PSP Go review

At last, Sony’s other worst-kept secret, the UMD-less PSP Go, is working its way through retail channels this week. The device itself is a marked improvement, but of course that’s not the whole story. In many ways antithetical to the hype surrounding the PlayStation 3 Slim, the debut of the Go has been marred by some pretty downtrodden decisions on Sony’s part, most notably the $250 price tag, an utter lack of compatibility with any previous PSP accessories, and no UMD conversion program. Will newcomers flock to the system? Will veterans upgrade? Read on for our full impressions!

Continue reading PSP Go review

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PSP Go review originally appeared on Engadget on Mon, 28 Sep 2009 09:00:00 EST. Please see our terms for use of feeds.

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$38 Zipit Wireless Messenger receives Linux injection, becomes $38 netbook

$38 Zipit Wireless Messenger receives Linux injection, becomes $38 netbook

Poor Zipit. As a $149.99 instant messenger client nobody got particularly excited about you. Even now, as a $38 IM client you aren’t exactly in high demand — but as a $38 portable Linux machine, well, that’s another story altogether. The machines have been tweaked before, but the latest and greatest is this hack from Hunter Davis, who can turn a virgin Zipit Z2 into a full-featured Linux machine in under five minutes, as shown in the video below. To do the same all you need is Hunter’s hacked firmware and a microSD card to throw it onto. Once completely tweaked you’ll get full mouse support, WiFi connectivity, and even audio output so that you can rock some tunes on the go — though the command-line interface won’t make it the most compelling PMP ever. With only a 300MHz processor and 32MB of RAM we wouldn’t go compiling our COMP-SCI 101 homework on here, but this little firmware refresh certainly makes for a tastier experience than before.

[Via lilputing]

Continue reading $38 Zipit Wireless Messenger receives Linux injection, becomes $38 netbook

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$38 Zipit Wireless Messenger receives Linux injection, becomes $38 netbook originally appeared on Engadget on Mon, 28 Sep 2009 08:32:00 EST. Please see our terms for use of feeds.

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Get a 2nd-gen iPod Touch for $149

Looking to get a jump-start on your holiday shopping? Here’s a can’t-miss gift: Apple has the refurbished 2nd-generation iPod Touch (8GB) for $149 with free shipping.

It wasn’t too long ago that first-gen refurbs were selling for more than that, so this is a decidedly sweet deal….

Originally posted at The Cheapskate

Samsung’s SCH-W880 12 megapixel phonecamera with 3x optical zoom

In a welcome reversal of trends, Samsung just stuffed a 3G cellphone into a 12 megapixel camera making this M8920 / SCH-W880 more of a camera than most 12 megapixel cameraphones can claim. While this presumed follow-up to Samsung’s Pixon 12 (M8910) isn’t official, the announcement looks imminent based on the leaked collateral above and the spyshots that emerged over the weekend. What’s impressive here is that extending 3x optical zoom — something carried over from the SCH-B600 — and dedicated camera controls like a mode dial, shutter and zoom, and big 3.3-inch WVGA AMOLED display. Rounding out the specs are HD (720p presumably) video, HSDPA data, WiFi, GPS, Bluetooth, microSD slot, and DMB mobile television; that latter spec making this Korea-only whenever it does launch. See her in the wild after the break.

[Via HDBlog.IT]

Continue reading Samsung’s SCH-W880 12 megapixel phonecamera with 3x optical zoom

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Samsung’s SCH-W880 12 megapixel phonecamera with 3x optical zoom originally appeared on Engadget on Mon, 28 Sep 2009 08:01:00 EST. Please see our terms for use of feeds.

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PSP Go: The CNET review

(Credit: Sony)

On the surface, Sony’s PSP Go doesn’t really look like anything radically new for the PSP franchise. Yes, it’s more compact than the three earlier generations of the portable gaming and multimedia handheld device. And yes, it features such additions as 16GB of internal storage,

PSPgo Review: PSP Goes Nowhere You Haven’t Been

Four years ago I got married to the most wonderful woman in the world. The evening before the wedding she knocked on my hotel room door and handed me a surprise wrapped package. It was the original PSP.

Believe it or not, the PSP was a meaningful gift that brings earnest tears to my eyes just recollecting the scenario. It wasn’t just that I’d been obsessing about the PSP since its announcement—what seemed like (and sort of was) the ultimate do-everything media gadget of its day. The PSP was a token of her tacit acceptance of who I was. She knew that while I’d grow old with her, I’d probably never surpass mental adolescence. And that was OK.

So for better or worse, I’ll always feel attached to the PSP brand in this strangely emotional way. And realize that, as the PSPgo solidifies the Sony’s growing embarrassment in the industry, it breaks my heart a lot more than yours.

Price

$250 on October 1.

Hardware

At 333MHz with 64MB of RAM, the Go isn’t any faster or more powerful than the last PSP. But now it’s loaded with 16GB of flash storage, has an Micro M2 slot for expansion and, without a UMD drive, manages to be 50% smaller and 40% lighter than the original PSP. The 3.8-inch screen is technically .5 inches smaller than the PSP classic, but it runs at the same 480×272 resolution.

After playing with the PSPgo for a week, I’ve adjusted to the small form. It slides open with a smooth but fulfilling snap, and it’s very light and balanced in your hands.

Despite the chrome detailing, know that the edging and body are constructed of what’s not the most sturdy-feeling plastic, but only time will tell how well the Go holds up to daily abuse. As Adam Frucci said, “it doesn’t quite feel cheap, but it doesn’t feel expensive either.” If you could say one thing about the original PSP, it was that it felt expensive.

But it’s more than just quality making this impression. When you hold a Zune HD, the thing seems to be carved from the future itself. When you hold the PSPgo, it feels like a free-with-contract tween’s phone.
The Go’s low profile buttons are strickly utilitarian—the springiness of the original PSP’s buttons are undoubtedly more comfortable. LB and RB shoulders feel wretchedly soft, while the low-profile D-pad and circle, triangle, etc buttons are stiff and digital. Select and Start are a waste of space (a mocking waste of space, given that a second analog stick would fit perfectly there). Meanwhile, most of the buttons around the case’s edges are throwbacks to classic PSP design, from the Wi-Fi toggle to the power switch.
The screen has vibrant color reproduction, and a perfect level of max brightness (until you take it in direct sunlight, where it becomes unusable). Its black levels ever so slightly best those of my aging iPhone 3G, but the resolution, 480×272 stretched .3 inches beyond the iPhone’s 480×320, means that text often appears more pixelated than you’re used to seeing it, and otherwise gorgeous movie playback is often flawed with jagged pixels.
But what I really don’t understand is why this screen isn’t touch-sensitive. Especially when the slider is closed, I want to flick and zoom through webpages, the PS store and the XMB. More than once I’ve attempted the feat, only to remember, what the shit, this huge screen isn’t touch capable.

So closed, the PSPgo can’t really be navigated. Scratch that. You can accidentally hit LB to restart your movie—a function you’ll use frequently—if by accident.

It should be noted that Bluetooth also allows you to use a SIXAXIS/Dual Shock 3 controller with the Go. Syncing is easy and the system works perfectly, but consider the practical ergonomics for a moment. You end up balancing the Go on your lap in this really awkward way.

Looking at the design, a conspiracy theory pops in my head. The PSPgo was the template for the PSP2. Open, it had dual analogs. Closed, it had a touchscreen. Somewhere inside, it had a faster processor, more RAM and, hell, maybe even 3G or something. Maybe it was machined of metal and could be thrown like a ninja star. Regardless of this theory’s truth, we’re stuck with the Go as-is.
Note: PSP shots are of original (PSP-1000) model.

Software

Honestly, the hardware is only half of what holds the PSPgo back from being something better. It’s the aging PSP software full of unfixed nagging points, like that Wi-Fi doesn’t connect automatically upon startup, typing is still done through that horrible phone-dial-like interface and lack of support for background downloading from the PS Store.

Yes, while the PS3 allows you to download games and movies while performing other tasks, the PSPgo is stuck monotasking during downloads. Oh, and if your PSP dies before you’ve finished that 1.6GB movie download—which takes a while over the Go’s slow 802.1b Wi-Fi—you get to start all over. (Also, while it’s nice of Sony to keep compression levels low, SD quality movies on portables need smaller files sizes than this for people to watch movies on the go.)
The browser is absolutely archaic. Beyond tedious analog nub navigation, the Go ran out of RAM while loading Gizmodo just like it had before on the original PSP…just like is prone to occurring on the PS3. Sony has advertised a browser on multiple systems that doesn’t really work, and that’s just ridiculous.

PSP Minis, or tiny apps like you see on the iPhone (in some cases, exactly like you see on the iPhone), are on their way. But the limitations are strict, meaning that even the games ported from the iPhone could be missing functions like networking. And how big or wonderful will the catalog be if Sony can barely recruit studios to develop for the PSP as it is now? (Sony has catalog of 225 PSPgo games that will be downloadable over PC or Wi-fi at launch.)

Also, you may not have heard about one key software feature. When you close the PSPgo from the XMB, a clock appears on screen. Thank goodness, because I’ve been needing one of those!

Battery Life

In a mixture of movie playback, gaming and general interface navigation, the PSPgo ran for 4 hours and 47 minutes at max brightness with Wi-Fi on. That’s about the same battery life of the last few PSPs. Unfortunately, those who liked to use an extended or extra battery with the PSP will find that more difficult on the Go as its battery is positioned inside the screw-off case. Plus, iFixit has confirmed that removing the battery actually voids your warranty.

PSPgoes Nowhere New

The PSPgo should have been the ZuneHD with games, a versatile media platformed with cutting edge hardware and eye-meltingly beautiful software. But instead, it’s a slightly smaller PSP with a screen, storage capacity and software that’s not all that competitive with other $250 devices today. If you see just the DSi as the PSP’s competition, the Go’s updates seem pretty substantial. But compared to the advancements in PMPs and smartphones as of late, it’s just very difficult to sit in awe of the Go’s inelegant hardware and clunky software.

Oh, and needless to say, there’s still no second analog stick.

Four years later, my wife and I are closer than ever. But my beloved PSP sits on a shelf somewhere out of reach, a dusty artifact that I’ll neither play nor throw away. The Go will not fare any better by being a little bit smaller or ditching pesky UMDs. PSP2, I’ll be waiting for whenever you decide to show up and steal my heart again.

Your hands will get used to the new ergonomics


Squeezes into a jeans pocket


Buttons are usable, but less comfortable than regular PSP


Sony’s software feels dated (browser, downloads, text entry)


Next to a Zune HD or iPod touch, the hardware is unimpressive


Transfer speeds hindered by dated 802.1b Wi-Fi standard

RED releases high-res images of accessories, no actual accessories

RED releases high-res images of accessories, no actual accessories

When RED’s Scarlet and EPIC camera bodies finally became official late last year (after seemingly endless teasing) they were pictured with an almost farcical array of accessories. Nearly a year on and neither of the bodies nor any of those add-ons are available, but you can at least now get a higher-res look at all that wallet-tapping accoutrement. Pictured are the REDVOLT battery pack and its hot-swappable cells, the wireless REDMOTE controller, the BOMB EVF, a display screen, and even a rifle-like stock called the RED GUNNER. Some of these we’ve already seen in the flesh, others haven’t been rendered with this much detail before, and sifting through the REDUSER.net forum where they were posted uncovers some other morsels to whet the appetites of photographers who like extreme stylistic touches. The juiciest is a mention that the release dates for EPIC and Scarlet will be announced in October — which doesn’t leave much time for a 2009 debut for the cameras themselves.

[Thanks, weaksauce12]

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RED releases high-res images of accessories, no actual accessories originally appeared on Engadget on Mon, 28 Sep 2009 07:32:00 EST. Please see our terms for use of feeds.

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Airis Praxis Slim Air is one-inch thick, KIRFtastic

Airis is no stranger to the fine art of imitating without getting sued out of existence, and its latest effort — the shamelessly titled Praxis Slim Air — is no exception. It sports a 12-inch display spanning 1366 x 768 pixels, a gig of memory and a 160GB hard drive, and if you think this is the usual prelude to a 1.6GHz Intel Atom CPU, well, you’d be spot on. To be fair, with two USB ports, WiFi, HDMI, a 1.3 megapixel webcam and a choice of Windows XP, Vista, 7 or Linux, this isn’t a terrible proposition in its own right. The big downfall comes with a rated battery runtime of just three hours, but if you’re unfazed by the tethered life, you can grab one in Europe for €399 ($586) this October. Full frontal picture after the break.

Continue reading Airis Praxis Slim Air is one-inch thick, KIRFtastic

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Airis Praxis Slim Air is one-inch thick, KIRFtastic originally appeared on Engadget on Mon, 28 Sep 2009 06:56:00 EST. Please see our terms for use of feeds.

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Sony America abandons UMD-to-PSP Go “good will” program, offers 225 games at full retail price instead

You know that UMD-to-PSP Go conversion program? Ain’t gonna happen. The “good will” program that would have provided free (or at least heavily discounted) digital copies of games already purchased on UMD discs has been scrapped. A spokesman for SCEA said, “We were evaluating a UMD conversion program, but due to legal and technical reasons we will not be offering the program at this time.” Adding insult to injury, the PSP Go Rewards program offering 3 free games to European UMD owners will not be offered in the US. That’s the bad news. The not so bad news is that 16,000 pieces of digital content will be available for the US PSP Go launch on October 1st. These include 225 downloadable games (full PSP titles, PSN exclusives, UMD legacy titles, and Minis), 2,300 films, and 13,300 television episodes. Still, not quite the “at least 300” digital games we were expecting. So US PSP owners, still planning to “upgrade?”

Read — UMD-to-PSP Go program scrapped
Read — 225 games at US launch

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Sony America abandons UMD-to-PSP Go “good will” program, offers 225 games at full retail price instead originally appeared on Engadget on Mon, 28 Sep 2009 06:16:00 EST. Please see our terms for use of feeds.

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Will Intel and USB make fiber optics mainstream?

SAN FRANCISCO–You’ve probably heard about fiber optics for years–some kind of exotic technology used to carry gargantuan quantities of data across continents. But in the not-too-distant future, you might be plugging these tiny glass strands straight into your computer.

That’s if Intel gets its way. At its Intel Developer Forum last week, the chipmaker demonstrated fiber-optic technology called Light Peak for connecting many devices to PCs with fiber optic lines. Intel secured major Light Peak endorsement from Sony and now it’s has begun trying to make it into an industry standard.

Intel's Light Peak technology uses lasers and fiber optics to transfer data to and from PCs and other devices.

Intel's Light Peak technology uses lasers and fiber optics to transfer data to and from PCs and other devices.

(Credit: Intel)

But bringing optical technology to the masses will require more than Intel Chief Technology Officer Justin Rattner taking the stage to connect a thin white Light Peak cable into the back of a prototype PC. According to sources familiar with the situation, the most likely mechanism to carry Light Peak out of the R&D lab to the edge of your laptop will be the venerable Universal Serial Bus, and Intel has begun pounding the pavement to try to make that happen.

“Now all the pieces are in place,” Rattner said. “We need to get a standard established to turn on the entire ecosystem to Light Peak.”

Originally posted at Deep Tech