Packard Bell imedia lineup gets an Acer-inspired refresh

Packard Bell recently overhauled its logo in an effort to keep up with the times, but are its offerings up to the same task? The new imedia lineup immediately recalls the recently announced M-series desktops from Acer, and that’s no accident. The innards are remarkably similar too, with the top models sporting Core 2 Quad or AMD Phenom II X4 processors, a 1.5GB GeForce GT230, HDMI out, Blu-Ray combo drive and a maximum of 8GB DDR3 memory and 1TB of storage. While none of the specs are on the blistering edge of innovation, there’s plenty of power there and keen pricing could make them an attractive proposition. The entry-level Celeron-based units start at £299 ($490) in the UK.

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Packard Bell imedia lineup gets an Acer-inspired refresh originally appeared on Engadget on Fri, 03 Jul 2009 04:47:00 EST. Please see our terms for use of feeds.

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NVIDIA said to be prepping Ion 2 for late 2009

NVIDIA obviously isn’t doing much talking about it itself just yet, but Fudzilla apparently has it on good authority that the company is indeed already hard at work on Ion 2, which promises to bring with it plenty of improvements over the already impressive Ion chipset. Chief among those is a decreased die size, “much faster graphics,” and more than twice the shaders of the original Geforce 9400M /MCP79 chipset that the current Ion is based on (which uses 16 shaders). Not many more details than that, unfortunately, but NVIDIA is supposedly looking to launch Ion 2 by the end of this year — although not before it sells plenty more Ion 1s, of course.

[Via SlashGear]

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NVIDIA said to be prepping Ion 2 for late 2009 originally appeared on Engadget on Wed, 01 Jul 2009 15:38:00 EST. Please see our terms for use of feeds.

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Giz Explains: How to Choose the Right Graphics Card

There are plenty of great graphics cards out there, no matter what you’re looking for. Thing is, the odds are seemingly stacked against you ever finding the right one. It doesn’t have to be that hard.

Whether you’re buying a new computer, building your own or upgrading an old one, the process of choosing a new graphics card can be daunting. Integrated graphics solutions—the kind that come standard with many PCs—have trouble playing games from three years ago, let alone today, and will put you at a disadvantage when future technologies like GPGPU computing, which essentially uses your graphics card as an additional processor, finally take hold. On top of all this, we’re in the middle of a price dip—it’s objectively a great time to buy. (Assuming you’re settled on a desktop. Ahem.) The point is, you’ll want to make the right choice. But how?

Set Specific Goals, Sight Unseen
Your first step to finding the right graphics card is to just step back. Just as graphics card specs are nigh-on impossible to understand, naming conventions and marketing materials will do nothing except give you a headache. The endlessly higher numerical names, the overlapping product lines, the misleadingly-named chip technologies—just leave them. For now, pretend they don’t exist.

Now, choose your goals. What games do you want to play? What video output options and ports do you want? What resolution will you be playing your games at? Do you have any use for the fledgling GPGPU technologies that are slowly permeating the marketplace? And although you may have to adjust this, set a price goal. Ready-built PC buyers will have to consider whatever upgrade cost your chosen company is charging, and adjust accordingly. For people upgrading their own systems, $150-$200 has been something of a sweet spot: It’ll get you a card with a new enough GPU, and sufficient VRAM to handily deal with mainstream games for a solid two years. If you want to spend less, you can; if you want to spend more, fine.

These are the terms that matter most. Seriously, disregard any allegiance to Nvidia or ATI, prior experiences with years-old graphics hardware or some heretofore distant, unreleased and unspec’d game franchise. Be decisive about what you want, but as far as hardware and marketing materials go, start blind.

Don’t Get Caught Up In Specs
Now that you’ve laid out your ambitions, as modest or extreme as they may be, it’s time to dive into the seething, disorienting pool of hardware that you’ll be choosing from. The selection, as you’ll find out, is daunting. The first layer of complexity comes from the big two—Nvidia and ATI—whose product lines read more like Terminator robot taxonomies than something generated by humans. Here’s Nvidia’s desktop product line, right now:

It seems like you ought to be able glean a linear progression of performance (or at least price) out of that alphanumeric pile, right? Not at all. How in the world are we to know that the 9800GTX is generally more powerful than the GTS 250, or that the 8800GTS trumps a 9600GT? A two letter suffix can mean more than a model number, and likewise, a model number can mean more than membership in a product line. These naming conventions change every couple years, and occasionally even get traded between companies. For example, I’ve personally owned two graphics cards that bore 9×00 names—you just won’t see them on the chart above, because they were made by ATI. Point is: You don’t need to bother with this nonsense.

The next layer of awfulness comes from the sundry OEMs that rebrand, tweak and come up with elaborate ways to cool offerings from the big two. This is what Sapphire, EVGA, HIS, Sparkle, Zotac and any number of other inanely named companies do. They can, on occasion, cause some sizable changes to the performance of the GPUs they’re built around, but by and large, the Nvidia or ATI label on the box is still the best indication of what to expect from the product, i.e., a Zotax Gtx285 won’t be that much better or worse than an eVGA or stock model. You’ll get a different fan/heatsink configuration, different hardware styling, and possibly different memory or GPU frequency specs, but the most important difference—and the only one you should really concern yourself with—is price.

Graphics cards’ last, least penetrable line of defense against your comprehension is hardware jargon. Bizarre, unhelpful spec sheets are, and always have been, a common feature in PC hardware, from RAM (DDR3-1600!) to processors (12 MB L2 cache! 1333MHz FSB!).

The image associated with this post is best viewed using a browser.Graphics cards are worse. Each one has three MHz-measured speeds you’ll see advertised—the core clock, the CPU (shader) clock and the memory frequency. VRAM—the amount of dedicated memory your card has to work with—is another touted specification, ranging from 256MB to well beyond the 1GB barrier for gaming cards. On top of frequency, memory introduces a whole slew of additional confusing numbers: memory type (as in, DDR2 or DDR3); interface width (in bits, the higher the better); and memory bandwidth, nowadays measured in GB/s. And increasingly, you’ll see processor core numbers trotted out. Did you know that Nvidia’s top-line card has 480 of them? No? Good.

The best way to approach these numbers is to ignore them. Sure, they provide comparative evaluation and yes, they do actually mean something, but unless you’re a bonafide graphics card enthusiast, you won’t be able to look at a single spec—or a whole spec sheet—and come to any useful conclusions about the cards. Think of it like cars: horsepower, torque and engine displacement are all real things. They just demand context before they can be taken to mean anything to the driver. That’s why road tests carry so much weight.

Graphics cards have their own road testers, and they’ve got the only numbers you need to worry about.

The image associated with this post is best viewed using a browser.Respect the Bench, or Trust the Experts
In the absence of meaningful specs, names or distinguishing features, we’re left with benchmarks. This is a good thing! For years, sites like Tom’s Hardware, Maximum PC, and Anandtech have tirelessly run nearly every new piece of graphics hardware through a battery of tests, providing the buying public with comparative measures of real-word performance. These are the only numbers you need to bother yourself with, and where those goals you settled on come into play.

Here’s how to apply them. Say you just really want to play Left 4 Dead, and have about a hundred dollars to spend. Navigate over to Tom’s, check their benchmarks for that particular game, and scroll down the list. You’re looking for a card that is a) an option on whatever system you’re buying and b) can handle the game well—at a high resolution and high texture quality—which, generally speaking, is a comfortable 60 frames per second. Find the card, check the price and you’re practically done. Once you’ve zeroed in on a card based on your narrow criteria, expand outward. You can check out more games benchmarks and seek out standalone reviews, which will enlighten you on other, less obvious considerations, like fan noise, power draw and reported reliability. (Note: resources for notebook users are a little more sparse. That said, Notebook Check [click the British flag for English] does good work.]

From there, your next worry will be buying for the future. You shouldn’t buy the bare minimum hardware for the current generation of games—there’s no need to spring for a card that’ll be obsolete within a few months, no matter how cheap it is. But buying the latest, greatest dual-GPU graphics cards is an equally bad value proposition. As generations of video hardware have come and gone, one thing has remained constant: A company’s midrange offerings, usually pegged at about $150-$200, are your best bet, period. Sometimes they’ll be new products, and sometimes they’ll have been around a while. What you’ll be buying, basically, is the top end of the last generation. This is fine, and will keep the vast majority of users happy for the lifecycle of their PC. Those of you who live on the bleeding edge probably don’t need this guide anyway.

Your alternative route is to just trust the experts. Sites like Ars Technica and Maximum PC regularly assemble system guides at various pricepoints, in which they’ve made your value judgments for you. Tom’s even assembles a “Best Cards for the Money” guide each month, which is invaluable. At given price points, the answer will often be obvious, and these guys know what they’re talking about.

But keep in mind, they’re applying the same formula you can, just with a slightly more knowing eye. The matter truly is as simple as broadly deciding what you need, consulting the right sources and floating far enough above the spec-ravaged landscape so as to avoid getting a headache. Good luck.

eMachines intros ET1300-02, ET1810-01 and ET1810-03 desktop PCs

Just a few short weeks after eMachines outed its EL1300 line of SFF PCs, the company is hitting us up again with a new trio of full-size desktops. The ET1300-02, ET1810-01 and ET1810-03 are all encased within a luminous white mini-tower and ship with a matching LCD monitor, speakers and a keyboard. As for specs, the $449.99 ET1300-02 checks in with an AMD Athlon X2 4850e (2.5GHz) CPU, Vista Home Premium, NVIDIA’s GeForce G100 (512MB), 3GB of DDR2 memory, a 160GB hard drive, 18x SuperMulti DVD burner, multicard reader, HDMI / DVI / VGA outputs and an 18-inch E182H display. The $369.99 ET1810-03 steps to a 2.2GHz Pentium E2210 CPU, GeForce 7500 integrated graphics and just a single VGA port, while the $299.99 ET1810-01 cranks it down to a 1.6GHz Celeron 420 and 2GB of DDR2 RAM. The trio should be filtering out to respected retailers as we speak.

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eMachines intros ET1300-02, ET1810-01 and ET1810-03 desktop PCs originally appeared on Engadget on Wed, 01 Jul 2009 10:47:00 EST. Please see our terms for use of feeds.

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Video: Mobinnova élan sporting a custom Tegra UI

Although we get irked by all the names assigned to netbooks, smartbooks, or in this case, viewbooks, we are still pretty excited about the élan’s 1080p capabilities, and now the Netbook News crew are adding to our enthusiasm with a pair of videos investigating the machine’s chassis and software. The UI they looked at is notable for being supplied by NVIDIA, and may therefore give a good indication of what future Tegra-based devices of all shapes, sizes and naming nomenclatures may look and feel like. We like the media-centric approach, which complements the platform’s strengths well, and the chunky navigation icons avoid the pitfalls inherent in a screen of this size (8.9-inches). Click through for the vids, but be warned: super-glossy screens and pink laptop enclosures lay ahead.

Continue reading Video: Mobinnova élan sporting a custom Tegra UI

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Video: Mobinnova élan sporting a custom Tegra UI originally appeared on Engadget on Tue, 30 Jun 2009 08:12:00 EST. Please see our terms for use of feeds.

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NVIDIA Tegra smartphone due from a “top five” manufacturer before 2010?

NVIDIA Tegra smartphone due from a

If you want to get HD in your handheld, NVIDIA’s Tegra processor is the hot way to do it at the moment, and we’ve got reasonably concrete sounding rumors from disparate sources that a handset containing one of the chips is currently under development by a “top five” smartphone builder (we’re guessing it’s not Apple), and that it’ll be out sometime before the end of the year, selling at T-Mobile and AT&T for just $199. The details of the device beyond that are scant, with Android being a possibility but Windows Mobile looking more likely, and a continued pledge of battery life of rated for “days and days” of mobile multimedia. We like the sound of that.

Read – NVIDIA Tegra phone due from “big five” firm
Read – Rumor: NVIDIA Tegra phones in Q409?

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NVIDIA Tegra smartphone due from a “top five” manufacturer before 2010? originally appeared on Engadget on Tue, 30 Jun 2009 06:56:00 EST. Please see our terms for use of feeds.

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Samsung to introduce NVIDIA Ion-powered netbook

According to a mag called Netbook Italia (which might have something to do with computers) Samsung is developing a new NVIDIA Ion-powered netbook platform, with the first such device making the scene in Europe as early as July. The N510 boasts a 1.66 GHz N280 processor, 11.6-inch WXGA display, 1GB RAM, 160GB hard drive, WiFi, Bluetooth, 3-in-1 card reader, and a 6-cell battery. The addition of a GPU should help out quite a bit when viewing HD video, although we’re guessing this could take its toll on battery life. Either way, we’ll find out soon enough.

[Via Engadget Spanish]

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Samsung to introduce NVIDIA Ion-powered netbook originally appeared on Engadget on Mon, 29 Jun 2009 10:08:00 EST. Please see our terms for use of feeds.

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Nvidia Denies Plans to Sell its own Tegra Netbooks

mobinnova-elanSorry Nvidia fans, there’s no Nvidia Tegra netbook on the horizon.

Contrary to reports that Nvidia is planning to release a netbook made  by Taiwanese manufacturer Mobinnova under its brand, the company says it has no plans to do so.

“It’s not true,” Derek Perez, director of public relations for Nvidia told Wired.com

Nvidia will focus on getting its Tegra system-on-a-chip into cellphones and mobile internet devices produced by its partners. The company launched Tegra earlier this month as an ultra-low power chip package that could significantly improve audio and video processing capabilities in pint-sized devices. Tegra includes an 800-MHz ARM CPU, a high-definition video processor, an imaging processor, an audio processor and an ultralow-power GeForce GPU, that can be used together or independently.

Nvidia will support Mobinnova, which announced a Tegra-powered netbook called élan earlier this month. The élan is expected to be the size of a hardcover book, weigh less than 2 pounds and offer five to ten hours of high-definition video playback.

Looks like Mobinnova will have to market élan on its own or find another company to rebrand the product.

Photo: Mobinnova élan netbook/Mobinnova


Zune HD has a Tegra processor, confirms official Zune podcast

You can stop wondering what exactly is powering the new Zune HD. On the official Zune Insider podcast, host Matt Akers confirmed the rumors: yep, it’s rocking a Tegra. No surprise, that announcement came with a heap of praise for NVIDIA’s chip, so much so it’s almost painful to listen. “So sick, so much better battery life, graphics acceleration. This thing is like a mini laptop in your hand, right, it’s so awesome.” We’ll have to see about that for ourselves (in September, maybe?), but we are indeed encouraged by the news. Hear it for yourself just below.

[Thanks, Jon]

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Zune HD has a Tegra processor, confirms official Zune podcast originally appeared on Engadget on Fri, 19 Jun 2009 18:17:00 EST. Please see our terms for use of feeds.

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NVIDIA says Windows CE is better for smartbooks than Android

There may be some folks out there talking up Android as the OS of choice of smartbooks, but it looks like you can’t count NVIDIA among them. Speaking with ComputerWorld, NVIDIA’s Mike Rayfield (general manager of the company’s mobile business unit) says that NVIDIA actually prefers Windows CE over Android for ARM-based smartbooks due to its maturity and lack of a “rough user interface.” To that end, Rayfield also confirmed that NVIDIA is working with Microsoft to optimize Windows CE for Tegra-based systems although, as we’ve seen, that hasn’t stopped some folks from pairing Android with Tegra whether NVIDIA likes it or not. Incidentally, Rayfield was also asked about those rumors about Tegra powering the Zune HD, and he didn’t exactly issue a flat out denial, saying simply that, “Microsoft hasn’t confirmed that … so until they comment, I can’t.”

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NVIDIA says Windows CE is better for smartbooks than Android originally appeared on Engadget on Thu, 18 Jun 2009 16:41:00 EST. Please see our terms for use of feeds.

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