel are both betting Palm will be the first to go. Palm’s WebOS runs on the Palm Pre, and the company currently possesses 0 percent market share, according to Gartner, who predicts WebOS’ market share will only grow 1.4 percent in the next three years.

The company’s smartphone market share continues to shrink, and Zachary said he previously thought Palm would eventually be acquired by a larger company, such as Samsung, to develop mobile operating systems in-house. However, because Google hands out Android as a free, open source OS, this decreases the value of Palm as an acquisition target.

“Who I’m really scared for is Palm,” Schobel said. “They’re dead.”

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Photo: Jon Snyder/Wired.com


Samsung and TeliaSonera bringing LTE to vikings in 2010

Scandinavian folks tend to be a pretty cheerful bunch during the summer, and now Swedes and Norwegians will have reason to smile through the cold dark winters as well, with Samsung announcing an agreement to provide TeliaSonera with “mobile broadband devices for commercial service next year.” This agreement relates to Sammy’s Kalmia 4G USB modem and adds to the Swedish operator’s LTE push, which already counts Ericsson and Huawei among the contracted hardware providers. So that’s 100Mbps mobile broadband, coming to a snow-covered nation near you within the next dozen months or so. All we would ask of our viking friends now is that they remember their world-conquering ways of the past and start spreading that goodness globally. Come on, it’s our right! Full press release after the break.

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Samsung and TeliaSonera bringing LTE to vikings in 2010 originally appeared on Engadget on Thu, 22 Oct 2009 09:06:00 EST. Please see our terms for use of feeds.

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LG GD900 Crystal makes a very portable fish tank, PETA magnet

Remember the good old days with your virtual pets on your keyring? Well, how about an injection of life that actually roams around inside your phone? Some dude in China had this exact idea — probably inspired by the waterproof LG GD900 Crystal in a fish tank — and popped open the hollow keypad of his own Crystal, slapped in two unfortunate little neon tetras, squeezed in some water and snap! There’s no mention on how long the poor things can survive in there for, but chances are PETA will be after your backside well before something goes wrong. We also went through the warranty paperwork, and honestly, we think this gentleman might be in a fishy area here. Video of the mod after the break, if you dare.

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LG GD900 Crystal makes a very portable fish tank, PETA magnet originally appeared on Engadget on Sat, 17 Oct 2009 01:42:00 EST. Please see our terms for use of feeds.

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Samsung InstinctQ for Sprint passes by the FCC and turns a few heads

It’s been a little piece of time since we saw that photo of the G1-esque Samsung InstinctQ emerge, and we were starting to wonder what had become of our newest QWERTY cutie. Well — the M900, as it’s also known — has just ducked through the old FCC, and though we didn’t really learn anything we didn’t already know, it was just nice to see its face again. The Sprint-bound, CMDA / EV-DO-loving Android slider will pack Bluetooth and Wi-Fi, and we have to say that it’s looking pretty fly to our eyes. We’re not sure when this bad boy’s going to hit reality, but the FCC appearance makes us think it won’t be too long now.

[via Unwired View, thanks Ryan]

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Samsung InstinctQ for Sprint passes by the FCC and turns a few heads originally appeared on Engadget on Tue, 22 Sep 2009 09:29:00 EST. Please see our terms for use of feeds.

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