IBM’s Mighty Morphin’ Touchscreen Keyboard Tailors Itself to Your Hands

Screen Shot 2011 07 26 at 3 59 18 PM

This awful diagram doesn’t show it well, but the keys have been resized to fit the user’s fingers

Touch screens look like they’re going to be the default method for most people to input text into their computers. As cellphones and tablets relegate laptops and desktop to the role of “trucks,” we’ll have to un-learn touch typing in favor of primitive hunt-and-peck. Or will we?

IBM has filed a patent that could provide on possible answer. The patent concerns touch-screen calibration. When you first fire up your device, you go through a training stage, only it’s the computer and not you that is being taught. Through a series of tests, it determines how you type, how big your fingers are, and how accurately you hit the keys.

Armed with this information, it then presents you with a custom keyboard, tailored to your own fat (or thin)-fingered paws. In my case, it might stop me typing “M”, “N” or a comma every time I try to hit “space” on my iPad.

Sadly, this is just a patent application, which in the United States means that it is will be used only to add firepower to lawsuits. A real shame, as touch-screen keyboards need all the help they can get.

Touchscreen keyboard morphs to fit your typing style [New Scientist]

Morphing Touchscreen Keyboard Interface (PDF) [Pat2PDF/IBM]

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HTC CFO says it’s time to ‘figure it out’ with Apple

HTC vs. AppleHTC’s CFO Winston Yung appears ready to make a deal with market rival and patent nemesis Apple. The Taiwanese company has had some rather harsh words for the Cupertino crew, and it hasn’t seemed any more conciliatory after getting slapped by the ITC. That may be starting to change, as Yung told Bloomberg, “we [Apple and HTC] have to sit down and figure it out.” He went on to say that the house that Sense built was open to discussions with Jobs and co. but did not venture to guess what a final agreement might look like. Of course, it’s worth pointing out that this is absolutely standard practice, and we’d expect nothing less. In fact, HTC really only has two options here: plead for licensing cooperation, or go into gummy bear sales.

HTC CFO says it’s time to ‘figure it out’ with Apple originally appeared on Engadget on Tue, 26 Jul 2011 09:26:00 EDT. Please see our terms for use of feeds.

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Judge tells Oracle to rethink $2.6 billion claim against Google

Oracle Vs. Google

The war between Google and Oracle is far from over, but the big G keeps racking up tiny victories in what are admittedly modest battles. Now the Redwood Shores-based company has been told to go back to the drawing board with its damages report. Originally Oracle sought $2.6 billion, but its theories were largely dismissed and Judge William Alsup suggested an alternative starting point of roughly $100 million. The company still has an opportunity to present a new report, one that will likely seek much more than the proposed $100 million, but things are looking increasingly tough for the claimant. It wasn’t all good news for Goog, though. While the judge told Oracle to narrow its focus from Android as a whole to just specific infringing features, he did agree that related advertising revenue should be included in the theoretical royalty base. He also offered harsh criticism for what he viewed as its “brazen” disregard for intellectual property rights. The trial is still scheduled for October, so we should have a better idea of how this whole thing will play out by Halloween.

Judge tells Oracle to rethink $2.6 billion claim against Google originally appeared on Engadget on Mon, 25 Jul 2011 03:42:00 EDT. Please see our terms for use of feeds.

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Patent Firm Targets Lawsuit at Angry Birds

Angry Birds-maker Rovio is the most recent target in Lodsys' patent trolling disputes. Photo: Jim Merithew/Wired.com

The mighty hand of Lodsys, a patent firm suing mobile app programmers, continues to come down on iOS and Android developers. Now it’s targeting a major and much-beloved player: Angry Birds.

In the lawsuit, Lodsys claims Rovio has infringed upon “at least claim 27” of their patent, which covers in-app billing technology. Lodsys wants 0.575 percent of any U.S. revenue obtained using the technology.

The lawsuit currently extends to 11 other defendants, including big league app developers like Electronic Arts, Atari, and Square Enix.

Lodsys began sending letters to iOS app developers in early May for including an “upgrade” button or allowing users to make purchases within the app using Apple’s in-app billing infrastructure.

Patent disputes are common among large technology corporations fighting to defend their intellectual property, including Apple, Google and Microsoft. However, it’s rare to see a small patent firm such as Lodsys go on a lawsuit spree against a laundry list of companies big and small.

Lodsys explained the reasoning for their actions in a blog post to Apple: “The scope of [Apple’s] current licenses does NOT enable them to provide ‘pixie dust’ to bless another (3rd party) business applications [sic],” Lodsys wrote. “From Lodsys’ perspective, it is seeking to be paid value for rights it holds and which are being used by others.”

Apple supported its developers with an official response from its general counsel Bruce Sewell (.pdf). In it he says, “Apple is undisputedly licensed to these patent and the Apple App Makers are protected by that license. Apple intends to share this letter and the information set out herein with its App Makers and is fully prepared to defend Apple’s license rights.”

The Texas-based Lodsys recently began filing lawsuits against Android developers for violating their patents, as well.

Many developers have responded to the company’s patent trolling by removing the offending features of their app (the in-app purchasing ability) or just plain removing their app from the market entirely.

The EFF explains that the patent system is intended to support innovation, but in instances such as this, it’s doing the opposite.


Lodsys adds Rovio, Atari, EA and others to patent suit, makes birds even angrier

Lodsys vs. Angry Birds

If you thought Lodsys was done making a spectacle of itself and dragging app developers to court, you were sorely mistaken. The king of the patent trolls has amended its original complaint against mobile devs, removing one company, but adding five new ones — all of them big names. Rovio, Electronic Arts, Square Enix, Atari, and Take-Two Interactive have been added to the list of defendants in the suit filed back in May. Vietnamese company Wulven Games has been dropped from the complaint, but Lodsys has more than made up for it by directly targeting possibly the largest mobile title out there — Angry Birds. You can find the completely amended filing at the source link and, if you’re in the mood for a bit of a refresher, check out the more coverage link.

Lodsys adds Rovio, Atari, EA and others to patent suit, makes birds even angrier originally appeared on Engadget on Fri, 22 Jul 2011 09:18:00 EDT. Please see our terms for use of feeds.

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CE-Oh no he didn’t!: Google’s Eric Schmidt says competitors are ‘responding with lawsuits’ instead of innovation

Executive Chairman Eric Schmidt may have primarily been at Google’s Mobile Revolution conference in Tokyo to talk about the company’s ambitious goals for Asia, but it turns out he was also quite ready to discuss the myriad of patent lawsuits swirling around the mobile industry these days — or “legal fun,” as Schmidt put it. While not directly referring to any company by name, Schmidt said that because of Google’s success with Android, “competitors are responding with lawsuits as they cannot respond through innovations,” although he added that he’s “not too worried about this.” Schmidt did specifically comment on HTC’s current situation, though, and said that “we will make sure they don’t lose” in response to a question about whether Google would help foot HTC’s legal bills if it lost its case before ITC.

CE-Oh no he didn’t!: Google’s Eric Schmidt says competitors are ‘responding with lawsuits’ instead of innovation originally appeared on Engadget on Tue, 19 Jul 2011 12:36:00 EDT. Please see our terms for use of feeds.

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Samsung Patent Creates Shallow Depth-of-Field in Digicams

Samsung’s imaginary cameras uses depth information from two lenses to blur backgrounds

With their tiny lenses and even tinier sensors, will cellphone cameras ever be able to take photos as good as those from SLRs and Micro Four Thirds cameras? The quality has all but been taken care of with the latest phone-cams, but there’s one problem common to all point-and-shoots: Their tremendous depth-of-field. A patent from Samsung shows how this could be fixed.

Depth-of-field is the amount of front-to-back sharpness in a photograph. Lots of it means that almost everything, near and far, will be in focus. A shallow depth-of-field (DOF) means almost nothing will be sharp other than what you actually focus on. Large sensors and wide-open apertures give shallow DOF, and let you pop your subject out from a blurred background.

Before and after: Blurred backgrounds from tiny cellphone-camera sensors

Samsung’s fix for small sensors actually uses two cameras in one, almost like a stereoscopic camera. The main one takes the shot as usual whilst a lower resolution camera takes another shot. The offset between them lets the camera work out the depth of anything in the frame. This information is then processed and digital blur applied to wash out the background.

It’s an idea that is already used, more or less, by the iPhone app Synthcam. The app combines stills from a video stream to calculate depth. Samsung’s version doesn’t rely on you shooting a shaky video, though, so it would be more or less invisible to the user.

Like most patents, we have no idea whether this will ever make it to market. But at least it shows that somebody is looking at the last big reason not to use a cameraphone for all your snapshooting.

Samsung Working on DSLR-like Bokeh for Compact Cameras [Photography Bay]

Samsung Patent Application (PDF) [USPTO]

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HTC infringes 2 Apple patents, could see all Android devices banned

A U.S. Trade Commission judge has dealt a potentially fatal blow to HTC and the wider Android community by ruling that the company infringes two Apple patents with its Android devices. Specifically, the judge found that HTC infringes patents 5,946,647 and 6,343,263. The first relates to receiving information that can then be used by a […]

Apple goes patent application crazy with 14 über dull filings, hinge manufacturers tremble with fear

Apple Patent Applications

How’s this for patent happy — this morning a grand total of 14 applications from folks at Apple were published, covering everything from “cable structure for preventing tangling” to an “adaptive audio feedback system and method.” Most of the filings are nothing terribly exciting — though the tangle-free headphones, involving a series of alternately stiffer and more flexible cores, is a welcome upgrade to the standard iPhone headset, which is usually reduced to an unmanageable ball of knots after just a few careless tosses in a bag. A number of other headphone makers have already taken similar steps to keep cords under control. Other applications include techniques for managing GPU resources, a tilting hinge design for the iMac, and a “compact input device,” which is actually just the click wheel we’ve all come to know and love. If you’re really into the minutia of patent apps, check out the source for links to all the sketches and vaguely worded claims your little nerd heart desires.

Apple goes patent application crazy with 14 über dull filings, hinge manufacturers tremble with fear originally appeared on Engadget on Thu, 14 Jul 2011 15:19:00 EDT. Please see our terms for use of feeds.

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Microsoft licenses GeoVector’s augmented reality search for local guidance (video)

After the ho-hum AR demonstration of Windows Phone Mango, Microsoft appears to be stepping up its game by licensing a mature set of technologies from GeoVector, (a company previously known for its defunct World Surfer application). While the details remain elusive, Ballmer’s crew was granted a multi-year, non-exclusive right to use and abuse the pointing-based local search and augmented reality elements of GeoVector’s portfolio — surely capable of bringing Local Scout to the next level. While much of the technology relies on GPS and a compass for directional-based discovery, the licensor also holds intellectual property for object recognition (à la Google Goggles), although it’s unclear whether this element falls within the agreement. Of course, Microsoft could have turned to Nokia’s Live View AR for many of the same tools, but that would have been far too obvious. Just beyond the break, you’ll find the full PR along with an (admittedly dated) video of GeoVector’s technology.

Continue reading Microsoft licenses GeoVector’s augmented reality search for local guidance (video)

Microsoft licenses GeoVector’s augmented reality search for local guidance (video) originally appeared on Engadget on Thu, 14 Jul 2011 11:13:00 EDT. Please see our terms for use of feeds.

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