Sony Ericsson Xperia Play MWC 2011 hands-on! (updated with video)

We’ve spent extensive time with our prototype of the Sony Ericsson Xperia Play, but how’s it feel to use the real, near-finished model? Quite a bit better, actually. The phone looks identical, to be sure, but the hinge is much sturdier. The speaker quality has gone up, too, although in the crowded room it was much too noisy to really make a solid judgment call there. The screen attracts fingerprints like no other, but it’s basically on par with other Xperia models. Its skinned Android Gingerbread UI was snappier, to be sure, and the customizations obviously a lot more complete, but really our biggest concern here was the games. (Check out our Pro, Neo, and Arc previews for more thoughts on the interface.)

We were able to play three titles: Star Battalion, FIFA, and Asphalt. All were found via the applications pane amongst all the other software, but they were also highlighted by the eponymous Xperia Play app. (There was additionally the infamous PlayStation Pocket app, but more on that later.) The former title, very much a StarFox ripoff, had tight controlling via both the gamepad and optional accelerometer option. The trackpads wasn’t supported, however, but when we swapped over to FIFA, we found the left “pad” could be used for moving the player. Though definitely usable, it felt rough under our thumbs and we couldn’t smoothly slide about as we would with an analog nub. It is large enough to do varying degrees of a direction like an analog stick, but you won’t really be fine-tuning your shot so much. The indents work really well to help gauge your thumbs’ position without having to look down. Both titles took quite a while to load, crashing a few times in the process; we were told multiple times this was largely due to early software. Multiplayer was not an option at the show, but we did make it through Asphalt far enough to notice it was being run still by Gameloft and not via Sony servers. As for Xperia Play (the app), we couldn’t help but notice the Get More Games section, no matter how simple, does a much better job at highlighting individual games than the Android Market currently does.

The PlayStation Pocket app on most demo units was as barren as our own model, but we found at least one running Crash Bandicoot for PS One (the “legendary pre-installed title,” as referenced in the press conference) at a smooth 60 frames per second. To compensate for only two L and R triggers, the settings menu offers six different button layouts where you can use the trackpads as secondary shoulder buttons (which prevents their use as analog nub replacements) or have L2 / R2 on screen virtually. Thankfully, jumping out of the app saves the game’s state, and you can return by clicking on the app. An additional confirmation screen confirms you’re really ready to play, which though we can see being a nuisance to some, will be welcome to others who often mis-click. The rep told us no multiplayer, but still you can toggle between the game pad being seen as controller one or two. We also heard that the PS One library will likely be rolled out on a weekly basis and not be available all at once.

What we needed to convince us of the Xperia Play’s viability as a game platform was the games itself, and we will say that Sony and SE are doing well to assuage our concerns there. The form factor is still sleek despite the slide-out gamepad, which feels great to use. The initial PlayStation Suite launch line up is… promising, but we hesitate to give it higher marks without more flagship original titles. What it’ll take to attract more developers is a larger reach for the platform, which ironically will take more PlayStation Certified devices — and as for when that’ll happen, no one’s saying yet. We’ll have hands-on video of the Xperia Play later tonight; meanwhile, find hands-on pictures of the phone (and dock!) in the gallery below!

Update: Fleshed out impressions, and video after the break!

Continue reading Sony Ericsson Xperia Play MWC 2011 hands-on! (updated with video)

Sony Ericsson Xperia Play MWC 2011 hands-on! (updated with video) originally appeared on Engadget on Sun, 13 Feb 2011 15:56:00 EDT. Please see our terms for use of feeds.

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Xperia Play MWC 2011 hands-on! (update)

We’ve spent extensive time with our prototype of the Sony Ericsson Xperia Play, but how’s it feel to use the real, near-finished model? Quite a bit better, actually. The phone looks identical, to be sure, but the hinge is much sturdier. The speaker quality has gone up, too, although in the crowded room it was much too noisy to really make a solid judgment call there. The screen attracts fingerprints like no other, but it’s basically on par with other Xperia models. Its skinned Android Gingerbread UI was snappier, to be sure, and the customizations obviously a lot more complete, but really our biggest concern here was the games. (Check out our Pro, Neo, and Arc previews for more thoughts on the interface.)

We were able to play three titles: Star Battalion, FIFA, and Asphalt. All were found via the applications pane amongst all the other software, but they were also highlighted by the eponymous Xperia Play app. (There was additionally the infamous PlayStation Pocket app, but more on that later.) The former title, very much a StarFox ripoff, had tight controlling via both the gamepad and optional accelerometer option. The trackpads wasn’t supported, however, but when we swapped over to FIFA, we found the left “pad” could be used for moving the player. Though definitely usable, it felt rough under our thumbs and we couldn’t smoothly slide about as we would with an analog nub. It is large enough to do varying degrees of a direction like an analog stick, but you won’t really be fine-tuning your shot so much. The indents work really well to help gauge your thumbs’ position without having to look down. Both titles took quite a while to load, crashing a few times in the process; we were told multiple times this was largely due to early software. Multiplayer was not an option at the show, but we did make it through Asphalt far enough to notice it was being run still by Gameloft and not via Sony servers. As for Xperia Play (the app), we couldn’t help but notice the Get More Games section, no matter how simple, does a much better job at highlighting individual games than the Android Market currently does.

The PlayStation Pocket app on most demo units was as barren as our own model, but we found at least one running Crash Bandicoot for PS One (the “legendary pre-installed title,” as referenced in the press conference) at a smooth 60 frames per second. To compensate for only two L and R triggers, the settings menu offers six different button layouts where you can use the trackpads as secondary shoulder buttons (which prevents their use as analog nub replacements) or have L2 / R2 on screen virtually. Thankfully, jumping out of the app saves the game’s state, and you can return by clicking on the app. An additional confirmation screen confirms you’re really ready to play, which though we can see being a nuisance to some, will be welcome to others who often mis-click. The rep told us no multiplayer, but still you can toggle between the game pad being seen as controller one or two. We also heard that the PS One library will likely be rolled out on a weekly basis and not be available all at once.

What we needed to convince us of the Xperia Play’s viability as a game platform was the games itself, and we will say that Sony and SE are doing well to assuage our concerns there. The form factor is still sleek despite the slide-out gamepad, which feels great to use. The initial PlayStation Suite launch line up is… promising, but we hesitate to give it higher marks without more flagship original titles. What it’ll take to attract more developers is a larger reach for the platform, which ironically will take more PlayStation Certified devices — and as for when that’ll happen, no one’s saying yet. We’ll have hands-on video of the Xperia Play later tonight; meanwhile, find hands-on pictures of the phone (and dock!) in the gallery below!

Update: Fleshed out impressions — looks like Crash Bandicoot will come pre-loaded!

Xperia Play MWC 2011 hands-on! (update) originally appeared on Engadget on Sun, 13 Feb 2011 15:56:00 EDT. Please see our terms for use of feeds.

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Sony Ericsson Xperia Pro first hands-on! (updated with video)

Amazing! Sony Ericsson actually managed to keep something secret from us. The Xperia Pro is the one handset from its MWC presser today that wasn’t known about in advance, but we’re damn happy to see it anyhow. It features a well-spaced QWERTY keyboard that slides out much in the same way as the gamepad would on the Xperia Play. We did notice there were some software issues on our demo devices — the Sony Ericsson-customized Android 2.3 installation was nowhere near as smooth as what we’ve seen on the Xperia Arc previously, so maybe SE will need a bit more time to fashion out its software here. Physically, the Pro is compact and seems decently well built — we did find the oddly placed power button and teeny tiny volume controls a bit of a bother to locate and operate, however. Obviously, this is a big step up in size from the Xperia X10 Mini Pro, but thickness is kept mercifully in check. It doesn’t feel significantly thicker in the hand than phones that lack its hardware keyboard. We’ll have video of the device for you very shortly, but for now, enjoy the hands-on shots below.

Update: Video now embedded after the break.

Continue reading Sony Ericsson Xperia Pro first hands-on! (updated with video)

Sony Ericsson Xperia Pro first hands-on! (updated with video) originally appeared on Engadget on Sun, 13 Feb 2011 15:44:00 EDT. Please see our terms for use of feeds.

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Sony Ericsson Xperia Neo first hands-on! (updated with video)

Would sir like some Gingerbread with his Sunday lunch? Sony Ericsson’s Xperia Neo just became official — having already graced these pages thanks to sneaky leaksters and prying mobile reviewers — and it is pretty much what we thought it was: a downmarket alternative for those not keen or able to afford the Xperia Arc. It has an 8.1 megapixel camera round the back, Sony Ericsson’s “human curvature” design, and the same Bravia screen technology as the Arc. The sides are extremely shiny and there’s an abundance of plastic on show. In simple physical terms, you can just feel the difference in (likely future) price between the Neo and its more reputed siblings. We also found the multitouch widget-summoning feature extremely laggy. We’ll have video of that and more for you very soon. Don’t go anywhere!

Update: Video’s in!

Continue reading Sony Ericsson Xperia Neo first hands-on! (updated with video)

Sony Ericsson Xperia Neo first hands-on! (updated with video) originally appeared on Engadget on Sun, 13 Feb 2011 14:57:00 EDT. Please see our terms for use of feeds.

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Sony Ericsson touts Xperia Play multiplayer gaming, promises 50 titles at launch

A gaming phone’s not very special without some games to back it up, and Sony Ericsson has thankfully filled in at least a few new details about that part of the equation at its MWC press conference today. That includes a hint of some mobile hotspot-based multiplayer gaming, and a promise of “over 50 titles” that will be available at launch, including Guitar Hero, Assassin’s Creed, Dead Space and Reckless Racing. Unfortunately, it’s not clear how many of those will actually be exclusive to the Xperia Play as opposed to Android phones in general, although it seems that Dungeon Defenders Wave 2 will be one non-PlayStation exclusive to the platform (along with some extra levels for Reckless Racing). Stay tuned for more details as we get them.

Update: Head on past the break for a video that gives a glimpse of a few more games.

Continue reading Sony Ericsson touts Xperia Play multiplayer gaming, promises 50 titles at launch

Sony Ericsson touts Xperia Play multiplayer gaming, promises 50 titles at launch originally appeared on Engadget on Sun, 13 Feb 2011 13:53:00 EDT. Please see our terms for use of feeds.

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Sony Ericsson Xperia Play available in March, on Verizon in ‘early spring’

The phone itself was hardly a surprise, but one of the details we didn’t know about the Sony Ericsson Xperia Play was release date. We still don’t have a specific day, but we do at least have a month: March. The phone is said to be coming to the US first, and Verizon will be the exclusive carrier domestically. Things are even more vague about when it’ll be coming to VZW, nothing beyond “early spring,” but March certainly falls in that window. Lots more details in our Sony Ericsson MWC liveblog.

Sony Ericsson Xperia Play available in March, on Verizon in ‘early spring’ originally appeared on Engadget on Sun, 13 Feb 2011 13:41:00 EDT. Please see our terms for use of feeds.

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Nokia: ‘Our first priority is beating Android’

Nokia CEO Stephen Elop is currently on stage at MWC in Barcelona, and he’s had a few choice things to say about the recent announcement that Nokia will partner with Microsoft to create devices which run Windows Phone software. Elop told the crowd assembled there that Nokia’s “first priority is beating Android,” and he also took a moment to let everyone know that Nokia is not interested in being the only company producing Windows Phones — countering some recent exclusivity chatter. The presentation is still going on, so we’ll keep you updated.

Be sure to check out our full liveblog right here.

Nokia: ‘Our first priority is beating Android’ originally appeared on Engadget on Sun, 13 Feb 2011 13:13:00 EDT. Please see our terms for use of feeds.

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The Sony Ericsson Xperia Neo


Sony just broke out it’s latest and greatest Android device, the Neo. The device is able to plug into your HDTV via HDMI and can be controlled with a standard remote. The 3.7-inch screen on the device sports a healthy resolution of 854 x 480 and uses Sony’s Bravia graphics engine. The phone has a 1GHz Snapdragon CPU, an 8 megapixel camera with LED flash (and a 2 megapixel front-facing camera), and will be available in an array of colors (silver, red, and blue). We’re getting more info right now, so stay tuned!

Check out our Sony Ericsson liveblog and read the full press release and specs list after the break!

Continue reading The Sony Ericsson Xperia Neo

The Sony Ericsson Xperia Neo originally appeared on Engadget on Sun, 13 Feb 2011 13:05:00 EDT. Please see our terms for use of feeds.

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Live from Sony Ericsson’s MWC 2011 press event!

It’s really no secret what Sony Ericsson plans to show off at its MWC 2011 press conference — leaks notwithstanding, the Xperia Play (aka PlayStation Phone) was unveiled and made quite official in a Super Bowl commercial. We’re about to see it presented all over again, but we’ll also get a chance to see what else the company has up its sleeve… and under its thumbs, of course. The event kicks off 6PM local time (that’s noon ET), so join us promptly, won’t ya?

Continue reading Live from Sony Ericsson’s MWC 2011 press event!

Live from Sony Ericsson’s MWC 2011 press event! originally appeared on Engadget on Sun, 13 Feb 2011 12:54:00 EDT. Please see our terms for use of feeds.

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Nokia hints we’ll see first Windows Phone 7 device this year

Nokia may still sticking to the official line that it will begin shipping Windows Phone 7 devices in “significant volume” in 2012, but it just dropped a big hint at its Mobile World Congress press conference that we could be seeing the first device even sooner — like this year. That word came from Nokia’s Jo Harlow, who said that her boss would be “much happier” if the timing of the initial launch was in 2011. What’s more, Nokia’s also given us a glimpse of another slightly different Windows Phone 7 concept device in addition to confirming the leaked one we got our hands on a few days ago, and it’s shed yet more light on the behind the scenes intrigue that led up to the switch to Windows Phone 7. According to CEO Stephen Elop, the “final decision” to go with Windows Phone “just happened on Thursday night of last week.” Elop then later then expanded — in response to a question shouted from the audience about whether he was a trojan horse — that the “entire management team” was involved in the process, and that “of course the board of directors of Nokia are the only ones that can make this significant of a decision about Nokia,” which they made on Thursday night.

Update: Official image of the latest concept is now pictured above.

Nokia hints we’ll see first Windows Phone 7 device this year originally appeared on Engadget on Sun, 13 Feb 2011 12:51:00 EDT. Please see our terms for use of feeds.

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