Direct Insight debuts SODIMM-sized, ARM-based computer-on-a-module

Well, it may not exactly be the computer everyone’s been pining for, but those that have dreamed of an ARM Cortex-A8-based computer on a SODIMM module now finally one to call their own. That comes in the form of Direct Insight’s new TRITON-TX51, which outdoes the Nokia N900 with an 800MHz Cortex-A8 processor, along with Freescale’s i.MX515 system-on-a-chip, 128MB DDR400 RAM, 128MB of NAND flash, and a touchscreen controller that can drive screens at resolutions up to 1,280 x 768. You’ll also get some other things nice to have on a computer like a 10/100 ethernet controller and a USB 2.0 interface, and even a reasonably capable PowerVR graphics engine that can do OpenGL ES 2.0 and hardware 720p decoding for MPEG-4/H264 video. Look for this one to land sometime next month for €150 (or just over $220).

Direct Insight debuts SODIMM-sized, ARM-based computer-on-a-module originally appeared on Engadget on Sat, 05 Dec 2009 12:21:00 EST. Please see our terms for use of feeds.

Permalink SlashGear  |  sourceLinux for Devices  | Email this | Comments

ShirtsMyWay: Like The Sims, but for menswear

A company offers customers the choice to customize men’s dress shirts via its Web interface. “Project Runway,” here I come.

Giz Explains: The Ultimate HDTV Cheat Sheet and Buying Guides

It’s truly the best time of year to buy an HDTV, and well, here’s every confusing TV term you might encounter, everything you need, explained in one place.

Resolution aka 720p vs. 1080i vs. 1080p
Resolution is pretty simple—it’s the number of individual dots (pixels) that make up a display, arranged in a grid. However, when it comes to TVs, we tend talk about it in a slightly weird way, as lines of resolution (think of a FourSquare board), and we tend to do it in shorthand. So, for instance, what’s considered “standard definition” is a resolution of 640 x 480, which refers to 640 vertical lines, and 480 horizontal lines. A 720p TV has 720 horizontal lines of resolution, and most typically, 1280 vertical ones. A 1080i or 1080p TV is 1920 x 1080. And the whole 1080i vs. 1080p thing—i stands for interlaced, where only every other line of resolution is displayed, while p is for progressive scan, where the whole picture’s displayed at once. Really, since even the cheapest sets are progressive now, you don’t have to worry about it.

An important thing to consider, however, is the Lechner Distance, or the distance at which your eye can actually process all of the detail in a 1080i/p resolution image. While you should consult the chart, basically, if you’re sitting further back than 7 feet from a 52-inch TV, your eyeballs can’t actually resolve the difference between 720p and 1080p, so you might as well save the cash.

Motion Resolution
A somewhat trickier spec that some TV experts swear by, it refers to how well a set’s resolution holds up when stuff’s actually moving on the screen, like a baseball player running down a field. Plasmas tend to have better native motion resolution than LCD, but LCD has been fixing this problem. (See “hertz,” below.)

Viewing Angle
Basically, it’s how far to each side of the TV you can be and still see the picture, measured in an angle that is, naturally, less than 180º. Again, traditionally this was more of an LCD problem than a plasma one, but all TV technologies have had some issues in the past, and the worst offenders used to be DLP and other microdisplays.

To see viewing angle at work, start where the picture on a TV looks best, and move to one side—now note where the picture starts looking weird, with the colors changing, washing out and getting hard to see. Nicer sets reach nearly 180º, so plenty of people can take part in the HD glory.

Hertz, or What 120Hz and 240Hz Mean
Hertz is basically just the number of times the image onscreen refreshes a second. Because of broadcast standards, TVs in the US need to be 60Hz, meaning they refresh the image onscreen 60 times a second. (In Europe, the standard is 50Hz.) Video sources are generally 30 or 60 frames per second, because of this, and a regular video camera shoots at 60fps a second. So typically, 60Hz sets are the norm.

Lately, though you have 120Hz, and even 240Hz sets, all of them LCDs. They do this to increase motion resolution—see above. A 120Hz TV refreshes 120 times a second, and it comes up with those extra frames by making them up—either duping the frames that are there and putting black spaces in between, or by splicing in intermediary frames that are basically realtime morphs of the two frames they come between. Stuff looks really smooth—sometimes too smooth, true—but the point’s to fight LCD’s motion blur disadvantage against plasma.

240Hz is another ball of sticky still, promising less motion blur, but with a tradeoff. but there are two different ways to achieve it. One way’s kind of cheating, in that it’s a 120Hz that uses a flashing backlight to simulate 240 frames a second. The other, more “legit” 240Hz is genuinely faster, with images staying up on the screen for just 4ms before moving to the next. There’s no real way to tell which kind of 240Hz a TV uses (though a “scanning backlight” is a tip off it’s not the “real” 240Hz). There is a law of diminishing returns in reducing motion blur as you climb past 240Hz, but for some serious AV nerds, like Home Entertainment’s Geoff Morrison, it does make LCD TVs more watchable.

Plasma TV brands sometimes boast “600Hz,” but that’s mostly to show off to LCD shoppers that these kinds of motion-blur refresh problems are really specific to LCD. It’s not so much a spec as a declaration of the tech’s superiority in this department.

To make things just a tad weirder for you, films have been shot since ancient times at 24 frames per second, so many TVs have a 24P mode, meaning the screen refreshes 24 frames per second, or in multiples thereof. (Any mathmagician can tell you that both 120 and 240 are divisible by 24.)

Plasma
The basic way plasmas work is that there’s a party of noble gases trapped between two glass panels that are zapped and light up all pretty. More practically, what plasmas offer over LCDs is superior color (often), better motion (typically) and deeper blacks (always and forever, with a couple of exceptions). The tradeoff is that they’re more power hungry, and generally heavier.

The life-or-death questions people have about plasmas are almost mythical now: Burn-in, where an image is permanently etched into the panel after being left up on screen too long isn’t really problem anymore (unless you’re sadistic to your TV). The “Denver problem,” where high altitudes affect sets, is less of an issue, but it exists: If you live at 6,000 feet or higher, you should read this summary by our friend David Katzmaier at CNet. Panel half-life is a very long time, now, about the same as LCD’s backlight (which, of course, could be replaced, but we’re talking like 10 year out). When it comes to the cheapest TVs, 720p plasmas are hands-down the safest bet for best picture quality.

LCD
The people’s HDTV technology, LCD, stands for liquid crystal display. The liquid crystal part is a gel that sits in front of a backlight, which is divided up into pixels. There are two main kinds of backlights used, CCFL (pictured, via Home Theater Mag) which are like the lights in your high school cafeteria), and LED, which we talk a bit more about below. There are two major kinds of LCD displays. There’s the traditional twisted nematic kind (TNT), which is cheaper and known for faster response times, and then there’s in-panel switching (IPS), which is more expensive and usually slower response times, buuut it’s got a wider viewing angle and better colors.

On a broader level, the stuff to consider with LCD when it comes to actually buying a TV, is that, on the cheap side, LCDs tend to have worse motion and less excellent contrast ratios than plasma. You step up a bit, and it starts to even out. Especially if you pony up for the best of the best LCD TVs, typically lit up by LEDs. LCDs in general are way more eco-friendly, slimmer, and—because of their backlights—better to watch in environments where you’re gonna have a ton of light spilling in.

DLP
DLP is a rear-projection technology made by Texas Instruments that creates the image onscreen using a whole bunch of tiny mirrors that reflect light through a lens. The big thing about DLP sets is that they’re, um, big and for cheap—a 65-inch DLP set is just $1500. But you’re probably not gonna be mounting this sucker either.

DLP is the last survivor of the “microdisplay” projection TVs, that also included LCD and LCOS techologies. They are great on contrast, but they got killed by flat panel because you can’t make them an inch thick.

Laser TVs
Mitsubishi’s LaserVue TV is a microdisplay projection set (with a DLP chip) that is lit up by lasers instead of just focused light. Thanks to this, it delivers some of the most amazing colors and deepest blacks possible, as good as plasma sets, but at a ridiculously low power consumption. Sadly, you’ll probably never buy one, and not just because it’s $5000 for a 65-inch set.

Contrast Ratio
So, technically, contrast ratio is just the ratio between the brightest and darkest images a display is capable of showing, which sounds like an objective enough specification. But like many specifications, this one has been turned into a marketing tool, and subverted to a point where it is not helpful. In the lab, there are several kinds of contrast ratios: Static, which is the ratio between the brightest and darkest a screen can display simultaneously, and dynamic, which is the darkest and lightest a screen can ever be at any given time. Sadly, it’s this latter figure that most TV makers brazenly display on their boxes, to the tune of ridiculous numbers like 1,000,000:1 (or more). It’s utterly meaningless, and you’re better off ignoring it.

OLED
It’s the beautiful future of television, but vastly too expensive for anyone but CEOs to own right now because OLED displays are really hard (read: expensive) to make at large sizes. “OLED” stands for organic light-emitting diode, and what’s special is that the individual pixels light up by themselves, like plasma, but can be laid out on a single sheet of glass (or plastic), like LCD, so they get the best of both: They’re super thin, they don’t need a backlight, they have higher contrast, and they’re energy efficient too. Also, they may one day—soon—be bendy!

LED TVs or LED Backlighting
While a standard LCD set is lit up by a cold-cathode fluorescent lamp (think dreary lighting from high school), the best LCD sets use LEDs (light-emitting diodes). They can be configured a few different ways: Edge-lit, where the LEDs are arranged in strips along the sides of the TV, and allow it to be super-thin; and backlit, where a grid array of hundreds of LEDs sits behind the screen and, with local dimming, where clusters of lights turn on and off individually, offers the best LCD money can buy. Three of the five best TVs you can buy are LED-lit, if that tells you anything. And no, they’re not cheap.

3D
If you thought you heard a metric shitton about 3D this year, just wait for 2010. We have a giant primer on 3D tech right here, but there’s just a couple you really need to know. Polarized 3D glasses are the cheap 3D for the masses—i.e., IMAX—where two synced projectors throw out two different images are slightly different polarizations that can only be seen by one eye at a time, making your brain see stuff in 3D without that annoying red/blue thing.

And while we kinda made fun of them, shutter glasses are actually the way 3D is moving in nicer implementations, from Panasonic and Nvidia, among others. Essentially, the glasses are battery powered, and shutters blink rapidly over each eye timed to the refresh rate of the display, so each eye sees a slightly different image as the shutter opens. It works better on plasma than LCD (even 120Hz models), in our experience.

Anti-Glare vs. Anti-Reflective
Anti-glare and anti-reflective displays, surprisingly are not the same thing. Anti-glare displays often try to diffuse light coming at a display with a treated or textured surface, almost like a “matte” finish. It’s about cutting back external light hitting the display, but the tradeoff is that the picture coming through may not be as clear. Anti-reflective deals with light that comes from the display itself, as well as external light, and handles this with special coatings or films that minimize reflections from all angles to make the picture clearer. (Just think about eyeglasses, with that greenish coating. Same idea.)

HDMI
Honestly, the only thing you really need to know about but the High-Definition Multimedia Interface—you know, HDMI—is that the cables in most retail stores cost waaaaaay too much. If you pay anything over $10 for an HDMI cable, you are getting suckered. Order cheaper cables from Monoprice.com and other retailers—they do just fine as long as you’re not installing them inside your walls. (If you’re doing that, you should pick something heavily coated and insulated, and built to last a few generations of TV.) Oh, and there’s a new version coming out—HDMI 1.4—that supports higher resolutions and internet. Not only will that require brand new HDMI cables, it will require new TVs and new content too, so it’s a ways off.

Other HDTV Guides

5 Best HDTVs Under $1000
5 Best HDTVs Period
The Difference Between a $600 and a $6000 TV
How to Buy an HDTV Today (or Any Day)
Picking an HDTV Like a Pro
How to Set Up Your New HDTV
How to Calibrate Your New TV

Still something you wanna know? Send questions about HD, VD, and KFC here, with “Giz Explains” in the subject line.

$10 USB power outlet leaves no plug behind

Don’t freak out or anything. But all that time you spent building a DIY in-wall USB charger may have been for naught. Of course, you’ve gained a useful learning experience and potentially gotten a lesson in the dangers of electricity, but you could have simply ordered this TruPower UCS outlet from FastMac, which packs the same two USB charging ports as the DIY outlet, along with two standard power outlets for your other power-hungry devices. Best of all, it only costs the same ten bucks that the DIY option would have set you back, but it looks like it won’t start shipping until sometime early next year.

$10 USB power outlet leaves no plug behind originally appeared on Engadget on Sat, 05 Dec 2009 10:28:00 EST. Please see our terms for use of feeds.

Permalink   |  sourceFastMac  | Email this | Comments

This week in Crave: The Cyber Saturday edition

Too busy rejoicing in your Cyber Monday purchases to stay on top of Crave this week? Our weekly roundup is here to save the day.

The Onion turns us on to new, better devices

It’s smaller, has fewer buttons, and comes saddled with an aspirational price tag. You want it, right? “The new device is an improvement over the old device, making it more attractive for purchase by all Americans,” company spokesman Thomas Wakefield told The Onion — and we’re inclined to agree. After all, the consumer electronics industry isn’t just about buying items that will improve your quality of life. No, it’s also about pressing your buttons, finding ways to make you feel good about a brand — whether through totally rad product placement or ample, yet vague, product specs. All in all, we can’t say it better than a certain Robert Larson: “The new device brings me satisfaction.” And you can’t put a price on that, can you? Available soon for $395.

The Onion turns us on to new, better devices originally appeared on Engadget on Sat, 05 Dec 2009 08:32:00 EST. Please see our terms for use of feeds.

Permalink   |  sourceThe Onion  | Email this | Comments

Mintpass Cube MP3 player features plenty of style, few capabilities

The folks at Mintpass, known for its adorable Mintpad touchscreen PMP, are back on the scene with a little something called The Cube. A schticky audio player that goes out of its way to recall the analog gear of lore, this 2-inch cube sports push button controls, analog displays for volume, battery charge, and frequency, 3.5mm audio out, and Bluetooth. We’ve got no idea what the storage capacity, price, or street date might be, but we do have some pretty pictures for you. Check ’em out after the break.

Continue reading Mintpass Cube MP3 player features plenty of style, few capabilities

Mintpass Cube MP3 player features plenty of style, few capabilities originally appeared on Engadget on Sat, 05 Dec 2009 06:11:00 EST. Please see our terms for use of feeds.

Permalink Unplggd  |  sourceMintpass  | Email this | Comments

Google Sky Goes Online

This article was written on March 14, 2008 by CyberNet.

Last August Google released an updated version of Google Earth which had a new addition to it. Sky for Google Earth was added and has allowed users to Explore the universe right from their chair and view over 100 million stars and 200 million galaxies. The only downside was the fact that it was desktop based and you were required to download Google Earth to be able to use it. Not long ago that wouldn’t have been considered a downside, we’ve just been spoiled with web-based versions of many applications.

Google decided they wanted to make Google Sky web based several months ago and gave the assignment to get the application online to one of the finalists in their Latin America Code Jam. Code Jam is Google’s big programmers challenge where people get together to “hack and solve complex programming challenges in a short time.” As a finalist, Diego Gavinowich was given the task and with the help of some other Google engineers, they managed to get the web-based version of Google Sky up and running.

 google sky

If you’re familiar with Google Maps, you’ll be able to easily use Google Sky. Zooming in and out is the same and you can click your mouse and drag to move around. And just how there are different views in Google Maps (traffic, street view, satellite, etc.) there are different views in Google Sky which include Infrared, Microwave, and Historical.

When you first go to www.google.com/sky you’ll notice at the bottom that there are different categories that you can browse through that include the Solar System, Constellations, the Hubble Showcase, and more. This makes navigating a lot easier and more focused. One thing I did notice in the Solar System section is that by clicking “Earth,” Google Maps will open in a new tab which is a nice feature.

As a side note, now that we know Microsoft is working on the WorldWide Telescope that sounds as though it will work similarly to Google Sky, it makes us wonder if Google intends to spend some extra time sprucing up Google Sky?

Source: Thanks for the tip Trip!

Copyright © 2009 CyberNet | CyberNet Forum | Learn Firefox

Related Posts:


Intel’s Larrabee graphics processor delayed, downsized to mere software development platform

Well. NVIDIA has to be loving this. Intel has announced today that not only is its Larrabee graphics chip delayed, that chip which promised to usher in a new era of post-GPU computing, but that it’s been downgraded to a “software development platform.” Intel isn’t even saying what that “software development” will be aimed at, though we have to assume it would be some future version of the hybrid GPU / CPU chip. As to when the kit itself might arrive is anybody’s guess, Intel is merely saying “next year.” Meanwhile we can look forward to Intel’s first example of a GPU / CPU hybrid in the upcoming Pineview Atom processor, which kicks those lackluster integrated graphics to the curb and moves everything onto the CPU. Who knows if that will be enough to quell the NVIDIA’s quiet takeover of the higher-end netbook space with its ION graphics, but with Intel’s current track record in the graphics space, we doubt it.

Intel’s Larrabee graphics processor delayed, downsized to mere software development platform originally appeared on Engadget on Sat, 05 Dec 2009 03:45:00 EST. Please see our terms for use of feeds.

Permalink   |  sourceCNET News  | Email this | Comments

How would you change Gigapan’s Epic camera robot?

Gigapan’s Epic camera robot is an interesting beast, and calling it a niche device would be understating things rather dramatically. We had the opportunity to take an Epic 100 for a spin earlier this year, and we’re guessing that a few of you adventurous photographers have managed to pick one up since. If so, we’re curious to know how you’re enjoying things. Are you satisfied with the panoramic results? Is it snappy enough? Versatile enough? Any modifications you’d like to make if you were leading up the redesign? Toss your thoughts in comments below, cool shutterbug?

How would you change Gigapan’s Epic camera robot? originally appeared on Engadget on Fri, 04 Dec 2009 23:59:00 EST. Please see our terms for use of feeds.

Permalink   |   | Email this | Comments