Smartphones Dominate U.S. Mobile Purchases

Smartphones are taking over the U.S., says Nielsen research. Photo courtesy of Nielsen

If your last cellphone purchase wasn’t a smartphone and you’re living stateside, consider yourself in the minority.

So says the most recent data from Nielsen, which claims 55 percent of U.S. mobile phone purchases over the last three months were smartphones. That’s up 34 percent from last year.

“With more compelling features and lower prices, Apple’s iPhone set the trend,” said Gartner mobile analyst Ken Dulaney in an interview.

Even outside of the national market, smartphones have risen drastically since the iPhone’s debut, four years ago Wednesday. The company sold a record 18.6 million iPhones in the first three months of 2011 alone. The proliferation of new smartphone models running on the Android platform has also driven this growth: A recent tweet from Android head honcho Andy Rubin claims 500,000 daily Android device activations.

As the rise of the smartphone gradually edges out the traditional feature phone, the mobile landscape as a whole is changing dramatically. Carrying an ‘always on,’ web-connected device is slowly becoming the norm; 38 percent of U.S. mobile phone users now own smartphones. Mobile carriers saw this coming a mile away, preemptively ending unlimited data plans as smartphone data consumption rose. Like it or not, the future is mobile, web-connected and data-hungry.

“The vast majority of mobile consumers — 55 percent — are now choosing smartphones over feature phones when they purchase a new device,” a Nielsen spokesperson told Wired.com. “And they are choosing app and media-friendly devices like iPhones and Android phones.”

Interestingly enough, Android is losing some of the momentum it once had in the smartphone market. While it rose in marketshare by 20 percent over a one-year period from February 2010-11, that growth seems to have stagnated, settling around 27 percent of recent smartphone purchases over the past four months. It is, however, still the leader in terms of smartphone platform share.

Android’s growth has most likely been stymied by a surge of iPhone purchases, according to Nielsen’s data. Over the same four-month period, recent iPhone purchases jumped from 10 to 17 percent. This was probably driven by the release of the iPhone 4 on Verizon’s 3G network on Feb. 10, which allowed a flood of new customers who weren’t thrilled about AT&T’s service to buy Apple’s phone. Previous to the release, AT&T carried Apple’s phones exclusively.

Those of you who love Apple’s hardware but not the high prices may be in luck — circulating rumors suggest Apple may come out with two new phone models this fall, including a “feature phone” version of the iPhone 4, nee the iPhone 4S. However, we’re skeptical about that claim.

Android’s stagnation is Apple’s gain and RIM’s loss, according to Nielsen data. (Photo courtesy Nielsen.)


Platform Wars: How Competing App Stores Stack Up

As app stores proliferate with the rise of multiple mobile platforms, one question remains: Which one will you choose? (Photo: Jon Snyder/Wired.com)

In the mobile world, tablets and smartphones are only as good as the apps they’ll run. Besides, what’s a tablet without apps? A fancy digital photo frame.

There’s no dearth of choice in hardware out there, and considering the pros and cons of a mobile platform’s application ecosystem is equally important to purchasing the device itself. From “open” to closed, sprawling to sparse, each platform’s parent company has a different philosophy when it comes to delivering apps.

Over the past few years, application markets have been popping up hand in hand with new hardware releases, all in varying states of maturity. Some, like Apple’s iOS devices, have flourished. Others, like Android devices, have seen tremendous growth and promise. And still others, like RIM’s BlackBerry products, have dwindled. But whatever the case is with the hardware, half the battle lies in figuring out how to beef up an app ecosystem properly, and how to catch on with consumers.

Why is an app store so important? In today’s app-obsessed age, a software ecosystem defines a gadget’s longevity as an investment. Customers get more value from their hardware if they have access to the latest and greatest apps. And programmers will make software for app stores that have a large audience and a viable future.

We took a look at some of the most prominent mobile-application ecosystems out there today, comparing the benefits and drawbacks of each. Before buying that next tablet or smartphone, we suggest you take a look.

Apple’s App Store

For better or for worse, Apple’s approach is clear: We’re in control.

Well known by now as the “walled garden,” Apple reviews every app submitted to its App Store. Developers are required to follow a seven-page list of strict guidelines in order for their app to be approved.

But the vetting process has its upside. Official reviews from Apple employees means an average of higher quality apps — more wheat, less chaff.

The Good:
Apple worked extensively with developers from the beginning, and it shows. As of late May, the App Store is host to more than 500,000 approved applications, with over 85,000 registered developers creating apps for the platform. The iPad alone has over 90,000 native applications available for download.

If your app is featured on the App Store’s front door, you’ve got a chance at striking it rich. Steve Demeter made $250,000 in just two months after releasing his application. The creators of MacHeist, another popular iOS game, have raked in millions.

The Bad:
With such a large ecosystem, it’s difficult not to get lost in Apple’s sea of apps. That’s hard on developers — who want to be seen, and want their apps downloaded — as well as customers who just want to find a cool app. Despite Apple’s careful curating and centralized location for apps, it’s nearly the same amount of work as finding an independently distributed web app.

Apple’s wait time to approve your app is also uncertain, ranging anywhere from two days to two weeks, according to independent app developer Ralph Gootee.

And of course, Apple maintains complete editorial censorship control over any and all apps submitted. So if your ideas are too racy, twisted or politically incorrect, you’re probably susceptible to Apple’s axe.

Android Market

Even though the gradual development of iTunes gave Apple’s App Store a 10-year head start, Google’s platform growth is a force to be reckoned with.

As the second biggest player in the mobile app space, Android has made staggering gains in the two-plus years it’s been publicly available. In May, Google announced that the platform surpassed 200,000 apps in the Android Market, and a recent tweet from Android chief Andy Rubin claims 500,000 new device activations every single day.

The Good
Google’s main draw rests on its heavily-marketed “open” approach. Although this mainly applies to the open source principles of the Android platform code itself, some of this openness ideal has spilled over into the Android Market. Unlike Apple, for instance, there’s absolutely no vetting process for developers who want to submit apps to the Market. As long as developers follow the relatively lax rules Android has in its submission agreement — no malware, no porn — many types of apps make it in to the store that you wouldn’t otherwise be able to find with Apple. Upload the app and boom — it’s available for download almost instantaneously, no waiting period required.

Not to mention the other open aspect of Android apps: alternative markets. Unlike Apple, which only lets you download applications from its official App Store — unless your iPhone is jailbroken, of course — Android allows the existence of app markets outside of its own. By authorizing installations from “unknown sources,” you can install an app store provided by someone else, right on the phone. And through a process called sideloading, you can transfer apps you download from a website to your Android device either via USB, or by downloading the .APK file independently. Although you run the risk of installing malicious code, it’s far more choice than you’d otherwise get with an iOS device.

The Bad
Despite the burgeoning platform’s promise, developers still have problems making money on their apps. Eighty percent of all paid applications in the Android Market are downloaded less than 100 times, according to a study published by Destino in May.

And even with the flood of Android-powered tablets hitting the market this year, relatively few native tablet apps populate the Android Market. As of early June, only 232 apps created specifically for Honeycomb are available for download through Google’s store.

The Android Market web-based presence isn’t as mature as that of its main competitor. Unlike Apple, which has allowed access to its App Store via desktop or laptop since 2007, Android launched its web store in February of this year.

Google is still working out the web store kinks, too. In May, Android drastically revamped the Market’s front page, highlighting top paid, free, grossing and trending app downloads, among other categories. By contrast, Apple has had much more time to mature its landing page with a three-year head start.


T-Mobile’s ‘myTouch 4G Slide’ Packs 8 Megapixels

The T-Mobile myTouch 4G claims to have the most advanced camera of any smartphone currently on the market.

If you’ve been looking for a phone with a serious camera, T-Mobile may have you covered with its latest offering.

The HTC myTouch 4G Slide’s main claim to fame is its camera, an 8-megapixel beast with dual LED flash and “zero shutter lag.”

A backside illuminated sensor and f/2 aperture lens are included to improve low-light performance. Other camera-centric features include a panoramic photo tool, HDR, and something called BurstShot, which takes multiple photos in quick succession so you can capture just the right moment — presumably so your cherished jump shots don’t become awkward squatting shots.

It’s interesting to see HTC put so much emphasis on the myTouch 4G’s camera, as opposed to performance and display, like most companies do when marketing their smartphones. But hey — the old saying goes that the best camera is the one you carry everywhere, so if the smartphone in your pocket has an awesome camera, even better. It’s a clever way for HTC to differentiate a smartphone in an extremely crowded market.

The myTouch 4G runs Android 2.3 Gingerbread and is skinned with HTC Sense 3.0. As a T-Mobile phone, it’s also got the company’s Qik video chat and Group Text services baked in. A hands-free mode lets users control the smartphone with voice commands when they’re driving or otherwise occupied.

Rounding out the specs are a 3.7-inch WVGA super LCD touchscreen and a full, slide-out QWERTY keyboard. It’s powered by a 1.2GHz dual-core Snapdragon processor.

The T-Mobile myTouch 4G Slide will be available in July for $200 with a two-year service agreement.

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Two iPhones in September? Don’t Hold Your Breath

The iPhone 4 was released in June 2010. Rumors peg Apple's next iPhone to launch in September this year. (Photo: Jon Snyder/Wired.com)

Should we expect to see two new iPhones in September? Although it’s an interesting possibility, it doesn’t seem very likely.

Deutsche Bank analyst Chris Whitmore claims that Apple will be releasing two iPhone models in September: a completely new model — referred to as the iPhone 5 — and an essentially souped-up iPhone 4 called the iPhone 4S.

“With Nokia and RIMM struggling, the time is right for Apple to aggressively penetrate the midrange smartphone market (i.e. $300-500 category) to dramatically expand its [total addressable market] and market share,” Whitmore says.

Whitmore believes that an unlocked iPhone 4S with a $350 price tag and a prepaid voice plan would be able to penetrate markets that previous iPhone models have been unable to. Such markets include Africa, Asia and Latin America, where prepaid voice plans far outnumber post-paid plans, which dominate here in the United States.

Image: Deutsche Bank

The rumor of an affordable, prepaid iPhone has been floating around for several months now, particularly from financial analysts — and often with little to no actual proof. The most evidence for such a phone stems from statements by Apple COO Tim Cook that Apple understands “price is a big factor in the prepaid market,” especially in China, and that it is “not ceding any market.”

Other rumors about the upcoming iPhone that carry a bit more clout include the September launch date, improved A5 chip and 8-megapixel camera sensor and stylistic changes such as curved glass and a flat metal back.

A dual iPhone-model release seems pretty unlikely for several reasons. Firstly, financial analysts typically have a pretty poor track record at predicting anything Apple-related — although they did get a few things right about the iPad before it launched. Whitmore has no proof to substantiate his claim.

And as for affordability, Apple substantially reduces the price of previous iPhone models whenever a new one becomes available. The iPhone 3GS is currently sold for $50, for example. Apple and its carriers, AT&T and Verizon, would only need to introduce a new prepaid pricing option for older iPhone models; there’s no need to create an entirely different phone model for markets that favor prepaid voice plans.

Apple also recently made its GSM model available unlocked for $650. Not cheap, but an option for those who don’t want to stick with AT&T or Verizon’s standard data plans here in the United States, or for those who want to use it internationally.

Apple just has no need to release two new iPhone models in September, or whenever the company decides to lift the curtain on its latest smartphone.


Why Nokia’s N9 Smartphone Is Set Up for Failure

Looks like Nokia finally hired a designer with some taste. Photo courtesy of Nokia

By Ryan Paul, Ars Technica

Nokia has finally announced the long-anticipated N9 handset, the culmination of Nokia’s five-step plan to deliver a mainstream Linux-based smartphone. The N9 is an impressively engineered device that is matched with a sophisticated touch-oriented interface and a powerful software stack with open source underpinnings. It’s a worthy successor of the developer-centric N900, but it provides a user experience that is tailored for a mainstream audience.

The N9 is the first truly modern smartphone that Nokia has unveiled since the start of finger-friendly interface revolution. Although it’s a significant technical achievement, it’s sadly a pyrrhic victory for Nokia—the device has arrived a year too late. The Finnish phone giant has already abandoned its Linux platform in favor of Microsoft’s Windows Phone 7 operating system.

The N9 has a 1GHz TI OMAP Cortex A8 CPU, 1GB of RAM, a 3.9-inch AMOLED capacitive display, and an 8MP camera with Carl Zeiss optics. The hardware specifications aren’t industry-leading, but are still respectable—especially when you consider the fact that much of the software is native code, not hampered by the resource overhead of a managed code runtime. The industrial engineering is outstanding, featuring a curved glass screen and slender polycarbonate body.

The front of the N9 has no buttons, a design decision that was made possible by the software’s gesture-based interaction model. The N9 user interface, which is largely built with the open source Qt development toolkit, has a completely new look and feel. Aside from the rounded icons, it looks very different from Symbian and the Maemo interface of the N900. Nokia is calling the new user experience layer “Swipe” in reference to its emphasis on the swiping gesture. It has a very fresh and distinctive style.

There is some confusion about the exact configuration of the N9 software stack. Nokia’s official marketing and PR material cite MeeGo 1.2 as the software platform, but it’s actually a hybrid that is largely built on Harmattan, the legacy Maemo 6 code base that Nokia shuttered when it committed to MeeGo.

It seems sort of dubious on the surface to call the software MeeGo when it’s really still Maemo, but the hybrid is apparently designed in such a way that it has full API compatibility with MeeGo 1.2. What this means is that the distinction will be little more than an implementation detail as far as users and application developers are concerned.

A closer inspection of Nokia’s MeeGo strategy shows that this hybrid approach is entirely consistent with the roadmap that Espoo was espousing earlier this year.

Another major point of confusion is the relationship between the new N9 and a leaked prototype with the same name that showed up on the radar last year. The original MeeGo-based N9 prototype had a slide-out physical keyboard and was thought to be scheduled for a Q1 2011 launch. That design, which was known internally as N9-00, was dropped. The release date got pushed back as Nokia started a new keyboardless design called the N9-01, codenamed Lankku, which was likely the basis for the N9 that Nokia unveiled this week. Based on some odd images that Engadget spotted, it looks like N950—a special developer variant of the N9 that will only be available to select third-party developers—might be based on the original slide-out keyboard design.

Will it blend?

Although it appears to have a lot to offer, the N9 unfortunately won’t get an opportunity to shine. Nokia’s schizophrenic platform strategy and lack of long-term commitment make the device a non-starter. The new phone is a bit like the Titanic: a masterpiece of quality engineering and luxury craftsmanship that is doomed to sink on its maiden voyage. The ambiguity of MeeGo’s role in Nokia’s future product lineup and the company’s frustrating mixed messages to third-party software developers have already set up the N9 for failure.

When the rumors first started to emerge about the possibility of Nokia adopting Windows Phone 7, I was highly skeptical. As I pointed out at the time, Nokia’s MeeGo efforts were very close to producing the kind of platform that Nokia needs to be competitive. The company had effectively bet its future on MeeGo—meaning that any change at such a late stage would be borderline suicidal.

When new CEO Stephen Elop issued his now-infamous “burning platform” memo, my advice to the company was to go all-in on MeeGo and avoid the distraction of a transition to another operating system. Elop, however, had other ideas. His opinion was that MeeGo would simply take too long to deliver, whereas adopting WP7 would allow them to get a product to market with a modern operating system right away.

The fact that a compelling MeeGo device will likely launch first raises the question of whether Elop misjudged the Linux-based platform and its suitability for consumers. It’s worth noting, however, that Nokia is also on track to launch its first WP7 device this year. Elop was not wrong in his contention that Microsoft’s platform offered Nokia a quicker path to the market.

It’s likely that Elop viewed the long-term challenges of doing proper MeeGo maintenance and integration (vs. the quick-and-dirty hybrid model of the N9) as an untenable challenge for a company in Nokia’s position. The decision to adopt WP7 was an exit that allowed Nokia to avoid the difficulty of advancing its own platform. The downside is that dependence on WP7 will relegate Nokia to the role of a mere hardware manufacturer. In choosing WP7, Nokia is sacrificing the kind of platform autonomy and opportunity to control its own ecosystem that it would have had with MeeGo.

Elop has said on several occasions in the past that MeeGo will remain in the background at Nokia as a research platform for future innovation, albeit with significantly reduced investment. It’s not really clear what this means, but it seems fairly obvious that MeeGo doesn’t have a strong strategic relevance at Nokia anymore due to the switch to Windows Phone 7. Without more clarity about the extent to which Nokia will support the platform and consumers who buy the N9, it’s hard to imagine it attracting a serious mainstream audience. If Nokia doesn’t treat MeeGo as a serious platform, then the N9 is simply not going to get enough traction to make it viable, especially when it comes to third-party software.

The sad part is that Nokia once had a large audience of third-party developers who were eager to support a MeeGo device. Companies like Rovio and Qik already had Qt-based ports of their applications under development specifically for Nokia’s MeeGo devices. The new platform strategy has thrown the company’s existing third-party developer community under a bus and has made it impractical for them to continue supporting the company’s products.

If Nokia ported its open source Qt toolkit—which is supported today on MeeGo and Symbian—to WP7, it would open the door for building applications that target all three of the company’s major operating systems. Unfortunately, that’s just not going to happen. Elop himself rejected the possibility of Qt on WP7.

Nokia’s attitude about Qt through this platform transition has been agonizingly inconsistent. During the presentation at which the N9 was unveiled, Qt was repeatedly highlighted as a critical part of Nokia’s vision for mobile development. From where I’m standing, it’s not at all clear how Qt can continue to be defining part of Nokia’s mobile strategy when it’s not even going to be supported on the company’s flagship WP7 devices.

Nokia can tout the large Symbian install base as a target that makes Qt relevant in the mobile space, but that’s a dead end—Sybmian will be phased out in 2014. It’s not even clear now if Qt 5, scheduled for release in 2012, will even officially support Symbian. Qt is still one of the best tools available for cross-platform desktop development (and thanks to a permissive license and diverse community, the toolkit’s survival is ensured in the long run irrespective of what Nokia does), but it’s not officially supported today on any mainstream mobile operating system.

When I think of Nokia and its place in the market today, I’m reminded of Janus, the Roman god of beginnings and transitions. Janus is often depicted as a being with two faces pointed in opposite directions. At times, it seems like Nokia is still looking back at MeeGo as if it lies ahead and at other times the company is seemingly aimed at an unwavering path towards WP7.

The mixed messages and inconsistencies in the platform strategy are not helpful. By creating confusion about what development tools and platforms Nokia is really going to stand behind in the long-term, the company is making it impossible to have any confidence in its future plans. This is especially problematic for its first—and possibly only—MeeGo device, a compelling product with little future ahead of it.

Titanic slide image by Flickr user Lorraine W


Leaked: Nokia’s First Windows Phone Looks Just Like N9

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Coming from Hungarian blog Technet via BlurryCam™ are these leaked shots of Nokia’s first Windows Phone 7 phone. If it looks like the just-announced MeeGo-based N9, that’s because it pretty much is. It has the same slim, iPod Nano like body, the same Gorilla Glass screen and the same 8MP camera with Carl Zeiss lens. Don’t believe that’s these are the real deal? Take a look at this video:

That’s Nokia CEO Stephen Elop asking press attendees to shut off their cameras, before naively pulling out the new handset, codenamed Sea Ray. Obviously not everyone complied, and we have the images to prove it. (It could also be that Elop played the audience to get the images leaked deliberately).

There are a few hardware differences — the flash and the button arrangements are slightly changed — and this is a prototype likely subject to change, but if this runs Windows Phone 7 as well as other handsets, and looks as good as the N9, then Nokia might just have a hit on its hands. In fact, the only thing hampering its success is that fact that the OS is called Windows, which can really only confuse people.

Nokia: the leader introduced the first machine WinPho [TechNet via Engadget

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New Android Phone Works Even After Bathing in Your Sweat

Sony Ericsson’s new Xperia Active Android phone aims to be your new workout buddy, holding up in the sweatiest of environments. Photo courtesy of Sony Ericsson

Sony Ericsson’s new smartphone was made for two kinds of people: sporty jogger types and those who sweat profusely.

Dubbed the Xperia Active, Sony Ericsson’s recently announced smartphone is built to withstand the elements. It’s dust proof, water-resistant and even incorporates “wet finger tracking” (which, admittedly, sounds somewhat gross).

The Active probably won’t withstand a dip in the lap pool (or an accidental drop in the toilet). It’s aimed more at those who want to browse the web while on the treadmill, or perhaps check out their Runkeeper stats while taking on their latest triathlon. One word of advice, though: last time we checked, it’s still not kosher to talk on your phone at the gym.

Along with the Active, Sony Ericsson also unveiled the Xperia Ray, a fairly bland, run-of-the-mill Android smartphone. It comes with a 1-GHz processor, 3.3-inch screen and 8.1-megapixel back-facing camera.

Sony Ericsson unveiled the devices at the CommunicAsia tech conference in Singapore on Wednesday.

Over the past few years, hardware manufacturers have been pushing out new Android smartphones to the public at a breakneck pace. The problem, however, is that most of the phones have similar hardware specifications, with little else for consumers to differentiate between each device. Handset makers have tried adding on different layers of software (or “skinning”) over the stock version of Android in order to give a different look and customized feel to its phone. But not all custom skins have proved popular with smartphone enthusiasts, and some prefer a bare-bones approach to the operating system.

Sony Ericsson has taken a different path by releasing novel hardware designs with minimal software modification. The company’s recent release of the Xperia Play (or “PlayStation phone”) included a built-in, slide-out PlayStation controller interface, the first of its kind seen on a smartphone. The release of the Xperia Active is in the same vein as the Play — curveball additions to the company’s smartphone line-up which aim to break from the indistinguishable crowd of available devices.

The two phones are expected to be available this fall.


Rumor Repeat: iPhone 5 Lands September With Faster A5 Chip

A grinning Apple CEO Steve Jobs holds the iPhone 4, at WWDC 2010. Photo: Jon Snyder/Wired.com

Apple plans to launch a new iPhone in September that brings the handset up to speed with the iPad 2 tablet, according to reports.

The fifth-generation iPhone will include the faster A5 processor that debuted in the iPad 2 in April as well as an 8-megapixel camera, according to Bloomberg, who cites “two people familiar with the product.”

The rumor comes in line with previous reports that hinted a September debut for an iPhone 5 equipped with an A5 chip and 8-megapixel camera sensor.

Previous rumors added that the iPhone 5 will have a flat metal back as well as “curved” cover glass (possibly to improve comfort) and will become available on the T-Mobile and Sprint networks, in addition to AT&T and Verizon.

The iPhone is Apple’s best-selling product, accounting for the majority of the company’s overall revenues. Traditionally, Apple has released new iPhones every summer around June or July. However, the February release of the Verizon iPhone and the April release of the white iPhone 4 may have compelled Apple to wait until September to give the products a longer shelf life.

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Nokia’s Separation Anxiety,Visualized

How do you solve a problem like Nokia? The company has been foundering for years, and at this point may have taken on more water than newish CEO Stephen Elop CEO can bail. But how did a company that once defined the mobile industry fall so far behind? It might be more a matter of distance than ideas. More »

Nokia’s Hot-Looking N9 Shows Hope for Windows Phone

Looks like Nokia finally hired a designer with some taste

Look what Nokia went and did. With pretty much everybody writing the company off as already dead, the Finns have come up with the rather hot-looking N9 smartphone.

The specifications sound impressive. Powered by the MeeGo 1.2 operating system, the N9 has an 8MP camera (with Carl Zeiss glass lens), 1GB RAM and 16 GB or 64 GB of storage.

Interestingly the N9 is running the MeeGo operating system, which Nokia is laying to rest in favor of Microsoft’s Windows Phone 7. So this might be the MeeGo’s last gasp before its head is plunged into the water trough one last time by Windows Phone 7, but it’s going out in style.

Joe Wilcox of BetaNews calls the N9 a “waste,” because MeeGo is basically dead once the first Windows Phone 7-powered Nokia phones ship in the next year or two. But to Gadget Lab, the N9 offers a glimpse into what Nokia and Microsoft have in store for us: cutting-edge hardware running a beautiful new operating system. Perhaps the Nokia-Microsoft partnership is indeed what both companies needed to survive and play catch up with Apple and Google in the platform wars.

With the N9, Nokia has “invented” a new gesture: the swipe. The phone has no home button (although you do get volume switches and the like on the side), so returning to the home screen is done by swiping in from any side of the screen. This could be annoying or awesome, depending on implementation.

The N9’s familiar icon-driven interface is divided into three sections. Events shows you the feeds from your friends’ social networks, along with notifications. A multitasking view shows an Exposé-style tiled view of all open apps, and the applications view shows all your apps as icons.

Impressive, but the outside is even better. Gone is the busy, miniature-computer styling of previous Nokia smartphones. This thing is a sleek marriage of a giant 3.9-inch 854 x 480 AMOLED Gorilla Glass screen curving gently out from a polycarbonate unibody body. It’s like a giant iPod Nano, in a very good way.

If Nokia can knock out phones this good with Microsoft’s lovely Windows Phone 7, then things might not be as bleak as they seemed. Available soon, price to be announced.

N9 product page [Nokia]

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