NTT DoCoMo counters SoftBank with 18 new handsets of its own

8 megapixel cameras and 3-plus-inch wide VGA displays are the order of the day in NTT DoCoMo’s 18-strong summer 2009 range of phones from Panasonic, LG, Fujitsu, NEC, Sharp, HTC, and Toshiba, but a few are definitely standing out for us. First would be the unforgettable N-09A from NEC, integrating patent leather right into the phone’s case; it’s not often that you need to condition your handset with saddle soap, so that one definitely caught our eye. Next up, we have a couple smartphones (not to say that anything in this lineup can be labeled “dumb” by any stretch) from HTC and Toshiba — the expected HT-03A and T-01A, respectively, which are localized rebrands of the Magic and TG01. Only a Japanese carrier lineup oozes enough machismo to make a TG01 look like a 16-ounce can of weak juice, so our hats go off to you, NTT DoCoMo — thanks for ruining one of 2009’s most promising devices for us. Hey, at least they’re offering the Magic in both white and black.

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NTT DoCoMo counters SoftBank with 18 new handsets of its own originally appeared on Engadget on Tue, 19 May 2009 05:39:00 EST. Please see our terms for use of feeds.

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Microsoft’s beta My Phone service for Windows Mobile now free to all

Go ‘n get it! Microsoft’s My Phone service is now ready for all Windows Mobile users to test. The beta service syncs any Windows Mobile 6+ phone to Microsoft’s 200MB per person cloud. That includes contacts, calendars, tasks, photos, text messages, music, videos, and more. In essence, anything on the My Phone website is on the phone and vice versa. Hey free is free and this is a goodie.

[Via SlashPhone]

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Microsoft’s beta My Phone service for Windows Mobile now free to all originally appeared on Engadget on Tue, 19 May 2009 04:18:00 EST. Please see our terms for use of feeds.

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Firefox Fennec now available for WinMo in alpha form

Up until now, if you wanted Mozilla’s dearly anticipated mobile port, you had a couple options: you could buy a Nokia N800 / N810, or you could score a Touch Pro and deal with a build ominously described as pre-alpha. Now the software’s finally matured enough to hit Alpha 1 status — although the Touch Pro requirement’s still in place, so you fake Touch Viva owners are sadly still have to hold off a while longer. The major release improves memory behavior, moves the UI to a CSS-based solution that’ll make resolution independence easier, and — here’s the biggie — adds support for add-ons, so it seems like it’s a worthwhile download if you’re doing even a modicum of browsing from your phone. Next up, Mozilla plans to tackle overall Fennec performance on the WinMo platform head-on; maybe they’d care to have a go at Firefox 3 while they’re at it?

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Firefox Fennec now available for WinMo in alpha form originally appeared on Engadget on Fri, 15 May 2009 17:35:00 EST. Please see our terms for use of feeds.

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Samsung Jack comes to AT&T on May 19, $99.99 on contract

The BlackJack II’s been looking a little long in the tooth for a while now, and it’s been made pretty clear that the Epix isn’t the direct replacement — so what is? Behold the i637 Jack (not to be confused with the… uh, Jack), which has just been made official with a 3.2 megapixel camera and video recording, AGPS, WiFi, microSD expansion, 256MB of RAM, triband HSDPA / quadband EDGE, and the all-too-typical QVGA display. Like its forebears, the Jack naturally features a full QWERTY keyboard; it’ll launch with Windows Mobile 6.1 but will be fully upgradeable to 6.5. Look for it in stores on May 19 for $99.99 on a new two-year contract after rebate. AT&T’s already got a unit (not to say that should come as any surprise) and they’re showing it off on video — check it out after the break.

Continue reading Samsung Jack comes to AT&T on May 19, $99.99 on contract

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Samsung Jack comes to AT&T on May 19, $99.99 on contract originally appeared on Engadget on Thu, 14 May 2009 10:37:00 EST. Please see our terms for use of feeds.

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More Windows Mobile 6.5 app information from Microsoft’s TechEd 2009

More Windows Mobile 6.5 app information from Microsoft's TechEd 2009

Yeah, we know you. You devoured all 50+ pages of licensing agreements and developer regulations that Microsoft posted on its Marketplace for Mobile developer page yesterday, and now you’re just itching for more. How about 45 minutes and 45 seconds of hot roundtable, Windows Mobile 6.5 developer action from TechEd 2009? Jorge Peraza and John Bruno from MS talk up widgets, which will be simple little gadgets that run within the UI, yet will still be treated like full apps from a developer perspective, meaning they’ll be signed, secured, and only be able to be submitted by certified developers (those who have paid their $99 fee). Also discussed is the reasoning behind 6.5’s less than groundbreaking UI, which comes down to deadlines. Eight or nine months were all the team had to write the OS; not nearly enough time for a complete presentation overhaul — or for any Silverlight integration for that matter. Coming in version 7.0? Wouldn’t surprise us. Full vid after the break.

Continue reading More Windows Mobile 6.5 app information from Microsoft’s TechEd 2009

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More Windows Mobile 6.5 app information from Microsoft’s TechEd 2009 originally appeared on Engadget on Thu, 14 May 2009 07:26:00 EST. Please see our terms for use of feeds.

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Microsoft’s Marketplace for Mobile developer portal now open for business

Microsoft's Marketplace for Mobile developer portal now open for businessRemember the 12 rules of Windows Marketplace for Mobile Microsoft posted a few weeks back? For coders, those were just the beginning. The Windows Mobile Developer portal is now live, serving pages upon pages of PDFs with rules, regulations, and plenty of fees, too. A 10-page license agreement describes the account fee ($99 per year), transaction fees (30 percent of each sale), and, most importantly, the license fee, which is the monthly amount paid out to the developer based on their app sales. A further 32-pages worth of submission guidelines advise on everything a registered developer needs to know to get an app through certification, including thrilling subjects like shortcut placement and icon design, DLL installation directories, and details of the fearful Hopper test — two hours of random inputs and waterboarding. Apps will also be tested for memory leaks and to ensure that they play nicely with on-screen keyboards, two things many current third-party WinMo CABs have issues with. Marketplace will drop whenever Windows Mobile 6.5 starts hitting handsets — officially, that is.

[Thanks, the::unwired]

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Microsoft’s Marketplace for Mobile developer portal now open for business originally appeared on Engadget on Wed, 13 May 2009 07:11:00 EST. Please see our terms for use of feeds.

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The first rule of Windows Marketplace for Mobile is that you don’t subvert Windows Marketplace for Mobile

The first rule of Windows Marketplace for Mobile is that you don't subvert Windows Marketplace for MobileUp until now, Microsoft has taken a rather laissez faire attitude toward application development — anyone with a copy of Visual Studio and half an ounce of coding know-how could whip up and share whatever little programs they want. That won’t be the case inside Windows Marketplace for Mobile, Microsoft’s answer to the App Store, and the company is now listing a number of guidelines that devs must follow for the fruits of their labor to be included. Top on the prohibited list? Apps that themselves sell other apps. Second rule of the Marketplace? No apps that link to apps that sell other apps. Also banned is VoIP over cellular networks, apps that run non-managed code (i.e. don’t stay inside the sandbox MS has set up), anything that distributes a user’s information, and downloads that are bigger than 10MB. Not mentioned? Anything to do with naughty content, meaning purveyors of explicit executables might not have to make concessions. Full list of 12 commandments after the break.

Update: In case you didn’t figure it out for yourself, Arnoud from Tweakers.net wrote in with confirmation that the no-VOIP rule is in place at the request of the providers.

[Warning: PDF read link]

Continue reading The first rule of Windows Marketplace for Mobile is that you don’t subvert Windows Marketplace for Mobile

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The first rule of Windows Marketplace for Mobile is that you don’t subvert Windows Marketplace for Mobile originally appeared on Engadget on Tue, 05 May 2009 07:44:00 EST. Please see our terms for use of feeds.

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HTC Snap reviewed: QWERTY keyboard, Winmo 6.1, no great shakes

We know you’ve been dying to get your hands all over the HTC Snap… oh, wait. You haven’t? Well, neither have we — but no matter, ‘cos Smartphone Daily has a review, and they’ve filled us in on the luscious deets. For the uninitiated, this is a 2.4-inch, Windows Mobile 6.1, touchscreen deficient candybar, and something of a BlackBerry doppelganger (if only in the looks department), featuring WiFi and a camera. Wild, huh? Overall, the reviewer found it to be “decent” — if you’re looking for a “business device,” that is. The Inner Circle feature was singled out for some praise: little more than an Inbox filter for your, erm, “inner circle,” you have to wonder why a manufacturer hadn’t thought of it before. On the downside, he did find the inclusion of a TAB key (where the A key belongs) to be particularly annoying. This bad boy will go on sale this summer in Europe, at which time the S522 (as it’s known ’round here) should hit the shops Stateside. One more pic after the break.

[Via Slash Gear]

Continue reading HTC Snap reviewed: QWERTY keyboard, Winmo 6.1, no great shakes

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HTC Snap reviewed: QWERTY keyboard, Winmo 6.1, no great shakes originally appeared on Engadget on Fri, 01 May 2009 14:16:00 EST. Please see our terms for use of feeds.

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Microsoft reiterates what we knew: no first-party handset, no Zunephone

While avoiding the juicier questions surrounding the mystery of Project Pink and its potential ties to Verizon for maximizing Pink’s launch, a Microsoft spokesperson has issued new comments that reiterate the stance Redmond has held from time immemorial: there’s no Zunephone, and furthermore, there won’t be any Microsoft-branded phones.

Of course, the devil could lie in the precise wording, and the exact quote was as follows: “Microsoft is not going into the phone hardware business. Microsoft is not building a Zune-specific phone.” Just because there’s not a “Zune-specific phone” doesn’t mean you can’t steal some Zune tech for the phone business, and we have every reason to believe that Microsoft would want to be building Zune-esque features into Windows Mobile — you can start to see tiny slivers of that in 6.5 with the home screen design, for example — so we’re still pretty confident that Pink (or another project) will ultimately marry portions of the technology and branding. In other words: Zunephone, no; Zune on Windows Mobile, though? Yeah, sure, why not?

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Microsoft reiterates what we knew: no first-party handset, no Zunephone originally appeared on Engadget on Wed, 29 Apr 2009 03:49:00 EST. Please see our terms for use of feeds.

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Microsoft’s “Pink” smartphone could rival iPhone on Verizon

It’s crazy, we know. Just hours after hearing shockingly believable whispers that Apple’s white-hot iPhone 3G could be sashaying over to Verizon Wireless, in flies a Wall Street Journal report asserting that the suits in Redmond are (also?) in talks with America’s largest carrier. ‘Course, we’ve heard rumors that Microsoft was banging out a smartphone behind closed doors for centuries now, but much to our chagrin, there’s no mention of “Zune” in “Project Pink.” Instead, we’re told that said handset is a touchscreen-based multimedia phone that will aim to extend the Windows Mobile OS while “adding new software capabilities.” Not surprisingly, the article also mentions that Windows Marketplace would be front and center on the phone, and potentially most interesting is this tidbit: “a third-party is expected to make the device.” Hey HTC — seen any strange calls originating from the 425?

[Via Boy Genius Report]

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Microsoft’s “Pink” smartphone could rival iPhone on Verizon originally appeared on Engadget on Tue, 28 Apr 2009 13:37:00 EST. Please see our terms for use of feeds.

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