Camera With 158 Lenses Sets a World Record

158lenscameraAlong with the world’s longest dreadlock (8 feet and 6 inches) and the tallest cellphone (15 feet), a camera with 158-lenses has found a place in the Guinness World Records.

A professor at Japan’s Nagoya Institute of Technology developed the camera to capture images of a flickering flame from different angles.

Ishino Yojiro, an associate professor at the Nagoya Institute, along with his students, took about six months to put together the project that won the record for having the largest number of lenses in a camera.

Each of the lenses cost just $2.25 (200 yen).  The lenses were assembled in four rows on the camera’s body and mounted on a semicircular arc-like aluminum frame. Though the team reportedly bought 800 lenses for the camera, only 158 made it to the final version.

Ultimately, the researchers hope to create 3D images from the photographs to better understand the efficiency of burning fuel–the area that Yojiro specializes in.

Though all the lenses are operational–a requirement for the Guinness certification–no images taken from the camera have yet been released.

[Sankei News via CrunchGear]

Photo: The 158-lens camera/Nagoya Institute of Technology


Nokia Messaging for social networks hits beta, brings Twitter, and leaves out the N900

See, this is what we were saying. It’s not that we’re not excited about Maemo, or that we hate S60, or even that we dislike it when a company like Nokia builds a free messaging app that integrates social networks like Facebook (and now Twitter) into the handset experience. It’s just that Nokia has just built an app that only works on the N97, N97 Mini and the 5800, leaving the company’s quasi-flagship handset the N900 out in the cold. The new app can upload pictures and videos, integrates with email and the dialer, and pushes Facebook and Twitter updates live to the homescreen. It also serves as a all-too-timely example of how hard it is to support two operating systems at once. Alright, we’re done preaching, time to fire up the N97 and tell some people about our day. A video demo is after the break.

Nokia Messaging for social networks hits beta, brings Twitter, and leaves out the N900 originally appeared on Engadget on Mon, 14 Dec 2009 15:20:00 EST. Please see our terms for use of feeds.

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Facebook’s Great Betrayal

Facebook’s privacy pullback isn’t just outrageous; it’s a landmark turning point for the social network. Facebook has blundered before, but the latest changes are far more calculated. The company has, in short, turned evil.

Its new privacy policy have turned the social network inside out: millions of people have signed up because Facebook offers a sense of safety. For the last five years — as long as you’re relatively careful about who you accept as your friends — what you do and say on Facebook for the most part stays on Facebook. Katie Couric’s daughter first posted pictures of her famous mom dancing silly in 2006, but it took three years for them to leak to us. (Thank you tipsters!) But virtually overnight and without a clear warning, Facebook has completely reversed those user expectations. Their new privacy settings amount to making anything you post on Facebook to be public, unless you go to great lengths to keep your info private.

The most insidious part of Facebook’s scheme to expose user data has been how the company framed them, claiming to want to enhance privacy. In an open letter to his 350 million+ users, CEO Mark Zuckerberg claimed he believed the old privacy framework was “no longer the best way for you to control your privacy,” and that the new system would give people “even more control of their information.” It would be “simpler” and finer-grained.

But when the system came out a week later, it actually gave less, not more, control over information. Gone was the ability to hide your friends list, profile pictures, fan pages and network membership from all strangers; Facebook’s new, formal privacy policy explicitly made this information public (despite the ability to keep some of it, like the friends list, off your profile page).

Meanwhile, the social network is pushing users hard to share their personal content with strangers. Users are being forced to update their privacy settings, with most default choices set to “Everyone” in the world or “friends of friends.”

Facebook’s business rationale here is clear. Rival Silicon Valley startup Twitter has grown extremely quickly in the last few years, almost entirely on the back of public content — from celebrities, people’s friends and users’ professional colleagues. That has brought traffic, money from search engines and a $1 billion valuation.

Facebook wants in on that kind of growth, and more public content means more traffic. But Facebook has historically been one of the most private of the social networks, functioning as a sort of safe alcove amid the chaos of MySpace and Friendster. “Privacy is a big reason Facebook users are so loyal,” BusinessWeek‘s Sarah Lacy wrote in 2006 (via Big Money).

So Facebook needed to give users a big shove to put its business plan into play. As startup founder Jason Calacanis puts it,

Facebook is trying to dupe hundreds of millions of users they’ve spent years attracting into exposing their data for Facebook’s personal gain: pageviews. Yes, Facebook is tricking us into exposing all our items so that those personal items get indexed in search engines–including Facebook’s–in order to drive more traffic to Facebook.

But it’s not just that Facebook is tricking its users; it’s betraying them. It did so when it literally communalized private friend lists that people spent years accumulating, without which their accounts would be useless. It did so when it mislead them by saying it wanted to enhance their privacy, when the real goal was growth and profit. And it continues to do so every day it does not respond to the loud fedback of its users (and the implicit feedback of its own CEO).

And people increasingly know they’ve been betrayed. This past weekend, journalist Dan Gillmor publicly deleted his Facebook account. Heidi Moore at Slate’s Big Money temporarily deactivated her account as a “conscientious objection.” And look at the big-name tech journalists weighing in on all the shock and outrage on Facebook critic Calacanis’ “Wall” (click to enlarge):

Facebook has been through embarrassing privacy snafus before, like the intrusive “Beacon” advertising system, which the company eventually abandoned. But this one was so pre-meditated, so pre-processed and so condescendingly hyped and spun in advance. It’s obvious that Facebook is making a calculation, one that, for users, involved a lot more subtraction than addition. Barring mass defections, the difference will drop straight to Facebook’s bottom line.

(Top pic: Zuckerberg, by Josh Lowensohn)

Got a steady hand? This camera has 158 lenses

Japanese researcher Yojiro Ishino of the Nagoya Institute of Technology has created a camera with 158 lenses–the most in the world, according to Guinness.

WarMouse Meta: OpenOfficeMouse has a new name, same 18 buttons

What can we say about this peripheral that we didn’t say when it was known as the OpenOfficeMouse? It still has more buttons than any mouse has a right to have, but now it’s adopted an edgier, darker look, and its eschewed the optical sensor for a 5600 CPI laser. Oh yes, and it has a new name: The WarMouse Meta. War is Hell, kids. PR after the break.

Continue reading WarMouse Meta: OpenOfficeMouse has a new name, same 18 buttons

WarMouse Meta: OpenOfficeMouse has a new name, same 18 buttons originally appeared on Engadget on Mon, 14 Dec 2009 14:52:00 EST. Please see our terms for use of feeds.

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YoGen ripcord charger available for the fidgety and eco-friendly

Green lovers have been patiently waiting for the commercialized version of OLPC’s pull-string laptop charger, but in the meantime Easy Energy’s YoGen should tide yank-happy hands over. Pulling the charger’s lawnmower-style ripcord generates enough power through its patented alternator technology to charge up phones, iPods and a slew of other handheld gadgets. According to YoGen charging time is similar to that of standard AC adapters and gadgets can be brought back to life with just a few pulls — as can be seen in the incredibly realistic videos below where YoGens magically appear to save the day, jump start an iPhone and help a man lie to his wife. Formal launch is due at CES, but those that can’t wait to strengthen their hand muscles can preorder one now on YoGen’s website for 40 bucks.

Continue reading YoGen ripcord charger available for the fidgety and eco-friendly

YoGen ripcord charger available for the fidgety and eco-friendly originally appeared on Engadget on Mon, 14 Dec 2009 14:21:00 EST. Please see our terms for use of feeds.

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Seagate laptop hard drive goes super thin

Seagate debuts a new 2.5-inch laptop hard drive, the Momentus Thin, that’s only 7mm thick.

The 404 Podcast 486: Where Bonnie is not Nicole

Bonnie Cha, senior editor for cell phones, joins the show today to fill in for Justin Yu. It’s one of the few days Wilson and Jeff aren’t worried about losing their jobs for something they shouldn’t have said. And no, she is NOT Nicole Lee. What better day to have Ms. Cha on the show than following the weekend that the actual Google phone leaks!

Google Nexus One

(Credit:

Cory O'Brien
)

The Google phone has been rumored for the last three or four years, and since the release of Google’s Android operating system, the hoopla has died down considerably for an actual Google-branded phone. In typical Google fare, the company has decided on screwing its partners like Verizon and Motorola over by releasing an unsubsidized GSM phone called the Nexus One. No word yet on how much the unit will cost, but we do know that HTC designed the device. And that Google employees got the units over the weekend. Word on the street is that the device runs Android OS 2.1.

The mobile space is where all the spice is these days, and today is no different. News comes out that the venerable institution that is Playboy is jumping into the iPhone app fray with its own app. Because of Steve Jobs’ no-porn rule, however, the app won’t come with any outright nude pics. It will come with some scantily clad ladies and their interests. Per usual, it’s all about the articles, not the pics.


(Credit:
Playboy)

In videogaming news, the Pentagon is buying up 2,200 PlayStation 3s. No, they aren’t using it to train soldiers with “Call of Duty: Modern Warfare 2”, while it may be a lot of fun. The military wants to use the gaming consoles to run simulations because the $299 machines can calculate 150 GFLOPS. At The 404, we really have no idea what that means, but it sounds impressive.

Finally, Green Day comes to Rock Band. The Beatles have come already, and while we’re generally excited to have one of the best modern bands, we’re not really excited to have every dude singing “Good Riddance (Time of Your Life)” at every single graduation party. This could be a very, very bad thing.



EPISODE 486


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Originally posted at The 404 Podcast

Squeeze, Grip and Tilt to Control Synaptics’ Concept Phone

fuse_concept_phone

Touchscreens have become a big hit among cellphone users. But what’s next after tap to click and the two-finger pinch and zoom?

Synaptics’ Fuse experimental phone shows a device that you can interact with by squeezing, gripping, flexing and tilting the phone. The device melds multiple technologies such as multi-touch capacitive sensing, haptic feedback, 3-D graphics and proximity sensing.

“It’s not a product but a prototype that showcases a lot of key input technologies,” says Robyn Palmer, marketing specialist for Synaptics. “Our focus was on how to make mobile phones mobile again.”

Fuse tackles the difficulty of single-handed usage and the need to constantly look at the screen, two big challenges that users face today with current generation touchscreen devices, says Synaptics.

With Fuse, touch sensors at the back of the phone means users can poke it to receive or initiate calls. Force and capacitive touch sensors on the sides of the phone also allow you to squeeze the phone to select icons from the phone’s menu. Incorporating the accelerometers into the user interface also means you can tilt the phone to scroll and grip the phone tight to stop.

Synaptics’ silent video demos some of these ideas.

Fuse uses Synaptics multi-touch touchscreen, capacitive scroll strips, a Texas Instruments OMAP 3630 processor, three accelerometers, force sensors on the sides of the phone, a 480 x 800 high-resolution AMOLED display and a 3.7-inch screen.

The phone–which was created in partnership with Texas Instruments, Immersion and U.K. design firm The Alloy, among others–won’t make it to market as a product. But Synaptics plans to license parts of it to handset makers that are looking to take user interface on mobile phones to the next level.

The Fuse concept phone will be shown at the Consumer Electronics Show  in Las Vegas next month.

Photo: Fuse/Synaptics


The Graphics Cards You Should Buy at Every Price

Choosing a graphics cards is a confusing endeavor. So Tom’s Hardware shared their buying results after testing pretty much every card on the planet. Whether you’ve got $50 to spend or $250 to spend, this list will come in handy:

Some Notes About Our Recommendations

  • This list is for gamers who want to get the most for their money. If you don’t play games, then the cards on this list are more expensive than what you really need. We’ve added a reference page at the end of the column covering integrated graphics processors, which is likely more apropos.
  • The criteria to get on this list are strictly price/performance. We acknowledge that recommendations for multiple video cards, such as two Radeon cards in CrossFire mode or two GeForce cards in SLI, typically require a motherboard that supports CrossFire or SLI and a chassis with more space to install multiple graphics cards. They also require a beefier power supply compared to what a single card needs, and will almost certainly produce more heat than a single card. Keep these factors in mind when making your purchasing decision. In most cases, if we have recommended a multiple-card solution, we try to recommend a single-card honorable mention at a comparable price point for those who find multi-card setups undesirable.
  • Prices and availability change on a daily basis. We can’t base our decisions on always-changing pricing information, but we can list some good cards that you probably won’t regret buying at the price ranges we suggest, along with real-time prices from our PriceGrabber engine, for your reference.
  • The list is based on some of the best U.S. prices from online retailers. In other countries or at retail stores, your mileage will most certainly vary.
  • These are new card prices. No used or open-box cards are in the list; they might represent a good deal, but it’s outside the scope of what we’re trying to do.

Best PCIe Card: Under $85

Best PCI Express (PCIe) Card For ~$50:

Radeon HD 4650 (Check Prices)

Great 1280×1024 performance in most games, 1680×1050 with lowered detail

Radeon HD 4650 DDR3
Codename:RV730
Process:55nm
Universal Shaders:320
Texture Units:32
ROPs:16
Memory Bus:128-bit
Core Speed MHz:600
Memory Speed MHz:400 (800 effective)
DirectX/Shader Model:DX 10.1/SM 4.1

You will not find a card that packs more punch than ATI’s Radeon HD 4650 under the alluring $50 price point. With solid stock performance and an overclockable GPU, this card is an excellent starting point for our recommendations, and a wholly worthwhile upgrade if you’re currently stuck using a motherboard with integrated graphics.

Best PCI Express (PCIe) Card For ~$65: Tie

Radeon HD 4670 (Check Prices)

Good 1680×1050 performance in most games

Radeon HD 4670
Codename:RV730
Process:55nm
Universal Shaders:320
Texture Units:32
ROPs:16
Memory Bus:128-bit
Core Speed MHz:750
Memory Speed MHz:1,000 (2,000 effective)
DirectX/Shader Model:DX 10.1/SM 4.1

With the release of Nvidia’s GeForce GT 240, ATI’s Radeon HD 4670 is no longer the most powerful reference card without a dedicated power connector. However, it remains a compelling solution under the $75 price point, which Nvidia’s solution simply hasn’t hit yet.

Performance is excellent and power usage is very low, making this product an impressive performer all-around. Its accelerated clock rates and modestly-higher price tag are worth considering if you originally had your eye on the Radeon HD 4650.

GeForce 9600 GSO (Check Prices)

Good 1680×1050 performance in most games

GeForce 9600 GSO
Codename:G94/G92
Process:65nm
Universal Shaders:48 (G94) / 96 (G92)
Texture Units:24 (G94) / 48 (G92)
ROPs:12
Memory Bus:256-bit (G94)/128-bit (G92)
Core/Shader Speed MHz:550/1,375
Memory Speed MHz:800 (1,600 effective)
DirectX/Shader Model:DX 10/SM 4.0

The GeForce 9600 GSO is seems to be getting quite hard to find, and is likely being end-of-life’d soon in favor of the new GeForce GT 240. Nevertheless, as long as it is available, the GeForce 9600 GSO remains a powerful competitor compared to the Radeon HD 4670. While the GeForce requires a dedicated PCIe power connector to supply more juice than the Radeon, it does offer better performance in some situations.

Best PCIe Card For ~$85:

GeForce 9600 GT (Check Prices)

Good 1680×1050 performance in most games

GeForce 9600 GT
Codename:G94
Process:65nm
Universal Shaders:64
Texture Units:32
ROPs:16
Memory Bus:256-bit
Core Speed MHz:650
Memory Speed MHz:900 (1,800 effective)
DirectX/Shader Model:DX 10/SM 4.0

The GeForce 9600 GT is a great performer, thanks in part to its high-end 256-bit memory interface and speedy DDR3 memory. It’s a great choice on an $85 budget, even if the architecture on which it centers is showing its age.

Certainly, this card’s continued presence here is a testament to Nvidia’s engineering work dating back almost two years ago. With that said, we’d certainly like to see the company’s latest DirectX 10.1 cards drop in price to compete against ATI’s strong offerings.


Best PCIe Card: ~$90 To $140

Best PCIe Card For ~$95: Tie

GeForce 9800 GT (Check Prices)

Exceptional 1680×1050 performance in most games, 1920×1200 in most games with lowered detail

GeForce 9800 GT
Codename:G92
Process:55nm
Universal Shaders:112
Texture Units:56
ROPs:16
Memory Bus:256-bit
Core/Shader Speed MHz:650/1,625
Memory Speed MHz:1,000 (2,000 effective)
DirectX/Shader Model:DX 10/SM 4.0

The GeForce 9800 GT is essentially a rebadged GeForce 8800 GT, and offers the same great performance it has for years now (that sure sounds funny to say in reference to graphics cards).

With the rising price of ATI’s Radeon HD 4850 giving it space to breathe, this legendary card is once again a recommended buy. But once again, we’re looking forward to seeing technological progress put new, faster, and cooler products loaded down with more features in this space rather than revisiting history.

Fortunately, there’s still PhysX and 3D Vision support to like about this aging board.

Radeon HD 4830 512MB (Check Prices)

Exceptional 1680×1050 performance in most games, 1920×1200 in most games with lowered detail

Radeon HD 4850 512MB
Codename:RV770
Process:55nm
Universal Shaders:640
Texture Units:32
ROPs:16
Memory Bus:256-bit
Core Speed MHz:575
Memory Speed MHz:900 (1,800 effective)
DirectX/Shader Model:DX 10.1/SM 4.1

Just as the GeForce 9800 GT can once again be recommended due to the rising price of the Radeon HD 4850, so can the Radeon HD 4830. While availability is low, this Radeon is still a viable option under the $100 price point if you can find it. You’ll discovered that it offers great performance on par with the GeForce 9800 GT, with the added benefit of DirectX 10.1 support.

Best PCIe Card For ~$110:

GeForce GTS 250 512MB (Check Prices)

Good 1920×1200 performance in most games

GeForce GTS 250 512MB
Codename:G92
Process:65nm
Universal Shaders:128
Texture Units:64
ROPs:16
Memory Bus:256-bit
Core/Shader Speed MHz:738/1,836
Memory Speed MHz:1,100 (2,200 effective)
DirectX/Shader Model:DX 10/SM 4.0

The dissapearance of the $100 Radeon HD 4850 has not only opened up the GeForce 9800 GT and Radeon HD 4830 for recommended status, but also the GeForce GTS 250.

At $110, the 512MB version of this card offers respectable performance, and nothing else in the price range can compare to it. As fast as the Radeon HD 4850 and new Radeon HD 5750 (and notably cheaper), the GeForce GTS 250 has no real competition from the rest of the sub-$150 market at this time.

Bear in mind that going this route instead of the Radeon HD 5750 will cost you DirectX 11 support and Eyefinity. But in the context of gaming, you’ll need to make other quality sacrifices long before trying to enjoy either value-add in the $110 range.

Best PCIe Card For ~$120:

GeForce GTS 250 1GB (Check Prices)

Good 1920×1200 performance in most games

GeForce GTS 250 1GB
Codename:G92
Process:65nm
Universal Shaders:128
Texture Units:64
ROPs:16
Memory Bus:256-bit
Core/Shader Speed MHz:738/1,836
Memory Speed MHz:1,100 (2,200 effective)
DirectX/Shader Model:DX 10/SM 4.0

For $10 more than the 512MB version, an interested gamer can get the benefit of a full gigabyte of memory. At the highest resolutions and levels of anti-aliasing, this extra memory might provide a performance boost, though it’s unlikely the GeForce GTS 250 is powerful enough to run at those detail levels. Still, many buyers might find the slight $10 price increase worthwhile in something like Grand Theft Auto IV.


Best PCIe Card: ~$150 To $290

Best PCIe Card For ~$155: Tie

Radeon HD 5770 (Check Prices)

Great 1920×1200 performance in most games

Radeon HD 5770
Codename:RV840 “Juniper”
Process:40nm
Universal Shaders:800
Texture Units:40
ROPs:16
Memory Bus:128-bit
Core Speed MHz:850
Memory Speed MHz:1,200 (4,800 effective)
DirectX/Shader Model:DX 11/SM 5.0

While the new Radeon HD 5770 isn’t any faster than its older Radeon HD 4870 cousin (we’ve found that it’s even slightly slower in many instances), it does have something the Radeon HD 4870 doesn’t have: full DirectX 11 and Eyefinity support. Indeed, while the Radeon HD 5770 doesn’t run away with any performance crowns in this category, it does look good from a longevity/value standpoint.

Read our full review of ATI’s Radeon HD 5770 for more information on the card and its accompanying architecture.

GeForce GTX 260 (Check Prices)

Great 1920×1200 performance in most games

GeForce GTX 260 (Core 216)
Codename:GT200b
Process:55nm
Universal Shaders:216
Texture Units:72
ROPs:28
Memory Bus:448-bit
Core Speed MHz:576
Memory Speed MHz:999 (1,998 effective)
DirectX/Shader Model:DX 10/SM 4.0

Like many cards, the GeForce GTX 260 is becoming very hard to find, and may soon be end-of-life’d. In any case, it does offer advantages in titles that run better on Nvidia’s GT200 architecture, and it sports some GeForce-only value-added features like PhysX compatibility and support for GeForce 3D Vision.

Once again, a little diligence is required on the part of the buyer to find out which card is best adapted for his or her favorite titles, and whether or not your motherboard supports SLI, CrossFire, or both multi-card technologies.

Best PCIe Card For ~$200:

Radeon HD 4890 (Check Prices)

Excellent 1920×1200 performance in most games

Radeon HD 4890
Codename:RV790
Process:55nm
Universal Shaders:800
Texture Units:40
ROPs:16
Memory Bus:256-bit
Core Speed MHz:850
Memory Speed MHz:993 (3,900 effective)
DirectX/Shader Model:DX 10.1/SM 4.1

The Radeon HD 4890 is essentially an overclocked Radeon HD 4870. However, the tweaks that AMD made to the newer RV790 die result in much higher overclocking headroom. At stock speeds, this card is worth the $200. But to get the most out of it, some overclocking is in order. And now that the prices on Radeon HD 5850 cards are through the roof, there’s not much between this board and ATI’s next-fastest solution.

Read our full review of ATI’s Radeon HD 4890 for more information on the card and its accompanying architecture.

Best PCIe Card For ~$240:

2 x GeForce GTS 250 1GB in SLI Configuration (Check Prices)

Exceptional 1920×1200 performance, 2560×1600 in most games with lowered detail

2 x GeForce GTS 250 1GB in SLI Configuration
Codename:2 x G92
Process:65nm
Universal Shaders:256 (2 x 128)
Texture Units:128 (2 x 64)
ROPs:32 (2 x 16)
Memory Bus:256-bit
Core/Shader Speed MHz:738/1,836
Memory Speed MHz:1,100 (2,200 effective)
DirectX/Shader Model:DX 10/SM 4.0

Two GeForce GTS 250 cards in SLI pack a punch and make a strong case for multi-card setups. With the Radeon HD 4850s going up in price and down in availability, these GeForce cards replace them as the weapon of choice for sub-$300 brute force power.


Best PCIe Card: ~$300 To $400

Best PCIe Card For ~$310: None

Honorable Mention: Radeon HD 5850

Exceptional 1920×1200 performance, 2560×1600 in most titles

Radeon HD 5850
Codename:RV870 “Cypress”
Process:40nm
Universal Shaders:1,440
Texture Units:72
ROPs:32
Memory Bus:256-bit
Core Speed MHz:725
Memory Speed MHz:1,000 (4,000 effective)
DirectX/Shader Model:DX 11/SM 5.0

The new Radeon HD 5850 has some definite advantages over a pair of GeForce GTX 260s in SLI or a pair of Radeon HD 5770s in CrossFire. It doesn’t need a CrossFire-compatible motherboard, it uses a lot less power thanks to its 40nm manufacturing process, and it sports DirectX 11 capabilities (plus Eyefinity).

Unfortunately, scant availability forces us to relegate the Radeon HD 5850 to Honorable Mention status until it can be purchased without having to fight for it.

Read our full review of ATI’s Radeon HD 5850 for more information on the card and its accompanying architecture.

Best PCIe Card For ~$330: Tie

At approximately the same price, these options retain the same advantages of their single-card counterparts: two GeForce GTX 260s offer SLI compatibility, PhysX, and GeForce 3D Vision support, and two Radeon HD 5770s offer DirectX 11, Eyefinity, and high-def audio bitstreaming to CrossFire-compatible motherboard users. A good case can be made for either of these options, and none of them are a poor choice. Just pick your poison.

2 x GeForce GTX 260 in SLI (Check Prices)

Exceptional 1920×1200 performance, good 2560×1600 performance in most titles

2x GeForce GTX 260 in SLI
Codename:2 x GT200b
Process:55nm
Universal Shaders:432 (2 x 216)
Texture Units:144 (2 x 72)
ROPs:56 (2 x 28)
Memory Bus:448-bit
Core Speed MHz:576
Memory Speed MHz:999 (1,998 effective)
DirectX/Shader Model:DX 10/SM 4.0

Nvidia doesn’t have a DirectX 11-class architecture yet, so if you’re going to sink $300+ into DirectX 10 hardware, do so knowing that there are competing DirectX 11 boards available in the same price range.

A pair of Radeon HD 5770s won’t offer quite the same level of performance as two GeForce GTX 260s in SLI; that’s the trade-off for more modern functionality, though.

2 x Radeon HD 5770 in CrossFire (Check Prices)

Exceptional 1920×1200 performance, good 2560×1600 performance in most titles

2x Radeon HD 5770 in CrossFire
Codename:2 x RV840 “Juniper”
Process:40nm
Universal Shaders:1,600 (2 x 800)
Texture Units:80 (2 x 40)
ROPs:32 (2 x 16)
Memory Bus:128-bit
Core Speed MHz:850
Memory Speed MHz:1,200 (4,800 effective)
DirectX/Shader Model:DX 11/SM 5.0

The new Radeon HD 5770 sports added benefits over its GeForce GTX 260 competition: DirectX 11, triple display outputs, and the ability to bitstream high-definition audio content from Blu-ray movies contribute significant value to ATI’s newest mainstream graphics cards. For those seeking long-term DirectX 11 compatibility, this might be the more attractive option.

Read our full review of ATI’s Radeon HD 5770 for more information on the card and its accompanying architecture.

Best PCIe Card For ~$400:

Two Radeon HD 4890 cards in CrossFire Configuration (Check Prices)

Good 2560×1600 performance in most games

2 x Radeon HD 4890 in CrossFire Configuration
Codename:2 x RV770
Process:55nm
Universal Shaders:1,600 (2 x 800)
Texture Units:80 (2 x 40)
ROPs:32 (2 x 16)
Memory Bus:256-bit
Core Speed MHz:850
Memory Speed MHz:975 (3,900 effective)
DirectX/Shader Model:DX 10.1/SM 4.1

Two Radeon HD 4890 cards should, on average, perform on par or better than a single GeForce GTX 295, and will definitely beat out a single Radeon HD 5870. Plus, these Radeons cost less than either option. If you have a CrossFire-compatible motherboard and want some serious performance at high resolutions, this route is the way to go.

Read our full review of ATI’s Radeon HD 4890 for more information on the card and its accompanying architecture.


Best PCIe Card: ~$400 And Up

Best PCIe Card For ~$410: None

Honorable Mention: Radeon HD 5870

Good 2560×1600 performance in most games

Radeon HD 5870
Codename:RV870 “Cypress”
Process:40nm
Universal Shaders:1,600
Texture Units:80
ROPs:32
Memory Bus:256-bit
Core Speed MHz:850
Memory Speed MHz:1,200 (4,800 effective)
DirectX/Shader Model:DX 11/SM 5.0

For $10 less, a couple Radeon HD 4890s will easily beat a single Radeon HD 5870 in the titles that matter today (perhaps this will change when DirectX 11 software becomes more pervasive). From a raw price/performance standpoint, this makes the Radeon HD 5870 a hard sell. But that is not to say this card is underpowered: it sports the fastest single GPU on the planet, relatively low power usage (remarkably low at idle), and DirectX 11 support. For folks without a motherboard that supports CrossFire and a hefty power supply, the new Radeon HD 5870 is definitely a more-than-viable option. Unfortunately, availability is still quite rare.

Read our full review of ATI’s Radeon HD 5870 for more information on the card and its accompanying architecture.

Best PCIe Card For ~$465: None

Honorable Mention: GeForce GTX 295 (Check Prices)

Good 2560×1600 performance in most games

GeForce GTX 295
Codename:2 x GT200b
Process:55nm
Universal Shaders:480 (2 x 240)
Texture Units:160 (2 x 80)
ROPs:56 (2 x 28)
Memory Bus:448-bit
Core/Shader Speed MHz:576/1242
Memory Speed MHz:999 (1,998 effective)
DirectX/Shader Model:DX 10/SM 4.0

Despite ATI’s new Radeon HD 5970 taking its place as the fastest graphics card on the planet, Nvidia’s GeForce GTX 295 (with SLI-on-a-board) remains an extremely powerful graphics card. Essentially two conjoined GeForce GTX 275s, the GeForce GTX 295 offers very notable gains over a single Radeon HD 5870 in the great majority of game titles, although the Radeon will use far less power doing so. The GeForce GTX 295 does have an advantage in that it it still quite easy to find and purchase. Moreover, ATI’s release has forced prices on these cards down by a significant chunk.

Read our full review of Nvidia’s GeForce GTX 295 for more information on the card and its accompanying architecture.

Best PCIe Card For ~$625: None

Honorable Mention: Radeon HD 5970

Great 2560×1600 performance

Radeon HD 5970
Codename:2 x RV870 “Cypress”
Process:40nm
Universal Shaders:3,200 (2 x 1,600)
Texture Units:160 (2 x 80)
ROPs:64 (2 x 32)
Memory Bus:256-bit
Core Speed MHz:725
Memory Speed MHz:1,000 (4,000 effective)
DirectX/Shader Model:DX 11/SM 5.0

3,200 shader processors. There isn’t much more we need to say about the brutal grace of execution that characterizes the world’s fastest graphics card, the Radeon HD 5970. With two Radeon HD 5870 GPUs onboard, the only things we can complain about are scant availability and an extremely high price tag. Availability should improve over time; the price not so much, but if you’re in the market for this card price probably isn’t an issue.

Read our full review of ATI’s Radeon HD 5970 for more information on the card and its accompanying architecture.


There you have it folks; the best cards for the money this month. Now all that’s left to do is to find and purchase them.

Don’t worry too much about which brand you choose, because all of the cards out there are close to Nvidia’s and ATI’s reference designs. Just pay attention to price, warranty, and the manufacturer’s reputation for honoring the warranty if something goes wrong.

Also remember that the stores don’t follow this list. Things will change over the course of the month and you’ll probably have to adapt your buying strategy to deal with fluctuating prices. Good luck!