Nintendo 3DS game cart pictured, wireless ebook reader on tap?

It was easy to get lost amidst all the attention surrounding the 3DS itself, but Nintendo also had an actual 3DS game cart on hand at E3 and, well, it looks pretty much like a regular DS cart (probably a good thing, since the two are compatible). About the only difference, it seems, is that small extra tab on the corner, and a slightly slimmer case that they’ll come packaged in. In other overshadowed-by-E3 news, Nintendo CEO Satoru Iwata has apparently told Nikkei that the 3DS’ wireless connection could be used to automatically download newspaper and magazine articles (and books, presumably) which, when combined with the 3DS’ ability to actively seek out and connect to any open WiFi network, could potentially turn into a Whispernet-like service from Nintendo — something that Iwata has, incidentally, publicly mused about in the past.

Nintendo 3DS game cart pictured, wireless ebook reader on tap? originally appeared on Engadget on Fri, 18 Jun 2010 15:34:00 EDT. Please see our terms for use of feeds.

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Nintendo 3DS in-depth preview: it works!

So, we got shuffled past a 3DS at a rapid pace this morning on our way out of the Nintendo keynote, but we’ve just had an opportunity to play some titles and really get a feel for the thing… and we’re pretty impressed. Before we were only shown a technical demo, but at Nintendo’s booth there are games, games, games. The booth was about evenly split between playable tech demos, non-playable live-rendered trailers, and regular 3D movies. Nintendo clearly is hard at work on titles for its system, and there’s plenty of third party clout getting into the mix. Still, what impressed us more than the quantity was the quality. Most of the games are pretty easily on the level of iPhone 3GS graphics, and the 3D effect “just worked” on most all of them. Follow after the break for our full thoughts.

Update: We’ve also got partial tech specs on the handheld — find them after the break, too.

Update 2: We added a video of nintendogs + cats gameplay. It’s very adorable, we assure you.

Continue reading Nintendo 3DS in-depth preview: it works!

Nintendo 3DS in-depth preview: it works! originally appeared on Engadget on Tue, 15 Jun 2010 21:40:00 EDT. Please see our terms for use of feeds.

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Nintendo 3DS: Extended Play Impressions (Star Fox is Back!) [Nintendo 3ds]

While earlier today we had a quick hands-on with the 3DS, I’ve now had the chance to play a number of actual games. My verdict? It’s a clever, occasionally brilliant system. And no, you haven’t seen anything quite like it. More »

Nintendo 3DS in the flesh and hands-on! (updated with video!)

That Nintendo announced the 3DS was not a surprise — that they had a couple-dozen of these things to try out, that was. We elbowed our way to the front of the line to try one out, and the effect is actually not bad. It’s not great, but the 3.5-inch screen on top certainly gives a firm illusion of depth without resorting to glasses — or eye crossing. The feel is definitely reminiscent of those 3D cereal box prints, and as soon as you turn the device from left to right to try to look around anything the effect is immediately lost. You need to stare at the screen for a moment for your eyes to adjust and then not move around too much. If you do you’ll need to adjust again. But, stay reasonably still and it’s a compelling effect.

The new analog slider on the left feels a lot like the PSP’s analog nub, but larger and without the texture. It’s a bit easier on the fingers, and comfortable. Overall the device feels just like a current DS or DSi, though we couldn’t get a good feel for the weight thanks to a bulky tether attached on one end to the device, and on the other end to the row of ladies who were surely told to not let the gadgets out of their hands or face certain doom. The only thing we could do here is rotate along a still frame — Pikmin in a field, for example — and play with the 3D slider. It is a pretty convincing effect, but it’s hard to tell at this point if it’s at all compelling — it wasn’t anything more than novelty in this demo, and we still don’t know how it stands up to fast-moving footage. Actual games were promised to us for the show floor, so we’ll hit that up later today. We snagged a few pics before getting elbowed out of the way, so check ’em out!

Continue reading Nintendo 3DS in the flesh and hands-on! (updated with video!)

Nintendo 3DS in the flesh and hands-on! (updated with video!) originally appeared on Engadget on Tue, 15 Jun 2010 14:30:00 EDT. Please see our terms for use of feeds.

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First Hands On: Nintendo 3DS [Nintendo]

What’s the Nintendo 3DS screen look like? It looks great. More »

The Nintendo 3DS Is Real, and Doesn’t Need Glasses [3ds]

This is the Nintendo 3DS. It has two screens: a 3.5-inch widescreen on top, and a standard screen on the bottom. It also has a Slide-Pad, and it has a two-tone color scheme. Best of all, no glasses. More »

Nintendo 3DS gets official, includes 3D camera

We’ve been reading about it for what seems like ages, looking over images of the FCC prototype with a magnifying glass, and now Nintendo is showing it off at its E3 press conference. The company that Mario built is trumping up how superior its glasses-free technology is better than others, “a solution that lets you take 3D gaming along with you wherever you go” according to Reggie. The upper screen is surprisingly only 3.5-inches, not the wider that we’d expected. There is a slider on the side that lets you tweak the 3D effect, seemingly enabling you to adjust its depth based on your distance from the screen — or turn it off entirely. As with the current DS, the bottom is a touchscreen, and is not 3D.

That’s what looks to be an analog stick on the side there, as well, that Nintendo is calling a “Slide Pad.” There is a gyro, motion sensor, it’s compatible with DSi games, and has two cameras enabling 3D photos. Nintendo is also talking up partnerships including Disney, games that are said to be playable today, at the show, with one of the highlights being a new Kid Icarus game which looks quite action-packed to say the least — and has better graphics than most of the Wii titles Nintendo has shown thus far. Nintendo has mentioned the 3DS will have the “biggest launch support ever” from third party devs, and a 3D Nintendogs should be a huge seller — if only because it has cats too. Other games include Madden, Ninja Gaiden, Resident Evil, a Batman title, Splinter Cell, and, finally, a Metal Gear Solid entry.

Nintendo is also talking about how the system will seek out WiFi hotspots or other 3DS systems “without you knowing,” which sounds a bit ominous, to be honest. Systems can communicate regardless of which games are being played. It can even pull in new DLC directly from other consoles, all without a monthly fee.

Still no release date or price, but Nintendo is showing off two colors, red and blue, and they’re said to be playable on the show floor. You can be sure we’ll be running there right now.

Update: Complete press release and full list of launch games after the break, including some biggies, like Metal Gear Solid “The Naked Sample,” Madden, FIFA, and more!

Continue reading Nintendo 3DS gets official, includes 3D camera

Nintendo 3DS gets official, includes 3D camera originally appeared on Engadget on Tue, 15 Jun 2010 12:18:00 EDT. Please see our terms for use of feeds.

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Nintendo trademarks 3DS, 3DSPlay, and 3DSWare in Japan: begin speculating as soon as you’re comfortable

It’s been a couple months since Nintendo rush-released a statement on its up and coming 3D handheld, and the company’s been predictably mum on most of the details. To be honest, we’re not even sure what the official name for the thing will be — although Nintendo 3DS has been the working title (and the one that makes the most sense, if you ask us). Now the kids at Siliconera are reporting a flurry of activity in Japan’s trademark database, with Nintendo registering such names as: Nintendo 3DS, N3DS, 3DSPlay (a 3D WiiPlay variant?) and 3DSWare (similar to DSiWare, perhaps). All in all, it seems safe to assume that the device we see at E3 will be dubbed the 3DS, but who knows? This certainly wouldn’t be the first time that a trademark has thrown us for a loop.

Nintendo trademarks 3DS, 3DSPlay, and 3DSWare in Japan: begin speculating as soon as you’re comfortable originally appeared on Engadget on Tue, 18 May 2010 11:03:00 EDT. Please see our terms for use of feeds.

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Is this a prototype of the Nintendo 3DS?

Is this a prototype of the Nintendo 3DS?

It looks like Nintendo may have managed to run an early prototype of its upcoming 3D handheld, the 3DS, through the FCC without anyone noticing — well, for a few weeks, anyway. The filing was made available on April 30 and Wireless Goodness spotted it, posting the image above showing what looks more like an ATX motherboard than a handheld gaming platform. But, what wasn’t noticed at the time was the aspect ratio of the top screen (in the middle of the circuitry): it’s 16:9, while most every other Nintendo handheld to date has of course been 4:3. That aspect ratio matches the 3.4-inch parallax barrier display from Sharp, the one that just about everyone is expecting will be featured in the device. Connecting the dots, this could be a prototype 3DS in the flesh, dubbed the “CTR.” Given that Nintendo called the DSi the “TWL” the XL the “UTL,” even the naming scheme fits in. Sadly the FCC images have since been pulled, but we look forward to seeing a rather more petite version of the thing at E3 next month.

Is this a prototype of the Nintendo 3DS? originally appeared on Engadget on Mon, 17 May 2010 08:46:00 EST. Please see our terms for use of feeds.

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Nintendo 3DS handheld to offer switchable 2D mode, thankfully

It was pretty much implied when “backward compatibility” was listed as a feature of Nintendo’s new 3DS handheld back in March. But it’s good to hear that 3D gameplay can be easily switched off, direct from Nintendo president Satoru Iwata, when headaches or nausea set in during marathon sessions. This should also ease concerns from parents over any adverse effects that long term exposure to parallax barrier gameplay could have on their children’s developing eyes. Besides, a 2D mode is desirable in that we expect it to offer a brighter image (especially when viewing off-center), better text reading experience, and a wider angle of view for sharing the display.

Now, we know what you’re wondering: what about that new 3.4-inch glasses-less 3D touchscreen display from Sharp, is it 2D switchable? Yup, lending more credibility that we’ll see it on the 3DS when the handheld gaming console is fully revealed at E3 next month.

Nintendo 3DS handheld to offer switchable 2D mode, thankfully originally appeared on Engadget on Mon, 10 May 2010 06:27:00 EST. Please see our terms for use of feeds.

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