PlayStation Move shipped one million units its first month in the Americas

We’ve got some hard numbers from Sony on how the PlayStation Move is doing in the US, and it’s really not that bad. Sony says it’s shipped more than one million units of Move (which particular configuration is unclear) in North and Latin America. If you add in the 1.5 million Sony said it had already sold in Europe a couple of weeks ago, and Sony’s probably hovering close to the 3 million mark as of right now. Not bad for an add-on peripheral, and Sony itself says it sees the Move as more of a word-of-mouth grower, but we’ll see how much momentum Kinect gets out of the gate: Microsoft certainly plans on pushing it.

PlayStation Move shipped one million units its first month in the Americas originally appeared on Engadget on Thu, 21 Oct 2010 18:22:00 EDT. Please see our terms for use of feeds.

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FarmVille makes its way to the iPad

Wildly popular Facebook game, FarmVille, is now available to iPad owners as a free download. The game was made available to iPhone owners back in June.

Originally posted at The Digital Home

Why ‘Gorilla Arm Syndrome’ Rules Out Multitouch Notebook Displays

Apple’s new MacBook Air borrows a lot of things from the iPad, including hyperportability and instant-on flash storage. But the Air won’t use an iPad-like touchscreen. Neither will any of Apple’s laptops. That’s because of what designers call “gorilla arm.”

And while Apple points to its own research on this problem, it’s a widely recognized issue that touchscreen researchers have known about for decades.

“We’ve done tons of user testing on this,” Steve Jobs said in Wednesday’s press conference, “and it turns out it doesn’t work. Touch surfaces don’t want to be vertical. It gives great demo, but after a short period of time you start to fatigue, and after an extended period of time, your arm wants to fall off.”

This why Jobs says Apple’s invested heavily in developing multitouch recognition for its trackpads, both for its laptops, on its current-generation Mighty Mouse and on its new standalone Magic Trackpad.

Avi Greengart of Current Analysis agrees it’s a smart move, borne out of wisdom gathered from watching mobile and desktop users at work.

“Touchscreen on the display is ergonomically terrible for longer interactions,” he says. “So, while touchscreens are popular, Apple clearly took what works and is being judicious on how they are taking ideas from the mobile space to the desktop.”

But Apple didn’t have to do its own user testing. They didn’t even have to look at the success or failure of existing touchscreens in the PC marketplace. Researchers have documented usability problems with vertical touch surfaces for decades.

“Gorilla arm” is a term engineers coined about 30 years ago to describe what happens when people try to use these interfaces for an extended period of time. It’s the touchscreen equivalent of carpal-tunnel syndrome. According to the New Hacker’s Dictionary, “the arm begins to feel sore, cramped and oversized — the operator looks like a gorilla while using the touchscreen and feels like one afterwards.”

According to the NHD, the phenomenon is so well-known that it’s become a stock phrase and cautionary tale well beyond touchscreens: “‘Remember the gorilla arm!’ is shorthand for ‘How is this going to fly in real use?’.” You find references to the “gorilla-arm effect” or “gorilla-arm syndrome” again and again in the scholarly literature on UI research and ergonomics, too.

There are other problems with incorporating touch gestures on laptops, regardless of their orientation. Particularly for a laptop as light as the MacBook Air, continually touching and pressing the screen could tip it over, or at least make it wobble. This is one reason I dislike using touchscreen buttons on cameras and camera phones — without a firm grip, you introduce just the right amount of shake to ruin a photo.

Touchscreens work for extended use on tablets, smartphones and some e-readers because you can grip the screen firmly with both hands, and you have the freedom to shift between horizontal, vertical and diagonal orientations as needed.

On a tablet or smartphone, too, the typing surface and touch surface are almost always on the same plane. Moving back and forth between horizontal typing and vertical multitouch could be as awkward as doing everything on a vertical screen.

This doesn’t mean that anything other than a multitouch trackpad won’t work. As Microsoft Principal Researcher (and multitouch innovator) Bill Buxton says, “Everything is best for something and worst for something else.”

We’ve already seen vertical touchscreens and other interfaces working well when used in short bursts: retail or banking kiosks, digital whiteboards and some technical interfaces. And touchscreen computing is already well-implemented in non-mobile horizontal interfaces, like Microsoft’s Surface. Diagonalized touchscreen surfaces modeled on an architect’s drafting table like Microsoft’s DigiDesk concept are also very promising.

In the near future, we’ll see even more robust implementations of touch and gestural interfaces. But it’s much more complex than just slapping a capacitative touchscreen, however popular they’ve become, into a popular device and hoping that they’ll work together like magic.

Design at this scale, with these stakes, requires close and careful attention to the human body — not just arms, but eyes, hands and posture — and to the context in which devices are used in order to find the best solution in each case.

See Also:


Meet the HP Slate 500

According to a data sheet seen by CNET, the HP Slate 500 Tablet PC runs Windows 7, has an 8.9-inch screen, weighs 1.5 pounds, and arrives Monday.

Originally posted at Circuit Breaker

Student Rickrolls College Essay

rick_astley_college_paper.jpg

The combination of cleverness and free-time is a dangerous one indeed. Take the work of this college kid who goes by the name Mayniac182 on Reddit. He wrote a paper with the fairly run of the mill title “Disadvantages and Advantages of Networks.”

He managed to entertain himself by Rickrolling the thing. The first word of each line forms an acrostic of the lyrics to Rick Astley’s 1987 hit, “Never Gonna Give You Up.” And it’s not just a phrase–it’s 65 words from the blue-eyed soul classic. It took him five hours to format the paper.

Bravo, sir.

Exclusive: Mad Catz Cyborg Rat 9 review

In a world full of the shapely blobs we call computer mice, the Cyborg Rat stands out. It’s skeletal, metallic, and almost completely asymetrical. Though most mice are one-size-fit-few, the Rat lets you transform the hardware itself to fit the shape of your hand. It’s got two scroll wheels and a special button that lowers DPI while it’s held — and this new Rat 9, due out November, is completely wireless as well. Whereas Razer, Microsoft and Logitech all built their premium wireless gaming mice from scratch — and with cord-based charging in mind — the Rat 9 instead integrates a hot-swappable battery pack and a 2.4GHz radio into the same modular design. Is it a half-baked attempt at wireless bliss, or do we have a new king of mice? Find out after the break in our full review.

Continue reading Exclusive: Mad Catz Cyborg Rat 9 review

Exclusive: Mad Catz Cyborg Rat 9 review originally appeared on Engadget on Thu, 21 Oct 2010 18:00:00 EDT. Please see our terms for use of feeds.

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iMovie ’11 Review: These Trailers Are the Next Big Meme You’ll Be Annoyed By [Video]

I’ve just barely dabbled with iMovie ’11, but I’m already comfortable saying this: The new “Trailers” templates are going to be this year’s latest meme fodder. More »

Obama Meeting With Steve Jobs Today

barack_obama.jpg

This is probably what it was like the first time the Avengers hung out. World on the street (and by “the street,” I mean Business Insider) is that none other than President Barack Obama is set to meet with Apple chief Steve Jobs this afternoon.

Obama is already on the West Coast, giving a talk at the home of Google executive Marissa Mayer in Palo Alto (for a $30,000 a head fundraiser). Since he’s already hobnobbing with tech execs in the Silicon Valley, why not swing around to Steve Jobs’s place to talk about Flash and turtlenecks and, I don’t know, more presidential type stuff, too?

According to Business Insider, a White House official confirmed the one-on-one meeting. No specifics on what they’ll be talking about–or whether a game of basketball will be involved.

HTC HD7 Lands on T-Mobile on November 8th

HTC HD7 - T-MobileT-Mobile announced today that the new HTC HD7, one of the carrier’s new Windows Phone 7 devices, will be available for purchase in the US starting on November 8th for $199 US with a new two-year agreement and $50 mail-in rebate.

The HD7 features a huge 4.3-inch display, a 1GHz Snapdragon processor, 16GB of storage built-in, and a 5-megapixel camera that can shoot video in720p. The phone will also come bundled with Slacker Radio and Netflix apps for streaming music and video direct to the device. Before you sign up to be one of the first people to get your hands on one though, you might want to read Sascha Segan’s hands-on with the HTC HD7 at PCMag.com.

New 11.6-inch MacBook Air ripped to pieces, exposing proprietary parts

The entire world saw the 13-inch MacBook Air exposed to the elements before it was announced on stage, but its 11.6-inch younger brother is just now getting the teardown treatment. iFixit tore the tiny machine asunder, and found even more miniature battery packs nestled in its 0.68-inch-thick frame. Like Apple’s previous Air, the components here are proprietary, and the 2GB memory module’s actually soldered to the board — some tradeoffs had to be made for miniaturization, we suppose, and we can’t deny the result is a beautiful machine inside and out. On the plus side, the Toshiba solid state drive seems to be modular, so there’s some modest upgrade potential there if you can find a supplier of the mini-SATA boards. Still, kids — don’t try this at home.

New 11.6-inch MacBook Air ripped to pieces, exposing proprietary parts originally appeared on Engadget on Thu, 21 Oct 2010 17:40:00 EDT. Please see our terms for use of feeds.

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