Riiflex Wiimote weights up for pre-order

Look out, vulnerable televisions — your worst nightmare is already up for pre-order. The two- and four-pound Riiflex Wiimote weights have escaped the “yeah right” stage and are now just months away from piercing all manners of living room fixtures. The pair (one for your Wiimote, one for your nunchuck) of two pounders will set you back $34.95, while the heftier ones run $5 more pet set. Wait, are you seriously considering these? Be honest.

[Thanks, Jon]

Update: Riiflex pinged us to say that pre-orders will get 30 percent off.

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Riiflex Wiimote weights up for pre-order originally appeared on Engadget on Wed, 08 Apr 2009 09:44:00 EST. Please see our terms for use of feeds.

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Nintendo’s Iwata wants DS video on-demand through the Wii

Nintendo's Iwata wants DS video on-demand through the WiiNintendo’s Wii, while thoroughly trouncing the competition in overall hardware sales, is way behind both the PS3 and Xbox 360 when it comes to media playback. Nintendo is about to take a step forward there with its Wii no Ma Channel, which will offer a variety of on-demand video including cartoons and other family programming — in other words lots and lots of Pokemon. Now Nintendo President Satoru Iwata is indicating that he wants that video to come to the DS, too, saying “If the Wii and the DS are connected, it should be possible to download video through the Wii and take it with you on the DS.” He also said Nintendo is “going to do it differently in a Nintendo-like way.” Given the “different” way that Nintendo handles online play compared to the competition, expect to be punching in 16-digit codes in every time you get an urge to watch someone else catch ’em all. [Warning: Read link requires registration]

[Via Joystiq]

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Nintendo’s Iwata wants DS video on-demand through the Wii originally appeared on Engadget on Wed, 08 Apr 2009 06:59:00 EST. Please see our terms for use of feeds.

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Analyst suspects Wii manufacturing costs are down 45%

This obviously isn’t the sort of thing that Nintendo is going to come out and confirm itself, but analyst Koya Tabata of Credit Suisse has apparently determined, or at least guessed, that Nintendo has managed to drastically reduce the manufacturing costs of the Wii since its launch. Specifically, Tabata says that manufacturing costs are down a full 45%, which would of course also mean that Nintendo’s margins on the console have increased proportionally, and that the chances for a price cut are now better than ever, especially in light of the newly cheapened PS2. According to Tabata, however, any price cut would likely first arise in emerging markets, with a drop ’round these parts anything but a sure thing.

[Via Joystiq]

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Analyst suspects Wii manufacturing costs are down 45% originally appeared on Engadget on Tue, 07 Apr 2009 15:34:00 EST. Please see our terms for use of feeds.

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PlayStation 3 overtakes Wii in Japan, now about twice in a blue moon

With all the doom and gloom stories we’ve seen about PlayStation 3 getting beat by Nintendo Wii, it’s refreshing to have some good news for a change. For the first time in 16 months, Sony’s console managed to best its motion-controlled competitor, 146,948 to 99,335 this past March in Japan, according to gaming research group / Famitsu publisher Enterbrain. The sales are undoubtedly helped by PS3 heavy-hitters Yakuza 3 and Resident Evil 5 debuting last month, and at this point we don’t expect the trend to continue, but for now Sony, enjoy your victory and bask in the knowledge that you’re still totally kicking Xbox 360’s rear in your home country.

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PlayStation 3 overtakes Wii in Japan, now about twice in a blue moon originally appeared on Engadget on Tue, 07 Apr 2009 06:49:00 EST. Please see our terms for use of feeds.

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Wii MotionPlus can be oversensitive to your needs, say EA devs

The jury’s still out on whether or not Nintendo follows our logic and is gonna release the Wii MotionPlus attachment before June 18th, the day Electronic Arts debuts the first compatible game Grand Slam Tennis. Regardless, the developers of that game want you to know that they had to actually to tone down the touted 1:1 responsiveness to make the game playable. We can’t say that we blame them — after all, the air resistance of a Wii remote is slightly different than that of a full tennis racket — but we’d love to have the option to crank up that sensitivity and see just how unstable it really is. So when do we a chance to find out for ourselves, eh Nintendo?

[Via Joystiq]

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Wii MotionPlus can be oversensitive to your needs, say EA devs originally appeared on Engadget on Fri, 03 Apr 2009 15:59:00 EST. Please see our terms for use of feeds.

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Homebrew Wii USB Loader gets demoed on video


Nintendo just rolled out its own pretty significant update for the Wii, so it only seems fitting that the homebrew community has now done the same, with the always prolific Waninkoko coming through with a new USB Loader that’ll let you play your “legal game backup collection” from any old USB mass storage device. While it’s apparently not ready for public consumption just yet, the video after the break does do a decent job of demonstrating that it does, in fact, work as promised. Of course, there’s always the slight chance that this is an early April Fool’s joke, but Waninkoko does have a proven track record, and it seems that most of the folks on the homebrew forums have little reason to be skeptical.

[Via TehSkeen.com]

Continue reading Homebrew Wii USB Loader gets demoed on video

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Homebrew Wii USB Loader gets demoed on video originally appeared on Engadget on Mon, 30 Mar 2009 02:47:00 EST. Please see our terms for use of feeds.

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Riiflex Wiimote weights add extra mass, extra momentum

Riiflex Wiimote weights add extra mass, extra momentum

If you thought your flying Wiimotes weren’t harmful enough stock, perhaps you’d like to add a little more inertia into the mix? Additional danger is probably not the idea behind Riiflex, snap-on weights for your controller that will come in 2- and 5-pound increments, but we think that will probably be the net result in many cases. After all, if a flimsy plastic Wiimote can pierce a television or mortally wound a small dog, what kind of damage could a 5-pound version inflict? We look forward to seeing pictures of the aftermath if and when these ever ship.

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Riiflex Wiimote weights add extra mass, extra momentum originally appeared on Engadget on Thu, 22 Jan 2009 13:52:00 EST. Please see our terms for use of feeds.

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Left 4 Dead PC Wiimote hack for the gamer who has it all, hates zombies

Sometimes inspiration hits when you’re shooting zombies — and often times, that inspiration is in the form of new, better ways to shoot zombies. Since this sort of thing (shooting zombies) is one of our passions here, we were pretty psyched when we ran across this video. Summoning all of his worldly resources — including GlovePIE, PPJoy, and about a gazillion lines of code — this guy is able to rock Left 4 Dead PC in split-screen mode with two Wiimotes. He’s even added shake controls for reloading and spinning 180 degrees. The only catch? As it stands, the only way to power the sensor bar is by turning on the Wii — a condition that should be remedied shortly. Hit the read link for instructions and code, and be sure to check out the video after the break.

[Via Nowhere Else]

Continue reading Left 4 Dead PC Wiimote hack for the gamer who has it all, hates zombies

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Left 4 Dead PC Wiimote hack for the gamer who has it all, hates zombies originally appeared on Engadget on Wed, 21 Jan 2009 10:37:00 EST. Please see our terms for use of feeds.

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