EPFL’s fly-inspired 3D camera takes omnipresence to the third dimension (video)

Just in case you were concerned that the 3D revolution hadn’t yet taken over the scientific research field, EPFL is here to convince you that all is well. Researchers from a pair of EPFL laboratories have recently invented a fly-inspired dome camera that’s not only loaded down with cameras to snag views from (nearly) all angles, but also equipped with an output algorithm that constructs a bona fide 3D image. The trickeration lies within the hardware platform, which calculates depth on each camera image and then reconstructs a 3D visual based on how far away things truly are. That’s a far more sophisticated approach than the stereoscopic one used on existing 3D televisions, as the depth would (theoretically) change as your angle of view changed. There’s an outstanding patent application on the approach, and if the world at large latches on, we could see this thing used for “video surveillance, movie making, and creating backgrounds for video games.” Among other things, of course. A demonstrative vid awaits you just after the break.

Continue reading EPFL’s fly-inspired 3D camera takes omnipresence to the third dimension (video)

EPFL’s fly-inspired 3D camera takes omnipresence to the third dimension (video) originally appeared on Engadget on Mon, 06 Dec 2010 09:42:00 EDT. Please see our terms for use of feeds.

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Apple granted patents for glasses-free, multi-viewer 3D system, colorful keyboard backlighting

We’ve seen a few Apple 3D patents before, but this latest IP portfolio addition shows Cupertino has clearly been thinking differently. At its core the system involves a screen, projector, sensor, and a 3D imager, which work together to allow multiple viewers to perceive 3D images from nearly any position in a room without glasses. This flexible autostereoscopic 3D effect is achieved by tracking user’s positions and projecting pixels onto a reflective, textured surface that then bounces separate images into the left and right eye. Virtual interaction methods with the 3D projections are also described in the document, implying the technology has aspirations beyond passive viewing.

Speaking of aspirations, Apple’s approach clearly seeks to fix many common 3D issues at once. The most obvious is literally taking 3D glasses of the picture — which we firmly support. On the flip side, the design addresses common faults with current glasses-free options too such as: ghosting and narrow viewing angles, while still keeping commercial viability in mind. That sounds magical to us, but considering the patent was filed back in 2006, we still expect 3D to be handled the old fashion way for quite a while to come.

While we’re on the subject of patents, a handful more popped in by way of Apple related to keyboard backlighting. Think multiple colors, individually lit, customizable by the user or automated based on environmental conditions and you get the gist. Hey, if it means a return for the Bondi Blue late 90’s iMac design (with bright, matching keyboards), then we’re excited. But it doesn’t.

Apple granted patents for glasses-free, multi-viewer 3D system, colorful keyboard backlighting originally appeared on Engadget on Thu, 02 Dec 2010 15:36:00 EDT. Please see our terms for use of feeds.

Permalink The Register, Apple Insider  |  sourceUSPTO (1), (2), (3)  | Email this | Comments

MS applies for patent on ‘light-induced shape-memory,’ a touchscreen that could touch back

MS applies for patent on 'light-induced shape-memory,' a touchscreen that could touch you back

Touchscreens are selfish lovers, taking your gentle caresses and impatient taps without offering a hint of feedback to you. We’ve seen attempts to change that, like prototypes from Toshiba and Senseg that add a bit of texture to a touchable surface, but now Microsoft might be looking to bring such dynamic tactility to the one of the biggest touchable surfaces: Surface. A recent patent application entitled “Light-induced Shape-memory Polymer Display Screen” describes a technique for a display that uses infra-red light to detect touch, but also to “selectively change a topography of the topography-changing layer.” In other words: to make it bumpy or smooth. Certain wavelengths of light projected on the screen can cause areas of that topography layer expand or contract, which could finally mean all our cries for attention might finally be responded to in kind.

MS applies for patent on ‘light-induced shape-memory,’ a touchscreen that could touch back originally appeared on Engadget on Mon, 29 Nov 2010 11:56:00 EDT. Please see our terms for use of feeds.

Permalink New Scientist, QikGlance  |  sourceUSPTO  | Email this | Comments

Sony fires barrage of touchscreen patent applications, only one points at new PSP

Lawyers for Sony Computer Entertainment America must have been mighty busy last October, hatching the wild scheme that came to light this week — a series of eight intertwining patent applications all describing a single device with an intriguing touchscreen interface. Though it’s hard to tell what form the final device might take — the apps suggest sliders, clamshells and slates — a few distinct ideas bubble to the surface, and we’ll knock them out one by one. First, the inventors seem to be rather particular about having a touchpad that’s separate from the main screen — perhaps even on its back like the rumored PSP2 — and Sony’s trying to patent a way to manipulate objects through the screen as well. Second, there’s a lot of mumbo-jumbo about being able to “enhance” or “transform” the user interface in response to different forms of input, which seems to boil down to this: Sony’s trying to get some multitouch up in there, especially pinch-to-zoom.

Last but not least, the company’s looking to cordon off a section of touchscreen buttons, including a ‘paste’ command, and patent a “prediction engine” that would dynamically change the onscreen layout based on your past behavior. If most of these ideas sound more at home in a new tablet computer rather than a gaming handheld, then great minds think alike. Still, SCEA is Sony’s gaming division — forlorn Linux computing aside — so consider us stumped for now.

Sony fires barrage of touchscreen patent applications, only one points at new PSP originally appeared on Engadget on Sun, 28 Nov 2010 21:55:00 EDT. Please see our terms for use of feeds.

Permalink PlayStation LifeStyle  |  sourceUSPTO (1), (2), (3), (4), (5), (6), (7), (8)  | Email this | Comments

Apple patent app may mean future unibodies get woven from carbon fiber

Apple patent may mean next-gen unibodies get woven from carbon fiber

Ask any motorsport enthusiast and they’ll tell you that there’s just something about the way a carbon fiber weave ripples in the sunlight that makes them want to cover every surface of their vehicles with the stuff. It looks like Apple engineer Kevin M. Kenney shares a similar passion, applying for a patent called simply “Reinforced Device Housing” that describes a way for various weaves to be backed by carbon “spine” to provide greater torsional rigidity — to keep you from twisting it and cracking an LCD. It’s hard to deny the images attached to the application look an awful lot like an iPad, but the patent text is rather more broad:

Embodiments may house any number of electronic components. For example, certain embodiments may be used to form the exterior surface of a mobile telephone, a laptop or notebook computer, a tablet computing device, a desktop computer, a television, a stereo receiver, or practically any other electronic device.

Even sporks and shipping containers are mentioned! We’ve certainly seen the stuff in some pretty interesting places in the past, and now can’t wait to see where it shows up next.

Apple patent app may mean future unibodies get woven from carbon fiber originally appeared on Engadget on Fri, 19 Nov 2010 08:51:00 EDT. Please see our terms for use of feeds.

Permalink AppleInsider  |  sourceUSPTO  | Email this | Comments

Apple patent application offers promise of stronger, scratch-proof stainless steel

As with all patent applications, it’s a bit early to get too excited about this one, but a recently published filing from Apple dubbed “Nitriding Stainless Steel for Consumer Electronic Products” is one of the more interesting we’ve seen from the company as of late, especially when you consider its recent acquisition of Liquidmetal’s intellectual property. Whereas Liquidmetal promises to let Apple create metal devices that are stronger and not limited to the usual structural or strength limitations found in conventional metals, this new patent application suggests that the company might also be working on a nitride coating for stainless steel that’s described as “both scratch and impact resistant.” What’s more, the application suggests that the coating would not affect the appearance of the underlying stainless steel, and not cause any RF interference either. As pointed out in the application itself, that means it could be used on laptops, portable media players and, yes, even cellphones — or it could simply be filed away with the countless other applications that haven’t seen the light of day. Here’s hoping for the former.

Apple patent application offers promise of stronger, scratch-proof stainless steel originally appeared on Engadget on Mon, 01 Nov 2010 08:50:00 EDT. Please see our terms for use of feeds.

Permalink AppleInsider  |  sourceApple patent application  | Email this | Comments

Nintendo patent application describes a grocery list app, takes the DS shopping

Nintendo patent application describes a shopping list app, could finally domesticate the DS

If your pocket or purse makes room for a smartphone there’s a good chance you’ve started managing your shopping lists digitally. Nintendo, however, is trying to make an ever-greater case for taking your DS with you instead, and if instant trading of content with strangers isn’t enough incentive, maybe tracking groceries is. Nintendo of America has applied for a patent describing an “in-store wireless shopping network using hand-held devices.” Those devices are, of course, game systems, and the images with the patent app all show a DS being used to track needed quantities of such exciting items as milk, eggs, and salsa. The picture below gives an idea of what the interface might look like, talking to a database of items and their locations to give shoppers an idea of where to find things in the store. Net result? Planning your route becomes a thrilling strategy game — or at least keeps you from getting lost in the supermarket, ensuring you can continue to shop happily.

Continue reading Nintendo patent application describes a grocery list app, takes the DS shopping

Nintendo patent application describes a grocery list app, takes the DS shopping originally appeared on Engadget on Fri, 15 Oct 2010 09:34:00 EDT. Please see our terms for use of feeds.

Permalink iSmashPhone  |  sourceUSPTO  | Email this | Comments

Wii Vitality Sensor detailed in patent application, fires righteous beams of light

How does Nintendo’s oft-delayed Wii Vitality Sensor work? According to a new patent filing, it’s actually quite simple — the unit fires infrared light right at your fingertip and reports how much passes through, just like the pulse oximeters the pros use. Games then translate the result to the unfortunately-named “relax fluid” number, which is the Vitality Sensor’s equivalent of your Brain Age — the more fluid you’ve got, the calmer you are. It’s also allegedly sensitive enough to detect when you’re breathing just by measuring the changes in your fingertip, as evidenced by a concept game where you have to closely adjust your inhaling and exhaling to get an avatar safely through a tunnel without hitting the presumably deadly walls. And now you know.

Wii Vitality Sensor detailed in patent application, fires righteous beams of light originally appeared on Engadget on Mon, 11 Oct 2010 07:49:00 EDT. Please see our terms for use of feeds.

Permalink Siliconera, Joystiq  |   | Email this | Comments

Apple attempts to patent a smarter camera flash

There’s always something intriguing cooking in Cupertino, even if Apple’s ovens are full, and the latest item on the list is a novel camera flash assembly you might one day see on an iPhone. Where camera flashes are typically fixed in a single spot on a device, Apple’s trying to patent a flash redirector that could whip them around, letting you frame a dimly-lit picture the way you want and automatically adjust the intensity and direction of the flash to get better results. The patent application suggests that devices would have a dedicated lens for the flash, and then a pivot on either that lens or the flash itself to aim, plus an “evaluator” that figures out what needs to be lit and by how much. Alternatively, Apple imagines you might be able to just select an area on a touchscreen camera device (wonder where we’d find one of those?) with your finger and aim the flash yourself, but if we know anything about Apple’s love of simplicity they’ll try the AI solution first. Either way, it seems like an excellent nighttime equivalent to iOS 4.1’s HDR, and something we might like to see on all sorts of shooters, not just those on phones.

Apple attempts to patent a smarter camera flash originally appeared on Engadget on Sun, 26 Sep 2010 01:22:00 EDT. Please see our terms for use of feeds.

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Apple patent app hints at iPod-based phones, Peel 520 turns shades of green, red, blue and yellow

Looking for that elusive CDMA iPhone? You won’t find it here — but you might hear about a device Apple’s trying to patent that could enable it one day. This spring, Cupertino filed an application for an “accessory transceiver” clearly intended to bring mobile calling, data and the requisite APIs to the likes of the iPod touch, not wholly unlike a certain Chinese case you might have heard of. What’s more, the patent filing clearly states that this accessory isn’t limited to MIDs and PMPs, but could be applied to “any type of mobile computing and/or communication device without limitation,” including the iPhone itself… and specifically calls out CDMA as a possibility “because mobile telephone network quality and contract plans can vary” on GSM. Fancy that!

To be clear, patent filings typically try to speak as broadly as possible to assist lawsuits down the road, and as you’re probably aware a patent doesn’t mean an intent to bring a device to market. Still, we have to wonder whether these veiled jabs mean Jobs and company hit upon a workaround for that AT&T exclusivity deal, and what ZTE might do if Apple puts such a device on sale. Oh, and speaking of the Apple Peel 520 cellular case for the iPod touch, MIC Gadget‘s reporting that it now comes in eight colors at least as far as a Chinese launch is concerned. Think you’ll buy one?

Apple patent app hints at iPod-based phones, Peel 520 turns shades of green, red, blue and yellow originally appeared on Engadget on Sun, 19 Sep 2010 18:44:00 EDT. Please see our terms for use of feeds.

Permalink AfterDawn, MIC Gadget  |  sourceUSPTO  | Email this | Comments