Q2U Mic is Twice as Versatile

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Musicians, if you record on your computer and also play live shows, you need a microphone that can go anywhere. That’s why Samson released the Q2U, which is both a USB mic and a standard XLR mic. Plug it into a computer or anywhere else that mics are used.

When you’re recording, you’ll appreciate the Q2U’s 3.5mm stereo headphone jack, which offers volume control for no latency during recording. The mic provides clear and accurate sound reproduction with its cardioid pickup pattern and high-quality A/D converter with a 16-bit, 48kHz sampling rate.

The Q2U is sold as part of the Q2U Recording Pack, which also includes USB and XLR cables, a mic clip, desktop stand, HP20 headphones, and Cakewalk Music Creator. Look for it at major audio retailers for a list price of $89.

Gates Foundation Awards $12.9M in Community College Grants

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On the heels of awarding $3.4 billion in broadband grants earlier this week, the Bill & Melinda Gates Foundation on Wednesday awarded an additional $12.9 million intended to improve education and graduation rates at community colleges. This latest round of grants is part of the Gates Foundation’s Postsecondary Success initiative, which aims to double the number of low-income students who earn a degree or credential by age 26.

Wednesday’s grants are intended to advance the role of technology at community colleges, improve virtual learning improvements, incorporate Web 2.0 tools and social media, and create learning tools that are open and available to all students. Among the four organizations that received funding was Global Skills for College Completion (GSCC), which got $3.6 million. GSCC strives to come up with ways to teach math and writing skill using social media and technology in order to improve the pass rate for students in basic skills courses.

The Monterey Institute for Technology and Education (MITE), meanwhile, was awarded $5 million to produce developmental math course material that will be available as an open educational resource (OER). The MITE project aims to increase the number of students that meet math standards so they can move into post-secondary educational programs. Individual students and teachers get free access to materials at hippocampus.org while institutions can get subscription-based access for a nominal fee.

Sony’s PlayStation marks 15th anniversary

1994. A good year for many reasons, but for gamers it’s best remembered as the year Sony shook things up in a big way with its original PlayStation game console (on this day in Japan, at least — the rest of us had to wait ’til the fall of 1995). While Sega got a slight head start with its Saturn, the Sony PlayStation’s lower price and strong launch line-up of games quickly vaulted it to the top of the pack, and helped bring in the slightly older audience that 3D0 and others tried and failed to capture. Of course, the original PlayStation was also just the beginning for Sony, and the company has taken this opportunity to reminisce a bit about the entire history of the PlayStation brand on a special 15th anniversary website (linked below). Feel free to share some thoughts of your own in the comments.

Sony’s PlayStation marks 15th anniversary originally appeared on Engadget on Thu, 03 Dec 2009 16:42:00 EST. Please see our terms for use of feeds.

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LA Auto Show: Audi A3 TDI Wins Green Car of the Year

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Make it two in a row for clean diesels: The Audi A3 TDI was honored Thursday as Green Car of the Year by Green Car Journal. Last year’s winner was the Volkswagen Jetti TDI, also a clean diesel. The Audi won in no small part because the diesel version gets 42 mpg highway, 50% better than the gas edition. The Audi A3 TDI won over the Honda Insight hybrid, the Mercury Milan hybrid (sibling to the Ford Fusion), the Toyota Prius hybrid and the Volkswagen Golf TDI clean diesel.

For the full story, see Good Clean Tech.

RedEye turns iPhone into full-on universal remote

Instead of just tapping the soft keys, you can rock or flip the iPhone or iPod to toggle TV channels and adjust volumes.

Nokia slashing smartphone lineup in half for 2010

One of the natural side effects of being the largest maker of cellphones in the world is that you produce a lot of different models — a lot — which makes it way too easy for product planning, engineering, and marketing to all have corners cut for even the most important devices in the herd. Nokia seems to be coming to terms with that, though, announcing that it’ll scale back from “around 20” smartphones released this year to roughly a half of that in 2010, allowing it to give each phone the TLC it so desperately needs. Interestingly, the company says that it’s looking to the low- to midrange smartphone realm as a hot new competitive frontier — and an area where it’ll “have tools to play offence [sic] as well as defense,” possibly thanks to its continued involvement in Symbian even as it looks to Maemo to grow the high end. By any measure, it sounds like Nokia’s starting to get the hint — but it’s still anyone’s guess what kinds of products will ultimately see out of these guys over the next 12 to 18 months.

Nokia slashing smartphone lineup in half for 2010 originally appeared on Engadget on Thu, 03 Dec 2009 16:21:00 EST. Please see our terms for use of feeds.

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Ridiculous User Interfaces In Film, and the Man Who Designs Them

What do The Bourne Identity, Mission Impossible 3, Mr & Mrs Smith, Children of Men, and Agent Cody Banks 2 have in common? Absurd, futuristic, and totally fake software interfaces, designed in part by one man: Mark Coleran.

Designing a fake dashboard for an imagined supercomputer or a hovering control panel for a worldwide surveillance system is a different process than creating a genuinely usable UI. Your goal is to imply things: that a machine is powerful; that a villain is formidable; that the software is intuitive, but that the breadth of its powers borders on unknowable. At no point does real-world usability factor in, and nor should it—this is pure fantasy, for an audience raised on Start Buttons, desktop icons and tree menus. Here’s a gallery of some of the most famous interfaces; see how many you recognize.

Coleran’s UIs are a mix of proudly retro and boldly new, mingling compact pixel art, wireframes and the solid, militaristic reds, blues and blacks of software from the 80s with touch-free gesture systems and overelaborate visualizations. It’s the kind of stuff you take for granted in action and sci-fi films, but rounded up in one place, it’s a strangely impressive, almost cohesive view of the future of software, as designed by someone with no constraints. [Mark Coleran via Metafilter]

Withings Wi-Fi Scale Review (A Scale For the Year 2010)

The Withings Wi-Fi would have been alien technology in the 1950s. “What do you mean, this scale posts your weight on the ‘internet’, and then graphs it on your ‘iPhone'”? And yet, folks, this is our world today.

The Price:

$160

The Verdict:

Expensive, but worth it.

How do we justify a $160 scale when normal scales are $20 at Target? Think about when the last time your parents replaced their bathroom scale. Was it before you were born? Was it never? $160 isn’t too much when you spread it out over a lifetime.

But even if you you just look at the features, the Withings scale is worth it. On the “weighing you” side, it reports your weight in pounds, kilos or the weird British stone, plus calculates out your fat mass and BMI.

The top of the scale is made out of, in their words, “tempered glass slab, covered with a layer of metal”, which looks and feels classy. The whole thing feels modern—again, the complete opposite of a normal filthy bathroom scale.

After the Withings weighs you, it’ll send all three data points online, to their free website, where it charts and graphs it for you. You can even have different users in your family, each with their own separate data graphs. And (this is probably something you won’t use) it’ll post your weight updates to Twitter, if you want. It’s not mandatory.

And here, for example, is a kid being tracked as she gets older—not a person devolving into a serious eating disorder.

And if you have an iPhone/iTouch, you can access your chart via the free app as well, in case you want to show off to your friends how much weight you’re losing.

In essence, the Withings makes for the perfect holiday gift. It’s pricey enough to not make you look cheap, yet it still conveys the “I think you’re fat” message that’s inherent in giving someone a scale. [Withings]

Internet connectivity and functionality is impressive for a scale


Works great as a scale


Slightly expensive

Digicam gun takes point-and-shoot seriously

The Aimat is a squirt-gun-looking digital camera that you, well, point and shoot. For now, it’s a concept device and not for sale, and for good reason.

Motorola invests in Anywhere Multitouch technology

It’s been awhile since we heard anything from Sensitive Objects, the French firm that developed Anywhere Multitouch, the platform that uses piezoelectric sensors to extend touch sensitivity beyond the display to the entire device. Well, we thought it was a pretty sweet idea — and apparently Motorola did as well. According some spicy and exotic PR, Moto’s investing some of its hard-earned cash in the company, which began as a project by the French Science National Research Center. As Reese Schroeder, managing director of Motorola Ventures, put it: “Natural user interface (NUI) and in particular interacting with a device through touch is an area of rapid development and great excitement. Sensitive Object provides an innovative and unique approach allowing new ways of interaction. We’re most excited to be involved in their growth and success.” One has to wonder what kind of new and innovative handset interfaces are coming around the bend — and one has to wonder what kind of havoc it will cause when you put one of these “anywhere multitouch” phones in your pocket without locking it first. Luckily, the technology is said to be cheaper to implement than the other touchscreen solutions currently available — so if these guys get their way, we might be accidentally calling our ex-girlfriends with the whole device very soon indeed. PR after the break.

Continue reading Motorola invests in Anywhere Multitouch technology

Motorola invests in Anywhere Multitouch technology originally appeared on Engadget on Thu, 03 Dec 2009 15:52:00 EST. Please see our terms for use of feeds.

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