Nokia N9: are you buying one?

Why hello Nokia, we can see you’ve lost a few buttons and gussied yourself up with a new version of MeeGo. Very nice. That new outfit is a one-off affair, you say? Not to be repeated? We’re a little sorry to hear that, although we have to admit — those metro threads don’t look half bad on you either. We wonder what your adoring public will think? Shall we ask? Yes, let’s.

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Nokia N9: are you buying one? originally appeared on Engadget on Sun, 26 Jun 2011 22:27:00 EDT. Please see our terms for use of feeds.

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HTC Sensation 4G: Does Android Really Need Custom Skins Anymore? (No.)

It’s powerful. It’s fast. It’s responsive. It has 4G-ish internet powers. It feels more solid than Google’s Nexus. The HTC Sensation 4G is probably T-Mobile’s best Android phone. But there’s one pesky thing preventing it from Android superiority: HTC Sense. More »

Why Nokia’s N9 Smartphone Is Set Up for Failure

Looks like Nokia finally hired a designer with some taste. Photo courtesy of Nokia

By Ryan Paul, Ars Technica

Nokia has finally announced the long-anticipated N9 handset, the culmination of Nokia’s five-step plan to deliver a mainstream Linux-based smartphone. The N9 is an impressively engineered device that is matched with a sophisticated touch-oriented interface and a powerful software stack with open source underpinnings. It’s a worthy successor of the developer-centric N900, but it provides a user experience that is tailored for a mainstream audience.

The N9 is the first truly modern smartphone that Nokia has unveiled since the start of finger-friendly interface revolution. Although it’s a significant technical achievement, it’s sadly a pyrrhic victory for Nokia—the device has arrived a year too late. The Finnish phone giant has already abandoned its Linux platform in favor of Microsoft’s Windows Phone 7 operating system.

The N9 has a 1GHz TI OMAP Cortex A8 CPU, 1GB of RAM, a 3.9-inch AMOLED capacitive display, and an 8MP camera with Carl Zeiss optics. The hardware specifications aren’t industry-leading, but are still respectable—especially when you consider the fact that much of the software is native code, not hampered by the resource overhead of a managed code runtime. The industrial engineering is outstanding, featuring a curved glass screen and slender polycarbonate body.

The front of the N9 has no buttons, a design decision that was made possible by the software’s gesture-based interaction model. The N9 user interface, which is largely built with the open source Qt development toolkit, has a completely new look and feel. Aside from the rounded icons, it looks very different from Symbian and the Maemo interface of the N900. Nokia is calling the new user experience layer “Swipe” in reference to its emphasis on the swiping gesture. It has a very fresh and distinctive style.

There is some confusion about the exact configuration of the N9 software stack. Nokia’s official marketing and PR material cite MeeGo 1.2 as the software platform, but it’s actually a hybrid that is largely built on Harmattan, the legacy Maemo 6 code base that Nokia shuttered when it committed to MeeGo.

It seems sort of dubious on the surface to call the software MeeGo when it’s really still Maemo, but the hybrid is apparently designed in such a way that it has full API compatibility with MeeGo 1.2. What this means is that the distinction will be little more than an implementation detail as far as users and application developers are concerned.

A closer inspection of Nokia’s MeeGo strategy shows that this hybrid approach is entirely consistent with the roadmap that Espoo was espousing earlier this year.

Another major point of confusion is the relationship between the new N9 and a leaked prototype with the same name that showed up on the radar last year. The original MeeGo-based N9 prototype had a slide-out physical keyboard and was thought to be scheduled for a Q1 2011 launch. That design, which was known internally as N9-00, was dropped. The release date got pushed back as Nokia started a new keyboardless design called the N9-01, codenamed Lankku, which was likely the basis for the N9 that Nokia unveiled this week. Based on some odd images that Engadget spotted, it looks like N950—a special developer variant of the N9 that will only be available to select third-party developers—might be based on the original slide-out keyboard design.

Will it blend?

Although it appears to have a lot to offer, the N9 unfortunately won’t get an opportunity to shine. Nokia’s schizophrenic platform strategy and lack of long-term commitment make the device a non-starter. The new phone is a bit like the Titanic: a masterpiece of quality engineering and luxury craftsmanship that is doomed to sink on its maiden voyage. The ambiguity of MeeGo’s role in Nokia’s future product lineup and the company’s frustrating mixed messages to third-party software developers have already set up the N9 for failure.

When the rumors first started to emerge about the possibility of Nokia adopting Windows Phone 7, I was highly skeptical. As I pointed out at the time, Nokia’s MeeGo efforts were very close to producing the kind of platform that Nokia needs to be competitive. The company had effectively bet its future on MeeGo—meaning that any change at such a late stage would be borderline suicidal.

When new CEO Stephen Elop issued his now-infamous “burning platform” memo, my advice to the company was to go all-in on MeeGo and avoid the distraction of a transition to another operating system. Elop, however, had other ideas. His opinion was that MeeGo would simply take too long to deliver, whereas adopting WP7 would allow them to get a product to market with a modern operating system right away.

The fact that a compelling MeeGo device will likely launch first raises the question of whether Elop misjudged the Linux-based platform and its suitability for consumers. It’s worth noting, however, that Nokia is also on track to launch its first WP7 device this year. Elop was not wrong in his contention that Microsoft’s platform offered Nokia a quicker path to the market.

It’s likely that Elop viewed the long-term challenges of doing proper MeeGo maintenance and integration (vs. the quick-and-dirty hybrid model of the N9) as an untenable challenge for a company in Nokia’s position. The decision to adopt WP7 was an exit that allowed Nokia to avoid the difficulty of advancing its own platform. The downside is that dependence on WP7 will relegate Nokia to the role of a mere hardware manufacturer. In choosing WP7, Nokia is sacrificing the kind of platform autonomy and opportunity to control its own ecosystem that it would have had with MeeGo.

Elop has said on several occasions in the past that MeeGo will remain in the background at Nokia as a research platform for future innovation, albeit with significantly reduced investment. It’s not really clear what this means, but it seems fairly obvious that MeeGo doesn’t have a strong strategic relevance at Nokia anymore due to the switch to Windows Phone 7. Without more clarity about the extent to which Nokia will support the platform and consumers who buy the N9, it’s hard to imagine it attracting a serious mainstream audience. If Nokia doesn’t treat MeeGo as a serious platform, then the N9 is simply not going to get enough traction to make it viable, especially when it comes to third-party software.

The sad part is that Nokia once had a large audience of third-party developers who were eager to support a MeeGo device. Companies like Rovio and Qik already had Qt-based ports of their applications under development specifically for Nokia’s MeeGo devices. The new platform strategy has thrown the company’s existing third-party developer community under a bus and has made it impractical for them to continue supporting the company’s products.

If Nokia ported its open source Qt toolkit—which is supported today on MeeGo and Symbian—to WP7, it would open the door for building applications that target all three of the company’s major operating systems. Unfortunately, that’s just not going to happen. Elop himself rejected the possibility of Qt on WP7.

Nokia’s attitude about Qt through this platform transition has been agonizingly inconsistent. During the presentation at which the N9 was unveiled, Qt was repeatedly highlighted as a critical part of Nokia’s vision for mobile development. From where I’m standing, it’s not at all clear how Qt can continue to be defining part of Nokia’s mobile strategy when it’s not even going to be supported on the company’s flagship WP7 devices.

Nokia can tout the large Symbian install base as a target that makes Qt relevant in the mobile space, but that’s a dead end—Sybmian will be phased out in 2014. It’s not even clear now if Qt 5, scheduled for release in 2012, will even officially support Symbian. Qt is still one of the best tools available for cross-platform desktop development (and thanks to a permissive license and diverse community, the toolkit’s survival is ensured in the long run irrespective of what Nokia does), but it’s not officially supported today on any mainstream mobile operating system.

When I think of Nokia and its place in the market today, I’m reminded of Janus, the Roman god of beginnings and transitions. Janus is often depicted as a being with two faces pointed in opposite directions. At times, it seems like Nokia is still looking back at MeeGo as if it lies ahead and at other times the company is seemingly aimed at an unwavering path towards WP7.

The mixed messages and inconsistencies in the platform strategy are not helpful. By creating confusion about what development tools and platforms Nokia is really going to stand behind in the long-term, the company is making it impossible to have any confidence in its future plans. This is especially problematic for its first—and possibly only—MeeGo device, a compelling product with little future ahead of it.

Titanic slide image by Flickr user Lorraine W


Apple granted patent for ‘portable multifunction devices’ with multitouch screens

Apple

Avid watchers of tech know that Apple is almost as good at requesting patents (though, its record of defending them is somewhat less impressive) as it is at actually creating compelling products. Three years after initially filing for the design of a “portable multifunction device” with a multitouch interface, the USPTO has awarded the Cupertino crew a patent that’s sure to raise few eyebrows amongst its competitors. At a glance, the language seems to cover practically any device that allows touch input to control content in a frame on a webpage independent of controlling the rest of the page — which we’re sure Jobs and co. are excited to add to their growing stockpile of claims to gestures and capacitive displays. Of course, a rival would have to infringe on all elements of a patent’s independent claims before it’d need to fear the courtroom, so it’s probably best not to get too hot and bothered here. For those looking to pore over the specifics, that source link is a good place to head.

Apple granted patent for ‘portable multifunction devices’ with multitouch screens originally appeared on Engadget on Wed, 22 Jun 2011 17:17:00 EDT. Please see our terms for use of feeds.

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Apple granted broad patent for ‘portable multifunction devices’ with multitouch screens

Apple

Avid watchers of tech know that Apple is almost as good at requesting patents (though, its record of defending them is somewhat less impressive) as it is at actually creating compelling products. Three years after initially filing for the design of a “portable multifunction device” with a multitouch interface, the USPTO has awarded the Cupertino crew a rather broadly worded patent that’s sure to raise few eyebrows amongst its competitors. The language could easily be interpreted to cover practically any device with a multitouch screen, be it tablet or smartphone — which we’re sure Jobs and co. are excited to add to their growing stockpile of claims to gestures and capacitive displays. Whether or not Apple actually uses its recently granted patent to go lawsuit loony against its market rivals remains to be seen but, chances are, it’ll stay quiet for the time being — those battles with Sammy and Lodsys are already consuming plenty of precious resources.

Apple granted broad patent for ‘portable multifunction devices’ with multitouch screens originally appeared on Engadget on Wed, 22 Jun 2011 17:17:00 EDT. Please see our terms for use of feeds.

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Verizon’s ‘DataGate’ plans leaked in excruciating detail

With each and every passing day, the rumors surrounding Verizon’s new “usage plans” are getting tougher to ignore. It’s only been two days since we initially heard Big Red was ready to ride its unlimited data plans into the sunset in favor of switching to a newer, more usage-friendly model, and the leaks continue to flood in. This go-round, very official-looking docs that offer up a whole slew of details are in the open air. Many of the details echo what we’ve heard before: the data plans are the same price, starting at $30 for 2GB and working up to increments of 5GB for $50 and 10GB for $80; mobile hotspot access is an additional $20 and you’ll get hooked up with an extra pair of gigs; finally, going over these allotments will cost you $10 per GB.

As rumored yesterday, all customers grandfathered into the unlimited monthly data will be allowed to keep it, even when upgrading to new phones. Business discounts, currently applied to the limitless plans, would now only apply to primary lines that are willing to fork out $50 or more; however, the wording did not indicate whether or not those grandfathered in would still receive those same benefits. More leaked docs can be found after the break, so grab some lunch and find your favorite chair — you’ll need ’em.

Continue reading Verizon’s ‘DataGate’ plans leaked in excruciating detail

Verizon’s ‘DataGate’ plans leaked in excruciating detail originally appeared on Engadget on Wed, 22 Jun 2011 14:45:00 EDT. Please see our terms for use of feeds.

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The Next Windows Phone: It’s Pretty Great

Pleasant. That doesn’t sound like much of an accomplishment, or a benchmark or like, impressive. But the truth is, most technology isn’t pleasant. The new Windows Phone is. Very much so. More »

HTC Flip-Flops on Android Update for Desire Smartphone

Despite earlier claims to the contrary, HTC’s Desire smartphone will receive a software update to the latest version of Android. Photo: Charlie Sorrel/Wired.com

Smartphone hardware manufacturer HTC is having trouble making up its mind.

On Tuesday, HTC quietly posted to its Facebook page that owners of its Desire smartphone would not receive the latest Android software update, “Gingerbread.” The company claimed a memory issue that conflicted with its customized user interface, Sense 3.0.

Less than 24 hours later, however, HTC made a complete 180-degree turnaround on its position in a pithy follow-up post: “Contrary to what we said earlier, we are going to bring Gingerbread to HTC Desire.

HTC hasn’t given a reason for flip-flopping on the matter, and the company did not immediately respond to a request for comment.

HTC’s issues with updating the Desire handset highlight a problem long familiar to the Android platform. The Android team’s software development cycle averages a new version release every six months. That’s hard on manufacturers, which can take twice that amount of time to go through the developmental process of creating a new piece of hardware. HTC has the added hassle of updating its Sense software to work with each new version release of Android. So by the time a phone is ready to launch, the Android version it ships with may already be out of date.

Some say HTC’s Sense software is the very thing holding the Desire back from an update.

“The hardware itself can certainly handle Gingerbread,” Steve Kondik, creator of popular Android modification software CyanogenMod, told Wired.com. “A standard build of Android fits just fine, but once HTC adds their stuff to it (Sense UI and everything that goes with it), there is no way it will fit.”

Google makes the code for its Android platform widely available to manufacturers after each version is finished (with some notable exceptions). It’s what is called “stock Android,” because the code comes directly from Google, untouched. A number of devices — like HTC’s Nexus One or the more recent LG G2X — ship with stock Android.

Many others, however, ship with customized versions of the Android platform. “Sense” is HTC’s particular flavor of Android, and the modified user interface serves mostly to differentiate HTC’s phones from the glut of others currently available on the market. HTC’s initial statement suggested that the latest version of Sense was too large to load on the 512 MB of flash memory the Desire comes with.

With some effort, however, HTC may be able to fit a version of the Sense software on the Desire.

“They probably have to trim the fat,” software developer Koushik Dutta told Wired.com in an interview. “Provide the bloatware as optional downloads, compress the image resources further,” and other tweaks to the Sense software that result in a slimmer software footprint on the device.

It may not be realistic to expect continuous software updates to smartphones considering the industry timetables.

“Generally, consumers should count on paying for upgrades at the initial time of purchase,” Gartner mobile analyst Ken Dulaney told Wired.com in an e-mail. “Save your money and buy new devices every 2 years.”

That two-year window fits in line with Google’s vision for carriers and manufacturers. In May, Google announced an agreement with the most prominent smartphone manufacturers and carriers, mandating that newly purchased Android devices you buy from participating partners and carriers will receive the most current version of the Android software for up to 18 months after the device’s initial release.

Although the Desire first debuted before this agreement, it’s not unreasonable to expect a software update on a phone less than a year old.

HTC’s dilemma raises the question: How many smartphones aren’t updated to the latest version of Android because of top-heavy customized interfaces?


iPhone rides Atlantis into space, where no one can hear its ringtone scream

Smartphones have been going to space for a while now — well, technically near space in most cases — but in decidedly DIY ways, including a “shuttle” made out of Styrofoam beer coolers. But the actual Space Shuttle Atlantis is scheduled to complete its final voyage with a pair of space-ready iPhone 4’s aboard. After docking with the International Space Station, astronauts use the phones, not to become Foursquare’s Mayor of Space, it seems, but to run an app called SpaceLab for iOS. Designed by Houston’s Odyssey Space Research, the app contains a number of navigation tools that will test the iPhone cameras and gyroscopes, alongside a self-monitoring experiment that will reveal the effects of radiation on the devices. The Space Shuttle launch is tentatively scheduled for July 8, but in the meantime even earth-bound astro-nots (aww) can pick up the app for $1 by following the source link.

iPhone rides Atlantis into space, where no one can hear its ringtone scream originally appeared on Engadget on Sat, 11 Jun 2011 07:33:00 EDT. Please see our terms for use of feeds.

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Android Market web store now checks which apps are compatible with your devices

Google has already made some tough moves to tackle fragmentation, but it’s clearly still wary of the problem. It’s just tweaked the Android Market web store to show users which apps are compatible with which of their gadgets. Of course, compatibility screening was already in place for users who accessed the Market from within their device, but this update should still be of use to those who surf the web store, especially if they’re rocking multiple handsets or a phone-plus-tablet combo.

Android Market web store now checks which apps are compatible with your devices originally appeared on Engadget on Fri, 10 Jun 2011 06:27:00 EDT. Please see our terms for use of feeds.

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