Nintendo DSi gets sized up on video ahead of US debut

Still on the fence about picking up a Nintendo DSi this Sunday? Our BFFs at Joystiq have a rather exhaustive video hands-on with the portable, pre-recorded cheers and all. Witness firsthand the unboxing, the inevitable side-by-side comparison with the DS Lite, and a walkthrough of the new camera and sound recordings apps, all thanks to the power of moving pictures. Grab some popcorn and hit up the read link to have all your dual-screen questions answered, and then some.

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Nintendo DSi gets sized up on video ahead of US debut originally appeared on Engadget on Thu, 02 Apr 2009 18:33:00 EST. Please see our terms for use of feeds.

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Nintendo DSi unboxing and hands-on!

Now this is a pleasant surprise. We expected to get our hands on a DSi, just not today. Like the baby in a carriage of fictions-past, the little bundle of gadget joy arrived on our doorstep this morning. Regardless, Nintendo has outdone themselves on presentation this time around, seating the console in a large box that emits a sample of cheers and shines bright lights on you when you pop the lid. Seriously. Other than that, the DSi is about what we expected — slimmer, sleeker, lighter… generally a lot more DS-y. We ran into a few issues off the bat, like the fact that it can connect to our network, but not to Nintendo servers (this is an issue addressed in the manual — it makes no sense to us), and we found the menus to be slightly unwieldy to navigate through, but mostly we’re as excited as school children on X-mas morning. Take a look at the vast gallery below to see what’s what, and stay tuned for a more in-depth look at the DSi.

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Nintendo DSi unboxing and hands-on! originally appeared on Engadget on Thu, 02 Apr 2009 10:19:00 EST. Please see our terms for use of feeds.

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Emulator runs Wii games in 720p while we wonder what might have been

Using PCs to do what Nintendon’t, YouTube user renebarahona is running Wii games in HD resolutions through the Dolphin emulator. One peek at Super Smash Bros. Brawl in 720p is enough to make any of us wonder what a world where Nintendo didn’t hate HD (even yanking 480p capability from the Gamecube, we’re still not over that) would be like. These games aren’t merely upscaled like DVDs, they’re being rendered in a high resolution natively with extra anti-aliasing Xbox 360 BC-style, producing surprisingly crisp visuals. Check out the embedded videos after the break (remember to hit the HD button) for an example, including how to set this up on your own computer.

[Via Joystiq & 1Up]

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Emulator runs Wii games in 720p while we wonder what might have been originally appeared on Engadget on Tue, 31 Mar 2009 19:02:00 EST. Please see our terms for use of feeds.

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Greenpeace slams HP, Lenovo, and Dell in latest report

HP, Lenovo, and Dell haven’t fared too badly in some of Greenpeace’s previous e-waste reports, but it looks like three companies have fallen well short of the organization’s expectations this time around, with each getting called out for failing to live up to their promises. Specifically, all three had said that they would eliminate vinyl plastic (PVC) and brominated flame retardants (BFRs) in their products by the end of this year, but they’ve now apparently told Greenpeace that they won’t be able to meet that timeline, and only Lenovo has come forward set a new deadline (the end of 2010). The big winner, on the other hand, is Philips, which has jumped from 15th place to 4th as a result of some new recycling initiatives, prompted at least in part by public pressure. And, as you can see above, Nintendo is once again dead last, although we’re pretty sure that’s simply a result of sheer mass at this point.

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Greenpeace slams HP, Lenovo, and Dell in latest report originally appeared on Engadget on Tue, 31 Mar 2009 15:33:00 EST. Please see our terms for use of feeds.

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Homebrew Wii USB Loader gets demoed on video


Nintendo just rolled out its own pretty significant update for the Wii, so it only seems fitting that the homebrew community has now done the same, with the always prolific Waninkoko coming through with a new USB Loader that’ll let you play your “legal game backup collection” from any old USB mass storage device. While it’s apparently not ready for public consumption just yet, the video after the break does do a decent job of demonstrating that it does, in fact, work as promised. Of course, there’s always the slight chance that this is an early April Fool’s joke, but Waninkoko does have a proven track record, and it seems that most of the folks on the homebrew forums have little reason to be skeptical.

[Via TehSkeen.com]

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Homebrew Wii USB Loader gets demoed on video originally appeared on Engadget on Mon, 30 Mar 2009 02:47:00 EST. Please see our terms for use of feeds.

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NES Joystick Test Cartridge lands on eBay, complete with lowest replay value ever

Not that we haven’t seen some pretty crazy Nintendo gear fetch some pretty crazy prices on The Bay, but this is definitely amongst the weirdest. Shipping directly from the frigid tundras of Fairbanks, Alaska, this Joystick Test Cartridge for the Nintendo Entertainment System will undoubtedly spend a record low amount of time within your still kickin’ NES console. Put simply, these carts were passed out to game stores for them to test out their NES machines, and after they were done, they were instructed to ship the cart back to the Mushroom Kingdom. Clearly, one renegade employee shoved it in his coat pocket and made a beeline for The Last Frontier. Surely all that’s worth $1,050, right?

[Via TechEBlog]

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NES Joystick Test Cartridge lands on eBay, complete with lowest replay value ever originally appeared on Engadget on Sun, 29 Mar 2009 21:02:00 EST. Please see our terms for use of feeds.

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DSi project leader reveals unreleased Nintendo handhelds

Man, the folks over at this year’s Game Developer’s Conference are having all the fun — and now the Joystiq crew just got a rare look at two Game Boy models that never made it to production, unveiled during a talk by the project leader for the development of the DSi, Masato Kuwahara. The first, developed around 1995, was labeled “Game Boy Advance Predecessor,” and was based on a 32-bit ARM RISC processor. The project stalled in development due to poor graphics performance. The second device was essentially a touch-screen Game Boy Advance SP, with a clamshell case thrown in for good measure. Apparently, this one didn’t make the cut due to its lack of a backlit display. We’ve got a picture of that one for you too — and it does look somewhat familiar. Check it after the break.

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DSi project leader reveals unreleased Nintendo handhelds originally appeared on Engadget on Fri, 27 Mar 2009 05:31:00 EST. Please see our terms for use of feeds.

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Nintendo announces DSi-only and “DSi Enhanced” software

While Nintendo has been pretty good so far with the Game Boys of yore and the DS / DS Lite at keeping backwards compatibility pretty much at a maximum, the DSi’s added functionality and processing power is going to test that a bit. Nintendo has confirmed that there will be two new types of DS software, “DSi Cards” and “DSi Enhanced Cards.” The former will only work with the DSi (and with the current DS install base, we’re guessing they won’t be incredibly common, but the DSi’s off to a strong start) and the latter will offer expanded functionality on the DSi (like mapping a photo onto a character) but will still downgrade gracefully to regular DS handhelds. This could certainly cause some confusion, but hopefully anything DSi specific will be very obviously DSi-centric, like a camera app or something to automatically spend thousands of Nintendo Points on classic titles in a flailing attempt to relive your childhood.

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Nintendo announces DSi-only and “DSi Enhanced” software originally appeared on Engadget on Thu, 26 Mar 2009 11:23:00 EST. Please see our terms for use of feeds.

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Wii to Support SDHC, Not a Hard Drive

During Nintendo president Satoru Iwata’s GDC keynote today, the company revealed that the Wii will finally get SDHC support (that means compatibility with bigger SD cards) through an update that’s available now.

With the new Wii Menu 4.0 update, you can download content directly from the Wii Shop Channel to your SD/SDHC, and the card will show on the Wii’s main menu. You can then open the card to see your content in Channel format (up to 240 SD Channels are supported).

Given that the SDHC format reaching 32GB (12GB more than the hard drive in the original Xbox 360), supporting the open standard sounds like a much better solution than a honking standalone box anyway—at least to me. Other thoughts? [Kotaku Liveblog Here]

Nintendo doubles up Sony’s PSP, ships 100 millionth DS handheld

Nearly a month ago to the day, Sony triumphantly proclaimed that it had sold its 50 millionth PlayStation Portable. Now, Nintendo’s making that figure look awfully small by shipping its 100 millionth DS handheld. The number includes original DS, DS Lite and DSi systems, and clearly, those sales are still going strong. The original DS launched way back in late 2004, while the totally hip DSi is slated to ship here in the United States in under a month. So, who’s taking bets on how long it takes to hit the magical 200 million mark?

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Nintendo doubles up Sony’s PSP, ships 100 millionth DS handheld originally appeared on Engadget on Thu, 12 Mar 2009 00:27:00 EST. Please see our terms for use of feeds.

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