Sony S1 and S2 dual-screen Honeycomb tablets get official (video)

Sony’s hosting a press event in Tokyo today where it just made the first announcement: a pair of Android 3.0 tablets — yes, the very two Honeycomb slabs we told you about exclusively back in February. The first is the Qriocity-focused 9.4-inch S1 media tablet with both front- and rear-facing cameras and a curved wrap design that resembles a folded magazine. The S1 features a Tegra 2 SoC and customized “Quick and Smooth” touch panel UI with “Swift” web browser. It can also be used as a remote control for Sony gear thanks to integrated infrared.

The second tablet is the dual-screen S2 clamshell with its pair of 5.5-inch 1,024 x 480 pixel displays, Tegra 2 SoC, and camera. While it sounds bulky, Kunimasa Suzuki just pulled the hinged tablet from his jacket pocket on stage. Sony takes advantage of the two screens with a custom book-style UI layout for its e-reader app, split keyboard and messaging displays for email, and split display and game controllers for PS One gaming. Both the S1 and S2 are PlayStation Certified, support DLNA, and are WiFi and 3G/4G “compatible” according to Sony. See the Sony tablets codenamed “S1” and “S2” in action after the break on their way to a global release in the fall — possibly sooner in the US.

P.S. While the company isn’t ready to talk prices yet, our sources told us back in February that Sony was considering a $599 MSRP on the S1 while the S2 would likely come in at $699. Still no word on the Windows 7 slider but with the other two leaks official, it’s now only a matter of time.

Continue reading Sony S1 and S2 dual-screen Honeycomb tablets get official (video)

Sony S1 and S2 dual-screen Honeycomb tablets get official (video) originally appeared on Engadget on Tue, 26 Apr 2011 00:11:00 EDT. Please see our terms for use of feeds.

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PlayStation Network outage caused by ‘external intrusion,’ continues for third day

It started on a quiet Wednesday night, with PlayStation gamers finding their Network unresponsive to their login attempts, and now continues well into its third day. Sony has now finally shed some light on the problems it’s been having with PSN and, to nobody’s surprise, the culprit for its troubles has been identified as “an external intrusion.” The current downtime for PSN is the second of its kind this month, with the Anonymous group of online crusaders claiming responsibility for the first. Sony now intends to keep both PSN and its Qriocity music streaming service offline until it can pinpoint the vulnerability that has been exploited and put a stop to it. Skip past the break for the company’s full statement.

Update: The PlayStation Blog has added an update to its US portal this evening that suggests the service disruption may continue for a good while longer — according to Sony’s Patrick Seybold, the company is “rebuilding our system to further strengthen our network infrastructure,” and working non-stop to do so.

[Thanks, Christian and Joe]

Continue reading PlayStation Network outage caused by ‘external intrusion,’ continues for third day

PlayStation Network outage caused by ‘external intrusion,’ continues for third day originally appeared on Engadget on Sat, 23 Apr 2011 10:11:00 EDT. Please see our terms for use of feeds.

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PlayStation Network down for a long count, what’s up Sony? (update: down for 24+ hours!)

We’ve been hit by a big batch of dismayed tips from PlayStation gamers this morning, who are finding themselves unable to log in to the PlayStation Network (again). Sony’s response has been to acknowledge there’s a problem in the vaguest of terms — “We’re aware certain functions of PlayStation Network are down” — and to promise an update on the situation as soon as it’s available. Alas, that statement was issued over nine hours ago and there’s still no word of either a rectification or an explanation for the outage. The error code provided by the console is, as you can see above, somewhat uninformative as well. So come on, Sony, what is going on with your Network?

Update: PSN is acknowledging on its EU blog that the network outage may be a result of “the possibility of targeted behaviour by an outside party.” Still no ETA for when services will be restored.

Update 2: PSN is now reporting that the network may be offline for “a full day or two.”

[Thanks to everyone who sent this in]

PlayStation Network down for a long count, what’s up Sony? (update: down for 24+ hours!) originally appeared on Engadget on Thu, 21 Apr 2011 12:55:00 EDT. Please see our terms for use of feeds.

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Sony rolling out PlayStation Home 1.5 update with real-time multiplayer support


Earlier this morning, Sony lifted the floodgates on its 1.5 update for PlayStation Home, bringing with it real-time multiplayer support, improved physics and more realistic graphics, among other goodies and graphical tweaks that we’re slightly less excited about (like, umm, “better furniture management”). Also hitting the PlayStation Home Mall this week is Sodium Blaster’s Paradise personal space and TankTop 1.0, a mini-game which appears to take advantage of the improved graphics promised in Home 1.5. Of course, the big news here is the real-time multiplayer support, which Sony says will pave the way for first-person shooter and racing games, making it even easier to terrorize other players from the safety of mom’s basement. So, what are you waiting for? Hit the source link for all the saucy details.

Sony rolling out PlayStation Home 1.5 update with real-time multiplayer support originally appeared on Engadget on Wed, 20 Apr 2011 13:49:00 EDT. Please see our terms for use of feeds.

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PSP Gone: Sony Kills Off Two-Year Old Console

Cute, but doomed: The PSPgo will no longer be made by Sony. Photo Jim Merithew / Wired.com

Sony has announced that it will no longer make the little PSPgo portable games console. Speaking to Japanese site Impress, Sony confirmed rumors that the console, just over two years old, will be euthanized, and production will cease. Any units still in warehouses around the world will remain on sale until they’re gone.

The PSPgo is a cut-down version of the PSP. It launched in 2009 and managed to slim down to around half the size of the PSP by ejecting the UMD disk drive and hiding the controls on a slide-out panel.

Why has Sony killed the console so soon? We may never know, but we suspect that the PSPgo never really sold very well — the unit saw a hefty price cut in Japan last October, bringing it from ¥26,800 ($323) to ¥16,800 ($203). Add in competition from the cheaper Nintendo DS Lite and the do-anything iPod Touch and you can see that things may have been difficult.

Then again, the PSPgo may just have been axed to make way for the Sony Ericsson PSP phone, the Xperia Play, which is remarkably similar to the PSPgo, and includes a competent Android cellphone, too.

Either way, the little fella probably won’t be missed, and Sony has committed to continue soldiering on with the bigger PSP-3000. Good luck, Sony! Now, where’s my iPod? I feel like a game of Angry Birds.

SCE, PSP go to complete the shipment [AV Watch / Impress]

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Confirmed: The PSP Go is no more

The Sony PSP Go is today being reported to have “completed” its production and shipment in Japan, seemingly foreshadowing a worldwide discontinuation of sales. Such is the word from Impress Watch, which cites an official statement from Sony Computer Entertainment that promises support, firmware updates, and repairs for the PSP Go, but no further stock of the handheld. We doubt it’ll be missed too much, what with its high price and inability to play UMD games, but if you’re afraid this signals a similar demise for the PSP-3000, worry not. Sony has said it’ll focus on shifting as many units of that classic device as possible until the NGP strides in and revolutionizes everything.

Confirmed: The PSP Go is no more originally appeared on Engadget on Wed, 20 Apr 2011 06:54:00 EDT. Please see our terms for use of feeds.

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SCEA vs. Geohot: Sony wins a not-quite flawless victory

Well, after all the talk of TROs, tweets, and YouTube user info, it seems that the SCEA vs. Geohot litigation has come to a rather uneventful conclusion. According to Sony’s Playstation Blog, the case has been settled, and Hotz has agreed to a permanent injunction preventing him from distributing his PS3 jailbreak hack ever again. Of course, while this settlement has cowed the man who did the initial distribution deed, the jailbreak genie’s out of the bottle, and no court order can ever put it back.

[Thanks to everyone who sent this in]

SCEA vs. Geohot: Sony wins a not-quite flawless victory originally appeared on Engadget on Mon, 11 Apr 2011 12:18:00 EDT. Please see our terms for use of feeds.

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Sony’s Move.me database used to create gesture-enabled mouse driver (video)

Unless you’re into weird promotional mascots, video games, or measuring the rotation of the earth, the PlayStation Move probably hasn’t caught your eye. Here’s an idea: what if you could wave it about to control your PC? Earlier this week, electronics hobbyist Jacob Pennock used the Move.me C library to build a gesture-controlled mouse driver, and we’ve got the project’s tech demo after the break. Watch as Pennock launches Facebook by drawing an “F,” starts a video with a jaunty “V,” and closes a few items with a quick “X” motion over the offending windows. Control motions are loaded through the creator’s own gesture recognition library, called hyperglyph, which he claims can record motions with 98 percent accuracy. As Move.me is currently a closed beta, Pennock is keeping the source code under wraps, but he hopes to eventually put the driver to use controlling a gesture-based Linux media center. Pretty neat, but not quite enough to stave off our Kinect hack envy.

[Thanks, Robert]

Continue reading Sony’s Move.me database used to create gesture-enabled mouse driver (video)

Sony’s Move.me database used to create gesture-enabled mouse driver (video) originally appeared on Engadget on Sun, 10 Apr 2011 09:51:00 EDT. Please see our terms for use of feeds.

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CE-Oh no he didn’t!: Sony’s Jack Tretton says Nintendo makes ‘babysitting tools’

Sony does what Nintendon’t? That’s the general sentiment from a brief interview that PlayStation chief Jack Tretton gave to Fortune this week, in which he talked up Sony’s strengths and played down (some may even say belittled) its competitors, and Nintendo in particular. That began with the relatively tame assertion that Sony’s decision to go high-end with PlayStation 3 is just now beginning to pay off while the other consoles are “starting to run out of steam,” before he took aim at Nintendo’s handheld business. According to Tretton, Nintendo’s handhelds all offer what he calls a “Game Boy experience,” something that’s great as a “babysitting tool,” but that “no self-respecting twenty-something is going to be sitting on an airplane with one of those.” Yow. Any self-respecting twenty-somethings beg to differ? Let us know in the comments below.

[Thanks, Robert C]

CE-Oh no he didn’t!: Sony’s Jack Tretton says Nintendo makes ‘babysitting tools’ originally appeared on Engadget on Sat, 09 Apr 2011 16:39:00 EDT. Please see our terms for use of feeds.

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3DS outsold by PSP in Japan, gets dumped for a dating sim

3DS outsold by PSP in Japan, gets dumped for a dating sim

When a new console launches you expect it to hit the ground with a big “thwomp” that knocks the competition aside. Nintendo’s 3DS, however, has had something of a softer landing. It released in Japan on February 26th and had been positioned high and proud at the top of the sales charts. However, it’s already been usurped by the humble PSP, which according to Media Create sold 58,075 units in the week of March 28th to April 3rd. The 3DS, meanwhile, sold 42,979. This is in large part thanks to PSP dating sim Amagami, an old PS2 game that’s just been re-released for the portable. It seems nostalgia trumps 3D wizardry again, and with the PSP getting cheaper in Europe this week, the competition is even getting tougher.

3DS outsold by PSP in Japan, gets dumped for a dating sim originally appeared on Engadget on Fri, 08 Apr 2011 08:21:00 EDT. Please see our terms for use of feeds.

Permalink gamesindustry.biz  |  sourceKotaku, Businessweek  | Email this | Comments