Blast From the Past: Hands-On With the Motorola Devour

motorola devour

Motorola is cranking out Android handsets and its latest phone, the Devour, is here.

The Devour has a 3.1-inch touchscreen, an aluminum body and a custom user interface called MotoBlur that aggregates contacts and feeds from different social networking sites, such as Flickr, Twitter and Facebook, into a single stream. Priced at $150 with a two-year contract, the Devour will become the third Android phone to run on the Verizon Wireless network next month.

“The Devour is about streaming your social life into the phone,” says Dan Rudolph, director of product marketing for Motorola. “The more social networking accounts you have, the more value you will get from the phone.”

Still, our first look at the Devour was disappointing. Under the hood, the phone isn’t state-of-the-art in terms of its technical specification — it lacks multitouch, it doesn’t feature the 1-GHz Qualcomm processor seen on the Nexus One and runs an older version of the Android operating system. Nor does it impress with its looks. The much-touted aluminum body aside, the phone is bulky, big and very retro in its styling.

Here’s a closer look at it.

motorla devour2

The Devour is a slider phone with a physical keyboard that’s much more pleasant to use than the Motorola Droid. The keyboard, which seems carved directly into the aluminum body, has buttons that are soft, yet respond firmly.

But at 5.9 ounces, the phone is a bulky beast. It weighs almost the same as the Droid but it is positively plus-sized when compared to its lightweight peers: The iPhone 3G S is only 4.8 ounces and the Nexus One is just 4.5 ounces.

What makes the Devour seem hefty is its harsh, boxy look. Unlike the softer, rounded corners that are popular among most smartphones today, the Devour is a rectangular slab with sharp square edges in a hardware design that is reminiscent of the Palm VII. Motorola and Verizon say that they want to evoke a masculine look with the phone but hey, don’t boys want pretty devices too?

The Devour screen is bright but not as vivid as the OLED display on the Nexus One and it seems to smudge very easily. Just a few minutes of using it left fingerprint marks all over the display.

In an interesting twist, the Devour has a tiny touch-sensitive thumbpad on the right that can be used to scroll through the icons on the screen and select one. The slider, itself, though feels flimsy because it is also a toggle button on one of its sides.

The phone has a 600-MHz Qualcomm processor that is a tad faster than the Droid’s but is significantly slower than the 1-GHz Qualcomm Snapdragon chip used in the Nexus One.

motorola devour3

Instead of a removable back plane, the Devour has the cover for the battery and the microSD card at the side of the device — similar to what we see in a compact digital camera.

It’s an attempt  to make the phone more stable, says Motorola’s Rudolph, since smartphone users have complained about the battery cover at the back slipping off in some phones.

Beyond that, the Devour has its basics covered. It includes a camera capable of both video and still photos, a 8-GB microSD card, accelerometer, Wi-Fi and GPS.

motorla devour5

Though it’s the latest phone from Motorola’s stable, the Devour runs Android 1.6, which is a surprise considering that most of the latest Android phones use version 2.0 or 2.1 of the OS. The older Android flavor also means that Devour users have to manually download an update to get turn-by-turn navigation on their phone.

But what Motorola says will give the Devour its edge is the use of the MotoBlur skin, which is missing on the Android. After a quick initial setup, the MotoBlur brings in your Twitter feed, Facebook updates and e-mail and text messages into little widgets on the home screen.

Integrated contacts and data is the name of the game, so the interface aggregates corporate and personal e-mail accounts and display them on a single screen — though you can keep them separate if you want. You can also arrange to view new messages in a cardlike view (similar to the Palm Pre) or in an easily scrollable list.

There are some sweet extras. User can back up their phone for free on the MotoBlur website through their MotoBlur account. They can also track their phone for free and remote-wipe it if it is lost, a service that Apple charges $100 a year for with its MobileMe service.

devour6

Clearly, Motorola wants to get as many Android handsets out as it can, ostensibly in an attempt to give consumers the choice they want. But at this point, it feels like the process has lost its soul. There’s not much innovation in hardware design or in the user interface. The Devour is yet another cookie-cutter phone churned out to keep the corporate coffers full.

But in an extremely competitive smartphone market,  it’s an approach that may not be enough cut it with choosy consumers.

See Also:

Photos: Jon Snyder/Wired.com


Acer tables e-reader plans, says market is ‘not that big’

What’s this we hear? Is it the distant thunder of sanity emanating from Acer’s Taiwanese headquarters? The Taipei Times is reporting this morning Acer chairman Wang Jeng-tang’s announcement that his company will not be releasing an ebook reader “for now.” It was only a month ago that Jeng-tang and his crew were telling the world about the aggressive inroads they were going to make into the Amazon-dominated e-reader market, but it appears some second-guessing has been taking place in those Taipei boardrooms, which has led to the scrapping of the earlier plans. Considering the absolute glut of interchangeable E Ink devices out there, we have to agree with Acer’s perspective; you either have to come up with something unique — like the Nook, the Edge, or the Adam — or just focus your energies elsewhere. Good job on remembering that we’re more interested in seeing that mysterious ultrathin laptop than just another run of the mill 6-inch e-reader.

Acer tables e-reader plans, says market is ‘not that big’ originally appeared on Engadget on Tue, 23 Feb 2010 14:42:00 EST. Please see our terms for use of feeds.

Permalink E-Reader-info  |  sourceTaipei Times  | Email this | Comments

So Apple Bans Girls In Bikinis, But A Shirtless Gay Dude Washing A Car Is OK? [Apple]

Apple has banned sexy apps. But apps from Playboy and Sports Illustrated remain. Why does Apple care what turns me on?

If you need another example of why the iTunes App Store‘s walled garden is flawed, Apple has been only too happy to oblige, capriciously and arbitrarily removing an unknown number of “sexy” apps without warning. All that’s missing to complete the metaphor is a flaming sword.

Some of those apps were certainly garbage, but it seems most were simply slideshows of women in various states of undress.

Jenna Wortham, writing for The Times, quotes Apple’s Phil Schiller: “It came to the point where we were getting customer complaints from women who found the content getting too degrading and objectionable, as well as parents who were upset with what their kids were able to see.”

By Apple’s own count, there are over 130,000 apps in the App Store. With a selection that varied, I’m sure there’s something to offend everyone.

How about an app that discusses abortion and birth control law? Maybe an app that helps you hook up with gay guys? How about an app that teaches you how to evangelize the fundamentalist Christian religion?

Think about that last one for second and the furor that would erupt if Apple made a sweeping ban of religious apps from the App Store. I am not a Christian. I would be concerned if my child were discovering religion before I’d gotten a chance to talk to them about it. (Especially since that would mean I had given birth to a baby without a mother, completing—if adventitiously—my dream to be the Male Madonna.)

Yet I wouldn’t blame Apple for letting the app be sold, just like I wouldn’t complain that I found it morally offensive, its existence alone threatening and insulting. And to be clear, I’ve got absolutely no problem with the “Grindr” app pictured here being on the app store. Smoke ’em if you’ve got ’em. It’s simply a great example to highlight how subjective Apple’s ban has been. That image is right there on its App Store page.

Look, we know censorship is wrong. We’ve been having this conversation as a society for a couple hundred years, and if you haven’t learned by now that freedom of speech negates freedom from offense, there’s nothing I can do to convince you except renew your subscription to Hustler.

The issue at hand is that Apple doesn’t have to abide by the laws we’ve put in place in our society because the App Store is part of its business. Often I feel like that’s a good thing—or at least fair dinkum. They built it; they get to run it.

With a closed ecosystem comes a lot of responsibility. Apple has taken on the heavy mantle of arbiter, ostensibly to manage quality. I can forgive them for that, even if I don’t like it. But the only reason to ban blue apps is taste. And if these apps were a matter of taste, why were they approved in the first place? What will the next set of apps be that Apple decides are inappropriate long after people have spent hundreds of hours creating and marketing them? Ban apps because they’re poorly designed—not because they’re simply sexual.

Apple is making a moral judgement, declaring that nudity and titillation is something that should made hidden and shameful. It’s disappointing that a company so publicly supportive of progressive sexual rights would react so orthodoxly.

Actually, it’s worse than that. Apple is trying to take the easy way out, talking about degradation of women and the innocence of children, but allowing content from established brands—brands that exhibit sexual material meant to arouse—simply because they’re well known and thus “safe”. Apple is aping the sexual posturing of conservative American society, defining what expressions of sexuality are acceptable to even acknowledge.

Sure, there’s still plenty of smut out there on the internet, readily accessible through the iPhone’s Safari web browser. That’s not the point.

Apple has made a declaration: that sex and sexuality are shameful, even for adults. But only sometimes. And only when people complain.

Unfortunately, they’ve accomplished the opposite. The only thing I’m ashamed of is Apple.

Flash game FarmVille demoed on Nexus One

Taimur Asad of Redmond Pie shot a video showing the popular Facebook game running on the Android smartphone.

CompactFlash 5.0 Supports Up to 144 Petabytes

CompactFlash logo.JPGGood news: if you thought the current CompactFlash 4.0 storage limit of 137 Gbytes was too restrictive, the new CF 5.0 standard should shatter that barrier for a good long time.

The CompactFlash 5.0 standard creates an upper boundary of 144 petabytes, an almost unfathomably high capacity of storage: almost 147,500 terabytes. One and two-terabyte hard drives are common, but 147,000? On a flash card? That will only be achieved in the far, far future.

The CompactFlash Association competes with the Secure Digital (SD) card, which has announced its own SDXC standard, taking capacity points up to 2 terabytes. Panasonic announced its first SDXC cards in January.

Nokia VP: N97 taught company some tough lessons

It’s unusual for a company to publicly admit its shortcomings — particularly a company as big, proud, and resolute as Nokia generally seems to be — but an All About Symbian / Mobile Industry Review joint interview with Anssi Vanjoki, vice president of markets, at MWC last week painted a very different picture with regard to Espoo’s views on the maligned N97. Though he says that the phone absolutely met the company’s goals for sales volume and revenue, it was a “tremendous disappointment in terms of the experience quality for the consumers and something [they] did not anticipate.” This isn’t a sob story, though: he uses the opportunity to note that they’ve completely closed the gap on software quality for the flagship device, launching new firmware first in Norway where the response has been positive. Considering that the N97 was announced way back in 2008, there’s realistically nothing Nokia can do to give the phone a second wind atop the lineup, but Vanjoki seems genuinely convinced that they’ve learned some hard lessons and swallowed some tough pills throughout its life cycle — and those lessons will bear fruit when Symbian^3-based products roll around. Here’s hoping.

Nokia VP: N97 taught company some tough lessons originally appeared on Engadget on Tue, 23 Feb 2010 14:18:00 EST. Please see our terms for use of feeds.

Permalink   |  sourceAll About Symbian  | Email this | Comments

37 ChatRoulette Interactions I Really Wish Actually Happened [PhotoshopContest]

ChatRoulette, for the unaware, is the insane new site that randomly connects two videochatters together. It’s mostly used by gross dudes masturbating and stoned college kids. But here are some examples of how it could be so much more.

First Place—Neal Rosenblat
Second Place—Thrillcox
Third Place—Balazs Denes Kovacs

New iPhone app brings solace to the weird-eared

A new iPhone app from Yurbuds allows users to take photos of their ears in order to pair them with the right earbud tips. pOriginally posted at a href=”http://reviews.cnet.com/8301-12519_7-10458297-49.html” class=”origPostedBlog”MP3 Insider/a/p

MagiTact hands-free phone control makes multitouch seem absolutely passe

Are you sick of your needy cellphone, always asking that you pick it up in order to perform essential tasks? Well, the brain wizards at Deutsche Telekom (pictured above) have just the thing for you: MagiTact is an app that uses your phone’s compass (provided your phone has a compass) to track changes in the magnetic field around the device. This creates the possibility of a whole host of gesture-based commands, such as silencing a ringing phone or terminating a call, without having physical contact with the device — as long as you’re wearing magnetic rings on your fingers. Another interesting possibility is a pinch-to-zoom function that takes place behind the phone, so your fingers don’t obscure the map as you speed away from that ill-fated bank heist — but seeing as how the technology still only works about ninety percent of the time, we wouldn’t recommend using it to make your getaway. [Warning: source link requires subscription]

[Thanks, Ernesto]

MagiTact hands-free phone control makes multitouch seem absolutely passe originally appeared on Engadget on Tue, 23 Feb 2010 13:56:00 EST. Please see our terms for use of feeds.

Permalink New Scientist  |  sourceInternational Conference on Intelligent User Interfaces  | Email this | Comments

A hard-drive standard flops outside the box

SATA is ubiquitous for plugging hard drives into computers. But a version for external use has never caught on. What happened? pOriginally posted at a href=”http://news.cnet.com/8301-30685_3-20000088-264.html” class=”origPostedBlog”Deep Tech/a/p