Sony and FIFA team up to make the World Cup 3D

It’s no secret that plenty of companies are hoping that 2010 will be the year of 3D, and it looks like Sony has now gotten a big boost by lining up a partnership with one of the biggest events of the year: the FIFA World Cup. As the pair have announced today, the new arrangement will see at least 25 World Cup matches produced in 3D using Sony’s 3D cameras, which will be viewable through a variety of means. That includes special public viewing events in seven cities around the world (none in North America, unfortunately), an “Official 3D Film” that will be previewed at Sony Stores and other retail outlets and, last but not least, a Blu-ray of said film that will be made available at some point following the World Cup. This won’t be the first time a soccer match has been broadcast in 3D, however, and it looks like it won’t be your only option for catching some games in 3D next year either.

[Thanks, Matt]

Sony and FIFA team up to make the World Cup 3D originally appeared on Engadget on Thu, 03 Dec 2009 15:29:00 EST. Please see our terms for use of feeds.

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BOSS eBand Audio Player lets you rock along to its tinny accompaniment

Are you sick of the guitar player in your life anachronistically asking you to reset the needle on their turntable so they can rock out to the Electric Light Orchestra? Maybe the eBand JS-8 from BOSS will shut them up. The unit (which doesn’t float in the air casting reflections upon jeans, as the horrible Photoshop above might suggest) can play tracks off of a USB stick or SD card, with the ability to change the pitch and tempo of songs, as well as some audio engineering magic to kill the guitar or vocal parts. They can then plug your guitar in and rock out over the built-in speakers, and tap record to immortalize their roughly hewn pentatonic scales up against the backing tracks. It’s sort of a less-portable version of Tascam’s MP-GT1 DAP, and perfect for the guitar player who doesn’t have everything.

BOSS eBand Audio Player lets you rock along to its tinny accompaniment originally appeared on Engadget on Thu, 03 Dec 2009 15:28:00 EST. Please see our terms for use of feeds.

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Verbatim announces ‘world’s first’ SSD ExpressCards with 256-bit hardware encryption

Amongst the various high rollers who read Engadget — defense industry big wigs, international businessmen, and the like — security is a major concern, and over the last couple years we’ve seen quite a number of storage products featuring encryption, from IronKey thumbdrives to Seagate HDDs. If you’re a man (or women) with plenty of secrets and a free ExpressCard slot, this next item should be right up your alley: Verbatim’s SSD Secure ExpressCard features AES 256-bit hardware encryption, can be scored either in 16GB or 32GB capacities (with 64GB on the horizon) and is designed to securely delete drive contents after ten incorrect password attempts. Compatible with Windows 7, XP, and Vista, this is due to hit trendy European retailers soonish with prices starting at £90 ($150). PR after the break.

Continue reading Verbatim announces ‘world’s first’ SSD ExpressCards with 256-bit hardware encryption

Verbatim announces ‘world’s first’ SSD ExpressCards with 256-bit hardware encryption originally appeared on Engadget on Thu, 03 Dec 2009 15:00:00 EST. Please see our terms for use of feeds.

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Motorola Buys Into Multi-Touch

Sensitive_Object.jpg

Motorola has invested an undisclosed sum into Sensitive Object, a multi-touch company, in a move that could signal a new generation of interfaces for the troubled cell phone maker, according to InformationWeek.

Sensitive Object’s interface differs from today’s capacitive and older resistive touch screens by–get this–using software to analyze sound waves coming from the point of each touch. The idea is to create a more natural, acoustic-based interface that includes multi-touch, virtual controls, and other three-dimensional controls, the report said. (Here are a few graphic representations of what they’re talking about.)

Motorola’s handset arm looked left for dead earlier in the year, but seems to be resurgent thanks to the Droid and other Android-powered smart devices.

Massive Star Explosion Breaks Records

NASA_Supernova.jpgAstronomers have discovered a new kind of cosmic explosion that seems to have originated from an exceptionally massive star–one that’s over 200 times the size of our own sun, according to Space.com.

Scientists first discovered SN2007bi, the supernova in question, in 2007, and were immediately perplexed. It finally faded just recently. “It was much brighter, and it was bright for a very long time,” said researcher Paolo Mazzali, of the Max-Planck Institute for Astrophysics in Germany, in the report. “We could observe this thing almost two years after it was discovered, where you normally don’t see anything anymore.”

The resultant explosion was about 50 to 100 times brighter than a typical supernova–and rewrites what astronomers knew about star formation. 2N2007bi has turned out to be a pair-instability supernova, which releases protons so energetic that they create pairs of electrons and their anti-matter opposites, positrons, the report said. The two meet, annihilate each other, and cause the star itself to collapse, “igniting its oxygen core in a runaway nuclear explosion that eats up the whole star.” Sounds delicious. (Image credit: NASA/illustration)

Get an Xbox 360 Wireless N Adapter for $79.99

It may not be the bargain of the century, but at least it’s less than what Microsoft charges. You can use that $20 savings for lightning-fast video downloads. pOriginally posted at a href=”http://news.cnet.com/8301-13845_3-10408768-58.html” class=”origPostedBlog”The Cheapskate/a/p

Artificial lens implant promises to give patients ‘HD vision’

Implanted lenses may be old hat compared to newfangled sight restoration techniques involving radiation beams and teeth, but it looks like some eye surgeons in the UK have now come up with a few new tricks that promise to let patients see better than ever. The new process apparently starts out like a standard procedure for cataracts, but makes use of lenses made from light-sensitive silicone that can be fine tuned several times after the surgery, eventually giving the patient “HD vision” that’s said to be better than 20/20. The lenses can apparently even be adjusted for either bifocal or varifocal use, eliminating the need for some patients to wear glasses at all. Head on past the break for a video.

[Thanks, Esevila]

Continue reading Artificial lens implant promises to give patients ‘HD vision’

Artificial lens implant promises to give patients ‘HD vision’ originally appeared on Engadget on Thu, 03 Dec 2009 14:37:00 EST. Please see our terms for use of feeds.

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For the iPhone’s App Store, Quantity Really Does Matter

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Every few months Apple brags about the number of iPhone apps accumulated in its App Store (most recently the count was 100,000), and most of the tech press has been hasty to deflate the hype.

But what if quantity really is what counts?

Numerous observers argue that 100,000 apps isn’t that significant. That’s because a lot of those apps are garbage, ranging from fart apps to really lame games. And the apps that make the iPhone stand out, the ones with stellar quality, are few and far between. The popular Twitter app Tweetie is often hailed as a prime example for a piece of software coded with beautiful design and rich features.

These points are valid, and I don’t disagree that quality is extremely important. But in the short term, quantity is just as big a deal; in fact, I think it matters even more.

The more apps the App Store accumulates, the higher the chance the App Store has to appeal to each of the 40 million iPhone and iPod Touch owners out there.

We can ignore a horde of lousy iPhone apps, but there are also many low-profile apps that average consumers wouldn’t pay attention to or care to use. And their developers aren’t targeting consumers, either. I’m talking about niche apps catering to specific professions, hobbies and interests — those apps that slip past the average consumer’s radar. Some examples include iChart, an app for doctors to view and store patients’ medical charts; Rev, an app for mechanics to perform car-engine diagnostics; and BulletFlight, an app for military snipers to calculate ballistics. Niche apps are what make the iPhone special and, in my opinion, still the best general-purpose device.

How many applications do you really need?” asked my colleague Philip Elmer De-Witt in an October column for Fortune. That was when the App Store had hit 93,000 apps, and the Android Market, which has the second biggest app store, had reached 11,000. (The Android Market has since climbed to about 19,000 apps.)

That’s a good question. I own about 45 apps. I’ll name a few niche apps I like: MuniApp lets me quickly look up the San Francisco bus schedules. Instapaper saves entire web articles to read offline later. Epiphany easily records in-person interviews with sources and MacTracker double-checks Apple product information. Of course, I have some megapopular apps, too, like Facebook, Tweetie and Amazon, and I own about 12 games.

See what I’m getting at? Personally I don’t need 100,000 apps (and nobody does), but my collection consists of pieces of software tailored for my life as a San Franciscan and tech journalist for Wired.com (and part-time human being with a sliver of a social life). That’s a pretty specific career, and the more apps in the App Store, the higher the chance for the iPhone to become closer to the only gadget I need.

In fact, a number of my downloaded apps are less than stellar. They leave a lot to be desired, but they enable me to perform tasks that other smartphones would not. But I would still rather have a mediocre app that gives me the ability to do something than not have the app at all.

One device that does it all — that’s the dream of the perfect gadget, isn’t it?

Inevitably, I found myself comparing my iPhone with my friend’s brandnew Droid. He didn’t even have enough apps to fit his primary screen — so few that I can remember most of them. Some of his apps were Amazon, Facebook, a Texas Hold ‘Em poker game and Sky Maps for viewing constellations. He isn’t the extremely geeky type, so I doubt even if he had an iPhone he would have more than 25 apps. But he loves games, and he complained that there weren’t many compelling titles available for the Droid.

Is upward of 19,000 apps for Android enough for customers? It wasn’t for my Droid-owning friend, because among those 19,000 apps, not many suited his interests. And he’s not alone.

The quantity of Apple’s App Store is significant not only for Apple’s audience — which includes upward of 40 million iPhone and iPod Touch owners. It’s also a direct reflection of the segment software developers are most interested in. From a developer perspective, it’s been economically advantageous to program for the iPhone, despite Apple’s questionable and inconsistent app-approval policy. There’s an element of risk with either route, but think of it like a game of BlackJack. Developers are essentially placing a stiff bet in a single circle when coding an app for Apple, as opposed to spreading smaller bets over multiple circles for other fragmented platforms such as Windows Mobile or Android.

(Of course, developers of niche applications wouldn’t be coding for the iPhone if they weren’t making decent money. This is where the long-tail principle comes into play: They can charge more for apps that are obviously going to sell less. The aforementioned car-engine diagnostics app Rev, for example, costs $40. When I spoke to Rev, the developer declined to disclose sales numbers but stressed that it was not aiming to sell a huge number of copies — because it could still make good money by selling Rev to a special audience of car enthusiasts and mechanics.)

Also significant about the number of apps is it suggests the App Store has reached a point of market saturation — enough apps to fill almost every need, which forces developers to compete more in terms of quality, said Phillip Ryu, a partner owner of Tap Tap Tap, which developed the popular iPhone app Voices.

“100,000 apps means the market is extremely competitive, and consumer needs have essentially been saturated,” Ryu said. “So what we have left to compete on is quality and value. On Android I imagine those are secondary concerns, after being first to market.”

The App Store opened July 2008 with 500 apps. Now, Apple claims it reviews 8,500 apps a week. Android opened with about 100 apps, and to date there are about 19,000 apps in the Android Market. That’s some healthy growth in the Android Market, and at some point its store could become as compelling as the App Store. It just needs more time to grow and mature the way the App Store has.

For now, quantity is helping the App Store win, and in effect it’s driving higher quality. One hundred thousand is a huge number, and it’s truly a big deal.

See Also:

Photo: Jon Snyder/Wired.com


Honda’s P-NUT concept is big on puns, short on realism

We get it, Honda, you got some of your crack acronymists on the job and hobbled together Personal-Neo Urban Transport (P-NUT) to vaguely describe this new concept car. But the car itself? It’s interesting, we’ll give it that. The primary idea seems to be the single seat in front for the driver, with two rear seats in the leg-room optimized “flanking” positions. There’s also a modular rear engine bay for working with a regular internal combustion engine, hybrid setup or pure electric power, along with a heads up display in the front windshield. It seems fun, and we like all the legroom, but we won’t start building any locomotion dreams upon the thin, salty shell of P-NUT just yet. Video is after the break.

Continue reading Honda’s P-NUT concept is big on puns, short on realism

Honda’s P-NUT concept is big on puns, short on realism originally appeared on Engadget on Thu, 03 Dec 2009 14:09:00 EST. Please see our terms for use of feeds.

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New Mercedes iPhone App: Hands On

Mercedes knows its drivers may lose their keys or even their cars but never their iPhones. Lose your giant luxury SUV at the mall? There’s an app for that. Click through to see how it works.

The main screen for the iPhone version of the app (the Blackberry version is boring) looks just like a Mercedes key fob and, essentially, works the same way. Unlock/lock the car or even locate it.

The locate feature use’s the car’s GPS and the phone’s GPS to provide instructions for how to get back to your car. And in case you’re worried the wife is going to find you riding dirty, the system overrides if you’re more than a mile away from the car. Philander in peace, Tiger.

Don’t want the kids getting their grubby hands on your M-Class? Lock the ungrateful rats out.

The “mbrace” system isn’t OnStar, Mercedes will tell you, but it’s OnStar. Access all those features without having to crash your car from your phone.

Screw up your CLK because you were too busy playing on your iPhone and left the parking brake on? The system will locate the nearest dealer to help fix your car and take a million dollars off your hands.

Forget the Mercedes dealership with a staff you actually like? You can find your selling, local or preferred dealer.

You must be moderately wealthy to live by all these Mercedes dealerships.

Developed by Hughes Telematics, this is rolling out on all new models and requires a monthly subscription.