Open source Kinect camera driver now available for download

This is a little confusing, but it looks like there’s another Kinect driver out in the wild, and this one is actually available for download. The folks at NUI Group, who posted results first, are working on an SDK and Windows driver for all the capabilities of the device, which they plan to release as open source once their $10k donation fund is filled up. Meanwhile, hacker Hector Martin has performed a quick and dirty hack of his own (three hours into the European launch, no less) and has released his results and code into the wild. Sure, pulling data from the IR and RGB cameras and displaying it is a lot different than actually making sense of it, but if you’re just looking for a way to plug your Kinect into your computer and squeeze some fun visuals out of it (and you’re smart enough to deal with some pretty raw code), it looks like Hector is your man of the hour. Peep his video proof after the break.

[Thanks to everyone who sent this in]

Continue reading Open source Kinect camera driver now available for download

Open source Kinect camera driver now available for download originally appeared on Engadget on Wed, 10 Nov 2010 12:50:00 EDT. Please see our terms for use of feeds.

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Microsoft Kinect Expected to “Sell Out” in UK – The Telegraph

Thumbnail image for Xbox-Kinect.jpg

Microsoft may have a bona fide hit on its hands with its latest gaming peripheral. The Kinect for Xbox 360 is selling rather briskly, particularly in the UK, where the hands-free motion controller may be in short supply, ahead of the holidays.

“We are preparing ourselves for brisk demand for the Kinect, especially with Christmas present-buying now on most people’s minds,” an executive from Best Buy UK told the The Telegraph. “Availability is very limited and on a first-come, first-served basis, but we expect deliveries between now and Christmas.”

It still seems a bit early to suggest that the device will sell out entirely in the big box retailer, in spite of The Guardian’s grandiose suggestions. Still, between this and solid Window Phone 7 UK sales, it’s shaping up to be a good holiday for Microsoft in that country.

Microsoft planning ESPN-branded Xbox 360? Update: Nope!

Well, well, what’s this? We were just sent this obvious mockup of an ESPN Xbox 360, which our tipster found just hanging out on a Microsoft PR server. Now, this could just be a branding exercise or the remnants of a failed idea, but now that ESPN 3 is live on the Xbox 360 Fall 2010 Dashboard Update, it makes sense for the two companies to explore a branded console — we know a lot of college students (and Engadget editors) who’d love to ditch their cable and still get ESPN through their 360s. We’ll see what comes to pass — and if Microsoft wisens up and tones down that red.

Update: Microsoft’s PR team just pinged to say that this was indeed just a promotional mockup. Sad faces all around, sports fans. Here’s the statement:

The custom ESPN console was an asset designed to celebrate the launch of ESPN on Xbox LIVE. There are no plans to manufacture an ESPN-branded console for sale at retail.

Microsoft planning ESPN-branded Xbox 360? Update: Nope! originally appeared on Engadget on Wed, 10 Nov 2010 10:34:00 EDT. Please see our terms for use of feeds.

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Kinect does hacker’s bidding, but not for fortune or fame (update: more video)

Yes, Microsoft’s Kinect has already been cracked, as you’ll see on video after the break — the motion-sensing depth camera now nods its head on command and displays real-time accelerometer data on one lucky hacker’s PC. We tracked down the son-of-a-gun who did it — as it happens, the same NUI Group member who hacked the PlayStation Eye in 2008 — and found to our disappointment that he doesn’t necessarily intend to unleash his new exploit on the world. The $2,000 prize Adafruit is presently offering for open-source Kinect drivers isn’t his aim, though he does have big personal plans for the device, as he hopes to integrate it into his company’s commercial visualization suite CL Studio Live. It seems that work is progressing fast, as he’s already gotten video streams from both cameras to output to his computer, and he plans to upload a far more convincing video soon. Here’s hoping he has a change of heart about sharing his rapid accomplishments.

Update: Second video after the break!

[Thanks to everyone who sent this in]

Continue reading Kinect does hacker’s bidding, but not for fortune or fame (update: more video)

Kinect does hacker’s bidding, but not for fortune or fame (update: more video) originally appeared on Engadget on Sun, 07 Nov 2010 19:07:00 EDT. Please see our terms for use of feeds.

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How Facial Recognition Works in Xbox Kinect

Microsoft’s $150 Xbox add-on, the Kinect, can use face-recognition technology to log you onto your Xbox Live account. But it’s not trouble-free.

To understand why, you need to know how it works.

Kinect effectively has two cameras: a traditional color video camera, which takes pictures and enables conference chat, and an infrared light sensor that measures depth, position and motion. One needs light, the other doesn’t. Facial recognition uses both.

Yesterday, Gamespot shook up the tech blogosphere a bit with its account of two dark-skinned employees not being automatically recognized to log in to their Xbox accounts. Consumer Reports repeated the experiment and blamed low light for recognition problems.

“Kinect works great with people of all skin tones,” Microsoft said by e-mail. “And just like a camera, optimal lighting is best. Anyone experiencing issues with facial recognition should adjust their lighting settings, as instructed in the Kinect Tuner.”

Boys and Girls Club members get a free Kinect. Image: Microsoft

When I first heard the Gamespot story, I was confused. I knew that the facial-recognition problems Hewlett-Packard ran into late last year, with webcam software bundled with its laptops, were attributed to low light. But Kinect’s recognition technology didn’t need light, I thought, because it worked using infrared.

That’s one of the selling points of the technology, frankly: When watching a movie or playing a game, people don’t necessarily want the room at full brightness. And indeed, Kinect can recognize movement for game playing and navigation in any lighting conditions, regardless of shadows and skin tones.

But it turns out that the facial-recognition software does use the color camera, according to this Microsoft factsheet (.docx). According to Microsoft, “Kinect has a video camera that delivers the three basic color components. As part of the Kinect sensor, the RGB camera helps enable facial recognition and more.”

And unlike the infrared sensor, the RGB camera depends on visible light. If you turn the lights down low, it will have more trouble identifying you.

The depth sensor does makes facial recognition more accurate, because it can determine the three-dimensional shape of your face. As I wrote yesterday, “When you step in front of it, the camera ‘knows’ who you are. Does it ‘know’ you in the sense of embodied neurons firing, or the way your mother knows your personality or your confessor knows your soul? Of course not. It’s a videogame.”

Faces of Bush and Bin Laden are drawn on the 3-D facial surface of the same person. Credit: Michael Bronstein.

Neither two-dimensional or three-dimensional facial-recognition technology alone is perfect. Computer scientist and facial-recognition expert Michael Bronstein writes:

While traditional two-dimensional face recognition methods suffer from sensitivity to external factors, such as illumination, head pose, and are also sensitive to the use of cosmetics, 3D methods appear to be more robust to these factors. Yet, the problem of facial expressions is a major issue in 3D face recognition, since the geometry of the face significantly changes as the result of facial expressions.

So when you’re logging into Xbox Live, turn the lights up bright. Once you’re logged in, adjust lighting level to taste.

See Also:


Kinect for Xbox 360 Not Racist – Report

Xbox-Kinect.jpg

Racist gadgets? It’s certainly not the first time we’ve
heard this before. A while back, there was some talk of  racist HP Webcams–meaning that the devices
had difficulty recognizing users with different (read: darker) skin tones.

The complaint is more or less the same, this time around.
Shortly after first Xbox 360 Kinect reviews first started rolling, we started
hearing reports that the peripheral’s camera was having some difficulty recognizing
players with darker skin.

GameSpot had something to say about the matter, “In testing
the Kinect, two dark-skinned GameSpot employees had problems getting the
system’s facial recognition features to work.”

Consumer Reports, on the other hand, has taken these
statements to heart, attempting to debunk them, much as it did with the HP
reports. “The log-in problem is related to low-level lighting and not directly
to players’ skin color,” writes the site. “Like the HP webcam, the Kinect camera needs enough
light and contrast to determine features in a person’s face before it can
perform software recognition and log someone into the game console
automatically.”

So there you have it–one less racist video game peripheral to worry
about!

Microsoft Kinect ripped to pieces, found to contain chips on tiny green boards

If you ever doubted that Microsoft’s Kinect was based on PrimeSense technology, you can leave those suspicions at the door — iFixit‘s separated the twin-eye motion sensing camera into its constituent parts, and there’s definitely PrimeSense silicon on board. To be precise, there’s a PrimeSense processor that handles images from the color and infrared CMOS auto-focus imagers, a Marvell SoC to interface with those cameras,64MB of DDR2 memory and 1MB of flash plus an accelerometer of all things. (Perhaps game developers intend to break the fourth wall when you inevitably knock the unit off your TV.) Filled with four different kinds of security screws and a fair bit of glue, Kinect’s a tough nut to crack. Seems like a small price to pay, however, when it’s so wonderfully robotic underneath. Oh, and speaking of the Kinect — don’t suppose you’ve read our full review?

Microsoft Kinect ripped to pieces, found to contain chips on tiny green boards originally appeared on Engadget on Thu, 04 Nov 2010 20:08:00 EDT. Please see our terms for use of feeds.

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Kinect for Xbox 360 review

And just like that, all three of the major game consoles now have some semblance of motion controls. Unlike the Nintendo Wii and PlayStation Move, however, Microsoft’s Kinect for Xbox 360 opts to get rid of buttons altogether, relying on body gestures and voice commands. As the (estimated to be $500 million) ad campaign says, “you are the controller” — for better and for worse. Read on for our full review!

Continue reading Kinect for Xbox 360 review

Kinect for Xbox 360 review originally appeared on Engadget on Thu, 04 Nov 2010 00:01:00 EDT. Please see our terms for use of feeds.

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Xbox Kinect Review: It’s a Brand New Console [Video]

Microsoft’s motion gaming peripheral is, if executed correctly, quite possibly the future of gaming. It might even be the future of WIndows 8 and computers everywhere. But how much fun is playing with Kinect right now? More »

Get your Kinect launch coverage at Joystiq!

It’s less than an hour away until Kinect drops in Times Square, as the motion-sensing peripheral is set to make its debut to a throng of freezing buyers. You know what that means — our brothers-from-other-mothers at Joystiq are on the scene, chatting with folks that have sat for over two days waiting for the camera-equipped controller. Head on over for the full scoop!

Get your Kinect launch coverage at Joystiq! originally appeared on Engadget on Wed, 03 Nov 2010 23:15:00 EDT. Please see our terms for use of feeds.

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